Implement a few legoworld methods (#430)

* Push changes

* Update legoworld.cpp

* Update legoworld.cpp

* Minor style fixes

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
This commit is contained in:
Misha 2024-01-13 15:00:11 -05:00 committed by GitHub
parent 7d2629318c
commit c2da041f40
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23 changed files with 120 additions and 51 deletions

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@ -37,7 +37,7 @@ class Helicopter : public IslePathActor {
return !strcmp(p_name, Helicopter::ClassName()) || IslePathActor::IsA(p_name); return !strcmp(p_name, Helicopter::ClassName()) || IslePathActor::IsA(p_name);
} }
virtual MxResult Create(MxDSObject& p_dsObject) override; // vtable+0x18 virtual MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
void VTable0x70(float p_float) override; // vtable+0x70 void VTable0x70(float p_float) override; // vtable+0x70
void VTable0x74(Matrix4& p_transform) override; // vtable+0x74 void VTable0x74(Matrix4& p_transform) override; // vtable+0x74
virtual MxU32 VTable0xcc() override; // vtable+0xcc virtual MxU32 VTable0xcc() override; // vtable+0xcc

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@ -26,7 +26,7 @@ class Infocenter : public LegoWorld {
return !strcmp(p_name, Infocenter::ClassName()) || LegoWorld::IsA(p_name); return !strcmp(p_name, Infocenter::ClassName()) || LegoWorld::IsA(p_name);
} }
virtual MxResult Create(MxDSObject& p_dsObject) override; // vtable+0x18 virtual MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
virtual void VTable0x50() override; // vtable+0x50 virtual void VTable0x50() override; // vtable+0x50
virtual MxBool VTable0x5c() override; // vtable+0x5c virtual MxBool VTable0x5c() override; // vtable+0x5c
virtual MxBool VTable0x64() override; // vtable+0x64 virtual MxBool VTable0x64() override; // vtable+0x64

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@ -40,7 +40,7 @@ class Isle : public LegoWorld {
return !strcmp(p_name, Isle::ClassName()) || LegoWorld::IsA(p_name); return !strcmp(p_name, Isle::ClassName()) || LegoWorld::IsA(p_name);
} }
virtual MxResult Create(MxDSObject& p_dsObject) override; // vtable+0x18 virtual MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
virtual void VTable0x50() override; // vtable+50 virtual void VTable0x50() override; // vtable+50
virtual void VTable0x58(MxCore* p_object) override; // vtable+58 virtual void VTable0x58(MxCore* p_object) override; // vtable+58
// FUNCTION: LEGO1 0x10030900 // FUNCTION: LEGO1 0x10030900

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@ -28,7 +28,7 @@ class IslePathActor : public LegoPathActor {
return !strcmp(p_name, IslePathActor::ClassName()) || LegoPathActor::IsA(p_name); return !strcmp(p_name, IslePathActor::ClassName()) || LegoPathActor::IsA(p_name);
} }
virtual MxResult Create(MxDSObject& p_dsObject) override; // vtable+0x18 virtual MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
// FUNCTION: LEGO1 0x10002e70 // FUNCTION: LEGO1 0x10002e70
virtual MxU32 VTable0xcc() { return 0; } // vtable+0xcc virtual MxU32 VTable0xcc() { return 0; } // vtable+0xcc
// FUNCTION: LEGO1 0x10002df0 // FUNCTION: LEGO1 0x10002df0

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@ -2,6 +2,7 @@
#define LEGOCONTROLMANAGER_H #define LEGOCONTROLMANAGER_H
#include "mxcore.h" #include "mxcore.h"
#include "mxpresenterlist.h"
// VTABLE: LEGO1 0x100d6a80 // VTABLE: LEGO1 0x100d6a80
class LegoControlManager : public MxCore { class LegoControlManager : public MxCore {
@ -24,6 +25,7 @@ class LegoControlManager : public MxCore {
return !strcmp(p_name, LegoControlManager::ClassName()) || MxCore::IsA(p_name); return !strcmp(p_name, LegoControlManager::ClassName()) || MxCore::IsA(p_name);
} }
void FUN_10028df0(MxPresenterList* p_presenterList);
void Register(MxCore* p_listener); void Register(MxCore* p_listener);
void Unregister(MxCore* p_listener); void Unregister(MxCore* p_listener);
}; };

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@ -32,7 +32,7 @@ class LegoEntity : public MxEntity {
return !strcmp(p_name, LegoEntity::ClassName()) || MxEntity::IsA(p_name); return !strcmp(p_name, LegoEntity::ClassName()) || MxEntity::IsA(p_name);
} }
virtual MxResult Create(MxDSObject& p_dsObject); // vtable+0x18 virtual MxResult Create(MxDSAction& p_dsAction); // vtable+0x18
virtual void Destroy(MxBool p_fromDestructor); // vtable+0x1c virtual void Destroy(MxBool p_fromDestructor); // vtable+0x1c
virtual void ParseAction(char*); // vtable+0x20 virtual void ParseAction(char*); // vtable+0x20
virtual void SetROI(LegoROI* p_roi, MxBool p_bool1, MxBool p_bool2); // vtable+0x24 virtual void SetROI(LegoROI* p_roi, MxBool p_bool1, MxBool p_bool2); // vtable+0x24

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@ -116,7 +116,7 @@ class LegoOmni : public MxOmni {
MxDSAction& GetCurrentAction() { return m_action; } MxDSAction& GetCurrentAction() { return m_action; }
inline void SetNavController(LegoNavController* p_navController) { m_navController = p_navController; } inline void SetNavController(LegoNavController* p_navController) { m_navController = p_navController; }
inline void SetWorld(LegoWorld* p_currentWorld) { m_currentWorld = p_currentWorld; }
inline void SetExit(MxBool p_exit) { m_exit = p_exit; }; inline void SetExit(MxBool p_exit) { m_exit = p_exit; };
private: private:
@ -167,5 +167,6 @@ void SetIsWorldActive(MxBool p_isWorldActive);
void DeleteObjects(MxAtomId* p_id, MxS32 p_first, MxS32 p_last); void DeleteObjects(MxAtomId* p_id, MxS32 p_first, MxS32 p_last);
void RegisterScripts(); void RegisterScripts();
void UnregisterScripts(); void UnregisterScripts();
void SetCurrentWorld(LegoWorld* p_world);
#endif // LEGOOMNI_H #endif // LEGOOMNI_H

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@ -83,6 +83,7 @@ class LegoPointOfViewController : public LegoMouseController {
virtual void SetEntity(LegoEntity* p_entity); // vtable+0x2c virtual void SetEntity(LegoEntity* p_entity); // vtable+0x2c
MxResult Create(Lego3DView* p_lego3DView); MxResult Create(Lego3DView* p_lego3DView);
void OnViewSize(int p_width, int p_height);
inline LegoEntity* GetEntity() { return m_entity; } inline LegoEntity* GetEntity() { return m_entity; }

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@ -28,7 +28,7 @@ class LegoRace : public LegoWorld {
return !strcmp(p_name, LegoRace::ClassName()) || LegoWorld::IsA(p_name); return !strcmp(p_name, LegoRace::ClassName()) || LegoWorld::IsA(p_name);
} }
virtual MxResult Create(MxDSObject& p_dsObject) override; // vtable+0x18 virtual MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
virtual MxBool VTable0x5c() override; // vtable+0x5c virtual MxBool VTable0x5c() override; // vtable+0x5c
virtual MxBool VTable0x64() override; // vtable+0x64 virtual MxBool VTable0x64() override; // vtable+0x64
virtual void VTable0x68(MxBool p_add) override; // vtable+0x68 virtual void VTable0x68(MxBool p_add) override; // vtable+0x68

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@ -33,20 +33,20 @@ class LegoWorld : public LegoEntity {
return !strcmp(p_name, LegoWorld::ClassName()) || LegoEntity::IsA(p_name); return !strcmp(p_name, LegoWorld::ClassName()) || LegoEntity::IsA(p_name);
} }
virtual void VTable0x50(); // vtable+50 virtual MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
virtual void VTable0x54(); // vtable+54 virtual void VTable0x50(); // vtable+0x50
virtual void VTable0x58(MxCore* p_object); // vtable+58 virtual LegoCameraController* VTable0x54(); // vtable+0x54
virtual MxBool VTable0x5c(); // vtable+5c virtual void VTable0x58(MxCore* p_object); // vtable+0x58
virtual MxBool VTable0x5c(); // vtable+0x5c
// FUNCTION: LEGO1 0x100010a0 // FUNCTION: LEGO1 0x100010a0
virtual void VTable0x60() {} // vtable+60 virtual void VTable0x60() {} // vtable+0x60
virtual MxBool VTable0x64(); // vtable+64 virtual MxBool VTable0x64(); // vtable+0x64
virtual void VTable0x68(MxBool p_add); // vtable+68 virtual void VTable0x68(MxBool p_add); // vtable+0x68
inline LegoCameraController* GetCamera() { return m_camera; } inline LegoCameraController* GetCamera() { return m_cameraController; }
inline undefined4 GetUnknown0xec() { return m_unk0xec; } inline undefined4 GetUnknown0xec() { return m_unk0xec; }
undefined FUN_100220e0(); undefined FUN_100220e0();
MxResult SetAsCurrentWorld(MxDSObject& p_dsObject);
void EndAction(MxCore* p_object); void EndAction(MxCore* p_object);
void FUN_1001fc80(IslePathActor* p_actor); void FUN_1001fc80(IslePathActor* p_actor);
MxBool FUN_100727e0(MxU32, Mx3DPointFloat& p_loc, Mx3DPointFloat& p_dir, Mx3DPointFloat& p_up); MxBool FUN_100727e0(MxU32, Mx3DPointFloat& p_loc, Mx3DPointFloat& p_dir, Mx3DPointFloat& p_up);
@ -56,17 +56,17 @@ class LegoWorld : public LegoEntity {
MxS32 GetCurrPathInfo(LegoPathBoundary** p_path, MxS32& p_value); MxS32 GetCurrPathInfo(LegoPathBoundary** p_path, MxS32& p_value);
protected: protected:
LegoPathControllerList m_list0x68; // 0x68 LegoPathControllerList m_list0x68; // 0x68
MxPresenterList m_list0x80; // 0x80 MxPresenterList m_list0x80; // 0x80
LegoCameraController* m_camera; // 0x98 LegoCameraController* m_cameraController; // 0x98
undefined m_unk0x9c[0x1c]; // 0x9c undefined m_unk0x9c[0x1c]; // 0x9c
MxPresenterList m_list0xb8; // 0xb8 MxPresenterList m_list0xb8; // 0xb8
undefined m_unk0xd0[0x1c]; // 0xd0 undefined m_unk0xd0[0x1c]; // 0xd0
undefined4 m_unk0xec; // 0xec undefined4 m_unk0xec; // 0xec
undefined4 m_unk0xf0; // 0xf0 undefined4 m_unk0xf0; // 0xf0
MxS16 m_unk0xf4; // 0xf4 MxS16 m_unk0xf4; // 0xf4
MxBool m_worldStarted; // 0xf6 MxBool m_worldStarted; // 0xf6
undefined m_unk0xf7; // 0xf7 undefined m_unk0xf7; // 0xf7
}; };
// SYNTHETIC: LEGO1 0x1001eed0 // SYNTHETIC: LEGO1 0x1001eed0

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@ -31,7 +31,7 @@ class Score : public LegoWorld {
// SYNTHETIC: LEGO1 0x100011e0 // SYNTHETIC: LEGO1 0x100011e0
// Score::`scalar deleting destructor' // Score::`scalar deleting destructor'
virtual MxResult Create(MxDSObject& p_dsObject) override; // vtable+18 virtual MxResult Create(MxDSAction& p_dsAction) override; // vtable+18
virtual void VTable0x50() override; // vtable+50 virtual void VTable0x50() override; // vtable+50
virtual MxBool VTable0x5c() override; // vtable+5c virtual MxBool VTable0x5c() override; // vtable+5c
virtual MxBool VTable0x64() override; // vtable+64 virtual MxBool VTable0x64() override; // vtable+64

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@ -27,9 +27,9 @@ Helicopter::~Helicopter()
} }
// FUNCTION: LEGO1 0x100032c0 // FUNCTION: LEGO1 0x100032c0
MxResult Helicopter::Create(MxDSObject& p_dsObject) MxResult Helicopter::Create(MxDSAction& p_dsAction)
{ {
MxResult result = IslePathActor::Create(p_dsObject); MxResult result = IslePathActor::Create(p_dsAction);
LegoWorld* world = GetCurrentWorld(); LegoWorld* world = GetCurrentWorld();
SetWorld(world); SetWorld(world);
if (world->IsA("Act3")) { if (world->IsA("Act3")) {

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@ -12,6 +12,12 @@ LegoControlManager::~LegoControlManager()
// TODO // TODO
} }
// STUB: LEGO1 0x10028df0
void LegoControlManager::FUN_10028df0(MxPresenterList* p_presenterList)
{
// TODO
}
// STUB: LEGO1 0x10028e10 // STUB: LEGO1 0x10028e10
void LegoControlManager::Register(MxCore* p_listener) void LegoControlManager::Register(MxCore* p_listener)
{ {

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@ -42,10 +42,10 @@ void LegoEntity::SetWorldTransform(const Vector3& p_loc, const Vector3& p_dir, c
} }
// FUNCTION: LEGO1 0x100107e0 // FUNCTION: LEGO1 0x100107e0
MxResult LegoEntity::Create(MxDSObject& p_dsObject) MxResult LegoEntity::Create(MxDSAction& p_dsAction)
{ {
m_mxEntityId = p_dsObject.GetObjectId(); m_mxEntityId = p_dsAction.GetObjectId();
m_atom = p_dsObject.GetAtomId(); m_atom = p_dsAction.GetAtomId();
Init(); Init();
return SUCCESS; return SUCCESS;
} }

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@ -100,6 +100,12 @@ MxResult LegoPointOfViewController::Create(Lego3DView* p_lego3DView)
return SUCCESS; return SUCCESS;
} }
// FUNCTION: LEGO1 0x100658a0
void LegoPointOfViewController::OnViewSize(int p_width, int p_height)
{
m_nav->SetControlMax(p_width, p_height);
}
// FUNCTION: LEGO1 0x100658c0 // FUNCTION: LEGO1 0x100658c0
void LegoPointOfViewController::LeftDown(int p_x, int p_y) void LegoPointOfViewController::LeftDown(int p_x, int p_y)
{ {

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@ -62,7 +62,7 @@ MxBool LegoRace::VTable0x64()
} }
// STUB: LEGO1 0x10015ce0 // STUB: LEGO1 0x10015ce0
MxResult LegoRace::Create(MxDSObject& p_dsObject) MxResult LegoRace::Create(MxDSAction& p_dsAction)
{ {
// TODO // TODO
return SUCCESS; return SUCCESS;

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@ -1,8 +1,10 @@
#include "legoworld.h" #include "legoworld.h"
#include "legocontrolmanager.h"
#include "legoinputmanager.h" #include "legoinputmanager.h"
#include "legoomni.h" #include "legoomni.h"
#include "legoutil.h" #include "legoutil.h"
#include "legovideomanager.h"
#include "mxactionnotificationparam.h" #include "mxactionnotificationparam.h"
#include "mxnotificationmanager.h" #include "mxnotificationmanager.h"
#include "mxnotificationparam.h" #include "mxnotificationparam.h"
@ -39,10 +41,28 @@ LegoWorld::~LegoWorld()
} }
// STUB: LEGO1 0x1001e0b0 // STUB: LEGO1 0x1001e0b0
MxResult LegoWorld::SetAsCurrentWorld(MxDSObject& p_dsObject) MxResult LegoWorld::Create(MxDSAction& p_dsAction)
{ {
// TODO MxEntity::Create(p_dsAction);
return SUCCESS;
// TODO: Intitialize lists
if (VTable0x54()) {
if (p_dsAction.GetFlags() & MxDSAction::Flag_Enabled) {
if (GetCurrentWorld()) {
GetCurrentWorld()->VTable0x68(0);
}
SetCurrentWorld(this);
ControlManager()->FUN_10028df0(&m_list0xb8);
}
SetIsWorldActive(TRUE);
m_unk0xec = -1;
return SUCCESS;
}
return FAILURE;
} }
// FUNCTION: LEGO1 0x1001f5e0 // FUNCTION: LEGO1 0x1001f5e0
@ -63,10 +83,37 @@ MxLong LegoWorld::Notify(MxParam& p_param)
return ret; return ret;
} }
// STUB: LEGO1 0x1001f630 // FUNCTION: LEGO1 0x1001f630
void LegoWorld::VTable0x54() LegoCameraController* LegoWorld::VTable0x54()
{ {
// TODO MxBool success = FALSE;
if (!VideoManager()) {
goto done;
}
if (!(m_cameraController = new LegoCameraController())) {
goto done;
}
if (m_cameraController->Create() != SUCCESS) {
goto done;
}
m_cameraController->OnViewSize(
VideoManager()->GetVideoParam().GetRect().GetWidth(),
VideoManager()->GetVideoParam().GetRect().GetHeight()
);
success = TRUE;
done:
if (!success) {
if (m_cameraController) {
delete m_cameraController;
m_cameraController = NULL;
}
}
return m_cameraController;
} }
// STUB: LEGO1 0x1001fc80 // STUB: LEGO1 0x1001fc80

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@ -13,7 +13,7 @@ Infocenter::~Infocenter()
} }
// STUB: LEGO1 0x1006ed90 // STUB: LEGO1 0x1006ed90
MxResult Infocenter::Create(MxDSObject& p_dsObject) MxResult Infocenter::Create(MxDSAction& p_dsAction)
{ {
return FAILURE; return FAILURE;
} }

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@ -39,9 +39,9 @@ Score::~Score()
} }
// FUNCTION: LEGO1 0x100012a0 // FUNCTION: LEGO1 0x100012a0
MxResult Score::Create(MxDSObject& p_dsObject) MxResult Score::Create(MxDSAction& p_dsAction)
{ {
MxResult result = SetAsCurrentWorld(p_dsObject); MxResult result = LegoWorld::Create(p_dsAction);
if (result == SUCCESS) { if (result == SUCCESS) {
InputManager()->SetWorld(this); InputManager()->SetWorld(this);

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@ -54,11 +54,11 @@ Isle::~Isle()
} }
// FUNCTION: LEGO1 0x10030b20 // FUNCTION: LEGO1 0x10030b20
MxResult Isle::Create(MxDSObject& p_dsObject) MxResult Isle::Create(MxDSAction& p_dsAction)
{ {
GameState()->FUN_1003ceb0(); GameState()->FUN_1003ceb0();
MxResult result = LegoWorld::SetAsCurrentWorld(p_dsObject); MxResult result = LegoWorld::Create(p_dsAction);
if (result == SUCCESS) { if (result == SUCCESS) {
ControlManager()->Register(this); ControlManager()->Register(this);
InputManager()->SetWorld(this); InputManager()->SetWorld(this);

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@ -12,9 +12,9 @@ IslePathActor::IslePathActor()
} }
// FUNCTION: LEGO1 0x1001a280 // FUNCTION: LEGO1 0x1001a280
MxResult IslePathActor::Create(MxDSObject& p_dsObject) MxResult IslePathActor::Create(MxDSAction& p_dsAction)
{ {
return MxEntity::Create(p_dsObject); return MxEntity::Create(p_dsAction);
} }
// STUB: LEGO1 0x1001a350 // STUB: LEGO1 0x1001a350

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@ -216,6 +216,12 @@ MxDSAction& GetCurrentAction()
return LegoOmni::GetInstance()->GetCurrentAction(); return LegoOmni::GetInstance()->GetCurrentAction();
} }
// FUNCTION: LEGO1 0x100158f0
void SetCurrentWorld(LegoWorld* p_world)
{
LegoOmni::GetInstance()->SetWorld(p_world);
}
// FUNCTION: LEGO1 0x10015900 // FUNCTION: LEGO1 0x10015900
MxTransitionManager* TransitionManager() MxTransitionManager* TransitionManager()
{ {

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@ -4,7 +4,7 @@
#include "decomp.h" #include "decomp.h"
#include "mxatomid.h" #include "mxatomid.h"
#include "mxcore.h" #include "mxcore.h"
#include "mxdsobject.h" #include "mxdsaction.h"
#include "mxtypes.h" #include "mxtypes.h"
// VTABLE: LEGO1 0x100d5390 // VTABLE: LEGO1 0x100d5390
@ -38,10 +38,10 @@ class MxEntity : public MxCore {
return SUCCESS; return SUCCESS;
}; // vtable+0x14 }; // vtable+0x14
inline MxResult Create(MxDSObject& p_dsObject) inline MxResult Create(MxDSAction& p_dsAction)
{ {
m_mxEntityId = p_dsObject.GetObjectId(); m_mxEntityId = p_dsAction.GetObjectId();
m_atom = p_dsObject.GetAtomId(); m_atom = p_dsAction.GetAtomId();
return SUCCESS; return SUCCESS;
} }