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https://github.com/isledecomp/isle.git
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Use reference on MxDSObject Deserialize calls (#767)
This commit is contained in:
parent
56827fb2c4
commit
ce134e79ef
17 changed files with 74 additions and 65 deletions
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@ -45,7 +45,7 @@ class MxDSAction : public MxDSObject {
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undefined4 VTable0x14() override; // vtable+14;
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MxU32 GetSizeOnDisk() override; // vtable+18;
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void Deserialize(MxU8** p_source, MxS16 p_unk0x24) override; // vtable+1c;
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void Deserialize(MxU8*& p_source, MxS16 p_unk0x24) override; // vtable+1c;
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virtual MxLong GetDuration(); // vtable+24;
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virtual void SetDuration(MxLong p_duration); // vtable+28;
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virtual MxDSAction* Clone(); // vtable+2c;
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@ -33,7 +33,7 @@ class MxDSMediaAction : public MxDSAction {
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undefined4 VTable0x14() override; // vtable+14;
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MxU32 GetSizeOnDisk() override; // vtable+18;
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void Deserialize(MxU8** p_source, MxS16 p_unk0x24) override; // vtable+1c;
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void Deserialize(MxU8*& p_source, MxS16 p_unk0x24) override; // vtable+1c;
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MxDSAction* Clone() override; // vtable+2c;
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void CopyMediaSrcPath(const char* p_mediaSrcPath);
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@ -29,7 +29,7 @@ class MxDSMultiAction : public MxDSAction {
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undefined4 VTable0x14() override; // vtable+14;
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MxU32 GetSizeOnDisk() override; // vtable+18;
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void Deserialize(MxU8** p_source, MxS16 p_unk0x24) override; // vtable+1c;
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void Deserialize(MxU8*& p_source, MxS16 p_unk0x24) override; // vtable+1c;
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void SetAtomId(MxAtomId p_atomId) override; // vtable+20;
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MxDSAction* Clone() override; // vtable+2c;
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void MergeFrom(MxDSAction& p_dsAction) override; // vtable+30;
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@ -46,7 +46,7 @@ class MxDSObject : public MxCore {
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virtual undefined4 VTable0x14(); // vtable+14;
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virtual MxU32 GetSizeOnDisk(); // vtable+18;
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virtual void Deserialize(MxU8** p_source, MxS16 p_unk0x24); // vtable+1c;
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virtual void Deserialize(MxU8*& p_source, MxS16 p_unk0x24); // vtable+1c;
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inline virtual void SetAtomId(MxAtomId p_atomId) { this->m_atomId = p_atomId; } // vtable+20;
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inline Type GetType() const { return (Type) this->m_type; }
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@ -79,7 +79,7 @@ class MxDSObject : public MxCore {
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MxPresenter* m_unk0x28; // 0x28
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};
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MxDSObject* DeserializeDSObjectDispatch(MxU8**, MxS16);
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MxDSObject* DeserializeDSObjectDispatch(MxU8*&, MxS16);
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// FUNCTION: ISLE 0x401c40
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// MxDSObject::SetAtomId
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@ -29,7 +29,7 @@ class MxDSSelectAction : public MxDSParallelAction {
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}
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MxU32 GetSizeOnDisk() override; // vtable+18;
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void Deserialize(MxU8** p_source, MxS16 p_unk0x24) override; // vtable+1c;
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void Deserialize(MxU8*& p_source, MxS16 p_unk0x24) override; // vtable+1c;
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MxDSAction* Clone() override; // vtable+2c;
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// SYNTHETIC: LEGO1 0x100cb840
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@ -27,7 +27,7 @@ class MxDSSound : public MxDSMediaAction {
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}
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MxU32 GetSizeOnDisk() override; // vtable+18;
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void Deserialize(MxU8** p_source, MxS16 p_unk0x24) override; // vtable+1c;
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void Deserialize(MxU8*& p_source, MxS16 p_unk0x24) override; // vtable+1c;
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MxDSAction* Clone() override; // vtable+2c;
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inline MxS32 GetVolume() const { return m_volume; }
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@ -30,32 +30,32 @@ inline T Max(T p_t1, T p_t2)
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}
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template <class T>
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inline void GetScalar(MxU8** p_source, T& p_dest)
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inline void GetScalar(MxU8*& p_source, T& p_dest)
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{
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p_dest = *(T*) *p_source;
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*p_source += sizeof(T);
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p_dest = *(T*) p_source;
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p_source += sizeof(T);
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}
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template <class T>
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inline T GetScalar(T** p_source)
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inline T GetScalar(T*& p_source)
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{
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T val = **p_source;
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*p_source += 1;
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T val = *p_source;
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p_source += 1;
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return val;
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}
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template <class T>
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inline void GetDouble(MxU8** p_source, T& p_dest)
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inline void GetDouble(MxU8*& p_source, T& p_dest)
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{
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p_dest = *(double*) *p_source;
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*p_source += sizeof(double);
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p_dest = *(double*) p_source;
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p_source += sizeof(double);
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}
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template <class T>
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inline void GetString(MxU8** p_source, char** p_dest, T* p_obj, void (T::*p_setter)(const char*))
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inline void GetString(MxU8*& p_source, char*& p_dest, T* p_obj, void (T::*p_setter)(const char*))
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{
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(p_obj->*p_setter)((char*) *p_source);
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*p_source += strlen(*p_dest) + 1;
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(p_obj->*p_setter)((char*) p_source);
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p_source += strlen(p_dest) + 1;
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}
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MxBool GetRectIntersection(
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@ -221,7 +221,7 @@ void MxDSAction::AppendData(MxU16 p_extraLength, const char* p_extraData)
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}
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// FUNCTION: LEGO1 0x100adf70
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void MxDSAction::Deserialize(MxU8** p_source, MxS16 p_unk0x24)
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void MxDSAction::Deserialize(MxU8*& p_source, MxS16 p_unk0x24)
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{
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MxDSObject::Deserialize(p_source, p_unk0x24);
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@ -239,9 +239,11 @@ void MxDSAction::Deserialize(MxU8** p_source, MxS16 p_unk0x24)
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GetDouble(p_source, this->m_up[1]);
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GetDouble(p_source, this->m_up[2]);
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MxU16 extraLength = GetScalar((MxU16**) p_source);
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MxU16 extraLength = *(MxU16*) p_source;
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p_source += 2;
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if (extraLength) {
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AppendData(extraLength, (char*) *p_source);
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*p_source += extraLength;
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AppendData(extraLength, (char*) p_source);
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p_source += extraLength;
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}
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}
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@ -104,11 +104,11 @@ MxU32 MxDSMediaAction::GetSizeOnDisk()
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}
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// FUNCTION: LEGO1 0x100c8f60
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void MxDSMediaAction::Deserialize(MxU8** p_source, MxS16 p_unk0x24)
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void MxDSMediaAction::Deserialize(MxU8*& p_source, MxS16 p_unk0x24)
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{
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MxDSAction::Deserialize(p_source, p_unk0x24);
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GetString(p_source, &this->m_mediaSrcPath, this, &MxDSMediaAction::CopyMediaSrcPath);
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GetString(p_source, this->m_mediaSrcPath, this, &MxDSMediaAction::CopyMediaSrcPath);
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GetScalar(p_source, this->m_unk0x9c.m_unk0x00);
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GetScalar(p_source, this->m_unk0x9c.m_unk0x04);
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GetScalar(p_source, this->m_framesPerSecond);
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@ -129,29 +129,29 @@ MxU32 MxDSMultiAction::GetSizeOnDisk()
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}
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// FUNCTION: LEGO1 0x100ca7b0
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void MxDSMultiAction::Deserialize(MxU8** p_source, MxS16 p_unk0x24)
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void MxDSMultiAction::Deserialize(MxU8*& p_source, MxS16 p_unk0x24)
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{
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MxDSAction::Deserialize(p_source, p_unk0x24);
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MxU32 extraFlag = *(MxU32*) (*p_source + 4) & 1;
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*p_source += 12;
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MxU32 extraFlag = *(MxU32*) (p_source + 4) & 1;
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p_source += 12;
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MxU32 count = *(MxU32*) *p_source;
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*p_source += sizeof(count);
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MxU32 count = *(MxU32*) p_source;
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p_source += sizeof(count);
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if (count) {
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while (count--) {
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MxU32 extraFlag = *(MxU32*) (*p_source + 4) & 1;
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*p_source += 8;
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MxU32 extraFlag = *(MxU32*) (p_source + 4) & 1;
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p_source += 8;
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MxDSAction* action = (MxDSAction*) DeserializeDSObjectDispatch(p_source, p_unk0x24);
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*p_source += extraFlag;
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p_source += extraFlag;
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this->m_actions->Append(action);
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}
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}
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*p_source += extraFlag;
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p_source += extraFlag;
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}
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// FUNCTION: LEGO1 0x100ca8c0
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@ -131,21 +131,21 @@ MxU32 MxDSObject::GetSizeOnDisk()
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}
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// FUNCTION: LEGO1 0x100bfa20
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void MxDSObject::Deserialize(MxU8** p_source, MxS16 p_unk0x24)
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void MxDSObject::Deserialize(MxU8*& p_source, MxS16 p_unk0x24)
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{
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GetString(p_source, &this->m_sourceName, this, &MxDSObject::SetSourceName);
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GetString(p_source, this->m_sourceName, this, &MxDSObject::SetSourceName);
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GetScalar(p_source, this->m_unk0x14);
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GetString(p_source, &this->m_objectName, this, &MxDSObject::SetObjectName);
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GetString(p_source, this->m_objectName, this, &MxDSObject::SetObjectName);
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GetScalar(p_source, this->m_objectId);
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this->m_unk0x24 = p_unk0x24;
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}
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// FUNCTION: LEGO1 0x100bfb30
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MxDSObject* DeserializeDSObjectDispatch(MxU8** p_source, MxS16 p_flags)
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MxDSObject* DeserializeDSObjectDispatch(MxU8*& p_source, MxS16 p_flags)
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{
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MxU16 type = *(MxU16*) *p_source;
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*p_source += 2;
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MxU16 type = *(MxU16*) p_source;
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p_source += 2;
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MxDSObject* obj = NULL;
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@ -81,15 +81,15 @@ MxU32 MxDSSelectAction::GetSizeOnDisk()
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}
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// FUNCTION: LEGO1 0x100cbf60
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void MxDSSelectAction::Deserialize(MxU8** p_source, MxS16 p_unk0x24)
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void MxDSSelectAction::Deserialize(MxU8*& p_source, MxS16 p_unk0x24)
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{
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MxString string;
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MxDSAction::Deserialize(p_source, p_unk0x24);
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MxU32 extraFlag = *(MxU32*) (*p_source + 4) & 1;
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*p_source += 12;
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MxU32 extraFlag = *(MxU32*) (p_source + 4) & 1;
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p_source += 12;
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this->m_unk0x9c = (char*) *p_source;
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this->m_unk0x9c = (char*) p_source;
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if (!strnicmp(this->m_unk0x9c.GetData(), "RANDOM_", strlen("RANDOM_"))) {
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char buffer[10];
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string = itoa((MxS16) random, buffer, 10);
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}
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else {
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string = VariableTable()->GetVariable((char*) *p_source);
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string = VariableTable()->GetVariable((char*) p_source);
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}
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*p_source += strlen((char*) *p_source) + 1;
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p_source += strlen((char*) p_source) + 1;
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MxU32 count = *(MxU32*) *p_source;
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*p_source += sizeof(MxU32);
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MxU32 count = *(MxU32*) p_source;
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p_source += sizeof(MxU32);
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if (count) {
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MxS32 index = -1;
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MxU32 i;
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for (i = 0; i < count; i++) {
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if (!strcmp(string.GetData(), (char*) *p_source)) {
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if (!strcmp(string.GetData(), (char*) p_source)) {
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index = i;
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}
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this->m_unk0xac->Append((char*) *p_source);
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*p_source += strlen((char*) *p_source) + 1;
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this->m_unk0xac->Append((char*) p_source);
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p_source += strlen((char*) p_source) + 1;
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}
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for (i = 0; i < count; i++) {
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MxU32 extraFlag = *(MxU32*) (*p_source + 4) & 1;
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*p_source += 8;
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MxU32 extraFlag = *(MxU32*) (p_source + 4) & 1;
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p_source += 8;
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MxDSAction* action = (MxDSAction*) DeserializeDSObjectDispatch(p_source, p_unk0x24);
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delete action;
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}
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*p_source += extraFlag;
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p_source += extraFlag;
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}
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}
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*p_source += extraFlag;
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p_source += extraFlag;
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}
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@ -48,7 +48,7 @@ MxDSAction* MxDSSound::Clone()
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}
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// FUNCTION: LEGO1 0x100c95a0
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void MxDSSound::Deserialize(MxU8** p_source, MxS16 p_unk0x24)
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void MxDSSound::Deserialize(MxU8*& p_source, MxS16 p_unk0x24)
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{
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MxDSMediaAction::Deserialize(p_source, p_unk0x24);
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@ -185,7 +185,7 @@ MxDSObject* CreateStreamObject(MxDSFile* p_file, MxS16 p_ofs)
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// Save a copy so we can clean up properly, because
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// this function will alter the pointer value.
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MxU8* copy = buf;
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MxDSObject* obj = DeserializeDSObjectDispatch(&buf, -1);
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MxDSObject* obj = DeserializeDSObjectDispatch(buf, -1);
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delete[] copy;
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return obj;
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}
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@ -322,7 +322,7 @@ MxCore* MxDSBuffer::ReadChunk(MxDSBuffer* p_buffer, MxU32* p_chunkData, MxU16 p_
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switch (*p_chunkData) {
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case FOURCC('M', 'x', 'O', 'b'):
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result = DeserializeDSObjectDispatch(&dataStart, p_flags);
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result = DeserializeDSObjectDispatch(dataStart, p_flags);
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break;
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case FOURCC('M', 'x', 'C', 'h'):
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result = new MxStreamChunk();
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@ -113,7 +113,7 @@ MxU32 ReadData(MxU8* p_buffer, MxU32 p_size)
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data2 = data;
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data += 8;
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MxDSObject* obj = DeserializeDSObjectDispatch(&data, -1);
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MxDSObject* obj = DeserializeDSObjectDispatch(data, -1);
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id = obj->GetObjectId();
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delete obj;
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@ -36,12 +36,19 @@ MxU32 MxStreamChunk::ReadChunkHeader(MxU8* p_chunkData)
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MxU32 headersize = 0;
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if (p_chunkData) {
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MxU8* chunkData = p_chunkData;
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// Note: the alpha debug version uses memcpy calls here,
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// but the code generation is the same.
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GetScalar(&p_chunkData, m_flags);
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GetScalar(&p_chunkData, m_objectId);
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GetScalar(&p_chunkData, m_time);
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GetScalar(&p_chunkData, m_length);
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memcpy(&m_flags, p_chunkData, sizeof(m_flags));
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p_chunkData += sizeof(m_flags);
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memcpy(&m_objectId, p_chunkData, sizeof(m_objectId));
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p_chunkData += sizeof(m_objectId);
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memcpy(&m_time, p_chunkData, sizeof(m_time));
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p_chunkData += sizeof(m_time);
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memcpy(&m_length, p_chunkData, sizeof(m_length));
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p_chunkData += sizeof(m_length);
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m_data = p_chunkData;
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headersize = p_chunkData - chunkData;
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}
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