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MxDirect3D (#114)
* MxDirect3D Constructor * Implement MxDirect3D::Clear (not yet matching) * Match MxDirect3D::Clear * Building out MxDirect3D, link dxguid, add size asserts * Move a few things around on the Enumerate context obj * remove dupe mxdirect3d * Match BuildErrorString and _DoEnumerate * Fix style --------- Co-authored-by: Christian Semmler <mail@csemmler.com> Co-authored-by: disinvite <disinvite@users.noreply.github.com>
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5 changed files with 262 additions and 10 deletions
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@ -46,9 +46,9 @@ add_library(lego1 SHARED
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LEGO1/jukeboxentity.cpp
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LEGO1/jukeboxstate.cpp
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LEGO1/legoact2state.cpp
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LEGO1/legoactor.cpp
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LEGO1/legoactioncontrolpresenter.cpp
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LEGO1/legoactor.cpp
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LEGO1/legoactor.cpp
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LEGO1/legoanimactor.cpp
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LEGO1/legoanimationmanager.cpp
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LEGO1/legoanimmmpresenter.cpp
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@ -102,6 +102,7 @@ add_library(lego1 SHARED
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LEGO1/mxcontrolpresenter.cpp
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LEGO1/mxcore.cpp
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LEGO1/mxcriticalsection.cpp
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LEGO1/mxdirect3d.cpp
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LEGO1/mxdirectdraw.cpp
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LEGO1/mxdiskstreamcontroller.cpp
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LEGO1/mxdiskstreamprovider.cpp
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@ -118,10 +119,10 @@ add_library(lego1 SHARED
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LEGO1/mxdsparallelaction.cpp
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LEGO1/mxdsselectaction.cpp
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LEGO1/mxdsserialaction.cpp
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LEGO1/mxdsstreamingaction.cpp
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LEGO1/mxdssound.cpp
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LEGO1/mxdssource.cpp
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LEGO1/mxdsstill.cpp
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LEGO1/mxdsstreamingaction.cpp
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LEGO1/mxdssubscriber.cpp
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LEGO1/mxentity.cpp
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LEGO1/mxeventmanager.cpp
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@ -205,7 +206,7 @@ if (ISLE_USE_DX5)
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endif()
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# Link libraries
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target_link_libraries(lego1 PRIVATE ddraw dsound winmm)
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target_link_libraries(lego1 PRIVATE ddraw dsound dxguid winmm)
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# Make sure filenames are ALL CAPS
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set_property(TARGET lego1 PROPERTY OUTPUT_NAME LEGO1)
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@ -0,0 +1,191 @@
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#include "mxdirect3d.h"
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#include <stdio.h> // for vsprintf
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DECOMP_SIZE_ASSERT(MxDirect3D, 0x894);
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DECOMP_SIZE_ASSERT(MxDeviceModeFinder, 0xe4);
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DECOMP_SIZE_ASSERT(MxDeviceEnumerate, 0x198);
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// OFFSET: LEGO1 0x1009b0a0
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MxDirect3D::MxDirect3D()
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{
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this->m_pDirect3d = NULL;
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this->m_pDirect3dDevice = NULL;
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this->m_unk88c = NULL;
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this->m_pDeviceModeFinder = NULL;
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}
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// OFFSET: LEGO1 0x1009b140
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MxDirect3D::~MxDirect3D()
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{
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Destroy();
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}
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// OFFSET: LEGO1 0x1009b1a0
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BOOL MxDirect3D::Create(
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HWND hWnd,
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BOOL fullscreen_1,
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BOOL surface_fullscreen,
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BOOL onlySystemMemory,
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int width,
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int height,
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int bpp,
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const PALETTEENTRY* pPaletteEntries,
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int paletteEntryCount)
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{
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BOOL success = FALSE;
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BOOL ret = MxDirectDraw::Create(hWnd, fullscreen_1, surface_fullscreen,
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onlySystemMemory, width, height, bpp,
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pPaletteEntries, paletteEntryCount);
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if (ret && CreateIDirect3D() && D3DSetMode())
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success = TRUE;
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if (!success)
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FUN_1009D920();
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return success;
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}
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// OFFSET: LEGO1 0x1009b210
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void MxDirect3D::Destroy()
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{
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if (this->m_pDirect3dDevice) {
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this->m_pDirect3dDevice->Release();
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this->m_pDirect3dDevice = NULL;
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}
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if (this->m_pDirect3d) {
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this->m_pDirect3d->Release();
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this->m_pDirect3d = NULL;
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}
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if (this->m_pDeviceModeFinder) {
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delete m_pDeviceModeFinder;
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this->m_pDeviceModeFinder = NULL;
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}
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// This should get deleted by MxDirectDraw::Destroy
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if (m_pCurrentDeviceModesList) {
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// delete m_pCurrentDeviceModesList; // missing?
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m_pCurrentDeviceModesList = NULL;
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}
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MxDirectDraw::Destroy();
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}
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// OFFSET: LEGO1 0x1009b290
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void MxDirect3D::Clear()
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{
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if(this->m_pDirect3dDevice) {
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this->m_pDirect3dDevice->Release();
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this->m_pDirect3dDevice = NULL;
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}
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if(this->m_pDirect3d) {
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this->m_pDirect3d->Release();
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this->m_pDirect3d = NULL;
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}
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MxDirectDraw::DestroyButNotDirectDraw();
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}
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// OFFSET: LEGO1 0x1009b2d0
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BOOL MxDirect3D::CreateIDirect3D()
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{
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MxResult ret = IDirect3D_QueryInterface(m_pDirectDraw,
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IID_IDirect3D2,
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(LPVOID*)&m_pDirect3d);
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if (ret) {
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Error("Creation of IDirect3D failed", ret);
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return FALSE;
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}
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return TRUE;
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}
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// OFFSET: LEGO1 0x1009b310 STUB
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BOOL MxDirect3D::D3DSetMode()
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{
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// TODO
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//if (m_pDeviceModeFinder)
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Error("This device cannot support the current display mode", 0);
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OutputDebugString("MxDirect3D::D3DSetMode() front lock failed\n");
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OutputDebugString("MxDirect3D::D3DSetMode() back lock failed\n");
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return TRUE;
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}
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// OFFSET: LEGO1 0x1009b8b0
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MxDeviceModeFinder::MxDeviceModeFinder()
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{
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memset(this, 0, sizeof(*this));
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}
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// OFFSET: LEGO1 0x1009b8d0
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MxDeviceModeFinder::~MxDeviceModeFinder()
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{
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if (m_deviceInfo) {
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delete m_deviceInfo;
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m_deviceInfo = NULL;
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}
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}
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// OFFSET: LEGO1 0x1009c070 STUB
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BOOL MxDeviceEnumerate::FUN_1009c070()
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{
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// TODO
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// HRESULT ret = DirectDrawCreate();
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HRESULT ret = 0;
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if (ret) {
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MxDirect3D::BuildErrorString("GetCaps failed: %s\n",
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EnumerateErrorToString(ret));
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}
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//IDirect3D2_EnumDevices
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return TRUE;
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}
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// OFFSET: LEGO1 0x1009c4c0
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void MxDirect3D::BuildErrorString(const char *p_format, ...)
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{
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va_list args;
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char buf[512];
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va_start(args, p_format);
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vsprintf(buf, p_format, args);
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va_end(args);
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OutputDebugString(buf);
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}
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// OFFSET: LEGO1 0x1009c6c0
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MxResult MxDeviceEnumerate::_DoEnumerate()
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{
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// TODO: what does ECX refer to in this context?
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if (m_unk010_flag)
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return FAILURE;
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HRESULT ret = DirectDrawEnumerate(EnumerateCallback, this);
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if (ret) {
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MxDirect3D::BuildErrorString("DirectDrawEnumerate returned error %s\n",
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EnumerateErrorToString(ret));
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return FAILURE;
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}
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m_unk010_flag = TRUE;
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return SUCCESS;
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}
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// OFFSET: LEGO1 0x1009c710 STUB
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BOOL FAR PASCAL EnumerateCallback(GUID FAR *, LPSTR, LPSTR, LPVOID)
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{
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// TODO
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return FALSE;
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}
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// OFFSET: LEGO1 0x1009c730 STUB
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char *MxDeviceEnumerate::EnumerateErrorToString(HRESULT p_error)
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{
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// TODO: This is a list of error messages, similar to the function in
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// MxDirectDraw, except that this one now contains the Direct3D errors.
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// Probably just copied from a sample file in the dx5 sdk.
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return "";
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}
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@ -2,24 +2,77 @@
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#define MXDIRECT3D_H
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#include "mxdirectdraw.h"
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#include "mxtypes.h"
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#include "decomp.h"
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#include <d3d.h>
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class MxDeviceModeFinder;
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// SIZE 0xe4
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class MxDeviceModeFinder
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{
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public:
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MxDeviceModeFinder();
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~MxDeviceModeFinder();
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undefined4 m_unknown[56];
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MxDirectDraw::DeviceModesInfo *m_deviceInfo; // +0xe0
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};
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// VTABLE 0x100db814 (or 0x100d9cc8?)
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// SIZE 0x198
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class MxDeviceEnumerate
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{
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public:
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MxDeviceEnumerate();
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virtual MxResult _DoEnumerate();
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BOOL FUN_1009c070();
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char *EnumerateErrorToString(HRESULT p_error);
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undefined4 m_unk004;
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undefined4 m_unk008;
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undefined4 m_unk00c;
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MxBool m_unk010_flag; // +0x10
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undefined4 m_unknown[97];
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};
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// VTABLE 0x100db800
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// SIZE 0x894
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class MxDirect3D : public MxDirectDraw
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{
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public:
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MxDirect3D();
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void Clear();
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inline MxDeviceModeFinder *GetDeviceModeFinder() { return this->m_pDeviceModeFinder; };
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virtual ~MxDirect3D();
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virtual BOOL Create(
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HWND hWnd,
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BOOL fullscreen_1,
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BOOL surface_fullscreen,
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BOOL onlySystemMemory,
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int width,
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int height,
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int bpp,
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const PALETTEENTRY* pPaletteEntries,
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int paletteEntryCount);
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virtual void Destroy();
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BOOL CreateIDirect3D();
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BOOL D3DSetMode();
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static void BuildErrorString(const char *, ...);
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private:
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MxDeviceModeFinder *m_pDeviceModeFinder;
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IDirect3D *m_pDirect3d;
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MxDeviceModeFinder *m_pDeviceModeFinder; // +0x880
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IDirect3D *m_pDirect3d; // +0x884
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IDirect3DDevice *m_pDirect3dDevice;
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undefined4 m_unk88c;
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undefined4 m_unk890;
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};
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BOOL FAR PASCAL EnumerateCallback(GUID FAR *, LPSTR, LPSTR, LPVOID);
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#endif // MXDIRECT3D_H
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@ -1,8 +1,8 @@
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#include "mxdirectdraw.h"
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#include "decomp.h"
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DECOMP_SIZE_ASSERT(MxDirectDraw, 0x880);
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DECOMP_SIZE_ASSERT(MxDirectDraw::DeviceModesInfo, 0x17c);
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#ifndef DDSCAPS_3DDEVICE
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#define DDSCAPS_3DDEVICE 0x00002000l
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}
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}
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// OFFSET: LEGO1 0x1009efb0
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MxDirectDraw::DeviceModesInfo::DeviceModesInfo()
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{
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memset(this, 0, sizeof(*this));
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}
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// OFFSET: LEGO1 0x1009EFD0
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MxDirectDraw::DeviceModesInfo::~DeviceModesInfo()
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{
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@ -1,4 +1,3 @@
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#ifndef MXDIRECTDRAW_H
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#define MXDIRECTDRAW_H
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extern BOOL g_is_PALETTEINDEXED8;
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// VTABLE 0x100db818
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// SIZE 0x880
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class MxDirectDraw
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{
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DDCAPS m_ddcaps;
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void* a_178;
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DeviceModesInfo();
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~DeviceModesInfo();
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};
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private:
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protected:
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BOOL m_bOnlySoftRender;
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BOOL m_bFlipSurfaces;
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IDirectDraw* m_pDirectDraw;
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virtual void DestroyButNotDirectDraw();
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virtual const char* ErrorToString(HRESULT error);
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private:
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protected:
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BOOL CacheOriginalPaletteEntries();
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HRESULT CreateDDSurface(
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LPDDSURFACEDESC a2,
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