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Implement/match LegoAnimPresenter::FUN_1006a4f0 (#789)
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4 changed files with 110 additions and 39 deletions
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@ -10,6 +10,18 @@ class LegoWorld;
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class LegoAnimClass;
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class LegoAnimClass;
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class LegoAnimActor;
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class LegoAnimActor;
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struct LegoAnimStructComparator {
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MxBool operator()(const char* const& p_a, const char* const& p_b) const { return strcmp(p_a, p_b) < 0; }
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};
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// SIZE 0x08
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struct LegoAnimStruct {
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LegoROI* m_roi; // 0x00
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undefined4 m_unk0x04; // 0x04
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};
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typedef map<const char*, LegoAnimStruct, LegoAnimStructComparator> LegoAnimPresenterMap;
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// VTABLE: LEGO1 0x100d90c8
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// VTABLE: LEGO1 0x100d90c8
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// SIZE 0xbc
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// SIZE 0xbc
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class LegoAnimPresenter : public MxVideoPresenter {
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class LegoAnimPresenter : public MxVideoPresenter {
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@ -74,6 +86,8 @@ class LegoAnimPresenter : public MxVideoPresenter {
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LegoChar* FUN_100697c0(const LegoChar* p_und1, const LegoChar* p_und2);
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LegoChar* FUN_100697c0(const LegoChar* p_und1, const LegoChar* p_und2);
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LegoBool FUN_100698b0(const CompoundObject& p_rois, const LegoChar* p_und2);
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LegoBool FUN_100698b0(const CompoundObject& p_rois, const LegoChar* p_und2);
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void FUN_10069b10();
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void FUN_10069b10();
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void FUN_1006a3c0(LegoAnimPresenterMap& p_map, LegoTreeNode* p_root, LegoROI* p_roi);
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void FUN_1006a4f0(LegoAnimPresenterMap& p_map, LegoAnimNodeData* p_data, const LegoChar* p_und, LegoROI* p_roi);
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LegoBool FUN_1006aba0();
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LegoBool FUN_1006aba0();
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LegoBool FUN_1006abb0(LegoTreeNode*, undefined4);
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LegoBool FUN_1006abb0(LegoTreeNode*, undefined4);
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void FUN_1006ac90();
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void FUN_1006ac90();
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@ -102,7 +116,18 @@ class LegoAnimPresenter : public MxVideoPresenter {
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Mx3DPointFloat m_unk0xa8; // 0xa8
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Mx3DPointFloat m_unk0xa8; // 0xa8
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};
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};
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// clang-format off
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// SYNTHETIC: LEGO1 0x10068650
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// SYNTHETIC: LEGO1 0x10068650
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// LegoAnimPresenter::`scalar deleting destructor'
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// LegoAnimPresenter::`scalar deleting destructor'
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// TEMPLATE: LEGO1 0x1006a750
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// _Tree<char const *,pair<char const * const,LegoAnimStruct>,map<char const *,LegoAnimStruct,LegoAnimStructComparator,allocator<LegoAnimStruct> >::_Kfn,LegoAnimStructComparator,allocator<LegoAnimStruct> >::iterator::_Dec
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// TEMPLATE: LEGO1 0x1006a7a0
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// _Tree<char const *,pair<char const * const,LegoAnimStruct>,map<char const *,LegoAnimStruct,LegoAnimStructComparator,allocator<LegoAnimStruct> >::_Kfn,LegoAnimStructComparator,allocator<LegoAnimStruct> >::_Insert
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// GLOBAL: LEGO1 0x100f7688
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// _Tree<char const *,pair<char const * const,LegoAnimStruct>,map<char const *,LegoAnimStruct,LegoAnimStructComparator,allocator<LegoAnimStruct> >::_Kfn,LegoAnimStructComparator,allocator<LegoAnimStruct> >::_Nil
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// clang-format on
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#endif // LEGOANIMPRESENTER_H
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#endif // LEGOANIMPRESENTER_H
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@ -13,7 +13,6 @@ class LegoROI;
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#pragma warning(disable : 4237)
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#pragma warning(disable : 4237)
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// TODO: generic string comparator?
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struct LegoCharacterComparator {
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struct LegoCharacterComparator {
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MxBool operator()(const char* const& p_a, const char* const& p_b) const { return strcmpi(p_a, p_b) < 0; }
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MxBool operator()(const char* const& p_a, const char* const& p_b) const { return strcmpi(p_a, p_b) < 0; }
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};
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};
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@ -115,6 +114,15 @@ class LegoCharacterManager {
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// TEMPLATE: LEGO1 0x10085500
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// TEMPLATE: LEGO1 0x10085500
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// _Tree<char const *,pair<char const * const,LegoCharacter *>,map<char const *,LegoCharacter *,LegoCharacterComparator,allocator<LegoCharacter *> >::_Kfn,LegoCharacterComparator,allocator<LegoCharacter *> >::insert
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// _Tree<char const *,pair<char const * const,LegoCharacter *>,map<char const *,LegoCharacter *,LegoCharacterComparator,allocator<LegoCharacter *> >::_Kfn,LegoCharacterComparator,allocator<LegoCharacter *> >::insert
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// TEMPLATE: LEGO1 0x10085790
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// _Tree<char const *,pair<char const * const,LegoCharacter *>,map<char const *,LegoCharacter *,LegoCharacterComparator,allocator<LegoCharacter *> >::_Kfn,LegoCharacterComparator,allocator<LegoCharacter *> >::_Buynode
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// TEMPLATE: LEGO1 0x100857b0
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// _Tree<char const *,pair<char const * const,LegoCharacter *>,map<char const *,LegoCharacter *,LegoCharacterComparator,allocator<LegoCharacter *> >::_Kfn,LegoCharacterComparator,allocator<LegoCharacter *> >::_Lrotate
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// TEMPLATE: LEGO1 0x10085810
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// _Tree<char const *,pair<char const * const,LegoCharacter *>,map<char const *,LegoCharacter *,LegoCharacterComparator,allocator<LegoCharacter *> >::_Kfn,LegoCharacterComparator,allocator<LegoCharacter *> >::_Rrotate
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// GLOBAL: LEGO1 0x100fc508
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// GLOBAL: LEGO1 0x100fc508
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// _Tree<char const *,pair<char const * const,LegoCharacter *>,map<char const *,LegoCharacter *,LegoCharacterComparator,allocator<LegoCharacter *> >::_Kfn,LegoCharacterComparator,allocator<LegoCharacter *> >::_Nil
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// _Tree<char const *,pair<char const * const,LegoCharacter *>,map<char const *,LegoCharacter *,LegoCharacterComparator,allocator<LegoCharacter *> >::_Kfn,LegoCharacterComparator,allocator<LegoCharacter *> >::_Nil
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// clang-format on
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// clang-format on
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@ -312,6 +312,40 @@ void LegoAnimPresenter::FUN_10069b10()
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// TODO
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// TODO
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}
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}
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// STUB: LEGO1 0x1006a3c0
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void LegoAnimPresenter::FUN_1006a3c0(LegoAnimPresenterMap& p_map, LegoTreeNode* p_root, LegoROI* p_roi)
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{
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// TODO
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}
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// FUNCTION: LEGO1 0x1006a4f0
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void LegoAnimPresenter::FUN_1006a4f0(
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LegoAnimPresenterMap& p_map,
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LegoAnimNodeData* p_data,
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const LegoChar* p_und,
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LegoROI* p_roi
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)
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{
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LegoAnimPresenterMap::iterator it;
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it = p_map.find(p_und);
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if (it == p_map.end()) {
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LegoAnimStruct animStruct;
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animStruct.m_unk0x04 = p_map.size() + 1;
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animStruct.m_roi = p_roi;
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p_data->SetUnknown0x20(animStruct.m_unk0x04);
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LegoChar* und = new LegoChar[strlen(p_und) + 1];
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strcpy(und, p_und);
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p_map[und] = animStruct;
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}
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else {
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p_data->SetUnknown0x20((*it).second.m_unk0x04);
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}
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}
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// FUNCTION: LEGO1 0x1006aba0
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// FUNCTION: LEGO1 0x1006aba0
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LegoBool LegoAnimPresenter::FUN_1006aba0()
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LegoBool LegoAnimPresenter::FUN_1006aba0()
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{
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{
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@ -368,46 +402,49 @@ void LegoAnimPresenter::StartingTickle()
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FUN_100692b0();
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FUN_100692b0();
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FUN_100695c0();
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FUN_100695c0();
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if ((m_unk0x7c & c_bit2) == 0 || FUN_1006aba0()) {
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if (m_unk0x7c & c_bit2 && !FUN_1006aba0()) {
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FUN_10069b10();
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goto done;
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FUN_1006c8a0(TRUE);
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if (m_unk0x78 == NULL) {
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if (fabs(m_action->GetDirection().GetX()) >= 0.00000047683716F ||
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fabs(m_action->GetDirection().GetY()) >= 0.00000047683716F ||
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fabs(m_action->GetDirection().GetZ()) >= 0.00000047683716F) {
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m_unk0x78 = new MxMatrix();
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CalcLocalTransform(m_action->GetLocation(), m_action->GetDirection(), m_action->GetUp(), *m_unk0x78);
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}
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else if (m_unk0x68) {
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MxU8* und = (MxU8*) m_unk0x68[1];
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if (und) {
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MxMatrix mat;
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mat = *(Matrix4*) (und + 0x10);
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m_unk0x78 = new MxMatrix(mat);
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}
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}
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}
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if ((m_action->GetDuration() == -1 || ((MxDSMediaAction*) m_action)->GetSustainTime() == -1) &&
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m_compositePresenter) {
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m_compositePresenter->VTable0x60(this);
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}
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else {
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m_action->SetUnknown90(Timer()->GetTime());
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}
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ProgressTickleState(e_streaming);
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if (m_compositePresenter && m_compositePresenter->IsA("LegoAnimMMPresenter")) {
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m_unk0x96 = ((LegoAnimMMPresenter*) m_compositePresenter)->FUN_1004b8b0();
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m_compositePresenter->VTable0x60(this);
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}
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VTable0x8c();
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}
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}
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FUN_10069b10();
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FUN_1006c8a0(TRUE);
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if (m_unk0x78 == NULL) {
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if (fabs(m_action->GetDirection().GetX()) >= 0.00000047683716F ||
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fabs(m_action->GetDirection().GetY()) >= 0.00000047683716F ||
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fabs(m_action->GetDirection().GetZ()) >= 0.00000047683716F) {
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m_unk0x78 = new MxMatrix();
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CalcLocalTransform(m_action->GetLocation(), m_action->GetDirection(), m_action->GetUp(), *m_unk0x78);
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}
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else if (m_unk0x68) {
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MxU8* und = (MxU8*) m_unk0x68[1];
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if (und) {
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MxMatrix mat;
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mat = *(Matrix4*) (und + 0x10);
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m_unk0x78 = new MxMatrix(mat);
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}
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}
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}
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if ((m_action->GetDuration() == -1 || ((MxDSMediaAction*) m_action)->GetSustainTime() == -1) &&
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m_compositePresenter) {
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m_compositePresenter->VTable0x60(this);
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}
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else {
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m_action->SetUnknown90(Timer()->GetTime());
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}
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ProgressTickleState(e_streaming);
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if (m_compositePresenter && m_compositePresenter->IsA("LegoAnimMMPresenter")) {
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m_unk0x96 = ((LegoAnimMMPresenter*) m_compositePresenter)->FUN_1004b8b0();
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m_compositePresenter->VTable0x60(this);
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}
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VTable0x8c();
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done:
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if (m_unk0x70 != NULL) {
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if (m_unk0x70 != NULL) {
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delete m_unk0x70;
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delete m_unk0x70;
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m_unk0x70 = NULL;
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m_unk0x70 = NULL;
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@ -128,6 +128,7 @@ class LegoAnimNodeData : public LegoTreeNodeData {
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void SetRotationIndex(LegoU32 p_rotationIndex) { m_rotationIndex = p_rotationIndex; }
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void SetRotationIndex(LegoU32 p_rotationIndex) { m_rotationIndex = p_rotationIndex; }
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void SetScaleIndex(LegoU32 p_scaleIndex) { m_scaleIndex = p_scaleIndex; }
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void SetScaleIndex(LegoU32 p_scaleIndex) { m_scaleIndex = p_scaleIndex; }
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void SetMorphIndex(LegoU32 p_morphIndex) { m_morphIndex = p_morphIndex; }
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void SetMorphIndex(LegoU32 p_morphIndex) { m_morphIndex = p_morphIndex; }
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void SetUnknown0x20(undefined2 p_unk0x20) { m_unk0x20 = p_unk0x20; }
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LegoResult CreateLocalTransform(LegoTime p_time, Matrix4& p_matrix)
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LegoResult CreateLocalTransform(LegoTime p_time, Matrix4& p_matrix)
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{
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{
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