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Implement/match FUN_1003ef00 and related (#931)
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4 changed files with 31 additions and 4 deletions
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@ -85,6 +85,8 @@ class LegoAnimationManager : public MxCore {
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MxBool FindVehicle(const char* p_name, MxU32& p_index);
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MxBool FindVehicle(const char* p_name, MxU32& p_index);
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MxResult ReadAnimInfo(LegoFile* p_file, AnimInfo* p_info);
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MxResult ReadAnimInfo(LegoFile* p_file, AnimInfo* p_info);
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MxResult ReadModelInfo(LegoFile* p_file, ModelInfo* p_info);
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MxResult ReadModelInfo(LegoFile* p_file, ModelInfo* p_info);
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void FUN_100604d0(MxBool p_unk0x08);
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void FUN_10060540(MxBool p_unk0x29);
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void FUN_10060570(MxBool p_unk0x1a);
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void FUN_10060570(MxBool p_unk0x1a);
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MxResult StartEntityAction(MxDSAction& p_dsAction, LegoEntity* p_entity);
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MxResult StartEntityAction(MxDSAction& p_dsAction, LegoEntity* p_entity);
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MxResult FUN_10060dc0(
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MxResult FUN_10060dc0(
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@ -27,7 +27,7 @@ void ConvertHSVToRGB(float p_h, float p_s, float p_v, float* p_rOut, float* p_bO
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void FUN_1003ecc0(IslePathActor* p_actor, undefined4, undefined4, MxBool);
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void FUN_1003ecc0(IslePathActor* p_actor, undefined4, undefined4, MxBool);
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void FUN_1003eda0();
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void FUN_1003eda0();
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MxBool RemoveFromCurrentWorld(const MxAtomId& p_atomId, MxS32 p_id);
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MxBool RemoveFromCurrentWorld(const MxAtomId& p_atomId, MxS32 p_id);
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void FUN_1003ef00(MxBool);
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void FUN_1003ef00(MxBool p_enable);
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void SetAppCursor(WPARAM p_wparam);
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void SetAppCursor(WPARAM p_wparam);
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MxBool FUN_1003ef60();
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MxBool FUN_1003ef60();
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MxBool RemoveFromWorld(MxAtomId& p_entityAtom, MxS32 p_entityId, MxAtomId& p_worldAtom, MxS32 p_worldEntityId);
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MxBool RemoveFromWorld(MxAtomId& p_entityAtom, MxS32 p_entityId, MxAtomId& p_worldAtom, MxS32 p_worldEntityId);
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@ -874,6 +874,24 @@ void LegoAnimationManager::DeleteAnimations()
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m_suspended = suspended;
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m_suspended = suspended;
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}
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}
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// FUNCTION: LEGO1 0x100604d0
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// FUNCTION: BETA10 0x10041335
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void LegoAnimationManager::FUN_100604d0(MxBool p_unk0x08)
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{
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for (MxS32 i = 0; i < (MxS32) sizeOfArray(g_characters); i++) {
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g_characters[i].m_unk0x08 = p_unk0x08;
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}
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}
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// FUNCTION: LEGO1 0x10060540
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// FUNCTION: BETA10 0x1004140f
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void LegoAnimationManager::FUN_10060540(MxBool p_unk0x29)
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{
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for (MxS32 i = 0; i < m_animCount; i++) {
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m_anims[i].m_unk0x29 = p_unk0x29;
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}
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}
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// FUNCTION: LEGO1 0x10060570
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// FUNCTION: LEGO1 0x10060570
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// FUNCTION: BETA10 0x10041463
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// FUNCTION: BETA10 0x10041463
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void LegoAnimationManager::FUN_10060570(MxBool p_unk0x1a)
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void LegoAnimationManager::FUN_10060570(MxBool p_unk0x1a)
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@ -4,6 +4,7 @@
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#include "act1state.h"
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#include "act1state.h"
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#include "anim/legoanim.h"
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#include "anim/legoanim.h"
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#include "islepathactor.h"
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#include "islepathactor.h"
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#include "legoanimationmanager.h"
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#include "legoanimpresenter.h"
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#include "legoanimpresenter.h"
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#include "legogamestate.h"
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#include "legogamestate.h"
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#include "legoinputmanager.h"
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#include "legoinputmanager.h"
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@ -424,10 +425,16 @@ MxBool RemoveFromWorld(MxAtomId& p_entityAtom, MxS32 p_entityId, MxAtomId& p_wor
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return FALSE;
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return FALSE;
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}
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}
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// STUB: LEGO1 0x1003ef00
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// FUNCTION: LEGO1 0x1003ef00
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void FUN_1003ef00(MxBool)
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void FUN_1003ef00(MxBool p_enable)
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{
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{
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// TODO (something related to animation manager)
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if (p_enable) {
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AnimationManager()->Resume();
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}
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AnimationManager()->FUN_1005f6d0(p_enable);
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AnimationManager()->FUN_10060540(p_enable);
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AnimationManager()->FUN_100604d0(p_enable);
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}
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}
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// FUNCTION: LEGO1 0x1003ef40
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// FUNCTION: LEGO1 0x1003ef40
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