Implement/match LegoCharacterManager::FUN_10084ec0 (#770)

* Implement LegoCharacterManager::FUN_10084ec0

* Match

* Match CreateROI

* Match

* Improve match
This commit is contained in:
Christian Semmler 2024-04-05 09:57:20 -04:00 committed by GitHub
parent 32f1621ec7
commit c9ce9b56bb
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
2 changed files with 72 additions and 16 deletions

View file

@ -56,6 +56,7 @@ class LegoCharacterManager {
LegoExtraActor* GetActor(const char* p_key);
LegoCharacterData* GetData(const char* p_key);
LegoCharacterData* GetData(LegoROI* p_roi);
LegoROI* FUN_10084cf0(LegoROI* p_roi, const char*);
MxBool FUN_10084ec0(LegoROI* p_roi);
MxU32 FUN_10085140(LegoROI* p_roi, MxBool p_und);
LegoROI* FUN_10085210(const char* p_name, const char* p_lodName, MxBool p_createEntity);

View file

@ -25,6 +25,9 @@ MxU32 g_unk0x100fc4d8 = 50;
// GLOBAL: LEGO1 0x100fc4dc
MxU32 g_unk0x100fc4dc = 66;
// GLOBAL: LEGO1 0x100fc4ec
MxU32 g_unk0x100fc4ec = 2;
// GLOBAL: LEGO1 0x100fc4f0
MxU32 g_unk0x100fc4f0 = 0;
@ -254,7 +257,7 @@ LegoROI* LegoCharacterManager::CreateROI(const char* p_key)
BoundingBox boundingBox;
MxMatrix mat;
CompoundObject* comp;
MxS32 i, j;
MxS32 i;
Tgl::Renderer* renderer = VideoManager()->GetRenderer();
ViewLODListManager* lodManager = GetViewLODListManager();
@ -298,14 +301,10 @@ LegoROI* LegoCharacterManager::CreateROI(const char* p_key)
roi->SetComp(comp);
for (i = 0; i < _countof(g_characterLODs) - 1; i++) {
ViewLODList *lodList, *dupLodList;
LegoROI* childROI;
MxS32 lodSize;
const char* parentName;
char lodName[64];
char lodName[256];
LegoCharacterData::Part& part = data->m_parts[i];
const char* parentName;
if (i == 0 || i == 1) {
parentName = part.m_unk0x04[part.m_unk0x00[part.m_unk0x08]];
}
@ -313,19 +312,21 @@ LegoROI* LegoCharacterManager::CreateROI(const char* p_key)
parentName = g_characterLODs[i + 1].m_parentName;
}
lodList = lodManager->Lookup(parentName);
lodSize = lodList->Size();
ViewLODList* lodList = lodManager->Lookup(parentName);
MxS32 lodSize = lodList->Size();
sprintf(lodName, "%s%d", p_key, i);
dupLodList = lodManager->Create(lodName, lodSize);
ViewLODList* dupLodList = lodManager->Create(lodName, lodSize);
for (j = 0; j < lodSize; j++) {
dupLodList->PushBack(((LegoLOD*) (*lodList)[j])->Clone(renderer));
for (MxS32 j = 0; j < lodSize; j++) {
LegoLOD* lod = (LegoLOD*) (*lodList)[j];
LegoLOD* clone = lod->Clone(renderer);
dupLodList->PushBack(clone);
}
lodList->Release();
lodList = dupLodList;
childROI = new LegoROI(renderer, lodList);
LegoROI* childROI = new LegoROI(renderer, lodList);
lodList->Release();
childROI->SetName(g_characterLODs[i + 1].m_name);
@ -454,13 +455,67 @@ LegoCharacterData* LegoCharacterManager::GetData(LegoROI* p_roi)
return NULL;
}
// STUB: LEGO1 0x10084ec0
MxBool LegoCharacterManager::FUN_10084ec0(LegoROI* p_roi)
// STUB: LEGO1 0x10084cf0
LegoROI* LegoCharacterManager::FUN_10084cf0(LegoROI* p_roi, const char*)
{
// TODO
return NULL;
}
// FUNCTION: LEGO1 0x10084ec0
MxBool LegoCharacterManager::FUN_10084ec0(LegoROI* p_roi)
{
LegoCharacterData* data = GetData(p_roi->GetName());
if (data == NULL) {
return FALSE;
}
LegoCharacterData::Part& part = data->m_parts[1];
part.m_unk0x08++;
MxU8 unk0x00 = part.m_unk0x00[part.m_unk0x08];
if (unk0x00 == 0xff) {
part.m_unk0x08 = 0;
unk0x00 = part.m_unk0x00[part.m_unk0x08];
}
LegoROI* childROI = FUN_10084cf0(p_roi, g_characterLODs[1].m_name);
if (childROI != NULL) {
char lodName[256];
ViewLODList* lodList = GetViewLODListManager()->Lookup(part.m_unk0x04[unk0x00]);
MxS32 lodSize = lodList->Size();
sprintf(lodName, "%s%d", p_roi->GetName(), g_unk0x100fc4ec++);
ViewLODList* dupLodList = GetViewLODListManager()->Create(lodName, lodSize);
Tgl::Renderer* renderer = VideoManager()->GetRenderer();
LegoFloat red, green, blue, alpha;
LegoROI::FUN_100a9bf0(part.m_unk0x10[part.m_unk0x0c[part.m_unk0x14]], red, green, blue, alpha);
for (MxS32 i = 0; i < lodSize; i++) {
LegoLOD* lod = (LegoLOD*) (*lodList)[i];
LegoLOD* clone = lod->Clone(renderer);
clone->FUN_100aacb0(red, green, blue, alpha);
dupLodList->PushBack(clone);
}
lodList->Release();
lodList = dupLodList;
if (childROI->GetUnknown0xe0() >= 0) {
VideoManager()->Get3DManager()->GetLego3DView()->GetViewManager()->FUN_100a66a0(childROI);
}
childROI->SetLODList(lodList);
lodList->Release();
}
return TRUE;
}
// FUNCTION: LEGO1 0x10085140
MxU32 LegoCharacterManager::FUN_10085140(LegoROI* p_roi, MxBool p_und)
{