Implement/match LegoPathController::FUN_10046050 (#916)

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Christian Semmler 2024-05-13 08:39:43 -04:00 committed by GitHub
parent 5f34d2e877
commit ccf33575db
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5 changed files with 89 additions and 4 deletions

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@ -15,7 +15,10 @@ struct LegoPathActorSetCompare {
}; };
struct LegoAnimPresenterSetCompare { struct LegoAnimPresenterSetCompare {
MxBool operator()(const LegoAnimPresenter* p_lhs, const LegoAnimPresenter* p_rhs) const { return 0; } MxBool operator()(const LegoAnimPresenter* p_lhs, const LegoAnimPresenter* p_rhs) const
{
return (MxS32) p_lhs < (MxS32) p_rhs;
}
}; };
typedef set<LegoPathActor*, LegoPathActorSetCompare> LegoPathActorSet; typedef set<LegoPathActor*, LegoPathActorSetCompare> LegoPathActorSet;
@ -83,6 +86,18 @@ class LegoPathBoundary : public LegoWEGEdge {
// TEMPLATE: LEGO1 0x10045dd0 // TEMPLATE: LEGO1 0x10045dd0
// _Tree<LegoPathActor *,LegoPathActor *,set<LegoPathActor *,LegoPathActorSetCompare,allocator<LegoPathActor *> >::_Kfn,LegoPathActorSetCompare,allocator<LegoPathActor *> >::_Insert // _Tree<LegoPathActor *,LegoPathActor *,set<LegoPathActor *,LegoPathActorSetCompare,allocator<LegoPathActor *> >::_Kfn,LegoPathActorSetCompare,allocator<LegoPathActor *> >::_Insert
// TEMPLATE: LEGO1 0x10046310
// _Tree<LegoPathActor *,LegoPathActor *,set<LegoPathActor *,LegoPathActorSetCompare,allocator<LegoPathActor *> >::_Kfn,LegoPathActorSetCompare,allocator<LegoPathActor *> >::insert
// TEMPLATE: LEGO1 0x10046580
// _Tree<LegoPathActor *,LegoPathActor *,set<LegoPathActor *,LegoPathActorSetCompare,allocator<LegoPathActor *> >::_Kfn,LegoPathActorSetCompare,allocator<LegoPathActor *> >::_Lrotate
// TEMPLATE: LEGO1 0x100465e0
// _Tree<LegoPathActor *,LegoPathActor *,set<LegoPathActor *,LegoPathActorSetCompare,allocator<LegoPathActor *> >::_Kfn,LegoPathActorSetCompare,allocator<LegoPathActor *> >::_Rrotate
// TEMPLATE: LEGO1 0x1004a7a0
// _Construct
// GLOBAL: LEGO1 0x100f11a4 // GLOBAL: LEGO1 0x100f11a4
// _Tree<LegoPathActor *,LegoPathActor *,set<LegoPathActor *,LegoPathActorSetCompare,allocator<LegoPathActor *> >::_Kfn,LegoPathActorSetCompare,allocator<LegoPathActor *> >::_Nil // _Tree<LegoPathActor *,LegoPathActor *,set<LegoPathActor *,LegoPathActorSetCompare,allocator<LegoPathActor *> >::_Kfn,LegoPathActorSetCompare,allocator<LegoPathActor *> >::_Nil

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@ -142,6 +142,9 @@ class LegoPathController : public MxCore {
// TEMPLATE: LEGO1 0x10045830 // TEMPLATE: LEGO1 0x10045830
// set<LegoPathCtrlEdge *,LegoPathCtrlEdgeCompare,allocator<LegoPathCtrlEdge *> >::~set<LegoPathCtrlEdge *,LegoPathCtrlEdgeCompare,allocator<LegoPathCtrlEdge *> > // set<LegoPathCtrlEdge *,LegoPathCtrlEdgeCompare,allocator<LegoPathCtrlEdge *> >::~set<LegoPathCtrlEdge *,LegoPathCtrlEdgeCompare,allocator<LegoPathCtrlEdge *> >
// TEMPLATE: LEGO1 0x10046640
// _Tree<LegoAnimPresenter *,LegoAnimPresenter *,set<LegoAnimPresenter *,LegoAnimPresenterSetCompare,allocator<LegoAnimPresenter *> >::_Kfn,LegoAnimPresenterSetCompare,allocator<LegoAnimPresenter *> >::find
// TEMPLATE: LEGO1 0x100468c0 // TEMPLATE: LEGO1 0x100468c0
// _Tree<LegoPathActor *,LegoPathActor *,set<LegoPathActor *,LegoPathActorSetCompare,allocator<LegoPathActor *> >::_Kfn,LegoPathActorSetCompare,allocator<LegoPathActor *> >::_Ubound // _Tree<LegoPathActor *,LegoPathActor *,set<LegoPathActor *,LegoPathActorSetCompare,allocator<LegoPathActor *> >::_Kfn,LegoPathActorSetCompare,allocator<LegoPathActor *> >::_Ubound

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@ -226,7 +226,7 @@ MxResult LegoPathController::FUN_10045c20(
return SUCCESS; return SUCCESS;
} }
// STUB: LEGO1 0x10046050 // FUNCTION: LEGO1 0x10046050
// FUNCTION: BETA10 0x100b6f35 // FUNCTION: BETA10 0x100b6f35
MxResult LegoPathController::FUN_10046050( MxResult LegoPathController::FUN_10046050(
LegoPathActor* p_actor, LegoPathActor* p_actor,
@ -235,8 +235,69 @@ MxResult LegoPathController::FUN_10046050(
Vector3& p_direction Vector3& p_direction
) )
{ {
// TODO LegoPathBoundary* boundary = NULL;
float time = Timer()->GetTime();
if (p_actor->GetController() != NULL) {
p_actor->GetController()->RemoveActor(p_actor);
p_actor->SetController(NULL);
}
for (MxS32 i = 0; i < m_numL; i++) {
LegoPathBoundary& b = m_boundaries[i];
LegoAnimPresenterSet& presenters = b.GetPresenters();
LegoAnimPresenter* presenter = p_presenter;
if (presenters.find(presenter) != presenters.end()) {
MxS32 j;
for (j = 0; j < b.GetNumEdges(); j++) {
Mx4DPointFloat normal(*b.GetEdgeNormal(j));
if (p_position.Dot(&p_position, &normal) + normal[3] < 0.0f) {
break;
}
}
if (b.GetNumEdges() == j) {
if (boundary != NULL) {
return FAILURE;
}
boundary = &b;
}
}
}
if (boundary == NULL) {
return FAILURE;
}
for (MxS32 j = 0; j < boundary->GetNumEdges(); j++) {
LegoUnknown100db7f4* edge = (LegoUnknown100db7f4*) boundary->GetEdges()[j];
if (edge->GetMask0x03()) {
Mx3DPointFloat vec;
if (((LegoUnknown100db7f4*) edge->GetClockwiseEdge(boundary))->FUN_1002ddc0(*boundary, vec) == SUCCESS &&
vec.Dot(&vec, &p_direction) < 0.0f) {
edge =
(LegoUnknown100db7f4*) edge->GetCounterclockwiseEdge(boundary)->GetCounterclockwiseEdge(boundary);
}
if (!edge->GetMask0x03()) {
return FAILURE;
}
if (p_actor->VTable0x84(boundary, time, p_position, p_direction, *edge, 0.5f) == SUCCESS) {
p_actor->SetController(this);
m_actors.insert(p_actor);
return SUCCESS; return SUCCESS;
}
}
}
return FAILURE;
} }
// FUNCTION: LEGO1 0x100466a0 // FUNCTION: LEGO1 0x100466a0

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@ -10,6 +10,8 @@
struct LegoUnknown100db7f4 : public LegoEdge { struct LegoUnknown100db7f4 : public LegoEdge {
public: public:
enum { enum {
c_bit1 = 0x01,
c_bit2 = 0x02,
c_bit3 = 0x04, c_bit3 = 0x04,
c_bit4 = 0x08 c_bit4 = 0x08
}; };
@ -32,6 +34,8 @@ struct LegoUnknown100db7f4 : public LegoEdge {
return SUCCESS; return SUCCESS;
} }
LegoU32 GetMask0x03() { return m_flags & (c_bit1 | c_bit2); }
// SYNTHETIC: LEGO1 0x1009a6c0 // SYNTHETIC: LEGO1 0x1009a6c0
// LegoUnknown100db7f4::`scalar deleting destructor' // LegoUnknown100db7f4::`scalar deleting destructor'

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@ -57,6 +57,8 @@ class Mx4DPointFloat : public Vector4 {
m_elements[3] = p_a; m_elements[3] = p_a;
} }
inline Mx4DPointFloat(const Mx4DPointFloat& p_other) : Vector4(m_elements) { EqualsImpl(p_other.m_data); }
// FUNCTION: LEGO1 0x10003200 // FUNCTION: LEGO1 0x10003200
virtual void operator=(const Vector4& p_impl) { EqualsImpl(p_impl.m_data); } // vtable+0x98 virtual void operator=(const Vector4& p_impl) { EqualsImpl(p_impl.m_data); } // vtable+0x98