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Implement FUN_10025720()
and others (#1134)
* Implement `FUN_10025720()` and others * Address review comments, get 100 % --------- Co-authored-by: jonschz <jonschz@users.noreply.github.com>
This commit is contained in:
parent
1badadebaa
commit
c65bc67e3d
10 changed files with 345 additions and 38 deletions
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@ -73,6 +73,17 @@ typedef LegoVehicleBuildState LegoJetskiBuildState;
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// SIZE 0x34c
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// SIZE 0x34c
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class LegoCarBuild : public LegoWorld {
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class LegoCarBuild : public LegoWorld {
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public:
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public:
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// SIZE 0x1c
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struct LookupTableActions {
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undefined4 m_unk0x00; // 0x00
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undefined4 m_unk0x04; // 0x04
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undefined4 m_unk0x08; // 0x08
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undefined4 m_unk0x0c; // 0x0c
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undefined4 m_unk0x10; // 0x10
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undefined4 m_unk0x14; // 0x14
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undefined4 m_unk0x18; // 0x18
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};
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enum Unknown0xf8 {
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enum Unknown0xf8 {
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c_unknownminusone = -1,
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c_unknownminusone = -1,
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c_unknown8 = 8
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c_unknown8 = 8
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@ -133,9 +144,10 @@ class LegoCarBuild : public LegoWorld {
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void SetPresentersEnabled(MxBool p_enabled);
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void SetPresentersEnabled(MxBool p_enabled);
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void TogglePresentersEnabled();
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void TogglePresentersEnabled();
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void FUN_100250e0(MxBool p_param);
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void FUN_100250e0(MxBool p_param);
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void FUN_10025350(MxS32 p_param);
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void FUN_10025350(MxS32 p_objectId);
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void FUN_10025450();
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void FUN_10025450();
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undefined4 FUN_10025720(undefined4 p_param1);
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void FUN_10025720(undefined4 p_param1);
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void FUN_10025d10(MxS32 p_param);
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MxS32 FUN_10025d70();
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MxS32 FUN_10025d70();
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void FUN_10025db0(const char* p_param1, undefined4 p_param2);
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void FUN_10025db0(const char* p_param1, undefined4 p_param2);
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void FUN_10025e40();
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void FUN_10025e40();
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@ -148,12 +160,18 @@ class LegoCarBuild : public LegoWorld {
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// LegoCarBuild::`scalar deleting destructor'
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// LegoCarBuild::`scalar deleting destructor'
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private:
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private:
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Unknown0xf8 m_unk0xf8; // 0xf8
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// inline functions
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MxS16 m_unk0xfc; // 0xfc
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MxU32 Beta0x10070520();
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undefined m_unk0xfe[2]; // 0xfe
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void StopActionIn0x344();
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MxS32 m_unk0x100; // 0x100
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undefined4 m_unk0x104; // 0x104
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Unknown0xf8 m_unk0xf8; // 0xf8
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MxS8 m_unk0x108; // 0x108
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MxS16 m_unk0xfc; // 0xfc
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MxS32 m_unk0x100; // 0x100
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undefined4 m_unk0x104; // 0x104
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// name verified by BETA10 0x1006ebba
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MxS8 m_numAnimsRun; // 0x108
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MxU8 m_unk0x109; // 0x109
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MxU8 m_unk0x109; // 0x109
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MxU16 m_unk0x10a; // 0x10a
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MxU16 m_unk0x10a; // 0x10a
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DWORD m_unk0x10c; // 0x10c
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DWORD m_unk0x10c; // 0x10c
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@ -221,6 +239,7 @@ class LegoCarBuild : public LegoWorld {
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static MxS16 g_unk0x100f11cc;
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static MxS16 g_unk0x100f11cc;
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static MxFloat g_unk0x100d65a4;
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static MxFloat g_unk0x100d65a4;
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static MxFloat g_rotationAngleStepYAxis;
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static MxFloat g_rotationAngleStepYAxis;
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static LookupTableActions g_unk0x100d65b0[];
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};
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};
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#endif // LEGOCARBUILD_H
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#endif // LEGOCARBUILD_H
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@ -147,7 +147,10 @@ class LegoOmni : public MxOmni {
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void SetNavController(LegoNavController* p_navController) { m_navController = p_navController; }
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void SetNavController(LegoNavController* p_navController) { m_navController = p_navController; }
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void SetUserActor(LegoPathActor* p_userActor) { m_userActor = p_userActor; }
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void SetUserActor(LegoPathActor* p_userActor) { m_userActor = p_userActor; }
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void SetCurrentWorld(LegoWorld* p_currentWorld) { m_currentWorld = p_currentWorld; }
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void SetCurrentWorld(LegoWorld* p_currentWorld) { m_currentWorld = p_currentWorld; }
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// FUNCTION: BETA10 0x100d55c0
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void SetExit(MxBool p_exit) { m_exit = p_exit; }
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void SetExit(MxBool p_exit) { m_exit = p_exit; }
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MxResult StartActionIfUnknown0x13c(MxDSAction& p_dsAction) { return m_unk0x13c ? Start(&p_dsAction) : SUCCESS; }
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MxResult StartActionIfUnknown0x13c(MxDSAction& p_dsAction) { return m_unk0x13c ? Start(&p_dsAction) : SUCCESS; }
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void SetUnknown13c(MxBool p_unk0x13c) { m_unk0x13c = p_unk0x13c; }
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void SetUnknown13c(MxBool p_unk0x13c) { m_unk0x13c = p_unk0x13c; }
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@ -10,6 +10,9 @@
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#define WM_ISLE_SETCURSOR 0x5400
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#define WM_ISLE_SETCURSOR 0x5400
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// name verified by BETA10 0x100d4054
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#define DS_NOT_A_STREAM -1
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enum Cursor {
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enum Cursor {
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e_cursorArrow = 0,
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e_cursorArrow = 0,
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e_cursorBusy,
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e_cursorBusy,
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@ -46,7 +49,7 @@ MxS16 CountTotalTreeNodes(LegoTreeNode* p_node);
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LegoTreeNode* GetTreeNode(LegoTreeNode* p_node, MxU32 p_index);
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LegoTreeNode* GetTreeNode(LegoTreeNode* p_node, MxU32 p_index);
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void FUN_1003e050(LegoAnimPresenter* p_presenter);
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void FUN_1003e050(LegoAnimPresenter* p_presenter);
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Extra::ActionType MatchActionString(const char*);
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Extra::ActionType MatchActionString(const char*);
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void InvokeAction(Extra::ActionType p_actionId, const MxAtomId& p_pAtom, MxS32 p_targetEntityId, LegoEntity* p_sender);
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void InvokeAction(Extra::ActionType p_actionId, const MxAtomId& p_pAtom, MxS32 p_streamId, LegoEntity* p_sender);
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void SetCameraControllerFromIsle();
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void SetCameraControllerFromIsle();
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void ConvertHSVToRGB(float p_h, float p_s, float p_v, float* p_rOut, float* p_bOut, float* p_gOut);
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void ConvertHSVToRGB(float p_h, float p_s, float p_v, float* p_rOut, float* p_bOut, float* p_gOut);
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void PlayCamAnim(LegoPathActor* p_actor, MxBool p_unused, MxU32 p_location, MxBool p_bool);
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void PlayCamAnim(LegoPathActor* p_actor, MxBool p_unused, MxU32 p_location, MxBool p_bool);
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@ -300,6 +300,7 @@ void MxBackgroundAudioManager::Stop()
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}
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}
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// FUNCTION: LEGO1 0x1007f570
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// FUNCTION: LEGO1 0x1007f570
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// FUNCTION: BETA10 0x100e94e6
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void MxBackgroundAudioManager::LowerVolume()
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void MxBackgroundAudioManager::LowerVolume()
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{
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{
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if (m_unk0x148 == 0) {
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if (m_unk0x148 == 0) {
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@ -24,6 +24,7 @@
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#include "mxstillpresenter.h"
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#include "mxstillpresenter.h"
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#include "mxticklemanager.h"
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#include "mxticklemanager.h"
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#include "mxtransitionmanager.h"
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#include "mxtransitionmanager.h"
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#include "mxvariabletable.h"
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#include "racecar.h"
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#include "racecar.h"
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#include "racecar_actions.h"
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#include "racecar_actions.h"
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#include "scripts.h"
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#include "scripts.h"
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@ -40,6 +41,42 @@
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DECOMP_SIZE_ASSERT(LegoCarBuild, 0x34c)
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DECOMP_SIZE_ASSERT(LegoCarBuild, 0x34c)
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DECOMP_SIZE_ASSERT(LegoVehicleBuildState, 0x50)
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DECOMP_SIZE_ASSERT(LegoVehicleBuildState, 0x50)
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DECOMP_SIZE_ASSERT(LegoCarBuild::LookupTableActions, 0x1c);
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// These four structs can be matched to the vehicle types using BETA10 0x10070520
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// GLOBAL: LEGO1 0x100d65b0
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// GLOBAL: BETA10 0x101bb7c0
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LegoCarBuild::LookupTableActions LegoCarBuild::g_unk0x100d65b0[] = {
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{DunecarScript::c_igs001d3_RunAnim,
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DunecarScript::c_igs002d3_RunAnim,
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DunecarScript::c_igs003d3_RunAnim,
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DunecarScript::c_igs004d3_RunAnim,
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DunecarScript::c_igs005d3_RunAnim,
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DunecarScript::c_igs004d3_RunAnim,
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DunecarScript::c_igsxx1d3_RunAnim},
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{JetskiScript::c_ijs001d4_RunAnim,
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JetskiScript::c_ijs003d4_RunAnim,
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JetskiScript::c_ijs004d4_RunAnim,
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JetskiScript::c_ijs005d4_RunAnim,
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JetskiScript::c_ijs006d4_RunAnim,
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JetskiScript::c_ijs007d4_RunAnim,
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JetskiScript::c_ijsxx2d4_RunAnim},
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{CopterScript::c_ips001d2_RunAnim,
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CopterScript::c_ips002d2_RunAnim,
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CopterScript::c_ips003d2_RunAnim,
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CopterScript::c_ips005d2_RunAnim,
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CopterScript::c_ips004d2_RunAnim,
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CopterScript::c_ips004d2_RunAnim,
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CopterScript::c_ipsxx1d2_RunAnim},
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{RacecarScript::c_irt001d1_RunAnim,
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RacecarScript::c_irt002d1_RunAnim,
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RacecarScript::c_irt003d1_RunAnim,
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RacecarScript::c_irt004d1_RunAnim,
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RacecarScript::c_irt005d1_RunAnim,
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RacecarScript::c_irt004d1_RunAnim,
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RacecarScript::c_irtxx4d1_RunAnim}
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};
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// GLOBAL: LEGO1 0x100d65a4
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// GLOBAL: LEGO1 0x100d65a4
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MxFloat LegoCarBuild::g_unk0x100d65a4 = -0.1f;
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MxFloat LegoCarBuild::g_unk0x100d65a4 = -0.1f;
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@ -84,10 +121,10 @@ LegoCarBuild::LegoCarBuild()
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m_buildState = NULL;
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m_buildState = NULL;
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m_unk0x104 = 0;
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m_unk0x104 = 0;
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m_unk0x109 = 0;
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m_unk0x109 = 0;
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m_unk0x108 = 0;
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m_numAnimsRun = 0;
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m_unk0x338 = 0;
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m_unk0x338 = 0;
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m_destLocation = LegoGameState::e_undefined;
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m_destLocation = LegoGameState::e_undefined;
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m_unk0x344 = 0xffffffff;
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m_unk0x344 = DS_NOT_A_STREAM;
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m_unk0x174 = 0;
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m_unk0x174 = 0;
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NotificationManager()->Register(this);
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NotificationManager()->Register(this);
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}
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}
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@ -610,8 +647,8 @@ MxLong LegoCarBuild::Notify(MxParam& p_param)
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break;
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break;
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case c_notificationEndAnim:
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case c_notificationEndAnim:
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if (m_unk0x108 > 0) {
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if (m_numAnimsRun > 0) {
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m_unk0x108 -= 1;
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m_numAnimsRun -= 1;
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}
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}
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FUN_10025e40();
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FUN_10025e40();
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@ -632,7 +669,7 @@ MxLong LegoCarBuild::Notify(MxParam& p_param)
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undefined4 LegoCarBuild::FUN_10024250(LegoEventNotificationParam* p_param)
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undefined4 LegoCarBuild::FUN_10024250(LegoEventNotificationParam* p_param)
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{
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{
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if (p_param->GetKey() == ' ' && m_buildState->m_animationState != 4 && m_buildState->m_animationState != 2) {
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if (p_param->GetKey() == ' ' && m_buildState->m_animationState != 4 && m_buildState->m_animationState != 2) {
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if (m_unk0x108 > 0) {
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if (m_numAnimsRun > 0) {
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DeleteObjects(&m_atomId, 500, 0x1fe);
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DeleteObjects(&m_atomId, 500, 0x1fe);
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BackgroundAudioManager()->RaiseVolume();
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BackgroundAudioManager()->RaiseVolume();
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m_unk0x109 = 0;
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m_unk0x109 = 0;
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@ -815,7 +852,7 @@ undefined4 LegoCarBuild::FUN_10024890(MxParam* p_param)
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m_buildState->m_animationState != LegoVehicleBuildState::e_unknown2 &&
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m_buildState->m_animationState != LegoVehicleBuildState::e_unknown2 &&
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m_buildState->m_animationState != LegoVehicleBuildState::e_exiting &&
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m_buildState->m_animationState != LegoVehicleBuildState::e_exiting &&
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GameState()->GetCurrentAct() != LegoGameState::e_act2) {
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GameState()->GetCurrentAct() != LegoGameState::e_act2) {
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if (m_unk0x108 > 0) {
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if (m_numAnimsRun > 0) {
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DeleteObjects(&m_atomId, 500, 510);
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DeleteObjects(&m_atomId, 500, 510);
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}
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}
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@ -829,7 +866,7 @@ undefined4 LegoCarBuild::FUN_10024890(MxParam* p_param)
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case CopterScript::c_Exit_Ctl:
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case CopterScript::c_Exit_Ctl:
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if (m_buildState->m_animationState != LegoVehicleBuildState::e_exiting &&
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if (m_buildState->m_animationState != LegoVehicleBuildState::e_exiting &&
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m_buildState->m_animationState != LegoVehicleBuildState::e_unknown4) {
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m_buildState->m_animationState != LegoVehicleBuildState::e_unknown4) {
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if (m_unk0x108 > 0) {
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if (m_numAnimsRun > 0) {
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DeleteObjects(&m_atomId, 500, 510);
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DeleteObjects(&m_atomId, 500, 510);
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}
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}
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@ -1201,11 +1238,44 @@ void LegoCarBuild::FUN_100250e0(MxBool p_enabled)
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}
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}
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}
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}
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// STUB: LEGO1 0x10025350
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// FUNCTION: LEGO1 0x10025350
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// STUB: BETA10 0x1006e3c0
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// FUNCTION: BETA10 0x1006e3c0
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void LegoCarBuild::FUN_10025350(MxS32 p_param)
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void LegoCarBuild::FUN_10025350(MxS32 p_objectId)
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{
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{
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// TODO
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const LegoChar* color;
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LegoChar buffer[256];
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if (!m_unk0x110) {
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return;
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}
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if (m_Yellow_Ctl->GetAction()->GetObjectId() == p_objectId) {
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color = "lego yellow";
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}
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else if (m_Red_Ctl->GetAction()->GetObjectId() == p_objectId) {
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color = "lego red";
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}
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else if (m_Blue_Ctl->GetAction()->GetObjectId() == p_objectId) {
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color = "lego blue";
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}
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else if (m_Green_Ctl->GetAction()->GetObjectId() == p_objectId) {
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color = "lego green";
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}
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else if (m_Gray_Ctl->GetAction()->GetObjectId() == p_objectId) {
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color = "lego white";
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}
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else if (m_Black_Ctl->GetAction()->GetObjectId() == p_objectId) {
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color = "lego black";
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}
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else {
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return;
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}
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m_Paint_Sound->Enable(FALSE);
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m_Paint_Sound->Enable(TRUE);
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m_unk0x110->FUN_100a93b0(color);
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sprintf(buffer, "c_%s", m_unk0x110->GetName());
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VariableTable()->SetVariable(buffer, color);
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}
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}
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// FUNCTION: LEGO1 0x10025450
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// FUNCTION: LEGO1 0x10025450
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@ -1277,12 +1347,172 @@ void LegoCarBuild::Enable(MxBool p_enable)
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}
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}
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}
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}
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// STUB: LEGO1 0x10025720
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// FUNCTION: BETA10 0x10070520
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// STUB: BETA10 0x1006e9df
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inline MxU32 LegoCarBuild::Beta0x10070520()
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undefined4 LegoCarBuild::FUN_10025720(undefined4 p_param1)
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{
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{
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// TODO
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switch (m_carId) {
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return 0;
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case Helicopter_Actor:
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return 2;
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case DuneBugy_Actor:
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return 0;
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case Jetski_Actor:
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return 1;
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case RaceCar_Actor:
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return 3;
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default:
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assert(0);
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return 0;
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}
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}
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inline void LegoCarBuild::StopActionIn0x344()
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{
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// There is no direct evidence for this inline function in LEGO1,
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// but some code doesn't make much sense otherwise. For example,
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// sometimes `m_unk0x344` is set to another value right below this call,
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// which the original developer would likely have refactored.
|
||||||
|
if (m_unk0x344 != DS_NOT_A_STREAM) {
|
||||||
|
InvokeAction(Extra::ActionType::e_stop, m_atomId, m_unk0x344, NULL);
|
||||||
|
m_unk0x344 = DS_NOT_A_STREAM;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// FUNCTION: LEGO1 0x10025720
|
||||||
|
// FUNCTION: BETA10 0x1006e9df
|
||||||
|
void LegoCarBuild::FUN_10025720(undefined4 p_param)
|
||||||
|
{
|
||||||
|
m_numAnimsRun++;
|
||||||
|
m_unk0x10a = 0;
|
||||||
|
MxS32 uVar6;
|
||||||
|
|
||||||
|
#ifdef NDEBUG
|
||||||
|
|
||||||
|
if (GameState()->GetCurrentAct() == LegoGameState::e_act2) {
|
||||||
|
// This is most likely related to the helicopter rebuild in Act 2
|
||||||
|
switch (p_param) {
|
||||||
|
case 0:
|
||||||
|
case 1:
|
||||||
|
case 2:
|
||||||
|
case 3:
|
||||||
|
switch (rand() % 3) {
|
||||||
|
case 0:
|
||||||
|
m_unk0x10a = CopterScript::c_ips004d2_RunAnim;
|
||||||
|
StopActionIn0x344();
|
||||||
|
m_unk0x344 = CopterScript::c_ips004d2_RunAnim;
|
||||||
|
BackgroundAudioManager()->LowerVolume();
|
||||||
|
InvokeAction(Extra::ActionType::e_start, m_atomId, CopterScript::c_ips004d2_RunAnim, NULL);
|
||||||
|
break;
|
||||||
|
case 1:
|
||||||
|
m_unk0x10a = CopterScript::c_ips006d2_RunAnim;
|
||||||
|
StopActionIn0x344();
|
||||||
|
m_unk0x344 = CopterScript::c_ips006d2_RunAnim;
|
||||||
|
BackgroundAudioManager()->LowerVolume();
|
||||||
|
InvokeAction(Extra::ActionType::e_start, m_atomId, CopterScript::c_ips006d2_RunAnim, NULL);
|
||||||
|
break;
|
||||||
|
case 2:
|
||||||
|
m_unk0x10a = CopterScript::c_slp01xd2_RunAnim;
|
||||||
|
StopActionIn0x344();
|
||||||
|
m_unk0x344 = CopterScript::c_slp01xd2_RunAnim;
|
||||||
|
BackgroundAudioManager()->LowerVolume();
|
||||||
|
InvokeAction(Extra::ActionType::e_start, m_atomId, CopterScript::c_slp01xd2_RunAnim, NULL);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case 4:
|
||||||
|
FUN_10025d10(g_unk0x100d65b0[Beta0x10070520()].m_unk0x04);
|
||||||
|
break;
|
||||||
|
case 5:
|
||||||
|
FUN_10025d10(g_unk0x100d65b0[Beta0x10070520()].m_unk0x08);
|
||||||
|
break;
|
||||||
|
case 6:
|
||||||
|
m_unk0x10a = g_unk0x100d65b0[Beta0x10070520()].m_unk0x18;
|
||||||
|
uVar6 = m_unk0x10a;
|
||||||
|
StopActionIn0x344();
|
||||||
|
|
||||||
|
if (uVar6 != DS_NOT_A_STREAM) {
|
||||||
|
m_unk0x344 = uVar6;
|
||||||
|
BackgroundAudioManager()->LowerVolume();
|
||||||
|
InvokeAction(Extra::ActionType::e_start, m_atomId, uVar6, NULL);
|
||||||
|
}
|
||||||
|
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
m_numAnimsRun--;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
#endif
|
||||||
|
// This part doesn't match BETA10 perfectly, but it's the closest we get without hundreds of #ifdef's
|
||||||
|
switch (p_param) {
|
||||||
|
case 0:
|
||||||
|
m_unk0x10a = g_unk0x100d65b0[Beta0x10070520()].m_unk0x00;
|
||||||
|
FUN_10025d10(m_unk0x10a);
|
||||||
|
break;
|
||||||
|
case 1:
|
||||||
|
m_unk0x10a = g_unk0x100d65b0[Beta0x10070520()].m_unk0x0c;
|
||||||
|
FUN_10025d10(m_unk0x10a);
|
||||||
|
|
||||||
|
if (m_carId == 2) {
|
||||||
|
m_unk0x10a = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
break;
|
||||||
|
case 2:
|
||||||
|
m_unk0x10a = g_unk0x100d65b0[Beta0x10070520()].m_unk0x10;
|
||||||
|
FUN_10025d10(m_unk0x10a);
|
||||||
|
|
||||||
|
if (m_carId != 3) {
|
||||||
|
m_unk0x10a = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
break;
|
||||||
|
case 3:
|
||||||
|
FUN_10025d10(g_unk0x100d65b0[Beta0x10070520()].m_unk0x14);
|
||||||
|
break;
|
||||||
|
case 4:
|
||||||
|
FUN_10025d10(g_unk0x100d65b0[Beta0x10070520()].m_unk0x04);
|
||||||
|
break;
|
||||||
|
case 5:
|
||||||
|
FUN_10025d10(g_unk0x100d65b0[Beta0x10070520()].m_unk0x08);
|
||||||
|
break;
|
||||||
|
case 6:
|
||||||
|
m_unk0x10a = g_unk0x100d65b0[Beta0x10070520()].m_unk0x18;
|
||||||
|
FUN_10025d10(m_unk0x10a);
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
assert(0);
|
||||||
|
m_numAnimsRun--;
|
||||||
|
|
||||||
|
// Weird: This assertion can never be executed. The `assert(0)` above was probably introduced later.
|
||||||
|
assert(m_numAnimsRun >= 0);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
#ifdef NDEBUG
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
|
if (m_unk0x10a != 0) {
|
||||||
|
m_unk0x10c = timeGetTime();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// FUNCTION: LEGO1 0x10025d10
|
||||||
|
// FUNCTION: BETA10 0x10070490
|
||||||
|
void LegoCarBuild::FUN_10025d10(MxS32 p_param)
|
||||||
|
{
|
||||||
|
// this function has a different signature and partially different body in BETA10, but it is called in the same
|
||||||
|
// places
|
||||||
|
if (m_unk0x344 != DS_NOT_A_STREAM) {
|
||||||
|
InvokeAction(Extra::ActionType::e_stop, m_atomId, m_unk0x344, NULL);
|
||||||
|
m_unk0x344 = DS_NOT_A_STREAM;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (p_param != DS_NOT_A_STREAM) {
|
||||||
|
m_unk0x344 = p_param;
|
||||||
|
BackgroundAudioManager()->LowerVolume();
|
||||||
|
InvokeAction(Extra::ActionType::e_start, m_atomId, p_param, NULL);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x10025d70
|
// FUNCTION: LEGO1 0x10025d70
|
||||||
|
|
|
@ -240,24 +240,30 @@ void NotifyEntity(const char* p_filename, MxS32 p_entityId, LegoEntity* p_sender
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x1003e430
|
// FUNCTION: LEGO1 0x1003e430
|
||||||
// FUNCTION: BETA10 0x100d3fda
|
// FUNCTION: BETA10 0x100d3fda
|
||||||
void InvokeAction(Extra::ActionType p_actionId, const MxAtomId& p_pAtom, MxS32 p_targetEntityId, LegoEntity* p_sender)
|
void InvokeAction(Extra::ActionType p_actionId, const MxAtomId& p_pAtom, MxS32 p_streamId, LegoEntity* p_sender)
|
||||||
{
|
{
|
||||||
MxDSAction action;
|
MxDSAction action;
|
||||||
action.SetAtomId(p_pAtom);
|
action.SetAtomId(p_pAtom);
|
||||||
action.SetObjectId(p_targetEntityId);
|
action.SetObjectId(p_streamId);
|
||||||
|
|
||||||
switch (p_actionId) {
|
switch (p_actionId) {
|
||||||
case Extra::ActionType::e_opendisk:
|
case Extra::ActionType::e_opendisk:
|
||||||
if (!CheckIfEntityExists(TRUE, p_pAtom.GetInternal(), p_targetEntityId)) {
|
assert(p_streamId != DS_NOT_A_STREAM);
|
||||||
|
|
||||||
|
if (!CheckIfEntityExists(TRUE, p_pAtom.GetInternal(), p_streamId)) {
|
||||||
Streamer()->Open(p_pAtom.GetInternal(), MxStreamer::e_diskStream);
|
Streamer()->Open(p_pAtom.GetInternal(), MxStreamer::e_diskStream);
|
||||||
Start(&action);
|
Start(&action);
|
||||||
}
|
}
|
||||||
|
|
||||||
break;
|
break;
|
||||||
case Extra::ActionType::e_openram:
|
case Extra::ActionType::e_openram:
|
||||||
if (!CheckIfEntityExists(TRUE, p_pAtom.GetInternal(), p_targetEntityId)) {
|
assert(p_streamId != DS_NOT_A_STREAM);
|
||||||
|
|
||||||
|
if (!CheckIfEntityExists(TRUE, p_pAtom.GetInternal(), p_streamId)) {
|
||||||
Streamer()->Open(p_pAtom.GetInternal(), MxStreamer::e_RAMStream);
|
Streamer()->Open(p_pAtom.GetInternal(), MxStreamer::e_RAMStream);
|
||||||
Start(&action);
|
Start(&action);
|
||||||
}
|
}
|
||||||
|
|
||||||
break;
|
break;
|
||||||
case Extra::ActionType::e_close:
|
case Extra::ActionType::e_close:
|
||||||
action.SetUnknown24(-2);
|
action.SetUnknown24(-2);
|
||||||
|
@ -265,35 +271,47 @@ void InvokeAction(Extra::ActionType p_actionId, const MxAtomId& p_pAtom, MxS32 p
|
||||||
Streamer()->Close(p_pAtom.GetInternal());
|
Streamer()->Close(p_pAtom.GetInternal());
|
||||||
break;
|
break;
|
||||||
case Extra::ActionType::e_start:
|
case Extra::ActionType::e_start:
|
||||||
if (!CheckIfEntityExists(TRUE, p_pAtom.GetInternal(), p_targetEntityId)) {
|
assert(p_streamId != DS_NOT_A_STREAM);
|
||||||
|
|
||||||
|
if (!CheckIfEntityExists(TRUE, p_pAtom.GetInternal(), p_streamId)) {
|
||||||
Start(&action);
|
Start(&action);
|
||||||
}
|
}
|
||||||
|
|
||||||
break;
|
break;
|
||||||
case Extra::ActionType::e_stop:
|
case Extra::ActionType::e_stop:
|
||||||
|
assert(p_streamId != DS_NOT_A_STREAM);
|
||||||
action.SetUnknown24(-2);
|
action.SetUnknown24(-2);
|
||||||
if (!RemoveFromCurrentWorld(p_pAtom, p_targetEntityId)) {
|
|
||||||
|
if (!RemoveFromCurrentWorld(p_pAtom, p_streamId)) {
|
||||||
DeleteObject(action);
|
DeleteObject(action);
|
||||||
}
|
}
|
||||||
|
|
||||||
break;
|
break;
|
||||||
case Extra::ActionType::e_run:
|
case Extra::ActionType::e_run:
|
||||||
_spawnl(0, "\\lego\\sources\\main\\main.exe", "\\lego\\sources\\main\\main.exe", "/script", &p_pAtom, 0);
|
_spawnl(0, "\\lego\\sources\\main\\main.exe", "\\lego\\sources\\main\\main.exe", "/script", &p_pAtom, 0);
|
||||||
break;
|
break;
|
||||||
|
case Extra::ActionType::e_enable:
|
||||||
|
assert(p_streamId != DS_NOT_A_STREAM);
|
||||||
|
CheckIfEntityExists(TRUE, p_pAtom.GetInternal(), p_streamId);
|
||||||
|
break;
|
||||||
|
case Extra::ActionType::e_disable:
|
||||||
|
assert(p_streamId != DS_NOT_A_STREAM);
|
||||||
|
CheckIfEntityExists(FALSE, p_pAtom.GetInternal(), p_streamId);
|
||||||
|
break;
|
||||||
case Extra::ActionType::e_exit:
|
case Extra::ActionType::e_exit:
|
||||||
Lego()->SetExit(TRUE);
|
Lego()->SetExit(TRUE);
|
||||||
break;
|
break;
|
||||||
case Extra::ActionType::e_enable:
|
|
||||||
CheckIfEntityExists(TRUE, p_pAtom.GetInternal(), p_targetEntityId);
|
|
||||||
break;
|
|
||||||
case Extra::ActionType::e_disable:
|
|
||||||
CheckIfEntityExists(FALSE, p_pAtom.GetInternal(), p_targetEntityId);
|
|
||||||
break;
|
|
||||||
case Extra::ActionType::e_notify:
|
case Extra::ActionType::e_notify:
|
||||||
NotifyEntity(p_pAtom.GetInternal(), p_targetEntityId, p_sender);
|
assert(p_streamId != DS_NOT_A_STREAM);
|
||||||
|
NotifyEntity(p_pAtom.GetInternal(), p_streamId, p_sender);
|
||||||
break;
|
break;
|
||||||
|
default:
|
||||||
|
assert("Invalid Action Control" == NULL);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x1003e670
|
// FUNCTION: LEGO1 0x1003e670
|
||||||
|
// FUNCTION: BETA10 0x100d43f2
|
||||||
MxBool CheckIfEntityExists(MxBool p_enable, const char* p_filename, MxS32 p_entityId)
|
MxBool CheckIfEntityExists(MxBool p_enable, const char* p_filename, MxS32 p_entityId)
|
||||||
{
|
{
|
||||||
LegoWorld* world = FindWorld(MxAtomId(p_filename, e_lowerCase2), p_entityId);
|
LegoWorld* world = FindWorld(MxAtomId(p_filename, e_lowerCase2), p_entityId);
|
||||||
|
@ -308,6 +326,7 @@ MxBool CheckIfEntityExists(MxBool p_enable, const char* p_filename, MxS32 p_enti
|
||||||
}
|
}
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x1003e700
|
// FUNCTION: LEGO1 0x1003e700
|
||||||
|
// FUNCTION: BETA10 0x100d448a
|
||||||
void NotifyEntity(const char* p_filename, MxS32 p_entityId, LegoEntity* p_sender)
|
void NotifyEntity(const char* p_filename, MxS32 p_entityId, LegoEntity* p_sender)
|
||||||
{
|
{
|
||||||
MxAtomId atom(p_filename, e_lowerCase2);
|
MxAtomId atom(p_filename, e_lowerCase2);
|
||||||
|
@ -444,6 +463,7 @@ void FUN_1003eda0()
|
||||||
}
|
}
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x1003ee00
|
// FUNCTION: LEGO1 0x1003ee00
|
||||||
|
// FUNCTION: BETA10 0x100d4c6f
|
||||||
MxBool RemoveFromCurrentWorld(const MxAtomId& p_atomId, MxS32 p_id)
|
MxBool RemoveFromCurrentWorld(const MxAtomId& p_atomId, MxS32 p_id)
|
||||||
{
|
{
|
||||||
LegoWorld* world = CurrentWorld();
|
LegoWorld* world = CurrentWorld();
|
||||||
|
|
|
@ -33,8 +33,10 @@ LegoVideoManager* VideoManager()
|
||||||
}
|
}
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x10015730
|
// FUNCTION: LEGO1 0x10015730
|
||||||
|
// FUNCTION: BETA10 0x100e484e
|
||||||
MxBackgroundAudioManager* BackgroundAudioManager()
|
MxBackgroundAudioManager* BackgroundAudioManager()
|
||||||
{
|
{
|
||||||
|
assert(LegoOmni::GetInstance());
|
||||||
return LegoOmni::GetInstance()->GetBackgroundAudioManager();
|
return LegoOmni::GetInstance()->GetBackgroundAudioManager();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -475,6 +475,7 @@ LegoResult LegoROI::SetFrame(LegoAnim* p_anim, LegoTime p_time)
|
||||||
}
|
}
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x100a9170
|
// FUNCTION: LEGO1 0x100a9170
|
||||||
|
// FUNCTION: BETA10 0x1018ae09
|
||||||
LegoResult LegoROI::FUN_100a9170(LegoFloat p_red, LegoFloat p_green, LegoFloat p_blue, LegoFloat p_alpha)
|
LegoResult LegoROI::FUN_100a9170(LegoFloat p_red, LegoFloat p_green, LegoFloat p_blue, LegoFloat p_alpha)
|
||||||
{
|
{
|
||||||
LegoResult result = SUCCESS;
|
LegoResult result = SUCCESS;
|
||||||
|
@ -552,6 +553,13 @@ LegoResult LegoROI::GetTexture(LegoTextureInfo*& p_textureInfo)
|
||||||
return FAILURE;
|
return FAILURE;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// FUNCTION: LEGO1 0x100a9330
|
||||||
|
// FUNCTION: BETA10 0x1018b22c
|
||||||
|
LegoResult LegoROI::FUN_100a9330(LegoFloat p_red, LegoFloat p_green, LegoFloat p_blue, LegoFloat p_alpha)
|
||||||
|
{
|
||||||
|
return FUN_100a9170(p_red, p_green, p_blue, p_alpha);
|
||||||
|
}
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x100a9350
|
// FUNCTION: LEGO1 0x100a9350
|
||||||
// FUNCTION: BETA10 0x1018b25c
|
// FUNCTION: BETA10 0x1018b25c
|
||||||
LegoResult LegoROI::FUN_100a9350(const LegoChar* p_color)
|
LegoResult LegoROI::FUN_100a9350(const LegoChar* p_color)
|
||||||
|
@ -564,6 +572,18 @@ LegoResult LegoROI::FUN_100a9350(const LegoChar* p_color)
|
||||||
return SUCCESS;
|
return SUCCESS;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// FUNCTION: LEGO1 0x100a93b0
|
||||||
|
// FUNCTION: BETA10 0x1018b2c0
|
||||||
|
LegoResult LegoROI::FUN_100a93b0(const LegoChar* p_color)
|
||||||
|
{
|
||||||
|
MxFloat red, green, blue, alpha;
|
||||||
|
if (ColorAliasLookup(p_color, red, green, blue, alpha)) {
|
||||||
|
return FUN_100a9330(red, green, blue, alpha);
|
||||||
|
}
|
||||||
|
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x100a9410
|
// FUNCTION: LEGO1 0x100a9410
|
||||||
// FUNCTION: BETA10 0x1018b324
|
// FUNCTION: BETA10 0x1018b324
|
||||||
LegoU32 LegoROI::FUN_100a9410(
|
LegoU32 LegoROI::FUN_100a9410(
|
||||||
|
@ -746,6 +766,7 @@ LegoBool LegoROI::FUN_100a9bf0(const LegoChar* p_param, float& p_red, float& p_g
|
||||||
}
|
}
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x100a9c50
|
// FUNCTION: LEGO1 0x100a9c50
|
||||||
|
// FUNCTION: BETA10 0x1018bdd9
|
||||||
LegoBool LegoROI::ColorAliasLookup(const LegoChar* p_param, float& p_red, float& p_green, float& p_blue, float& p_alpha)
|
LegoBool LegoROI::ColorAliasLookup(const LegoChar* p_param, float& p_red, float& p_green, float& p_blue, float& p_alpha)
|
||||||
{
|
{
|
||||||
for (LegoU32 i = 0; i < sizeOfArray(g_roiColorAliases); i++) {
|
for (LegoU32 i = 0; i < sizeOfArray(g_roiColorAliases); i++) {
|
||||||
|
|
|
@ -38,7 +38,9 @@ class LegoROI : public ViewROI {
|
||||||
LegoResult FUN_100a9170(LegoFloat p_red, LegoFloat p_green, LegoFloat p_blue, LegoFloat p_alpha);
|
LegoResult FUN_100a9170(LegoFloat p_red, LegoFloat p_green, LegoFloat p_blue, LegoFloat p_alpha);
|
||||||
LegoResult FUN_100a9210(LegoTextureInfo* p_textureInfo);
|
LegoResult FUN_100a9210(LegoTextureInfo* p_textureInfo);
|
||||||
LegoResult GetTexture(LegoTextureInfo*& p_textureInfo);
|
LegoResult GetTexture(LegoTextureInfo*& p_textureInfo);
|
||||||
|
LegoResult FUN_100a9330(LegoFloat p_red, LegoFloat p_green, LegoFloat p_blue, LegoFloat p_alpha);
|
||||||
LegoResult FUN_100a9350(const LegoChar* p_color);
|
LegoResult FUN_100a9350(const LegoChar* p_color);
|
||||||
|
LegoResult FUN_100a93b0(const LegoChar* p_color);
|
||||||
LegoU32 FUN_100a9410(Vector3& p_v1, Vector3& p_v2, float p_f1, float p_f2, Vector3& p_v3, LegoBool p_collideBox);
|
LegoU32 FUN_100a9410(Vector3& p_v1, Vector3& p_v2, float p_f1, float p_f2, Vector3& p_v3, LegoBool p_collideBox);
|
||||||
void SetName(const LegoChar* p_name);
|
void SetName(const LegoChar* p_name);
|
||||||
|
|
||||||
|
|
|
@ -732,6 +732,12 @@
|
||||||
// LIBRARY: BETA10 0x1018ed70
|
// LIBRARY: BETA10 0x1018ed70
|
||||||
// _strupr
|
// _strupr
|
||||||
|
|
||||||
|
// LIBRARY: BETA10 0x100f9690
|
||||||
|
// sprintf
|
||||||
|
|
||||||
|
// LIBRARY: BETA10 0x100fb150
|
||||||
|
// _spawnl
|
||||||
|
|
||||||
// LIBRARY: BETA10 0x1001d1a0
|
// LIBRARY: BETA10 0x1001d1a0
|
||||||
// `vector constructor iterator'
|
// `vector constructor iterator'
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue