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Implement/match LegoROI/LegoLOD::GetTexture
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6 changed files with 66 additions and 4 deletions
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@ -17,6 +17,7 @@ class LegoTextureInfo {
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static LegoTextureInfo* Create(const char* p_name, LegoTexture* p_texture);
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static BOOL SetGroupTexture(Tgl::Mesh* pMesh, LegoTextureInfo* p_textureInfo);
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static BOOL GetGroupTexture(Tgl::Mesh* pMesh, LegoTextureInfo*& p_textureInfo);
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LegoResult FUN_10066010(LegoU8* p_bits);
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@ -27,4 +28,7 @@ class LegoTextureInfo {
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LPDIRECT3DRMTEXTURE2 m_texture; // 0x0c
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};
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// GLOBAL: LEGO1 0x100db6f0
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// IID_IDirect3DRMTexture2
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#endif // LEGOTEXTUREINFO_H
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@ -160,6 +160,30 @@ BOOL LegoTextureInfo::SetGroupTexture(Tgl::Mesh* pMesh, LegoTextureInfo* p_textu
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return TRUE;
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}
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// FUNCTION: LEGO1 0x10065f90
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BOOL LegoTextureInfo::GetGroupTexture(Tgl::Mesh* pMesh, LegoTextureInfo*& p_textureInfo)
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{
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TglImpl::MeshImpl::MeshData* data = ((TglImpl::MeshImpl*) pMesh)->ImplementationData();
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IDirect3DRMMesh* mesh = data->groupMesh;
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D3DRMGROUPINDEX id = data->groupIndex;
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LPDIRECT3DRMTEXTURE returnPtr = NULL;
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LPDIRECT3DRMTEXTURE2 texture = NULL;
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if (mesh->GetGroupTexture(id, &returnPtr) == D3DRM_OK) {
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if (returnPtr->QueryInterface(IID_IDirect3DRMTexture2, (LPVOID*) &texture) == D3DRM_OK) {
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p_textureInfo = (LegoTextureInfo*) texture->GetAppData();
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texture->Release();
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returnPtr->Release();
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}
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return TRUE;
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}
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return FALSE;
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}
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// STUB: LEGO1 0x10066010
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LegoResult LegoTextureInfo::FUN_10066010(LegoU8* p_bits)
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{
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@ -362,6 +362,20 @@ LegoResult LegoLOD::FUN_100aad70(LegoTextureInfo* p_textureInfo)
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return SUCCESS;
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}
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// FUNCTION: LEGO1 0x100aadc0
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LegoResult LegoLOD::GetTexture(LegoTextureInfo*& p_textureInfo)
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{
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for (LegoU32 i = m_unk0x1c; i < m_numMeshes; i++) {
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if (m_melems[i].m_unk0x04) {
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if (LegoTextureInfo::GetGroupTexture(m_melems[i].m_tglMesh, p_textureInfo) == TRUE) {
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return SUCCESS;
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}
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}
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}
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return FAILURE;
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}
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// FUNCTION: LEGO1 0x100aae20
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LegoBool LegoLOD::FUN_100aae20(const LegoChar* p_name)
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{
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@ -32,6 +32,7 @@ class LegoLOD : public ViewLOD {
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LegoResult FUN_100aacb0(LegoFloat p_red, LegoFloat p_green, LegoFloat p_blue, LegoFloat p_alpha);
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LegoResult FUN_100aad00(LegoTextureInfo* p_textureInfo);
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LegoResult FUN_100aad70(LegoTextureInfo* p_textureInfo);
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LegoResult GetTexture(LegoTextureInfo*& p_textureInfo);
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static LegoBool FUN_100aae20(const LegoChar* p_name);
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@ -498,10 +498,29 @@ LegoResult LegoROI::FUN_100a9210(LegoTextureInfo* p_textureInfo)
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return result;
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}
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// STUB: LEGO1 0x100a92a0
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LegoResult LegoROI::GetTexture(LegoTextureInfo*&)
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// FUNCTION: LEGO1 0x100a92a0
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// FUNCTION: BETA10 0x1018b12d
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LegoResult LegoROI::GetTexture(LegoTextureInfo*& p_textureInfo)
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{
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// TODO
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CompoundObject::iterator it;
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int lodCount = GetLODCount();
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for (LegoU32 i = 0; i < lodCount; i++) {
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LegoLOD* lod = (LegoLOD*) GetLOD(i);
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if (lod->GetTexture(p_textureInfo) == SUCCESS) {
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return SUCCESS;
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}
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}
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if (comp != NULL) {
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for (it = comp->begin(); it != comp->end(); it++) {
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if (((LegoROI*) *it)->GetTexture(p_textureInfo) == SUCCESS) {
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return SUCCESS;
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}
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}
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}
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return FAILURE;
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}
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@ -36,7 +36,7 @@ class LegoROI : public ViewROI {
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LegoResult SetFrame(LegoAnim* p_anim, LegoTime p_time);
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LegoResult FUN_100a9170(LegoFloat p_red, LegoFloat p_green, LegoFloat p_blue, LegoFloat p_alpha);
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LegoResult FUN_100a9210(LegoTextureInfo* p_textureInfo);
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LegoResult GetTexture(LegoTextureInfo*&);
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LegoResult GetTexture(LegoTextureInfo*& p_textureInfo);
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LegoU32 FUN_100a9410(Vector3&, Vector3&, float, float, Vector3&, LegoBool);
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void SetName(const LegoChar* p_name);
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