mirror of
https://github.com/isledecomp/isle.git
synced 2024-11-26 17:46:38 -05:00
Implement a few legoworld methods (#430)
* Push changes * Update legoworld.cpp * Update legoworld.cpp * Minor style fixes --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
This commit is contained in:
parent
7d2629318c
commit
c2da041f40
23 changed files with 120 additions and 51 deletions
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@ -37,7 +37,7 @@ class Helicopter : public IslePathActor {
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return !strcmp(p_name, Helicopter::ClassName()) || IslePathActor::IsA(p_name);
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return !strcmp(p_name, Helicopter::ClassName()) || IslePathActor::IsA(p_name);
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}
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}
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virtual MxResult Create(MxDSObject& p_dsObject) override; // vtable+0x18
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virtual MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
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void VTable0x70(float p_float) override; // vtable+0x70
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void VTable0x70(float p_float) override; // vtable+0x70
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void VTable0x74(Matrix4& p_transform) override; // vtable+0x74
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void VTable0x74(Matrix4& p_transform) override; // vtable+0x74
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virtual MxU32 VTable0xcc() override; // vtable+0xcc
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virtual MxU32 VTable0xcc() override; // vtable+0xcc
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@ -26,7 +26,7 @@ class Infocenter : public LegoWorld {
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return !strcmp(p_name, Infocenter::ClassName()) || LegoWorld::IsA(p_name);
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return !strcmp(p_name, Infocenter::ClassName()) || LegoWorld::IsA(p_name);
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}
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}
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virtual MxResult Create(MxDSObject& p_dsObject) override; // vtable+0x18
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virtual MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
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virtual void VTable0x50() override; // vtable+0x50
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virtual void VTable0x50() override; // vtable+0x50
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virtual MxBool VTable0x5c() override; // vtable+0x5c
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virtual MxBool VTable0x5c() override; // vtable+0x5c
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virtual MxBool VTable0x64() override; // vtable+0x64
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virtual MxBool VTable0x64() override; // vtable+0x64
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@ -40,7 +40,7 @@ class Isle : public LegoWorld {
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return !strcmp(p_name, Isle::ClassName()) || LegoWorld::IsA(p_name);
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return !strcmp(p_name, Isle::ClassName()) || LegoWorld::IsA(p_name);
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}
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}
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virtual MxResult Create(MxDSObject& p_dsObject) override; // vtable+0x18
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virtual MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
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virtual void VTable0x50() override; // vtable+50
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virtual void VTable0x50() override; // vtable+50
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virtual void VTable0x58(MxCore* p_object) override; // vtable+58
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virtual void VTable0x58(MxCore* p_object) override; // vtable+58
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// FUNCTION: LEGO1 0x10030900
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// FUNCTION: LEGO1 0x10030900
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@ -28,7 +28,7 @@ class IslePathActor : public LegoPathActor {
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return !strcmp(p_name, IslePathActor::ClassName()) || LegoPathActor::IsA(p_name);
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return !strcmp(p_name, IslePathActor::ClassName()) || LegoPathActor::IsA(p_name);
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}
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}
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virtual MxResult Create(MxDSObject& p_dsObject) override; // vtable+0x18
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virtual MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
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// FUNCTION: LEGO1 0x10002e70
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// FUNCTION: LEGO1 0x10002e70
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virtual MxU32 VTable0xcc() { return 0; } // vtable+0xcc
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virtual MxU32 VTable0xcc() { return 0; } // vtable+0xcc
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// FUNCTION: LEGO1 0x10002df0
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// FUNCTION: LEGO1 0x10002df0
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@ -2,6 +2,7 @@
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#define LEGOCONTROLMANAGER_H
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#define LEGOCONTROLMANAGER_H
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#include "mxcore.h"
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#include "mxcore.h"
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#include "mxpresenterlist.h"
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// VTABLE: LEGO1 0x100d6a80
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// VTABLE: LEGO1 0x100d6a80
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class LegoControlManager : public MxCore {
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class LegoControlManager : public MxCore {
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@ -24,6 +25,7 @@ class LegoControlManager : public MxCore {
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return !strcmp(p_name, LegoControlManager::ClassName()) || MxCore::IsA(p_name);
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return !strcmp(p_name, LegoControlManager::ClassName()) || MxCore::IsA(p_name);
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}
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}
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void FUN_10028df0(MxPresenterList* p_presenterList);
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void Register(MxCore* p_listener);
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void Register(MxCore* p_listener);
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void Unregister(MxCore* p_listener);
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void Unregister(MxCore* p_listener);
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};
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};
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@ -32,7 +32,7 @@ class LegoEntity : public MxEntity {
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return !strcmp(p_name, LegoEntity::ClassName()) || MxEntity::IsA(p_name);
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return !strcmp(p_name, LegoEntity::ClassName()) || MxEntity::IsA(p_name);
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}
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}
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virtual MxResult Create(MxDSObject& p_dsObject); // vtable+0x18
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virtual MxResult Create(MxDSAction& p_dsAction); // vtable+0x18
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virtual void Destroy(MxBool p_fromDestructor); // vtable+0x1c
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virtual void Destroy(MxBool p_fromDestructor); // vtable+0x1c
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virtual void ParseAction(char*); // vtable+0x20
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virtual void ParseAction(char*); // vtable+0x20
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virtual void SetROI(LegoROI* p_roi, MxBool p_bool1, MxBool p_bool2); // vtable+0x24
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virtual void SetROI(LegoROI* p_roi, MxBool p_bool1, MxBool p_bool2); // vtable+0x24
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@ -116,7 +116,7 @@ class LegoOmni : public MxOmni {
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MxDSAction& GetCurrentAction() { return m_action; }
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MxDSAction& GetCurrentAction() { return m_action; }
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inline void SetNavController(LegoNavController* p_navController) { m_navController = p_navController; }
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inline void SetNavController(LegoNavController* p_navController) { m_navController = p_navController; }
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inline void SetWorld(LegoWorld* p_currentWorld) { m_currentWorld = p_currentWorld; }
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inline void SetExit(MxBool p_exit) { m_exit = p_exit; };
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inline void SetExit(MxBool p_exit) { m_exit = p_exit; };
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private:
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private:
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@ -167,5 +167,6 @@ void SetIsWorldActive(MxBool p_isWorldActive);
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void DeleteObjects(MxAtomId* p_id, MxS32 p_first, MxS32 p_last);
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void DeleteObjects(MxAtomId* p_id, MxS32 p_first, MxS32 p_last);
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void RegisterScripts();
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void RegisterScripts();
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void UnregisterScripts();
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void UnregisterScripts();
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void SetCurrentWorld(LegoWorld* p_world);
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#endif // LEGOOMNI_H
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#endif // LEGOOMNI_H
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@ -83,6 +83,7 @@ class LegoPointOfViewController : public LegoMouseController {
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virtual void SetEntity(LegoEntity* p_entity); // vtable+0x2c
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virtual void SetEntity(LegoEntity* p_entity); // vtable+0x2c
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MxResult Create(Lego3DView* p_lego3DView);
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MxResult Create(Lego3DView* p_lego3DView);
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void OnViewSize(int p_width, int p_height);
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inline LegoEntity* GetEntity() { return m_entity; }
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inline LegoEntity* GetEntity() { return m_entity; }
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@ -28,7 +28,7 @@ class LegoRace : public LegoWorld {
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return !strcmp(p_name, LegoRace::ClassName()) || LegoWorld::IsA(p_name);
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return !strcmp(p_name, LegoRace::ClassName()) || LegoWorld::IsA(p_name);
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}
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}
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virtual MxResult Create(MxDSObject& p_dsObject) override; // vtable+0x18
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virtual MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
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virtual MxBool VTable0x5c() override; // vtable+0x5c
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virtual MxBool VTable0x5c() override; // vtable+0x5c
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virtual MxBool VTable0x64() override; // vtable+0x64
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virtual MxBool VTable0x64() override; // vtable+0x64
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virtual void VTable0x68(MxBool p_add) override; // vtable+0x68
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virtual void VTable0x68(MxBool p_add) override; // vtable+0x68
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@ -33,20 +33,20 @@ class LegoWorld : public LegoEntity {
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return !strcmp(p_name, LegoWorld::ClassName()) || LegoEntity::IsA(p_name);
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return !strcmp(p_name, LegoWorld::ClassName()) || LegoEntity::IsA(p_name);
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}
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}
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virtual void VTable0x50(); // vtable+50
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virtual MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
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virtual void VTable0x54(); // vtable+54
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virtual void VTable0x50(); // vtable+0x50
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virtual void VTable0x58(MxCore* p_object); // vtable+58
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virtual LegoCameraController* VTable0x54(); // vtable+0x54
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virtual MxBool VTable0x5c(); // vtable+5c
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virtual void VTable0x58(MxCore* p_object); // vtable+0x58
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virtual MxBool VTable0x5c(); // vtable+0x5c
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// FUNCTION: LEGO1 0x100010a0
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// FUNCTION: LEGO1 0x100010a0
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virtual void VTable0x60() {} // vtable+60
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virtual void VTable0x60() {} // vtable+0x60
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virtual MxBool VTable0x64(); // vtable+64
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virtual MxBool VTable0x64(); // vtable+0x64
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virtual void VTable0x68(MxBool p_add); // vtable+68
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virtual void VTable0x68(MxBool p_add); // vtable+0x68
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inline LegoCameraController* GetCamera() { return m_camera; }
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inline LegoCameraController* GetCamera() { return m_cameraController; }
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inline undefined4 GetUnknown0xec() { return m_unk0xec; }
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inline undefined4 GetUnknown0xec() { return m_unk0xec; }
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undefined FUN_100220e0();
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undefined FUN_100220e0();
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MxResult SetAsCurrentWorld(MxDSObject& p_dsObject);
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void EndAction(MxCore* p_object);
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void EndAction(MxCore* p_object);
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void FUN_1001fc80(IslePathActor* p_actor);
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void FUN_1001fc80(IslePathActor* p_actor);
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MxBool FUN_100727e0(MxU32, Mx3DPointFloat& p_loc, Mx3DPointFloat& p_dir, Mx3DPointFloat& p_up);
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MxBool FUN_100727e0(MxU32, Mx3DPointFloat& p_loc, Mx3DPointFloat& p_dir, Mx3DPointFloat& p_up);
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MxS32 GetCurrPathInfo(LegoPathBoundary** p_path, MxS32& p_value);
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MxS32 GetCurrPathInfo(LegoPathBoundary** p_path, MxS32& p_value);
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protected:
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protected:
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LegoPathControllerList m_list0x68; // 0x68
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LegoPathControllerList m_list0x68; // 0x68
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MxPresenterList m_list0x80; // 0x80
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MxPresenterList m_list0x80; // 0x80
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LegoCameraController* m_camera; // 0x98
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LegoCameraController* m_cameraController; // 0x98
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undefined m_unk0x9c[0x1c]; // 0x9c
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undefined m_unk0x9c[0x1c]; // 0x9c
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MxPresenterList m_list0xb8; // 0xb8
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MxPresenterList m_list0xb8; // 0xb8
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undefined m_unk0xd0[0x1c]; // 0xd0
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undefined m_unk0xd0[0x1c]; // 0xd0
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undefined4 m_unk0xec; // 0xec
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undefined4 m_unk0xec; // 0xec
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undefined4 m_unk0xf0; // 0xf0
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undefined4 m_unk0xf0; // 0xf0
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MxS16 m_unk0xf4; // 0xf4
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MxS16 m_unk0xf4; // 0xf4
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MxBool m_worldStarted; // 0xf6
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MxBool m_worldStarted; // 0xf6
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undefined m_unk0xf7; // 0xf7
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undefined m_unk0xf7; // 0xf7
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};
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};
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// SYNTHETIC: LEGO1 0x1001eed0
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// SYNTHETIC: LEGO1 0x1001eed0
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@ -31,7 +31,7 @@ class Score : public LegoWorld {
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// SYNTHETIC: LEGO1 0x100011e0
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// SYNTHETIC: LEGO1 0x100011e0
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// Score::`scalar deleting destructor'
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// Score::`scalar deleting destructor'
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virtual MxResult Create(MxDSObject& p_dsObject) override; // vtable+18
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virtual MxResult Create(MxDSAction& p_dsAction) override; // vtable+18
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virtual void VTable0x50() override; // vtable+50
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virtual void VTable0x50() override; // vtable+50
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virtual MxBool VTable0x5c() override; // vtable+5c
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virtual MxBool VTable0x5c() override; // vtable+5c
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virtual MxBool VTable0x64() override; // vtable+64
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virtual MxBool VTable0x64() override; // vtable+64
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@ -27,9 +27,9 @@ Helicopter::~Helicopter()
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}
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}
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// FUNCTION: LEGO1 0x100032c0
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// FUNCTION: LEGO1 0x100032c0
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MxResult Helicopter::Create(MxDSObject& p_dsObject)
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MxResult Helicopter::Create(MxDSAction& p_dsAction)
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{
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{
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MxResult result = IslePathActor::Create(p_dsObject);
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MxResult result = IslePathActor::Create(p_dsAction);
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LegoWorld* world = GetCurrentWorld();
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LegoWorld* world = GetCurrentWorld();
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SetWorld(world);
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SetWorld(world);
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if (world->IsA("Act3")) {
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if (world->IsA("Act3")) {
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@ -12,6 +12,12 @@ LegoControlManager::~LegoControlManager()
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// TODO
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// TODO
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}
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}
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// STUB: LEGO1 0x10028df0
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void LegoControlManager::FUN_10028df0(MxPresenterList* p_presenterList)
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{
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// TODO
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}
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// STUB: LEGO1 0x10028e10
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// STUB: LEGO1 0x10028e10
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void LegoControlManager::Register(MxCore* p_listener)
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void LegoControlManager::Register(MxCore* p_listener)
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{
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{
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}
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}
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// FUNCTION: LEGO1 0x100107e0
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// FUNCTION: LEGO1 0x100107e0
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MxResult LegoEntity::Create(MxDSObject& p_dsObject)
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MxResult LegoEntity::Create(MxDSAction& p_dsAction)
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{
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{
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m_mxEntityId = p_dsObject.GetObjectId();
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m_mxEntityId = p_dsAction.GetObjectId();
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m_atom = p_dsObject.GetAtomId();
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m_atom = p_dsAction.GetAtomId();
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Init();
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Init();
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return SUCCESS;
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return SUCCESS;
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}
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}
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return SUCCESS;
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return SUCCESS;
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}
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}
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// FUNCTION: LEGO1 0x100658a0
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void LegoPointOfViewController::OnViewSize(int p_width, int p_height)
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{
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m_nav->SetControlMax(p_width, p_height);
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}
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// FUNCTION: LEGO1 0x100658c0
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// FUNCTION: LEGO1 0x100658c0
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void LegoPointOfViewController::LeftDown(int p_x, int p_y)
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void LegoPointOfViewController::LeftDown(int p_x, int p_y)
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{
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{
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@ -62,7 +62,7 @@ MxBool LegoRace::VTable0x64()
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}
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}
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// STUB: LEGO1 0x10015ce0
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// STUB: LEGO1 0x10015ce0
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MxResult LegoRace::Create(MxDSObject& p_dsObject)
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MxResult LegoRace::Create(MxDSAction& p_dsAction)
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{
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{
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// TODO
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// TODO
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return SUCCESS;
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return SUCCESS;
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@ -1,8 +1,10 @@
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#include "legoworld.h"
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#include "legoworld.h"
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#include "legocontrolmanager.h"
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#include "legoinputmanager.h"
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#include "legoinputmanager.h"
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#include "legoomni.h"
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#include "legoomni.h"
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#include "legoutil.h"
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#include "legoutil.h"
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#include "legovideomanager.h"
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#include "mxactionnotificationparam.h"
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#include "mxactionnotificationparam.h"
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#include "mxnotificationmanager.h"
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#include "mxnotificationmanager.h"
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#include "mxnotificationparam.h"
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#include "mxnotificationparam.h"
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}
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}
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// STUB: LEGO1 0x1001e0b0
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// STUB: LEGO1 0x1001e0b0
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MxResult LegoWorld::SetAsCurrentWorld(MxDSObject& p_dsObject)
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MxResult LegoWorld::Create(MxDSAction& p_dsAction)
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{
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{
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// TODO
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MxEntity::Create(p_dsAction);
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return SUCCESS;
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// TODO: Intitialize lists
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if (VTable0x54()) {
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if (p_dsAction.GetFlags() & MxDSAction::Flag_Enabled) {
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if (GetCurrentWorld()) {
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GetCurrentWorld()->VTable0x68(0);
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}
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SetCurrentWorld(this);
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ControlManager()->FUN_10028df0(&m_list0xb8);
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}
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SetIsWorldActive(TRUE);
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m_unk0xec = -1;
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return SUCCESS;
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}
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return FAILURE;
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}
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}
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// FUNCTION: LEGO1 0x1001f5e0
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// FUNCTION: LEGO1 0x1001f5e0
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@ -63,10 +83,37 @@ MxLong LegoWorld::Notify(MxParam& p_param)
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return ret;
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return ret;
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}
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}
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// STUB: LEGO1 0x1001f630
|
// FUNCTION: LEGO1 0x1001f630
|
||||||
void LegoWorld::VTable0x54()
|
LegoCameraController* LegoWorld::VTable0x54()
|
||||||
{
|
{
|
||||||
// TODO
|
MxBool success = FALSE;
|
||||||
|
|
||||||
|
if (!VideoManager()) {
|
||||||
|
goto done;
|
||||||
|
}
|
||||||
|
if (!(m_cameraController = new LegoCameraController())) {
|
||||||
|
goto done;
|
||||||
|
}
|
||||||
|
if (m_cameraController->Create() != SUCCESS) {
|
||||||
|
goto done;
|
||||||
|
}
|
||||||
|
|
||||||
|
m_cameraController->OnViewSize(
|
||||||
|
VideoManager()->GetVideoParam().GetRect().GetWidth(),
|
||||||
|
VideoManager()->GetVideoParam().GetRect().GetHeight()
|
||||||
|
);
|
||||||
|
|
||||||
|
success = TRUE;
|
||||||
|
|
||||||
|
done:
|
||||||
|
if (!success) {
|
||||||
|
if (m_cameraController) {
|
||||||
|
delete m_cameraController;
|
||||||
|
m_cameraController = NULL;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return m_cameraController;
|
||||||
}
|
}
|
||||||
|
|
||||||
// STUB: LEGO1 0x1001fc80
|
// STUB: LEGO1 0x1001fc80
|
||||||
|
|
|
@ -13,7 +13,7 @@ Infocenter::~Infocenter()
|
||||||
}
|
}
|
||||||
|
|
||||||
// STUB: LEGO1 0x1006ed90
|
// STUB: LEGO1 0x1006ed90
|
||||||
MxResult Infocenter::Create(MxDSObject& p_dsObject)
|
MxResult Infocenter::Create(MxDSAction& p_dsAction)
|
||||||
{
|
{
|
||||||
return FAILURE;
|
return FAILURE;
|
||||||
}
|
}
|
||||||
|
|
|
@ -39,9 +39,9 @@ Score::~Score()
|
||||||
}
|
}
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x100012a0
|
// FUNCTION: LEGO1 0x100012a0
|
||||||
MxResult Score::Create(MxDSObject& p_dsObject)
|
MxResult Score::Create(MxDSAction& p_dsAction)
|
||||||
{
|
{
|
||||||
MxResult result = SetAsCurrentWorld(p_dsObject);
|
MxResult result = LegoWorld::Create(p_dsAction);
|
||||||
|
|
||||||
if (result == SUCCESS) {
|
if (result == SUCCESS) {
|
||||||
InputManager()->SetWorld(this);
|
InputManager()->SetWorld(this);
|
||||||
|
|
|
@ -54,11 +54,11 @@ Isle::~Isle()
|
||||||
}
|
}
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x10030b20
|
// FUNCTION: LEGO1 0x10030b20
|
||||||
MxResult Isle::Create(MxDSObject& p_dsObject)
|
MxResult Isle::Create(MxDSAction& p_dsAction)
|
||||||
{
|
{
|
||||||
GameState()->FUN_1003ceb0();
|
GameState()->FUN_1003ceb0();
|
||||||
|
|
||||||
MxResult result = LegoWorld::SetAsCurrentWorld(p_dsObject);
|
MxResult result = LegoWorld::Create(p_dsAction);
|
||||||
if (result == SUCCESS) {
|
if (result == SUCCESS) {
|
||||||
ControlManager()->Register(this);
|
ControlManager()->Register(this);
|
||||||
InputManager()->SetWorld(this);
|
InputManager()->SetWorld(this);
|
||||||
|
|
|
@ -12,9 +12,9 @@ IslePathActor::IslePathActor()
|
||||||
}
|
}
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x1001a280
|
// FUNCTION: LEGO1 0x1001a280
|
||||||
MxResult IslePathActor::Create(MxDSObject& p_dsObject)
|
MxResult IslePathActor::Create(MxDSAction& p_dsAction)
|
||||||
{
|
{
|
||||||
return MxEntity::Create(p_dsObject);
|
return MxEntity::Create(p_dsAction);
|
||||||
}
|
}
|
||||||
|
|
||||||
// STUB: LEGO1 0x1001a350
|
// STUB: LEGO1 0x1001a350
|
||||||
|
|
|
@ -216,6 +216,12 @@ MxDSAction& GetCurrentAction()
|
||||||
return LegoOmni::GetInstance()->GetCurrentAction();
|
return LegoOmni::GetInstance()->GetCurrentAction();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// FUNCTION: LEGO1 0x100158f0
|
||||||
|
void SetCurrentWorld(LegoWorld* p_world)
|
||||||
|
{
|
||||||
|
LegoOmni::GetInstance()->SetWorld(p_world);
|
||||||
|
}
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x10015900
|
// FUNCTION: LEGO1 0x10015900
|
||||||
MxTransitionManager* TransitionManager()
|
MxTransitionManager* TransitionManager()
|
||||||
{
|
{
|
||||||
|
|
|
@ -4,7 +4,7 @@
|
||||||
#include "decomp.h"
|
#include "decomp.h"
|
||||||
#include "mxatomid.h"
|
#include "mxatomid.h"
|
||||||
#include "mxcore.h"
|
#include "mxcore.h"
|
||||||
#include "mxdsobject.h"
|
#include "mxdsaction.h"
|
||||||
#include "mxtypes.h"
|
#include "mxtypes.h"
|
||||||
|
|
||||||
// VTABLE: LEGO1 0x100d5390
|
// VTABLE: LEGO1 0x100d5390
|
||||||
|
@ -38,10 +38,10 @@ class MxEntity : public MxCore {
|
||||||
return SUCCESS;
|
return SUCCESS;
|
||||||
}; // vtable+0x14
|
}; // vtable+0x14
|
||||||
|
|
||||||
inline MxResult Create(MxDSObject& p_dsObject)
|
inline MxResult Create(MxDSAction& p_dsAction)
|
||||||
{
|
{
|
||||||
m_mxEntityId = p_dsObject.GetObjectId();
|
m_mxEntityId = p_dsAction.GetObjectId();
|
||||||
m_atom = p_dsObject.GetAtomId();
|
m_atom = p_dsAction.GetAtomId();
|
||||||
return SUCCESS;
|
return SUCCESS;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue