mirror of
https://github.com/isledecomp/isle.git
synced 2024-11-21 23:33:36 -05:00
Implement/match LegoPathController::Create and Init (#911)
This commit is contained in:
parent
119ff93461
commit
dcaa07cc49
5 changed files with 186 additions and 42 deletions
|
@ -31,6 +31,32 @@ typedef set<LegoPathCtrlEdge*, LegoPathCtrlEdgeCompare> LegoPathCtrlEdgeSet;
|
|||
// SIZE 0x40
|
||||
class LegoPathController : public MxCore {
|
||||
public:
|
||||
// SIZE 0x08
|
||||
struct CtrlBoundary {
|
||||
// FUNCTION: LEGO1 0x10046dc0
|
||||
CtrlBoundary()
|
||||
{
|
||||
m_controller = NULL;
|
||||
m_boundary = NULL;
|
||||
}
|
||||
|
||||
LegoPathController* m_controller; // 0x00
|
||||
LegoPathBoundary* m_boundary; // 0x04
|
||||
};
|
||||
|
||||
// SIZE 0x08
|
||||
struct CtrlEdge {
|
||||
// FUNCTION: LEGO1 0x10046dd0
|
||||
CtrlEdge()
|
||||
{
|
||||
m_controller = NULL;
|
||||
m_edge = NULL;
|
||||
}
|
||||
|
||||
LegoPathController* m_controller; // 0x00
|
||||
LegoEdge* m_edge; // 0x04
|
||||
};
|
||||
|
||||
LegoPathController();
|
||||
~LegoPathController() override { Destroy(); }
|
||||
|
||||
|
@ -52,7 +78,7 @@ class LegoPathController : public MxCore {
|
|||
// SYNTHETIC: LEGO1 0x10045740
|
||||
// LegoPathController::`scalar deleting destructor'
|
||||
|
||||
virtual void Create(MxU8* p_data, Vector3& p_location, MxAtomId& p_trigger); // vtable+0x14
|
||||
virtual MxResult Create(MxU8* p_data, const Vector3& p_location, const MxAtomId& p_trigger); // vtable+0x14
|
||||
virtual void Destroy(); // vtable+0x18
|
||||
|
||||
MxResult FUN_10045c20(
|
||||
|
@ -70,6 +96,7 @@ class LegoPathController : public MxCore {
|
|||
LegoPathBoundary* GetPathBoundary(const char* p_name);
|
||||
void Enable(MxBool p_enable);
|
||||
void FUN_10046bb0(LegoWorld* p_world);
|
||||
static MxResult Init();
|
||||
|
||||
private:
|
||||
MxResult Read(LegoStorage* p_storage);
|
||||
|
@ -79,10 +106,10 @@ class LegoPathController : public MxCore {
|
|||
static MxResult ReadVector(LegoStorage* p_storage, Mx3DPointFloat& p_vec);
|
||||
static MxResult ReadVector(LegoStorage* p_storage, Mx4DPointFloat& p_vec);
|
||||
|
||||
LegoPathBoundary* m_unk0x08; // 0x08
|
||||
LegoPathCtrlEdge* m_unk0x0c; // 0x0c
|
||||
LegoPathBoundary* m_boundaries; // 0x08
|
||||
LegoPathCtrlEdge* m_edges; // 0x0c
|
||||
Mx3DPointFloat* m_unk0x10; // 0x10
|
||||
LegoPathStruct* m_unk0x14; // 0x14
|
||||
LegoPathStruct* m_structs; // 0x14
|
||||
MxU16 m_numL; // 0x18
|
||||
MxU16 m_numE; // 0x1a
|
||||
MxU16 m_numN; // 0x1c
|
||||
|
|
|
@ -35,6 +35,8 @@ struct LegoPathStruct : public LegoPathStructBase {
|
|||
|
||||
void VTable0x04(undefined4, undefined4, undefined4); // vtable+0x04
|
||||
|
||||
inline void SetAtomId(const MxAtomId& p_atomId) { m_atomId = p_atomId; }
|
||||
|
||||
undefined4 m_unk0x0c; // 0x0c
|
||||
MxAtomId m_atomId; // 0x10
|
||||
};
|
||||
|
|
|
@ -200,7 +200,7 @@ MxResult LegoOmni::Create(MxOmniCreateParam& p_param)
|
|||
m_viewLODListManager = new ViewLODListManager();
|
||||
m_textureContainer = new LegoTextureContainer();
|
||||
m_textureContainer->SetOwnership(FALSE);
|
||||
// FUN_10046c10
|
||||
LegoPathController::Init();
|
||||
|
||||
m_characterManager = new LegoCharacterManager();
|
||||
m_plantManager = new LegoPlantManager();
|
||||
|
|
|
@ -3,32 +3,132 @@
|
|||
#include "legopathstruct.h"
|
||||
#include "misc/legostorage.h"
|
||||
#include "mxmisc.h"
|
||||
#include "mxticklemanager.h"
|
||||
#include "mxtimer.h"
|
||||
|
||||
DECOMP_SIZE_ASSERT(LegoPathController, 0x40)
|
||||
DECOMP_SIZE_ASSERT(LegoPathCtrlEdge, 0x40)
|
||||
DECOMP_SIZE_ASSERT(LegoPathController::CtrlBoundary, 0x08)
|
||||
DECOMP_SIZE_ASSERT(LegoPathController::CtrlEdge, 0x08)
|
||||
|
||||
// GLOBAL: LEGO1 0x100d7cc8
|
||||
MxU32 g_unk0x100d7cc8[] = {2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 2, 0};
|
||||
|
||||
// GLOBAL: LEGO1 0x100d7d08
|
||||
MxU32 g_unk0x100d7d08[] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
|
||||
|
||||
// GLOBAL: LEGO1 0x100f42e8
|
||||
LegoPathController::CtrlBoundary* g_ctrlBoundariesA = NULL;
|
||||
|
||||
// GLOBAL: LEGO1 0x100f42ec
|
||||
LegoPathController::CtrlEdge* g_ctrlEdgesA = NULL;
|
||||
|
||||
// GLOBAL: LEGO1 0x100f42f0
|
||||
const char* g_unk0x100f42f0[] = {
|
||||
"edg03_21",
|
||||
"edg03_23",
|
||||
"edg03_30",
|
||||
"edg03_31",
|
||||
"edg03_39",
|
||||
"edg03_40",
|
||||
"edg03_91",
|
||||
"edg03_92",
|
||||
"edg03_99",
|
||||
"edg03_100",
|
||||
"edg03_112",
|
||||
"edg03_113",
|
||||
"edg10_61",
|
||||
"edg10_62",
|
||||
"edg10_55",
|
||||
"edg10_58"
|
||||
};
|
||||
|
||||
// GLOBAL: LEGO1 0x100f4330
|
||||
const char* g_unk0x100f4330[] = {
|
||||
"edg03_06",
|
||||
"edg03_21",
|
||||
"edg03_30",
|
||||
"edg03_148",
|
||||
"edg03_39",
|
||||
"edg03_91",
|
||||
"edg03_99",
|
||||
"edg03_112",
|
||||
"edg03_800",
|
||||
"edg03_135"
|
||||
};
|
||||
|
||||
// GLOBAL: LEGO1 0x100f4358
|
||||
LegoPathController::CtrlBoundary* g_ctrlBoundariesB = NULL;
|
||||
|
||||
// GLOBAL: LEGO1 0x100f435c
|
||||
LegoPathController::CtrlEdge* g_ctrlEdgesB = NULL;
|
||||
|
||||
// FUNCTION: LEGO1 0x10044f40
|
||||
// FUNCTION: BETA10 0x100b6860
|
||||
LegoPathController::LegoPathController()
|
||||
{
|
||||
m_unk0x08 = NULL;
|
||||
m_unk0x0c = NULL;
|
||||
m_boundaries = NULL;
|
||||
m_edges = NULL;
|
||||
m_unk0x10 = NULL;
|
||||
m_unk0x14 = NULL;
|
||||
m_structs = NULL;
|
||||
m_numL = 0;
|
||||
m_numE = 0;
|
||||
m_numN = 0;
|
||||
m_numT = 0;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10045880
|
||||
void LegoPathController::Create(MxU8* p_data, Vector3& p_location, MxAtomId& p_trigger)
|
||||
// FUNCTION: LEGO1 0x10045880
|
||||
// FUNCTION: BETA10 0x100b6959
|
||||
MxResult LegoPathController::Create(MxU8* p_data, const Vector3& p_location, const MxAtomId& p_trigger)
|
||||
{
|
||||
// TODO
|
||||
|
||||
MxResult result = FAILURE;
|
||||
LegoMemory storage(p_data);
|
||||
Read(&storage);
|
||||
|
||||
if ((result = Read(&storage)) == SUCCESS) {
|
||||
MxS32 i;
|
||||
|
||||
for (i = 0; i < m_numT; i++) {
|
||||
m_structs[i].SetAtomId(p_trigger);
|
||||
}
|
||||
|
||||
for (i = 0; i < m_numN; i++) {
|
||||
// TODO: Fix call
|
||||
((Vector3&) m_unk0x10[i]).Add(&p_location);
|
||||
}
|
||||
|
||||
for (i = 0; i < m_numL; i++) {
|
||||
LegoPathBoundary& boundary = m_boundaries[i];
|
||||
MxS32 j;
|
||||
|
||||
for (j = 0; j < _countof(g_unk0x100f42f0); j++) {
|
||||
if (!strcmpi(g_unk0x100f42f0[j], boundary.GetName())) {
|
||||
g_ctrlBoundariesA[j].m_controller = this;
|
||||
g_ctrlBoundariesA[j].m_boundary = &boundary;
|
||||
|
||||
MxU32 edge = g_unk0x100d7cc8[j];
|
||||
g_ctrlEdgesA[j].m_controller = this;
|
||||
g_ctrlEdgesA[j].m_edge = boundary.GetEdges()[edge];
|
||||
}
|
||||
}
|
||||
|
||||
for (j = 0; j < _countof(g_unk0x100f4330); j++) {
|
||||
if (!strcmpi(g_unk0x100f4330[j], boundary.GetName())) {
|
||||
g_ctrlBoundariesB[j].m_controller = this;
|
||||
g_ctrlBoundariesB[j].m_boundary = &boundary;
|
||||
g_ctrlEdgesB[j].m_controller = this;
|
||||
g_ctrlEdgesB[j].m_edge = boundary.GetEdges()[g_unk0x100d7d08[j]];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
TickleManager()->RegisterClient(this, 10);
|
||||
}
|
||||
|
||||
if (result != SUCCESS) {
|
||||
Destroy();
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10045b20
|
||||
|
@ -105,8 +205,8 @@ MxResult LegoPathController::FUN_10046b30(LegoPathBoundary** p_path, MxS32& p_va
|
|||
LegoPathBoundary* LegoPathController::GetPathBoundary(const char* p_name)
|
||||
{
|
||||
for (MxS32 i = 0; i < m_numL; i++) {
|
||||
if (!strcmpi(m_unk0x08[i].GetName(), p_name)) {
|
||||
return &m_unk0x08[i];
|
||||
if (!strcmpi(m_boundaries[i].GetName(), p_name)) {
|
||||
return &m_boundaries[i];
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -125,6 +225,21 @@ void LegoPathController::Enable(MxBool p_enable)
|
|||
// TODO
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10046c10
|
||||
// FUNCTION: BETA10 0x100b767a
|
||||
MxResult LegoPathController::Init()
|
||||
{
|
||||
if (g_ctrlBoundariesA != NULL || g_ctrlEdgesA != NULL || g_ctrlBoundariesB != NULL || g_ctrlEdgesB != NULL) {
|
||||
return FAILURE;
|
||||
}
|
||||
|
||||
g_ctrlBoundariesA = new CtrlBoundary[_countof(g_unk0x100f42f0)];
|
||||
g_ctrlEdgesA = new CtrlEdge[_countof(g_unk0x100f42f0)];
|
||||
g_ctrlBoundariesB = new CtrlBoundary[_countof(g_unk0x100f4330)];
|
||||
g_ctrlEdgesB = new CtrlEdge[_countof(g_unk0x100f4330)];
|
||||
return SUCCESS;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10046e50
|
||||
// FUNCTION: BETA10 0x100b781f
|
||||
MxResult LegoPathController::Read(LegoStorage* p_storage)
|
||||
|
@ -133,7 +248,7 @@ MxResult LegoPathController::Read(LegoStorage* p_storage)
|
|||
return FAILURE;
|
||||
}
|
||||
if (m_numT > 0) {
|
||||
m_unk0x14 = new LegoPathStruct[m_numT];
|
||||
m_structs = new LegoPathStruct[m_numT];
|
||||
}
|
||||
|
||||
if (p_storage->Read(&m_numN, sizeof(m_numN)) != SUCCESS) {
|
||||
|
@ -147,14 +262,14 @@ MxResult LegoPathController::Read(LegoStorage* p_storage)
|
|||
return FAILURE;
|
||||
}
|
||||
if (m_numE > 0) {
|
||||
m_unk0x0c = new LegoPathCtrlEdge[m_numE];
|
||||
m_edges = new LegoPathCtrlEdge[m_numE];
|
||||
}
|
||||
|
||||
if (p_storage->Read(&m_numL, sizeof(m_numL)) != SUCCESS) {
|
||||
return FAILURE;
|
||||
}
|
||||
if (m_numL > 0) {
|
||||
m_unk0x08 = new LegoPathBoundary[m_numL];
|
||||
m_boundaries = new LegoPathBoundary[m_numL];
|
||||
}
|
||||
|
||||
if (m_numT > 0 && ReadStructs(p_storage) != SUCCESS) {
|
||||
|
@ -178,7 +293,7 @@ MxResult LegoPathController::Read(LegoStorage* p_storage)
|
|||
}
|
||||
|
||||
for (MxS32 j = 0; j < m_numE; j++) {
|
||||
m_pfsE.insert(&m_unk0x0c[j]);
|
||||
m_pfsE.insert(&m_edges[j]);
|
||||
}
|
||||
|
||||
return SUCCESS;
|
||||
|
@ -196,16 +311,16 @@ MxResult LegoPathController::ReadStructs(LegoStorage* p_storage)
|
|||
}
|
||||
|
||||
if (length > 0) {
|
||||
m_unk0x14[i].m_name = new char[length + 1];
|
||||
m_structs[i].m_name = new char[length + 1];
|
||||
|
||||
if (p_storage->Read(m_unk0x14[i].m_name, length) != SUCCESS) {
|
||||
if (p_storage->Read(m_structs[i].m_name, length) != SUCCESS) {
|
||||
return FAILURE;
|
||||
}
|
||||
|
||||
m_unk0x14[i].m_name[length] = '\0';
|
||||
m_structs[i].m_name[length] = '\0';
|
||||
}
|
||||
|
||||
if (p_storage->Read(&m_unk0x14[i].m_unk0x08, sizeof(m_unk0x14[i].m_unk0x08)) != SUCCESS) {
|
||||
if (p_storage->Read(&m_structs[i].m_unk0x08, sizeof(m_structs[i].m_unk0x08)) != SUCCESS) {
|
||||
return FAILURE;
|
||||
}
|
||||
}
|
||||
|
@ -218,7 +333,7 @@ MxResult LegoPathController::ReadStructs(LegoStorage* p_storage)
|
|||
MxResult LegoPathController::ReadEdges(LegoStorage* p_storage)
|
||||
{
|
||||
for (MxS32 i = 0; i < m_numE; i++) {
|
||||
LegoPathCtrlEdge& edge = m_unk0x0c[i];
|
||||
LegoPathCtrlEdge& edge = m_edges[i];
|
||||
MxU16 s;
|
||||
|
||||
if (p_storage->Read(&edge.m_flags, sizeof(edge.m_flags)) != SUCCESS) {
|
||||
|
@ -239,34 +354,34 @@ MxResult LegoPathController::ReadEdges(LegoStorage* p_storage)
|
|||
if (p_storage->Read(&s, sizeof(s)) != SUCCESS) {
|
||||
return FAILURE;
|
||||
}
|
||||
edge.m_faceA = &m_unk0x08[s];
|
||||
edge.m_faceA = &m_boundaries[s];
|
||||
|
||||
if (p_storage->Read(&s, sizeof(s)) != SUCCESS) {
|
||||
return FAILURE;
|
||||
}
|
||||
edge.m_ccwA = &m_unk0x0c[s];
|
||||
edge.m_ccwA = &m_edges[s];
|
||||
|
||||
if (p_storage->Read(&s, sizeof(s)) != SUCCESS) {
|
||||
return FAILURE;
|
||||
}
|
||||
edge.m_cwA = &m_unk0x0c[s];
|
||||
edge.m_cwA = &m_edges[s];
|
||||
}
|
||||
|
||||
if (edge.m_flags & LegoUnknown100db7f4::c_bit4) {
|
||||
if (p_storage->Read(&s, sizeof(s)) != SUCCESS) {
|
||||
return FAILURE;
|
||||
}
|
||||
edge.m_faceB = &m_unk0x08[s];
|
||||
edge.m_faceB = &m_boundaries[s];
|
||||
|
||||
if (p_storage->Read(&s, sizeof(s)) != SUCCESS) {
|
||||
return FAILURE;
|
||||
}
|
||||
edge.m_ccwB = &m_unk0x0c[s];
|
||||
edge.m_ccwB = &m_edges[s];
|
||||
|
||||
if (p_storage->Read(&s, sizeof(s)) != SUCCESS) {
|
||||
return FAILURE;
|
||||
}
|
||||
edge.m_cwB = &m_unk0x0c[s];
|
||||
edge.m_cwB = &m_edges[s];
|
||||
}
|
||||
|
||||
if (ReadVector(p_storage, edge.m_unk0x28) != SUCCESS) {
|
||||
|
@ -286,7 +401,7 @@ MxResult LegoPathController::ReadEdges(LegoStorage* p_storage)
|
|||
MxResult LegoPathController::ReadBoundaries(LegoStorage* p_storage)
|
||||
{
|
||||
for (MxS32 i = 0; i < m_numL; i++) {
|
||||
LegoPathBoundary& boundary = m_unk0x08[i];
|
||||
LegoPathBoundary& boundary = m_boundaries[i];
|
||||
MxU8 numE;
|
||||
MxU16 s;
|
||||
MxU8 j;
|
||||
|
@ -305,7 +420,7 @@ MxResult LegoPathController::ReadBoundaries(LegoStorage* p_storage)
|
|||
return FAILURE;
|
||||
}
|
||||
|
||||
edges[j] = &m_unk0x0c[s];
|
||||
edges[j] = &m_edges[s];
|
||||
}
|
||||
|
||||
if (p_storage->Read(&boundary.m_unk0x0c, sizeof(boundary.m_unk0x0c)) != SUCCESS) {
|
||||
|
@ -362,7 +477,7 @@ MxResult LegoPathController::ReadBoundaries(LegoStorage* p_storage)
|
|||
return FAILURE;
|
||||
}
|
||||
|
||||
boundary.m_unk0x4c[j].m_unk0x00 = &m_unk0x14[s];
|
||||
boundary.m_unk0x4c[j].m_unk0x00 = &m_structs[s];
|
||||
|
||||
if (p_storage->Read(&boundary.m_unk0x4c[j].m_unk0x04, sizeof(boundary.m_unk0x4c[j].m_unk0x04)) !=
|
||||
SUCCESS) {
|
||||
|
|
|
@ -120,7 +120,7 @@ class Vector2 {
|
|||
virtual void Add(float* p_other) { AddImpl(p_other); } // vtable+0x4c
|
||||
|
||||
// FUNCTION: LEGO1 0x100021e0
|
||||
virtual void Add(Vector2* p_other) { AddImpl(p_other->m_data); } // vtable+0x48
|
||||
virtual void Add(const Vector2* p_other) { AddImpl((float*) p_other->m_data); } // vtable+0x48
|
||||
|
||||
// FUNCTION: LEGO1 0x100021f0
|
||||
virtual void Sub(const float* p_other) { SubImpl((float*) p_other); } // vtable+0x58
|
||||
|
|
Loading…
Reference in a new issue