mirror of
https://github.com/isledecomp/isle.git
synced 2024-11-25 17:18:16 -05:00
Merge remote-tracking branch 'upstream/master' into legobackgroundcolor
This commit is contained in:
commit
c2b16eb8ff
308 changed files with 8715 additions and 240 deletions
|
@ -6,13 +6,21 @@ Generally, decompilation is a fairly advanced skill. If you aren't already famil
|
|||
|
||||
## Ghidra Server
|
||||
|
||||
For documenting the original binaries and generating pseudocode that we decompile with, we primarily use [Ghidra](https://ghidra-sre.org/) (it's free and open source). To help with collaboration, we have a shared Ghidra repository with all of our current work. You are free to check it out and mess around with it locally, however to prevent sabotage, you will need to request permission before you can push back to the server (ask in the Matrix room).
|
||||
For documenting the original binaries and generating pseudocode that we decompile with, we primarily use [Ghidra](https://ghidra-sre.org/) (it's free and open source). To help with collaboration, we have a shared Ghidra repository with all of our current work. You are free to check it out and mess around with it locally, however to prevent sabotage, you will need to request permission before you can push your changes back to the server (ask in the Matrix room).
|
||||
|
||||
To access the Ghidra repository, use the following details:
|
||||
|
||||
- Address: `server.mattkc.com`
|
||||
- Port: `13100`
|
||||
|
||||
## General Guidelines
|
||||
|
||||
If you have contributions, feel free to create a pull request! Someone will review and merge it (or provide feedback) as soon as possible.
|
||||
|
||||
Please keep your pull requests small and understandable; you may be able to shoot ahead and make a lot of progress in a short amount of time, but this is a collaborative project, so you must allow others to catch up and follow along. Large pull requests become significantly more unwieldy to review, and as such make it exponentially more likely for a mistake or error to go undetected. They also make it harder to merge other pull requests because the more files you modify, the more likely it is for a merge conflict to occur. A general guideline is to keep submissions limited to one class at a time. Sometimes two or more classes may be too interlinked for this to be feasible, so this is not a hard rule, however if your PR is starting to modify more than 10 or so files, it's probably getting too big.
|
||||
|
||||
This repository currently has only one goal: accuracy to the original executables. We are byte/instruction matching as much as possible, which means the priority is making the original compiler (MSVC 4.20) produce code that matches the original game. As such, modernizations and bug fixes will probably be rejected for the time being.
|
||||
|
||||
## Code Style
|
||||
|
||||
In general, we're not exhaustively strict about coding style, but there are some preferable guidelines to follow that have been adopted from what we know about the original codebase:
|
||||
|
@ -23,10 +31,6 @@ In general, we're not exhaustively strict about coding style, but there are some
|
|||
- `g_camelCase` for global variables.
|
||||
- `p_camelCase` for function parameters.
|
||||
|
||||
## Kinds of Contributions
|
||||
|
||||
This repository has only one goal: accuracy to the original executables. As such, we are not likely to accept pull requests that attempt to modernize the code, or improve compatibility in a newer compiler that ends up reducing compatibility in MSVC 4.20. Essentially, accuracy is king, everything else is secondary. For modernizations and enhancements, it's recommended to create a fork downstream from this one instead.
|
||||
|
||||
## Questions?
|
||||
|
||||
For any further questions, feel free to ask in either the [Matrix chatroom](https://matrix.to/#/#isledecomp:matrix.org) or on the [forum](https://forum.mattkc.com/viewforum.php?f=1).
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
#include "isle.h"
|
||||
#include "isleapp.h"
|
||||
#include "define.h"
|
||||
|
||||
#include <dsound.h>
|
|
@ -1,9 +1,9 @@
|
|||
#ifndef ISLE_H
|
||||
#define ISLE_H
|
||||
#ifndef ISLEAPP_H
|
||||
#define ISLEAPP_H
|
||||
|
||||
#include <windows.h>
|
||||
|
||||
#include "mxresult.h"
|
||||
#include "mxtypes.h"
|
||||
#include "mxvideoparam.h"
|
||||
|
||||
class IsleApp
|
||||
|
@ -73,4 +73,4 @@ class IsleApp
|
|||
HCURSOR m_cursorCurrent;
|
||||
};
|
||||
|
||||
#endif // ISLE_H
|
||||
#endif // ISLEAPP_H
|
8
LEGO1/act1state.cpp
Normal file
8
LEGO1/act1state.cpp
Normal file
|
@ -0,0 +1,8 @@
|
|||
#include "act1state.h"
|
||||
|
||||
// OFFSET: LEGO1 0x100334b0 STUB
|
||||
Act1State::Act1State()
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
27
LEGO1/act1state.h
Normal file
27
LEGO1/act1state.h
Normal file
|
@ -0,0 +1,27 @@
|
|||
#ifndef ACT1STATE_H
|
||||
#define ACT1STATE_H
|
||||
|
||||
#include "legostate.h"
|
||||
|
||||
// VTABLE 0x100d7028
|
||||
// SIZE 0x26c
|
||||
class Act1State : public LegoState
|
||||
{
|
||||
public:
|
||||
Act1State();
|
||||
|
||||
// OFFSET: LEGO1 0x100338a0
|
||||
inline virtual const char *ClassName() const override // vtable+0x0c
|
||||
{
|
||||
// 0x100f0154
|
||||
return "Act1State";
|
||||
};
|
||||
|
||||
// OFFSET: LEGO1 0x100338b0
|
||||
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(name, Act1State::ClassName()) || LegoState::IsA(name);
|
||||
};
|
||||
};
|
||||
|
||||
#endif // ACT1STATE_H
|
29
LEGO1/act2brick.cpp
Normal file
29
LEGO1/act2brick.cpp
Normal file
|
@ -0,0 +1,29 @@
|
|||
#include "act2brick.h"
|
||||
|
||||
// OFFSET: LEGO1 0x1007a2b0 STUB
|
||||
Act2Brick::Act2Brick()
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
// OFFSET: LEGO1 0x1007a470 STUB
|
||||
Act2Brick::~Act2Brick()
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
// STUB OFFSET: LEGO1 0x1007a8c0 STUB
|
||||
long Act2Brick::Notify(MxParam &p)
|
||||
{
|
||||
// TODO
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
// OFFSET: LEGO1 0x1007a7f0 STUB
|
||||
long Act2Brick::Tickle()
|
||||
{
|
||||
// TODO
|
||||
|
||||
return 0;
|
||||
}
|
32
LEGO1/act2brick.h
Normal file
32
LEGO1/act2brick.h
Normal file
|
@ -0,0 +1,32 @@
|
|||
#ifndef ACT2BRICK_H
|
||||
#define ACT2BRICK_H
|
||||
|
||||
#include "legopathactor.h"
|
||||
|
||||
// VTABLE 0x100d9b60
|
||||
// SIZE 0x194
|
||||
class Act2Brick : public LegoPathActor
|
||||
{
|
||||
public:
|
||||
Act2Brick();
|
||||
virtual ~Act2Brick() override; // vtable+0x0
|
||||
|
||||
virtual long Notify(MxParam &p) override; // vtable+0x4
|
||||
virtual long Tickle() override; // vtable+0x08
|
||||
|
||||
// OFFSET: LEGO1 0x1007a360
|
||||
inline virtual const char *ClassName() override // vtable+0x0c
|
||||
{
|
||||
// 0x100f0438
|
||||
return "Act2Brick";
|
||||
}
|
||||
|
||||
// OFFSET: LEGO1 0x1007a370
|
||||
inline virtual MxBool IsA(const char *name) override // vtable+0x10
|
||||
{
|
||||
return !strcmp(Act2Brick::ClassName(), name) || LegoEntity::IsA(name);
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
#endif // ACT2BRICK_H
|
9
LEGO1/act2policestation.cpp
Normal file
9
LEGO1/act2policestation.cpp
Normal file
|
@ -0,0 +1,9 @@
|
|||
#include "act2policestation.h"
|
||||
|
||||
// OFFSET: LEGO1 0x1004e0e0 STUB
|
||||
long Act2PoliceStation::Notify(MxParam &p)
|
||||
{
|
||||
// TODO
|
||||
|
||||
return 0;
|
||||
}
|
27
LEGO1/act2policestation.h
Normal file
27
LEGO1/act2policestation.h
Normal file
|
@ -0,0 +1,27 @@
|
|||
#ifndef ACT2POLICESTATION_H
|
||||
#define ACT2POLICESTATION_H
|
||||
|
||||
#include "legoentity.h"
|
||||
|
||||
// VTABLE 0x100d53a8
|
||||
// SIZE 0x68
|
||||
class Act2PoliceStation : public LegoEntity
|
||||
{
|
||||
public:
|
||||
virtual long Notify(MxParam &p) override; // vtable+0x4
|
||||
|
||||
// OFFSET: LEGO1 0x1000e200
|
||||
inline virtual const char *ClassName() const override // vtable+0x0c
|
||||
{
|
||||
// 0x100f03fc
|
||||
return "Act2PoliceStation";
|
||||
}
|
||||
|
||||
// OFFSET: LEGO1 0x1000e210
|
||||
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(name, Act2PoliceStation::ClassName()) || LegoEntity::IsA(name);
|
||||
}
|
||||
};
|
||||
|
||||
#endif // ACT2POLICESTATION_H
|
13
LEGO1/act3.cpp
Normal file
13
LEGO1/act3.cpp
Normal file
|
@ -0,0 +1,13 @@
|
|||
#include "act3.h"
|
||||
|
||||
// OFFSET: LEGO1 0x10072270 STUB
|
||||
Act3::Act3()
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
// OFFSET: LEGO1 0x100726a0 STUB
|
||||
Act3::~Act3()
|
||||
{
|
||||
// TODO
|
||||
}
|
31
LEGO1/act3.h
Normal file
31
LEGO1/act3.h
Normal file
|
@ -0,0 +1,31 @@
|
|||
#ifndef ACT3_H
|
||||
#define ACT3_H
|
||||
|
||||
#include "legoworld.h"
|
||||
|
||||
// VTABLE 0x100d9628
|
||||
// SIZE 0x4274
|
||||
class Act3 : public LegoWorld
|
||||
{
|
||||
public:
|
||||
Act3();
|
||||
|
||||
virtual ~Act3() override; // vtable+00
|
||||
|
||||
// OFFSET: LEGO1 0x10072510
|
||||
inline virtual const char *ClassName() const override // vtable+0x0c
|
||||
{
|
||||
// 0x100f013c
|
||||
return "Act3";
|
||||
}
|
||||
|
||||
// OFFSET: LEGO1 0x10072520
|
||||
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(name, Act3::ClassName()) || LegoWorld::IsA(name);
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
|
||||
#endif // ACT3_H
|
18
LEGO1/act3actor.h
Normal file
18
LEGO1/act3actor.h
Normal file
|
@ -0,0 +1,18 @@
|
|||
#ifndef ACT3ACTOR_H
|
||||
#define ACT3ACTOR_H
|
||||
|
||||
// FIXME: Uncertain location. There are three vtables which eventually call this
|
||||
// class' ClassName() function, but none of them call it directly.
|
||||
class Act3Actor
|
||||
{
|
||||
public:
|
||||
// OFFSET: LEGO1 0x100431b0
|
||||
inline virtual const char *ClassName() override
|
||||
{
|
||||
// 0x100f03ac
|
||||
return "Act3Actor";
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
#endif // ACT3ACTOR_H
|
1
LEGO1/act3shark.cpp
Normal file
1
LEGO1/act3shark.cpp
Normal file
|
@ -0,0 +1 @@
|
|||
#include "act3shark.h"
|
18
LEGO1/act3shark.h
Normal file
18
LEGO1/act3shark.h
Normal file
|
@ -0,0 +1,18 @@
|
|||
#ifndef ACT3SHARK_H
|
||||
#define ACT3SHARK_H
|
||||
|
||||
#include "legoanimactor.h"
|
||||
|
||||
// VTABLE 0x100d7920
|
||||
class Act3Shark : public LegoAnimActor
|
||||
{
|
||||
public:
|
||||
// OFFSET: LEGO1 0x100430c0
|
||||
inline virtual const char *ClassName() const override
|
||||
{
|
||||
// 0x100f03a0
|
||||
return "Act3Shark";
|
||||
}
|
||||
};
|
||||
|
||||
#endif // ACT3SHARK_H
|
7
LEGO1/act3state.cpp
Normal file
7
LEGO1/act3state.cpp
Normal file
|
@ -0,0 +1,7 @@
|
|||
#include "act3state.h"
|
||||
|
||||
// OFFSET: LEGO1 0x1000e2f0
|
||||
MxBool Act3State::VTable0x14()
|
||||
{
|
||||
return FALSE;
|
||||
}
|
37
LEGO1/act3state.h
Normal file
37
LEGO1/act3state.h
Normal file
|
@ -0,0 +1,37 @@
|
|||
#ifndef ACT3STATE_H
|
||||
#define ACT3STATE_H
|
||||
|
||||
#include "legostate.h"
|
||||
|
||||
// VTABLE 0x100d4fc8
|
||||
// SIZE 0xc
|
||||
class Act3State : public LegoState
|
||||
{
|
||||
public:
|
||||
inline Act3State()
|
||||
{
|
||||
m_unk08 = 0;
|
||||
}
|
||||
|
||||
// OFFSET: LEGO1 0x1000e300
|
||||
inline virtual const char *ClassName() const override // vtable+0x0c
|
||||
{
|
||||
// 0x100f03f0
|
||||
return "Act3State";
|
||||
}
|
||||
|
||||
// OFFSET: LEGO1 0x1000e310
|
||||
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(name, Act3State::ClassName()) || LegoState::IsA(name);
|
||||
}
|
||||
|
||||
virtual MxBool VTable0x14() override;
|
||||
|
||||
private:
|
||||
// FIXME: May be part of LegoState? Uncertain...
|
||||
MxU32 m_unk08;
|
||||
|
||||
};
|
||||
|
||||
#endif // ACT3STATE_H
|
7
LEGO1/ambulance.cpp
Normal file
7
LEGO1/ambulance.cpp
Normal file
|
@ -0,0 +1,7 @@
|
|||
#include "ambulance.h"
|
||||
|
||||
// OFFSET: LEGO1 0x10035ee0 STUB
|
||||
Ambulance::Ambulance()
|
||||
{
|
||||
// TODO
|
||||
}
|
28
LEGO1/ambulance.h
Normal file
28
LEGO1/ambulance.h
Normal file
|
@ -0,0 +1,28 @@
|
|||
#ifndef AMBULANCE_H
|
||||
#define AMBULANCE_H
|
||||
|
||||
#include "islepathactor.h"
|
||||
|
||||
// VTABLE 0x100d71a8
|
||||
// SIZE 0x184
|
||||
class Ambulance : public IslePathActor
|
||||
{
|
||||
public:
|
||||
Ambulance();
|
||||
|
||||
// OFFSET: LEGO1 0x10035fa0
|
||||
inline virtual const char *ClassName() const override // vtable+0x0c
|
||||
{
|
||||
// 0x100f03c4
|
||||
return "Ambulance";
|
||||
}
|
||||
|
||||
// OFFSET: LEGO1 0x10035fb0
|
||||
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(name, Ambulance::ClassName()) || IslePathActor::IsA(name);
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
#endif // AMBULANCE_H
|
7
LEGO1/ambulancemissionstate.cpp
Normal file
7
LEGO1/ambulancemissionstate.cpp
Normal file
|
@ -0,0 +1,7 @@
|
|||
#include "ambulancemissionstate.h"
|
||||
|
||||
// OFFSET: LEGO1 0x100373a0 STUB
|
||||
AmbulanceMissionState::AmbulanceMissionState()
|
||||
{
|
||||
// TODO
|
||||
}
|
29
LEGO1/ambulancemissionstate.h
Normal file
29
LEGO1/ambulancemissionstate.h
Normal file
|
@ -0,0 +1,29 @@
|
|||
#ifndef AMBULANCEMISSIONSTATE_H
|
||||
#define AMBULANCEMISSIONSTATE_H
|
||||
|
||||
#include "legostate.h"
|
||||
|
||||
// VTABLE 0x100d72a0
|
||||
// SIZE 0x24
|
||||
class AmbulanceMissionState : public LegoState
|
||||
{
|
||||
public:
|
||||
AmbulanceMissionState();
|
||||
|
||||
// OFFSET: LEGO1 0x10037600
|
||||
inline virtual const char *ClassName() const override // vtable+0x0c
|
||||
{
|
||||
// 0x100f00e8
|
||||
return "AmbulanceMissionState";
|
||||
}
|
||||
|
||||
// OFFSET: LEGO1 0x10037610
|
||||
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(name, AmbulanceMissionState::ClassName()) || LegoState::IsA(name);
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
|
||||
#endif // AMBULANCEMISSIONSTATE_H
|
13
LEGO1/animstate.cpp
Normal file
13
LEGO1/animstate.cpp
Normal file
|
@ -0,0 +1,13 @@
|
|||
#include "animstate.h"
|
||||
|
||||
// OFFSET: LEGO1 0x10064ff0 STUB
|
||||
AnimState::AnimState()
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
// OFFSET: LEGO1 0x10065150 STUB
|
||||
AnimState::~AnimState()
|
||||
{
|
||||
// TODO
|
||||
}
|
29
LEGO1/animstate.h
Normal file
29
LEGO1/animstate.h
Normal file
|
@ -0,0 +1,29 @@
|
|||
#ifndef ANIMSTATE_H
|
||||
#define ANIMSTATE_H
|
||||
|
||||
#include "legostate.h"
|
||||
|
||||
// VTABLE 0x100d8d80
|
||||
// SIZE 0x1c
|
||||
class AnimState : public LegoState
|
||||
{
|
||||
public:
|
||||
AnimState();
|
||||
virtual ~AnimState() override; // vtable+0x0
|
||||
|
||||
// OFFSET: LEGO1 0x10065070
|
||||
inline virtual const char *ClassName() const override // vtable+0x0c
|
||||
{
|
||||
// 0x100f0460
|
||||
return "AnimState";
|
||||
}
|
||||
|
||||
// OFFSET: LEGO1 0x10065080
|
||||
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(name, AnimState::ClassName()) || LegoState::IsA(name);
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
#endif // ANIMSTATE_H
|
9
LEGO1/beachhouseentity.cpp
Normal file
9
LEGO1/beachhouseentity.cpp
Normal file
|
@ -0,0 +1,9 @@
|
|||
#include "beachhouseentity.h"
|
||||
|
||||
// OFFSET: LEGO1 0x100150a0 STUB
|
||||
long BeachHouseEntity::Notify(MxParam &p)
|
||||
{
|
||||
// TODO
|
||||
|
||||
return 0;
|
||||
}
|
27
LEGO1/beachhouseentity.h
Normal file
27
LEGO1/beachhouseentity.h
Normal file
|
@ -0,0 +1,27 @@
|
|||
#ifndef BEACHHOUSEENTITY_H
|
||||
#define BEACHHOUSEENTITY_H
|
||||
|
||||
#include "buildingentity.h"
|
||||
|
||||
// VTABLE 0x100d4a18
|
||||
// SIZE 0x68
|
||||
class BeachHouseEntity : public BuildingEntity
|
||||
{
|
||||
public:
|
||||
virtual long Notify(MxParam &p) override; // vtable+04
|
||||
|
||||
// OFFSET: LEGO1 0x1000ee80
|
||||
inline virtual const char *ClassName() const override // vtable+0x0c
|
||||
{
|
||||
// 0x100f0314
|
||||
return "BeachHouseEntity";
|
||||
}
|
||||
|
||||
// OFFSET: LEGO1 0x1000ee90
|
||||
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(name, BeachHouseEntity::ClassName()) || BuildingEntity::IsA(name);
|
||||
}
|
||||
};
|
||||
|
||||
#endif // BEACHHOUSEENTITY_H
|
8
LEGO1/bike.cpp
Normal file
8
LEGO1/bike.cpp
Normal file
|
@ -0,0 +1,8 @@
|
|||
#include "bike.h"
|
||||
|
||||
// OFFSET: LEGO1 0x10076670 STUB
|
||||
Bike::Bike()
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
29
LEGO1/bike.h
Normal file
29
LEGO1/bike.h
Normal file
|
@ -0,0 +1,29 @@
|
|||
#ifndef BIKE_H
|
||||
#define BIKE_H
|
||||
|
||||
#include "islepathactor.h"
|
||||
|
||||
// VTABLE 0x100d9808
|
||||
// SIZE 0x164
|
||||
class Bike : public IslePathActor
|
||||
{
|
||||
public:
|
||||
Bike();
|
||||
|
||||
// OFFSET: LEGO1 0x100766f0
|
||||
inline virtual const char *ClassName() const override // vtable+0x0c
|
||||
{
|
||||
// 0x100f03d0
|
||||
return "Bike";
|
||||
}
|
||||
|
||||
// OFFSET: LEGO1 0x10076700
|
||||
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(name, Bike::ClassName()) || IslePathActor::IsA(name);
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
|
||||
#endif // BIKE_H
|
13
LEGO1/buildingentity.cpp
Normal file
13
LEGO1/buildingentity.cpp
Normal file
|
@ -0,0 +1,13 @@
|
|||
#include "buildingentity.h"
|
||||
|
||||
// OFFSET: LEGO1 0x10014e20 STUB
|
||||
BuildingEntity::BuildingEntity()
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
// OFFSET: LEGO1 0x10015030 STUB
|
||||
BuildingEntity::~BuildingEntity()
|
||||
{
|
||||
// TODO
|
||||
}
|
28
LEGO1/buildingentity.h
Normal file
28
LEGO1/buildingentity.h
Normal file
|
@ -0,0 +1,28 @@
|
|||
#ifndef BUILDINGENTITY_H
|
||||
#define BUILDINGENTITY_H
|
||||
|
||||
#include "legoentity.h"
|
||||
|
||||
// VTABLE 0x100d5c88
|
||||
// SIZE <= 0x68, hard to tell because it's always constructed as a derivative
|
||||
class BuildingEntity : public LegoEntity
|
||||
{
|
||||
public:
|
||||
BuildingEntity();
|
||||
virtual ~BuildingEntity() override; // vtable+0x0
|
||||
|
||||
// OFFSET: LEGO1 0x10014f20
|
||||
inline virtual const char *ClassName() const override // vtable+0x0c
|
||||
{
|
||||
// 0x100f07e8
|
||||
return "BuildingEntity";
|
||||
}
|
||||
|
||||
// OFFSET: LEGO1 0x10014f30
|
||||
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(name, BuildingEntity::ClassName()) || LegoEntity::IsA(name);
|
||||
}
|
||||
};
|
||||
|
||||
#endif // BUILDINGENTITY_H
|
1
LEGO1/bumpbouy.cpp
Normal file
1
LEGO1/bumpbouy.cpp
Normal file
|
@ -0,0 +1 @@
|
|||
#include "bumpbouy.h"
|
25
LEGO1/bumpbouy.h
Normal file
25
LEGO1/bumpbouy.h
Normal file
|
@ -0,0 +1,25 @@
|
|||
#ifndef BUMPBOUY_H
|
||||
#define BUMPBOUY_H
|
||||
|
||||
#include "legoanimactor.h"
|
||||
#include "mxtypes.h"
|
||||
|
||||
// VTABLE 0x100d6790
|
||||
class BumpBouy : public LegoAnimActor
|
||||
{
|
||||
public:
|
||||
// OFFSET: LEGO1 0x100274e0
|
||||
inline virtual const char *ClassName() const override // vtable+0x0c
|
||||
{
|
||||
// 0x100f0394
|
||||
return "BumpBouy";
|
||||
}
|
||||
|
||||
// OFFSET: LEGO1 0x10027500
|
||||
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(name, BumpBouy::ClassName()) || LegoAnimActor::IsA(name);
|
||||
}
|
||||
};
|
||||
|
||||
#endif // BUMPBOUY_H
|
7
LEGO1/carrace.cpp
Normal file
7
LEGO1/carrace.cpp
Normal file
|
@ -0,0 +1,7 @@
|
|||
#include "carrace.h"
|
||||
|
||||
// OFFSET: LEGO1 0x10016a90 STUB
|
||||
CarRace::CarRace()
|
||||
{
|
||||
// TODO
|
||||
}
|
27
LEGO1/carrace.h
Normal file
27
LEGO1/carrace.h
Normal file
|
@ -0,0 +1,27 @@
|
|||
#ifndef CARRACE_H
|
||||
#define CARRACE_H
|
||||
|
||||
#include "legorace.h"
|
||||
|
||||
// VTABLE 0x100d5e50
|
||||
// SIZE 0x154
|
||||
class CarRace : public LegoRace
|
||||
{
|
||||
public:
|
||||
CarRace();
|
||||
|
||||
// OFFSET: LEGO1 0x10016b20
|
||||
inline virtual const char *ClassName() const override // vtable+0x0c
|
||||
{
|
||||
// 0x100f0528
|
||||
return "CarRace";
|
||||
}
|
||||
|
||||
// OFFSET: LEGO1 0x10016b30
|
||||
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(name, CarRace::ClassName()) || LegoRace::IsA(name);
|
||||
}
|
||||
};
|
||||
|
||||
#endif // CARRACE_H
|
25
LEGO1/carracestate.h
Normal file
25
LEGO1/carracestate.h
Normal file
|
@ -0,0 +1,25 @@
|
|||
#ifndef CARRACESTATE_H
|
||||
#define CARRACESTATE_H
|
||||
|
||||
#include "racestate.h"
|
||||
|
||||
// VTABLE 0x100d4b70
|
||||
// SIZE 0x2c
|
||||
class CarRaceState : public RaceState
|
||||
{
|
||||
public:
|
||||
// OFFSET: LEGO1 0x1000dd30
|
||||
inline virtual const char *ClassName() const override // vtable+0x0c
|
||||
{
|
||||
// 0x100f009c
|
||||
return "CarRaceState";
|
||||
}
|
||||
|
||||
// OFFSET: LEGO1 0x1000dd40
|
||||
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(name, CarRaceState::ClassName()) || RaceState::IsA(name);
|
||||
}
|
||||
};
|
||||
|
||||
#endif // CARRACESTATE_H
|
26
LEGO1/doors.h
Normal file
26
LEGO1/doors.h
Normal file
|
@ -0,0 +1,26 @@
|
|||
#ifndef DOORS_H
|
||||
#define DOORS_H
|
||||
|
||||
#include "legopathactor.h"
|
||||
|
||||
// VTABLE 0x100d4788
|
||||
// SIZE 0x1f8
|
||||
class Doors : public LegoPathActor
|
||||
{
|
||||
public:
|
||||
// OFFSET: LEGO1 0x1000e430
|
||||
inline virtual const char *ClassName() const override // vtable+0x0c
|
||||
{
|
||||
// 0x100f03e8
|
||||
return "Doors";
|
||||
}
|
||||
|
||||
// OFFSET: LEGO1 0x1000e440
|
||||
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(name, Doors::ClassName()) || LegoPathActor::IsA(name);
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
#endif // DOORS_H
|
7
LEGO1/dunebuggy.cpp
Normal file
7
LEGO1/dunebuggy.cpp
Normal file
|
@ -0,0 +1,7 @@
|
|||
#include "dunebuggy.h"
|
||||
|
||||
// OFFSET: LEGO1 0x10067bb0 STUB
|
||||
DuneBuggy::DuneBuggy()
|
||||
{
|
||||
// TODO
|
||||
}
|
28
LEGO1/dunebuggy.h
Normal file
28
LEGO1/dunebuggy.h
Normal file
|
@ -0,0 +1,28 @@
|
|||
#ifndef DUNEBUGGY_H
|
||||
#define DUNEBUGGY_H
|
||||
|
||||
#include "islepathactor.h"
|
||||
|
||||
// VTABLE 0x100d8f98
|
||||
// SIZE 0x16c
|
||||
class DuneBuggy : public IslePathActor
|
||||
{
|
||||
public:
|
||||
DuneBuggy();
|
||||
|
||||
// OFFSET: LEGO1 0x10067c30
|
||||
inline virtual const char *ClassName() const override // vtable+0x0c
|
||||
{
|
||||
// 0x100f0410
|
||||
return "DuneBuggy";
|
||||
}
|
||||
|
||||
// OFFSET: LEGO1 0x10067c40
|
||||
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(name, DuneBuggy::ClassName()) || IslePathActor::IsA(name);
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
#endif // DUNEBUGGY_H
|
21
LEGO1/elevatorbottom.cpp
Normal file
21
LEGO1/elevatorbottom.cpp
Normal file
|
@ -0,0 +1,21 @@
|
|||
#include "elevatorbottom.h"
|
||||
|
||||
// OFFSET: LEGO1 0x10017e90 STUB
|
||||
ElevatorBottom::ElevatorBottom()
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
// OFFSET: LEGO1 0x10018060 STUB
|
||||
ElevatorBottom::~ElevatorBottom()
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
// OFFSET: LEGO1 0x10018150 STUB
|
||||
long ElevatorBottom::Notify(MxParam &p)
|
||||
{
|
||||
// TODO
|
||||
|
||||
return 0;
|
||||
}
|
30
LEGO1/elevatorbottom.h
Normal file
30
LEGO1/elevatorbottom.h
Normal file
|
@ -0,0 +1,30 @@
|
|||
#ifndef ELEVATORBOTTOM_H
|
||||
#define ELEVATORBOTTOM_H
|
||||
|
||||
#include "legoworld.h"
|
||||
|
||||
// VTABLE 0x100d5f20
|
||||
class ElevatorBottom : public LegoWorld
|
||||
{
|
||||
public:
|
||||
ElevatorBottom();
|
||||
virtual ~ElevatorBottom() override; // vtable+0x0
|
||||
|
||||
virtual long Notify(MxParam &p) override; // vtable+0x4
|
||||
|
||||
// OFFSET: LEGO1 0x10017f20
|
||||
inline virtual const char *ClassName() const override // vtable+0x0c
|
||||
{
|
||||
// 0x100f04ac
|
||||
return "ElevatorBottom";
|
||||
}
|
||||
|
||||
// OFFSET: LEGO1 0x10017f30
|
||||
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(name, ElevatorBottom::ClassName()) || LegoWorld::IsA(name);
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
#endif // ELEVATORBOTTOM_H
|
29
LEGO1/gasstation.cpp
Normal file
29
LEGO1/gasstation.cpp
Normal file
|
@ -0,0 +1,29 @@
|
|||
#include "gasstation.h"
|
||||
|
||||
// OFFSET: LEGO1 0x100046a0 STUB
|
||||
GasStation::GasStation()
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
// OFFSET: LEGO1 0x100048c0 STUB
|
||||
GasStation::~GasStation()
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
// OFFSET: LEGO1 0x10004a60 STUB
|
||||
long GasStation::Notify(MxParam &p)
|
||||
{
|
||||
// TODO
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
// OFFSET: LEGO1 0x10005c90 STUB
|
||||
long GasStation::Tickle()
|
||||
{
|
||||
// TODO
|
||||
|
||||
return 0;
|
||||
}
|
33
LEGO1/gasstation.h
Normal file
33
LEGO1/gasstation.h
Normal file
|
@ -0,0 +1,33 @@
|
|||
#ifndef GASSTATION_H
|
||||
#define GASSTATION_H
|
||||
|
||||
#include "legoworld.h"
|
||||
|
||||
// VTABLE 0x100d4650
|
||||
// SIZE 0x128
|
||||
// Radio variable at 0x46, in constructor
|
||||
class GasStation : public LegoWorld
|
||||
{
|
||||
public:
|
||||
GasStation();
|
||||
virtual ~GasStation() override; // vtable+0x0
|
||||
|
||||
virtual long Notify(MxParam &p) override; // vtable+0x4
|
||||
virtual long Tickle() override; // vtable+0x8
|
||||
|
||||
// OFFSET: LEGO1 0x10004780
|
||||
inline virtual const char *ClassName() const override // vtable+0x0c
|
||||
{
|
||||
// 0x100f0168
|
||||
return "GasStation";
|
||||
}
|
||||
|
||||
// OFFSET: LEGO1 0x10004790
|
||||
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(name, GasStation::ClassName()) || LegoWorld::IsA(name);
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
#endif // GASSTATION_H
|
1
LEGO1/gasstationentity.cpp
Normal file
1
LEGO1/gasstationentity.cpp
Normal file
|
@ -0,0 +1 @@
|
|||
#include "gasstationentity.h"
|
25
LEGO1/gasstationentity.h
Normal file
25
LEGO1/gasstationentity.h
Normal file
|
@ -0,0 +1,25 @@
|
|||
#ifndef GASSTATIONENTITY_H
|
||||
#define GASSTATIONENTITY_H
|
||||
|
||||
#include "buildingentity.h"
|
||||
|
||||
// VTABLE 0x100d5258
|
||||
// SIZE 0x68
|
||||
class GasStationEntity : public BuildingEntity
|
||||
{
|
||||
public:
|
||||
// OFFSET: LEGO1 0x1000eb20
|
||||
inline virtual const char *ClassName() const override // vtable+0x0c
|
||||
{
|
||||
// 0x100f0348
|
||||
return "GasStationEntity";
|
||||
}
|
||||
|
||||
// OFFSET: LEGO1 0x1000eb30
|
||||
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(name, GasStationEntity::ClassName()) || BuildingEntity::IsA(name);
|
||||
}
|
||||
};
|
||||
|
||||
#endif // GASSTATIONENTITY_H
|
7
LEGO1/gasstationstate.cpp
Normal file
7
LEGO1/gasstationstate.cpp
Normal file
|
@ -0,0 +1,7 @@
|
|||
#include "gasstationstate.h"
|
||||
|
||||
// OFFSET: LEGO1 0x10005eb0 STUB
|
||||
GasStationState::GasStationState()
|
||||
{
|
||||
// TODO
|
||||
}
|
28
LEGO1/gasstationstate.h
Normal file
28
LEGO1/gasstationstate.h
Normal file
|
@ -0,0 +1,28 @@
|
|||
#ifndef GASSTATIONSTATE_H
|
||||
#define GASSTATIONSTATE_H
|
||||
|
||||
#include "legostate.h"
|
||||
|
||||
// VTABLE 0x100d46e0
|
||||
// SIZE 0x24
|
||||
class GasStationState : public LegoState
|
||||
{
|
||||
public:
|
||||
GasStationState();
|
||||
|
||||
// OFFSET: LEGO1 0x100061d0
|
||||
inline virtual const char *ClassName() const override // vtable+0x0c
|
||||
{
|
||||
// 0x100f0174
|
||||
return "GasStationState";
|
||||
}
|
||||
|
||||
// OFFSET: LEGO1 0x100061e0
|
||||
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(name, GasStationState::ClassName()) || LegoState::IsA(name);
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
#endif // GASSTATIONSTATE_H
|
13
LEGO1/helicopter.cpp
Normal file
13
LEGO1/helicopter.cpp
Normal file
|
@ -0,0 +1,13 @@
|
|||
#include "helicopter.h"
|
||||
|
||||
// OFFSET: LEGO1 0x10001e60 STUB
|
||||
Helicopter::Helicopter()
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
// OFFSET: LEGO1 0x10003230 STUB
|
||||
Helicopter::~Helicopter()
|
||||
{
|
||||
// TODO
|
||||
}
|
29
LEGO1/helicopter.h
Normal file
29
LEGO1/helicopter.h
Normal file
|
@ -0,0 +1,29 @@
|
|||
#ifndef HELICOPTER_H
|
||||
#define HELICOPTER_H
|
||||
|
||||
#include "islepathactor.h"
|
||||
|
||||
// VTABLE 0x100d40f8
|
||||
// SIZE 0x230
|
||||
class Helicopter : public IslePathActor
|
||||
{
|
||||
public:
|
||||
Helicopter();
|
||||
virtual ~Helicopter(); // vtable+0x0
|
||||
|
||||
// OFFSET: LEGO1 0x10003070
|
||||
inline virtual const char *ClassName() const override // vtable+0x0c
|
||||
{
|
||||
// 0x100f0130
|
||||
return "Helicopter";
|
||||
}
|
||||
|
||||
// OFFSET: LEGO1 0x10003080
|
||||
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(name, Helicopter::ClassName()) || IslePathActor::IsA(name);
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
#endif // HELICOPTER_H
|
1
LEGO1/helicopterstate.cpp
Normal file
1
LEGO1/helicopterstate.cpp
Normal file
|
@ -0,0 +1 @@
|
|||
#include "helicopterstate.h"
|
25
LEGO1/helicopterstate.h
Normal file
25
LEGO1/helicopterstate.h
Normal file
|
@ -0,0 +1,25 @@
|
|||
#ifndef HELICOPTERSTATE_H
|
||||
#define HELICOPTERSTATE_H
|
||||
|
||||
#include "legostate.h"
|
||||
|
||||
// VTABLE 0x100d5418
|
||||
// SIZE 0xc
|
||||
class HelicopterState : public LegoState
|
||||
{
|
||||
public:
|
||||
// OFFSET: LEGO1 0x1000e0d0
|
||||
inline virtual const char *ClassName() const override // vtable+0x0c
|
||||
{
|
||||
// 0x100f0144
|
||||
return "HelicopterState";
|
||||
}
|
||||
|
||||
// OFFSET: LEGO1 0x1000e0e0
|
||||
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(name, HelicopterState::ClassName()) || LegoState::IsA(name);
|
||||
}
|
||||
};
|
||||
|
||||
#endif // HELICOPTERSTATE_H
|
21
LEGO1/historybook.cpp
Normal file
21
LEGO1/historybook.cpp
Normal file
|
@ -0,0 +1,21 @@
|
|||
#include "historybook.h"
|
||||
|
||||
// OFFSET: LEGO1 0x100822f0 STUB
|
||||
HistoryBook::HistoryBook()
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
// OFFSET: LEGO1 0x100824d0 STUB
|
||||
HistoryBook::~HistoryBook()
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
// OFFSET: LEGO1 0x10082680 STUB
|
||||
long HistoryBook::Notify(MxParam &p)
|
||||
{
|
||||
// TODO
|
||||
|
||||
return 0;
|
||||
}
|
30
LEGO1/historybook.h
Normal file
30
LEGO1/historybook.h
Normal file
|
@ -0,0 +1,30 @@
|
|||
#ifndef HISTORYBOOK_H
|
||||
#define HISTORYBOOK_H
|
||||
|
||||
#include "legoworld.h"
|
||||
|
||||
// VTABLE 0x100da328
|
||||
// SIZE 0x3e4
|
||||
class HistoryBook : public LegoWorld
|
||||
{
|
||||
public:
|
||||
HistoryBook();
|
||||
virtual ~HistoryBook() override; // vtable+0x0
|
||||
|
||||
virtual long Notify(MxParam &p) override; // vtable+0x4
|
||||
|
||||
// OFFSET: LEGO1 0x10082390
|
||||
inline virtual const char *ClassName() const override // vtable+0x0c
|
||||
{
|
||||
// 0x100f04bc
|
||||
return "HistoryBook";
|
||||
}
|
||||
|
||||
// OFFSET: LEGO1 0x100823a0
|
||||
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(name, HistoryBook::ClassName()) || LegoWorld::IsA(name);
|
||||
}
|
||||
};
|
||||
|
||||
#endif // HISTORYBOOK_H
|
21
LEGO1/hospital.cpp
Normal file
21
LEGO1/hospital.cpp
Normal file
|
@ -0,0 +1,21 @@
|
|||
#include "hospital.h"
|
||||
|
||||
// OFFSET: LEGO1 0x100745e0 STUB
|
||||
Hospital::Hospital()
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
// OFFSET: LEGO1 0x100747f0 STUB
|
||||
Hospital::~Hospital()
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
// OFFSET: LEGO1 0x10074990 STUB
|
||||
long Hospital::Notify(MxParam &p)
|
||||
{
|
||||
// TODO
|
||||
|
||||
return 0;
|
||||
}
|
31
LEGO1/hospital.h
Normal file
31
LEGO1/hospital.h
Normal file
|
@ -0,0 +1,31 @@
|
|||
#ifndef HOSPITAL_H
|
||||
#define HOSPITAL_H
|
||||
|
||||
#include "legoworld.h"
|
||||
|
||||
// VTABLE 0x100d9730
|
||||
// SIZE 0x12c
|
||||
class Hospital : public LegoWorld
|
||||
{
|
||||
public:
|
||||
Hospital();
|
||||
virtual ~Hospital() override; // vtable+0x0
|
||||
|
||||
virtual long Notify(MxParam &p) override; // vtable+0x04
|
||||
|
||||
// OFFSET: LEGO1 0x100746b0
|
||||
inline virtual const char *ClassName() const override // vtable+0x0c
|
||||
{
|
||||
// 0x100f0490
|
||||
return "Hospital";
|
||||
}
|
||||
|
||||
// OFFSET: LEGO1 0x100746c0
|
||||
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(name, Hospital::ClassName()) || LegoWorld::IsA(name);
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
#endif // HOSPITAL_H
|
1
LEGO1/hospitalentity.cpp
Normal file
1
LEGO1/hospitalentity.cpp
Normal file
|
@ -0,0 +1 @@
|
|||
#include "hospitalentity.h"
|
26
LEGO1/hospitalentity.h
Normal file
26
LEGO1/hospitalentity.h
Normal file
|
@ -0,0 +1,26 @@
|
|||
#ifndef HOSPITALENTITY_H
|
||||
#define HOSPITALENTITY_H
|
||||
|
||||
#include "buildingentity.h"
|
||||
|
||||
// VTABLE 0x100d5068
|
||||
// SIZE 0x68
|
||||
class HospitalEntity : public BuildingEntity
|
||||
{
|
||||
public:
|
||||
// OFFSET: LEGO1 0x1000ec40
|
||||
inline virtual const char *ClassName() const override // vtable+0x0c
|
||||
{
|
||||
// 0x100f0338
|
||||
return "HospitalEntity";
|
||||
}
|
||||
|
||||
// OFFSET: LEGO1 0x1000ec50
|
||||
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(name, HospitalEntity::ClassName()) || BuildingEntity::IsA(name);
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
#endif // HOSPITALENTITY_H
|
7
LEGO1/hospitalstate.cpp
Normal file
7
LEGO1/hospitalstate.cpp
Normal file
|
@ -0,0 +1,7 @@
|
|||
#include "hospitalstate.h"
|
||||
|
||||
// OFFSET: LEGO1 0x10076370 STUB
|
||||
HospitalState::HospitalState()
|
||||
{
|
||||
// TODO
|
||||
}
|
28
LEGO1/hospitalstate.h
Normal file
28
LEGO1/hospitalstate.h
Normal file
|
@ -0,0 +1,28 @@
|
|||
#ifndef HOSPITALSTATE_H
|
||||
#define HOSPITALSTATE_H
|
||||
|
||||
#include "legostate.h"
|
||||
|
||||
// VTABLE 0x100d97a0
|
||||
// SIZE 0x18
|
||||
class HospitalState : public LegoState
|
||||
{
|
||||
public:
|
||||
HospitalState();
|
||||
|
||||
// OFFSET: LEGO1 0x10076400
|
||||
inline virtual const char *ClassName() const override // vtable+0x0c
|
||||
{
|
||||
// 0x100f0480
|
||||
return "HospitalState";
|
||||
}
|
||||
|
||||
// OFFSET: LEGO1 0x10076410
|
||||
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(name, HospitalState::ClassName()) || LegoState::IsA(name);
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
#endif // HOSPITALSTATE_H
|
29
LEGO1/infocenter.cpp
Normal file
29
LEGO1/infocenter.cpp
Normal file
|
@ -0,0 +1,29 @@
|
|||
#include "infocenter.h"
|
||||
|
||||
// OFFSET: LEGO1 0x1006ea20 STUB
|
||||
Infocenter::Infocenter()
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
// OFFSET: LEGO1 0x1006ec90 STUB
|
||||
Infocenter::~Infocenter()
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
// OFFSET: LEGO1 0x1006ef10 STUB
|
||||
long Infocenter::Notify(MxParam &p)
|
||||
{
|
||||
// TODO
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
// OFFSET: LEGO1 0x10070af0 STUB
|
||||
long Infocenter::Tickle()
|
||||
{
|
||||
// TODO
|
||||
|
||||
return 0;
|
||||
}
|
32
LEGO1/infocenter.h
Normal file
32
LEGO1/infocenter.h
Normal file
|
@ -0,0 +1,32 @@
|
|||
#ifndef INFOCENTER_H
|
||||
#define INFOCENTER_H
|
||||
|
||||
#include "legoworld.h"
|
||||
|
||||
// VTABLE 0x100d9338
|
||||
// SIZE 0x1d8
|
||||
class Infocenter : public LegoWorld
|
||||
{
|
||||
public:
|
||||
Infocenter();
|
||||
virtual ~Infocenter() override;
|
||||
|
||||
virtual long Notify(MxParam &p) override; // vtable+0x4
|
||||
virtual long Tickle() override; // vtable+0x8
|
||||
|
||||
// OFFSET: LEGO1 0x1006eb40
|
||||
inline virtual const char *ClassName() const override // vtable+0x0c
|
||||
{
|
||||
// 0x100f04ec
|
||||
return "Infocenter";
|
||||
}
|
||||
|
||||
// OFFSET: LEGO1 0x1006eb50
|
||||
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(name, Infocenter::ClassName()) || LegoWorld::IsA(name);
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
#endif // INFOCENTER_H
|
21
LEGO1/infocenterdoor.cpp
Normal file
21
LEGO1/infocenterdoor.cpp
Normal file
|
@ -0,0 +1,21 @@
|
|||
#include "infocenterdoor.h"
|
||||
|
||||
// OFFSET: LEGO1 0x10037730 STUB
|
||||
InfocenterDoor::InfocenterDoor()
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
// OFFSET: LEGO1 0x100378f0 STUB
|
||||
InfocenterDoor::~InfocenterDoor()
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
// OFFSET: LEGO1 0x100379e0 STUB
|
||||
long InfocenterDoor::Notify(MxParam &p)
|
||||
{
|
||||
// TODO
|
||||
|
||||
return 0;
|
||||
}
|
31
LEGO1/infocenterdoor.h
Normal file
31
LEGO1/infocenterdoor.h
Normal file
|
@ -0,0 +1,31 @@
|
|||
#ifndef INFOCENTERDOOR_H
|
||||
#define INFOCENTERDOOR_H
|
||||
|
||||
#include "legoworld.h"
|
||||
|
||||
// VTABLE 0x100d72d8
|
||||
// SIZE 0xfc
|
||||
class InfocenterDoor : public LegoWorld
|
||||
{
|
||||
public:
|
||||
InfocenterDoor();
|
||||
virtual ~InfocenterDoor(); // vtable+0x0
|
||||
|
||||
virtual long Notify(MxParam &p) override; // vtable+0x4
|
||||
|
||||
// OFFSET: LEGO1 0x100377b0
|
||||
inline virtual const char *ClassName() const override // vtable+0x0c
|
||||
{
|
||||
// 0x100f049c
|
||||
return "InfocenterDoor";
|
||||
}
|
||||
|
||||
// OFFSET: LEGO1 0x100377c0
|
||||
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(name, InfocenterDoor::ClassName()) || LegoWorld::IsA(name);
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
#endif // INFOCENTERDOOR_H
|
1
LEGO1/infocenterentity.cpp
Normal file
1
LEGO1/infocenterentity.cpp
Normal file
|
@ -0,0 +1 @@
|
|||
#include "infocenterentity.h"
|
26
LEGO1/infocenterentity.h
Normal file
26
LEGO1/infocenterentity.h
Normal file
|
@ -0,0 +1,26 @@
|
|||
#ifndef INFOCENTERENTITY_H
|
||||
#define INFOCENTERENTITY_H
|
||||
|
||||
#include "buildingentity.h"
|
||||
|
||||
// VTABLE 0x100d4b90
|
||||
// SIZE 0x68
|
||||
class InfoCenterEntity : public BuildingEntity
|
||||
{
|
||||
public:
|
||||
// OFFSET: LEGO1 0x1000ea00
|
||||
inline virtual const char *ClassName() const override // vtable+0x0c
|
||||
{
|
||||
// 0x100f035c
|
||||
return "InfoCenterEntity";
|
||||
}
|
||||
|
||||
// OFFSET: LEGO1 0x1000ea10
|
||||
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(name, InfoCenterEntity::ClassName()) || BuildingEntity::IsA(name);
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
#endif // INFOCENTERENTITY_H
|
14
LEGO1/infocenterstate.cpp
Normal file
14
LEGO1/infocenterstate.cpp
Normal file
|
@ -0,0 +1,14 @@
|
|||
#include "infocenterstate.h"
|
||||
|
||||
// OFFSET: LEGO1 0x10071600 STUB
|
||||
InfocenterState::InfocenterState()
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
// OFFSET: LEGO1 0x10071920 STUB
|
||||
InfocenterState::~InfocenterState()
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
28
LEGO1/infocenterstate.h
Normal file
28
LEGO1/infocenterstate.h
Normal file
|
@ -0,0 +1,28 @@
|
|||
#ifndef INFOCENTERSTATE_H
|
||||
#define INFOCENTERSTATE_H
|
||||
|
||||
#include "legostate.h"
|
||||
|
||||
// VTABLE 0x100d93a8
|
||||
// SIZE 0x94
|
||||
class InfocenterState : public LegoState
|
||||
{
|
||||
public:
|
||||
InfocenterState();
|
||||
virtual ~InfocenterState();
|
||||
|
||||
// OFFSET: LEGO1 0x10071840
|
||||
inline virtual const char *ClassName() const override // vtable+0x0c
|
||||
{
|
||||
// 0x100f04dc
|
||||
return "InfocenterState";
|
||||
}
|
||||
|
||||
// OFFSET: LEGO1 0x10071850
|
||||
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(name, InfocenterState::ClassName()) || LegoState::IsA(name);
|
||||
}
|
||||
};
|
||||
|
||||
#endif // INFOCENTERSTATE_H
|
7
LEGO1/isle.cpp
Normal file
7
LEGO1/isle.cpp
Normal file
|
@ -0,0 +1,7 @@
|
|||
#include "isle.h"
|
||||
|
||||
// OFFSET: LEGO1 0x10030820 STUB
|
||||
Isle::Isle()
|
||||
{
|
||||
// TODO
|
||||
}
|
28
LEGO1/isle.h
Normal file
28
LEGO1/isle.h
Normal file
|
@ -0,0 +1,28 @@
|
|||
#ifndef ISLE_H
|
||||
#define ISLE_H
|
||||
|
||||
#include "legoworld.h"
|
||||
|
||||
// VTABLE 0x100d6fb8
|
||||
// SIZE 0x140
|
||||
// Radio at 0x12c
|
||||
class Isle : public LegoWorld
|
||||
{
|
||||
public:
|
||||
Isle();
|
||||
|
||||
// OFFSET: LEGO1 0x10030910
|
||||
inline virtual const char *ClassName() const override // vtable+0x0c
|
||||
{
|
||||
// 0x100f0458
|
||||
return "Isle";
|
||||
}
|
||||
|
||||
// OFFSET: LEGO1 0x10030920
|
||||
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(name, Isle::ClassName()) || LegoWorld::IsA(name);
|
||||
}
|
||||
};
|
||||
|
||||
#endif // ISLE_H
|
1
LEGO1/isleactor.cpp
Normal file
1
LEGO1/isleactor.cpp
Normal file
|
@ -0,0 +1 @@
|
|||
#include "isleactor.h"
|
24
LEGO1/isleactor.h
Normal file
24
LEGO1/isleactor.h
Normal file
|
@ -0,0 +1,24 @@
|
|||
#ifndef ISLEACTOR_H
|
||||
#define ISLEACTOR_H
|
||||
|
||||
#include "legoactor.h"
|
||||
|
||||
// VTABLE 0x100d5178
|
||||
class IsleActor : public LegoActor
|
||||
{
|
||||
public:
|
||||
// OFFSET: LEGO1 0x1000e660
|
||||
inline virtual const char *ClassName() const override // vtable+0x0c
|
||||
{
|
||||
// 0x100f07dc
|
||||
return "IsleActor";
|
||||
}
|
||||
|
||||
// OFFSET: LEGO1 0x1000e670
|
||||
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(name, IsleActor::ClassName()) || LegoActor::IsA(name);
|
||||
}
|
||||
};
|
||||
|
||||
#endif // ISLEACTOR_H
|
1
LEGO1/islepathactor.cpp
Normal file
1
LEGO1/islepathactor.cpp
Normal file
|
@ -0,0 +1 @@
|
|||
#include "islepathactor.h"
|
25
LEGO1/islepathactor.h
Normal file
25
LEGO1/islepathactor.h
Normal file
|
@ -0,0 +1,25 @@
|
|||
#ifndef ISLEPATHACTOR_H
|
||||
#define ISLEPATHACTOR_H
|
||||
|
||||
#include "legopathactor.h"
|
||||
|
||||
// VTABLE 0x100d4398
|
||||
// SIZE >= 0x230
|
||||
class IslePathActor : public LegoPathActor
|
||||
{
|
||||
public:
|
||||
// OFFSET: LEGO1 0x10002ea0
|
||||
inline virtual const char *ClassName() const override // vtable+0x0c
|
||||
{
|
||||
// 0x100f0104
|
||||
return "IslePathActor";
|
||||
}
|
||||
|
||||
// OFFSET: LEGO1 0x10002eb0
|
||||
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(name, IslePathActor::ClassName()) || LegoPathActor::IsA(name);
|
||||
}
|
||||
};
|
||||
|
||||
#endif // ISLEPATHACTOR_H
|
7
LEGO1/jetski.cpp
Normal file
7
LEGO1/jetski.cpp
Normal file
|
@ -0,0 +1,7 @@
|
|||
#include "jetski.h"
|
||||
|
||||
// OFFSET: LEGO1 0x1007e3b0 STUB
|
||||
Jetski::Jetski()
|
||||
{
|
||||
// TODO
|
||||
}
|
29
LEGO1/jetski.h
Normal file
29
LEGO1/jetski.h
Normal file
|
@ -0,0 +1,29 @@
|
|||
#ifndef JETSKI_H
|
||||
#define JETSKI_H
|
||||
|
||||
#include "islepathactor.h"
|
||||
|
||||
// VTABLE 0x100d9ec8
|
||||
// SIZE 0x164
|
||||
class Jetski : public IslePathActor
|
||||
{
|
||||
public:
|
||||
Jetski();
|
||||
|
||||
// OFFSET: LEGO1 0x1007e430
|
||||
inline virtual const char *ClassName() const override // vtable+0x0c
|
||||
{
|
||||
// 0x100f03d8
|
||||
return "Jetski";
|
||||
}
|
||||
|
||||
// OFFSET: LEGO1 0x1007e440
|
||||
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(name, Jetski::ClassName()) || IslePathActor::IsA(name);
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
|
||||
#endif // JETSKI_H
|
1
LEGO1/jetskirace.cpp
Normal file
1
LEGO1/jetskirace.cpp
Normal file
|
@ -0,0 +1 @@
|
|||
#include "jetskirace.h"
|
26
LEGO1/jetskirace.h
Normal file
26
LEGO1/jetskirace.h
Normal file
|
@ -0,0 +1,26 @@
|
|||
#ifndef JETSKIRACE_H
|
||||
#define JETSKIRACE_H
|
||||
|
||||
#include "legorace.h"
|
||||
|
||||
// VTABLE 0x100d4fe8
|
||||
// SIZE 0x144
|
||||
class JetskiRace : public LegoRace
|
||||
{
|
||||
public:
|
||||
|
||||
// OFFSET: LEGO1 0x1000daf0
|
||||
inline virtual const char *ClassName() const override // vtable+0x0c
|
||||
{
|
||||
// 0x100f0530
|
||||
return "JetskiRace";
|
||||
}
|
||||
|
||||
// OFFSET: LEGO1 0x1000db00
|
||||
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(name, JetskiRace::ClassName()) || LegoRace::IsA(name);
|
||||
}
|
||||
};
|
||||
|
||||
#endif // JETSKIRACE_H
|
26
LEGO1/jetskiracestate.h
Normal file
26
LEGO1/jetskiracestate.h
Normal file
|
@ -0,0 +1,26 @@
|
|||
#ifndef JETSKIRACESTATE_H
|
||||
#define JETSKIRACESTATE_H
|
||||
|
||||
#include "racestate.h"
|
||||
|
||||
// VTABLE 0x100d4fa8
|
||||
// SIZE 0x2c
|
||||
class JetskiRaceState : public RaceState
|
||||
{
|
||||
public:
|
||||
// OFFSET: LEGO1 0x1000dc40
|
||||
inline virtual const char *ClassName() const override // vtable+0x0c
|
||||
{
|
||||
// 0x100f00ac
|
||||
return "JetskiRaceState";
|
||||
}
|
||||
|
||||
// OFFSET: LEGO1 0x1000dc50
|
||||
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(name, JetskiRaceState::ClassName()) || RaceState::IsA(name);
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
#endif // JETSKIRACESTATE_H
|
7
LEGO1/jukebox.cpp
Normal file
7
LEGO1/jukebox.cpp
Normal file
|
@ -0,0 +1,7 @@
|
|||
#include "jukebox.h"
|
||||
|
||||
// OFFSET: LEGO1 0x1005d660 STUB
|
||||
JukeBox::JukeBox()
|
||||
{
|
||||
// TODO
|
||||
}
|
28
LEGO1/jukebox.h
Normal file
28
LEGO1/jukebox.h
Normal file
|
@ -0,0 +1,28 @@
|
|||
#ifndef JUKEBOX_H
|
||||
#define JUKEBOX_H
|
||||
|
||||
#include "legoworld.h"
|
||||
|
||||
// VTABLE 0x100d8958
|
||||
// SIZE 0x104
|
||||
class JukeBox : public LegoWorld
|
||||
{
|
||||
public:
|
||||
JukeBox();
|
||||
|
||||
// OFFSET: LEGO1 0x1005d6f0
|
||||
inline virtual const char *ClassName() const override // vtable+0x0c
|
||||
{
|
||||
// 0x100f02cc
|
||||
return "JukeBox";
|
||||
}
|
||||
|
||||
// OFFSET: LEGO1 0x1005d700
|
||||
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(name, JukeBox::ClassName()) || LegoWorld::IsA(name);
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
#endif // JUKEBOX_H
|
13
LEGO1/jukeboxentity.cpp
Normal file
13
LEGO1/jukeboxentity.cpp
Normal file
|
@ -0,0 +1,13 @@
|
|||
#include "jukeboxentity.h"
|
||||
|
||||
// OFFSET: LEGO1 0x10085bc0 STUB
|
||||
JukeBoxEntity::JukeBoxEntity()
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
// OFFSET: LEGO1 0x10085dd0 STUB
|
||||
JukeBoxEntity::~JukeBoxEntity()
|
||||
{
|
||||
// TODO
|
||||
}
|
29
LEGO1/jukeboxentity.h
Normal file
29
LEGO1/jukeboxentity.h
Normal file
|
@ -0,0 +1,29 @@
|
|||
#ifndef JUKEBOXENTITY_H
|
||||
#define JUKEBOXENTITY_H
|
||||
|
||||
#include "legoentity.h"
|
||||
|
||||
// VTABLE 0x100da8a0
|
||||
// SIZE 0x6c
|
||||
class JukeBoxEntity : public LegoEntity
|
||||
{
|
||||
public:
|
||||
JukeBoxEntity();
|
||||
virtual ~JukeBoxEntity() override; // vtable+0x0
|
||||
|
||||
// OFFSET: LEGO1 0x10085cc0
|
||||
inline virtual const char *ClassName() const override // vtable+0x0c
|
||||
{
|
||||
// 0x100f02f0
|
||||
return "JukeBoxEntity";
|
||||
}
|
||||
|
||||
// OFFSET: LEGO1 0x10085cd0
|
||||
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(name, JukeBoxEntity::ClassName()) || LegoEntity::IsA(name);
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
#endif // JUKEBOXENTITY_H
|
1
LEGO1/jukeboxstate.cpp
Normal file
1
LEGO1/jukeboxstate.cpp
Normal file
|
@ -0,0 +1 @@
|
|||
#include "jukeboxstate.h"
|
26
LEGO1/jukeboxstate.h
Normal file
26
LEGO1/jukeboxstate.h
Normal file
|
@ -0,0 +1,26 @@
|
|||
#ifndef JUKEBOXSTATE_H
|
||||
#define JUKEBOXSTATE_H
|
||||
|
||||
#include "legostate.h"
|
||||
|
||||
// VTABLE 0x100d4a90
|
||||
// SIZE 0x10
|
||||
class JukeBoxState : public LegoState
|
||||
{
|
||||
public:
|
||||
// OFFSET: LEGO1 0x1000f310
|
||||
inline virtual const char *ClassName() const override // vtable+0x0c
|
||||
{
|
||||
// 0x100f02bc
|
||||
return "JukeBoxState";
|
||||
}
|
||||
|
||||
// OFFSET: LEGO1 0x1000f320
|
||||
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(name, JukeBoxState::ClassName()) || LegoState::IsA(name);
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
#endif // JUKEBOXSTATE_H
|
25
LEGO1/lego3dwavepresenter.h
Normal file
25
LEGO1/lego3dwavepresenter.h
Normal file
|
@ -0,0 +1,25 @@
|
|||
#ifndef LEGO3DWAVEPRESENTER_H
|
||||
#define LEGO3DWAVEPRESENTER_H
|
||||
|
||||
#include "legowavepresenter.h"
|
||||
|
||||
// VTABLE 0x100d52b0
|
||||
// SIZE 0xa0
|
||||
class Lego3DWavePresenter : public LegoWavePresenter
|
||||
{
|
||||
public:
|
||||
// OFFSET: LEGO1 0x1000d890
|
||||
inline virtual const char *ClassName() const override // vtable+0x0c
|
||||
{
|
||||
// 0x100f058c
|
||||
return "Lego3DWavePresenter";
|
||||
}
|
||||
|
||||
// OFFSET: LEGO1 0x1000d8a0
|
||||
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(name, Lego3DWavePresenter::ClassName()) || MxWavePresenter::IsA(name);
|
||||
}
|
||||
};
|
||||
|
||||
#endif // LEGO3DWAVEPRESENTER_H
|
1
LEGO1/legoact2state.cpp
Normal file
1
LEGO1/legoact2state.cpp
Normal file
|
@ -0,0 +1 @@
|
|||
#include "legoact2state.h"
|
26
LEGO1/legoact2state.h
Normal file
26
LEGO1/legoact2state.h
Normal file
|
@ -0,0 +1,26 @@
|
|||
#ifndef LEGOACT2STATE_H
|
||||
#define LEGOACT2STATE_H
|
||||
|
||||
#include "legostate.h"
|
||||
|
||||
// VTABLE 0x100d4a70
|
||||
// SIZE 0x10
|
||||
class LegoAct2State : public LegoState
|
||||
{
|
||||
public:
|
||||
// OFFSET: LEGO1 0x1000df80
|
||||
inline virtual const char *ClassName() const override // vtable+0x0c
|
||||
{
|
||||
// 0x100f0428
|
||||
return "LegoAct2State";
|
||||
}
|
||||
|
||||
// OFFSET: LEGO1 0x1000df90
|
||||
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(name, LegoAct2State::ClassName()) || LegoState::IsA(name);
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
#endif // LEGOACT2STATE_H
|
1
LEGO1/legoactioncontrolpresenter.cpp
Normal file
1
LEGO1/legoactioncontrolpresenter.cpp
Normal file
|
@ -0,0 +1 @@
|
|||
#include "legoactioncontrolpresenter.h"
|
25
LEGO1/legoactioncontrolpresenter.h
Normal file
25
LEGO1/legoactioncontrolpresenter.h
Normal file
|
@ -0,0 +1,25 @@
|
|||
#ifndef LEGOACTIONCONTROLPRESENTER_H
|
||||
#define LEGOACTIONCONTROLPRESENTER_H
|
||||
|
||||
#include "mxmediapresenter.h"
|
||||
|
||||
// VTABLE 0x100d5118
|
||||
// SIZE 0x68
|
||||
class LegoActionControlPresenter : public MxMediaPresenter
|
||||
{
|
||||
public:
|
||||
// OFFSET: LEGO1 0x1000d0e0
|
||||
inline virtual const char *ClassName() const override // vtable+0x0c
|
||||
{
|
||||
// 0x100f05bc
|
||||
return "LegoActionControlPresenter";
|
||||
}
|
||||
|
||||
// OFFSET: LEGO1 0x1000d0f0
|
||||
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(name, LegoActionControlPresenter::ClassName()) || MxMediaPresenter::IsA(name);
|
||||
}
|
||||
};
|
||||
|
||||
#endif // LEGOACTIONCONTROLPRESENTER_H
|
25
LEGO1/legoactor.h
Normal file
25
LEGO1/legoactor.h
Normal file
|
@ -0,0 +1,25 @@
|
|||
#ifndef LEGOACTOR_H
|
||||
#define LEGOACTOR_H
|
||||
|
||||
#include "legoentity.h"
|
||||
|
||||
// VTABLE 0x100d6d68
|
||||
// SIZE 0x78
|
||||
class LegoActor : public LegoEntity
|
||||
{
|
||||
public:
|
||||
// OFFSET: LEGO1 0x1002d210
|
||||
inline virtual const char *ClassName() const override // vtable+0x0c
|
||||
{
|
||||
// 0x100f0124
|
||||
return "LegoActor";
|
||||
}
|
||||
|
||||
// OFFSET: LEGO1 0x1002d220
|
||||
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(name, LegoActor::ClassName()) || LegoEntity::IsA(name);
|
||||
}
|
||||
};
|
||||
|
||||
#endif // LEGOACTOR_H
|
25
LEGO1/legoactorpresenter.h
Normal file
25
LEGO1/legoactorpresenter.h
Normal file
|
@ -0,0 +1,25 @@
|
|||
#ifndef LEGOACTORPRESENTER_H
|
||||
#define LEGOACTORPRESENTER_H
|
||||
|
||||
#include "legoentitypresenter.h"
|
||||
|
||||
// VTABLE 0x100d5320
|
||||
// SIZE 0x50
|
||||
class LegoActorPresenter : public LegoEntityPresenter
|
||||
{
|
||||
public:
|
||||
// OFFSET: LEGO1 0x1000cb10
|
||||
inline virtual const char *ClassName() const override // vtable+0x0c
|
||||
{
|
||||
// 0x100f06a4
|
||||
return "LegoActorPresenter";
|
||||
}
|
||||
|
||||
// OFFSET: LEGO1 0x1000cb20
|
||||
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(name, LegoActorPresenter::ClassName()) || LegoEntityPresenter::IsA(name);
|
||||
}
|
||||
};
|
||||
|
||||
#endif // LEGOACTORPRESENTER_H
|
1
LEGO1/legoanimactor.cpp
Normal file
1
LEGO1/legoanimactor.cpp
Normal file
|
@ -0,0 +1 @@
|
|||
#include "legoanimactor.h"
|
11
LEGO1/legoanimactor.h
Normal file
11
LEGO1/legoanimactor.h
Normal file
|
@ -0,0 +1,11 @@
|
|||
#ifndef LEGOANIMACTOR_H
|
||||
#define LEGOANIMACTOR_H
|
||||
|
||||
#include "legopathactor.h"
|
||||
|
||||
class LegoAnimActor : public LegoPathActor
|
||||
{
|
||||
public:
|
||||
};
|
||||
|
||||
#endif // LEGOANIMACTOR_H
|
34
LEGO1/legoanimationmanager.cpp
Normal file
34
LEGO1/legoanimationmanager.cpp
Normal file
|
@ -0,0 +1,34 @@
|
|||
#include "legoanimationmanager.h"
|
||||
|
||||
// OFFSET: LEGO1 0x1005eb60 STUB
|
||||
LegoAnimationManager::LegoAnimationManager()
|
||||
{
|
||||
}
|
||||
|
||||
// OFFSET: LEGO1 0x1005ed30 STUB
|
||||
LegoAnimationManager::~LegoAnimationManager()
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
// OFFSET: LEGO1 0x100619f0 STUB
|
||||
long LegoAnimationManager::Notify(MxParam &p)
|
||||
{
|
||||
// TODO
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
// OFFSET: LEGO1 0x10061cc0 STUB
|
||||
long LegoAnimationManager::Tickle()
|
||||
{
|
||||
// TODO
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
// OFFSET: LEGO1 0x1005f130 STUB
|
||||
void LegoAnimationManager::Init()
|
||||
{
|
||||
// TODO
|
||||
}
|
|
@ -1,10 +1,37 @@
|
|||
#ifndef LEGOANIMATIONMANAGER_H
|
||||
#define LEGOANIMATIONMANAGER_H
|
||||
|
||||
class LegoAnimationManager
|
||||
#include "mxcore.h"
|
||||
|
||||
// VTABLE 0x100d8c18
|
||||
// SIZE 0x500
|
||||
class LegoAnimationManager : public MxCore
|
||||
{
|
||||
public:
|
||||
LegoAnimationManager();
|
||||
virtual ~LegoAnimationManager() override; // vtable+0x0
|
||||
|
||||
virtual long Notify(MxParam &p) override; // vtable+0x4
|
||||
virtual long Tickle() override; // vtable+0x8
|
||||
|
||||
// OFFSET: LEGO1 0x1005ec80
|
||||
inline virtual const char *ClassName() const override // vtable+0x0c
|
||||
{
|
||||
// 0x100f7508
|
||||
return "LegoAnimationManager";
|
||||
}
|
||||
|
||||
// OFFSET: LEGO1 0x1005ec90
|
||||
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(name, LegoAnimationManager::ClassName()) || MxCore::IsA(name);
|
||||
}
|
||||
|
||||
__declspec(dllexport) static void configureLegoAnimationManager(int param_1);
|
||||
|
||||
private:
|
||||
void Init();
|
||||
|
||||
};
|
||||
|
||||
#endif // LEGOANIMATIONMANAGER_H
|
||||
|
|
7
LEGO1/legoanimmmpresenter.cpp
Normal file
7
LEGO1/legoanimmmpresenter.cpp
Normal file
|
@ -0,0 +1,7 @@
|
|||
#include "legoanimmmpresenter.h"
|
||||
|
||||
// OFFSET: LEGO1 0x1004a8d0 STUB
|
||||
LegoAnimMMPresenter::LegoAnimMMPresenter()
|
||||
{
|
||||
// TODO
|
||||
}
|
28
LEGO1/legoanimmmpresenter.h
Normal file
28
LEGO1/legoanimmmpresenter.h
Normal file
|
@ -0,0 +1,28 @@
|
|||
#ifndef LEGOANIMMMPRESENTER_H
|
||||
#define LEGOANIMMMPRESENTER_H
|
||||
|
||||
#include "mxcompositepresenter.h"
|
||||
|
||||
// VTABLE 0x100d7de8
|
||||
// SIZE 0x74
|
||||
class LegoAnimMMPresenter : public MxCompositePresenter
|
||||
{
|
||||
public:
|
||||
LegoAnimMMPresenter();
|
||||
|
||||
// OFFSET: LEGO1 0x1004a950
|
||||
inline virtual const char *ClassName() const override // vtable+0x0c
|
||||
{
|
||||
// 0x100f046c
|
||||
return "LegoAnimMMPresenter";
|
||||
}
|
||||
|
||||
// OFFSET: LEGO1 0x1004a960
|
||||
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(name, LegoAnimMMPresenter::ClassName()) || MxCompositePresenter::IsA(name);
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
#endif // LEGOANIMMMPRESENTER_H
|
13
LEGO1/legoanimpresenter.cpp
Normal file
13
LEGO1/legoanimpresenter.cpp
Normal file
|
@ -0,0 +1,13 @@
|
|||
#include "legoanimpresenter.h"
|
||||
|
||||
// OFFSET: LEGO1 0x10068420 STUB
|
||||
LegoAnimPresenter::LegoAnimPresenter()
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
// OFFSET: LEGO1 0x100686f0 STUB
|
||||
void LegoAnimPresenter::Init()
|
||||
{
|
||||
// TODO
|
||||
}
|
30
LEGO1/legoanimpresenter.h
Normal file
30
LEGO1/legoanimpresenter.h
Normal file
|
@ -0,0 +1,30 @@
|
|||
#ifndef LEGOANIMPRESENTER_H
|
||||
#define LEGOANIMPRESENTER_H
|
||||
|
||||
#include "mxvideopresenter.h"
|
||||
|
||||
// VTABLE 0x100d90c8
|
||||
class LegoAnimPresenter : public MxVideoPresenter
|
||||
{
|
||||
public:
|
||||
LegoAnimPresenter();
|
||||
|
||||
// OFFSET: LEGO1 0x10068530
|
||||
inline virtual const char *ClassName() const override // vtable+0x0c
|
||||
{
|
||||
// 0x100f071c
|
||||
return "LegoAnimPresenter";
|
||||
}
|
||||
|
||||
// OFFSET: LEGO1 0x10068540
|
||||
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(name, LegoAnimPresenter::ClassName()) || MxVideoPresenter::IsA(name);
|
||||
}
|
||||
|
||||
private:
|
||||
void Init();
|
||||
|
||||
};
|
||||
|
||||
#endif // LEGOANIMPRESENTER_H
|
17
LEGO1/legobuildingmanager.cpp
Normal file
17
LEGO1/legobuildingmanager.cpp
Normal file
|
@ -0,0 +1,17 @@
|
|||
#include "legobuildingmanager.h"
|
||||
|
||||
// OFFSET: LEGO1 0x1002f8c0 STUB
|
||||
LegoBuildingManager::LegoBuildingManager()
|
||||
{
|
||||
}
|
||||
|
||||
// OFFSET: LEGO1 0x1002f960 STUB
|
||||
LegoBuildingManager::~LegoBuildingManager()
|
||||
{
|
||||
}
|
||||
|
||||
// OFFSET: LEGO1 0x1002f9d0 STUB
|
||||
void LegoBuildingManager::Init()
|
||||
{
|
||||
// TODO
|
||||
}
|
|
@ -1,10 +1,28 @@
|
|||
#ifndef LEGOBUILDINGMANAGER_H
|
||||
#define LEGOBUILDINGMANAGER_H
|
||||
|
||||
class LegoBuildingManager
|
||||
#include "mxcore.h"
|
||||
|
||||
// VTABLE 0x100d6f50
|
||||
// SIZE 0x30
|
||||
class LegoBuildingManager : public MxCore
|
||||
{
|
||||
public:
|
||||
LegoBuildingManager();
|
||||
virtual ~LegoBuildingManager() override;
|
||||
|
||||
// OFFSET: LEGO1 0x1002f930
|
||||
inline virtual const char *ClassName() const override // vtable+0x0c
|
||||
{
|
||||
// 0x100f37d0
|
||||
return "LegoBuildingManager";
|
||||
}
|
||||
|
||||
__declspec(dllexport) static void configureLegoBuildingManager(int param_1);
|
||||
|
||||
private:
|
||||
void Init();
|
||||
|
||||
};
|
||||
|
||||
#endif // LEGOBUILDINGMANAGER_H
|
||||
|
|
19
LEGO1/legocachesound.cpp
Normal file
19
LEGO1/legocachesound.cpp
Normal file
|
@ -0,0 +1,19 @@
|
|||
#include "legocachesound.h"
|
||||
|
||||
// OFFSET: LEGO1 0x100064d0
|
||||
LegoCacheSound::LegoCacheSound()
|
||||
{
|
||||
Init();
|
||||
}
|
||||
|
||||
// OFFSET: LEGO1 0x10006630 STUB
|
||||
LegoCacheSound::~LegoCacheSound()
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
// OFFSET: LEGO1 0x100066d0 STUB
|
||||
void LegoCacheSound::Init()
|
||||
{
|
||||
// TODO
|
||||
}
|
31
LEGO1/legocachesound.h
Normal file
31
LEGO1/legocachesound.h
Normal file
|
@ -0,0 +1,31 @@
|
|||
#ifndef LEGOCACHESOUND_H
|
||||
#define LEGOCACHESOUND_H
|
||||
|
||||
#include "mxcore.h"
|
||||
|
||||
// VTABLE 0x100d4718
|
||||
// SIZE 0x88
|
||||
class LegoCacheSound : public MxCore
|
||||
{
|
||||
public:
|
||||
LegoCacheSound();
|
||||
virtual ~LegoCacheSound() override; // vtable+0x0
|
||||
|
||||
// OFFSET: LEGO1 0x10006580
|
||||
inline virtual const char *ClassName() const override // vtable+0x0c
|
||||
{
|
||||
// 0x100f01c4
|
||||
return "LegoCacheSound";
|
||||
}
|
||||
|
||||
// OFFSET: LEGO1 0x10006590
|
||||
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(name, LegoCacheSound::ClassName()) || MxCore::IsA(name);
|
||||
}
|
||||
|
||||
private:
|
||||
void Init();
|
||||
};
|
||||
|
||||
#endif // LEGOCACHESOUND_H
|
Some files were not shown because too many files have changed in this diff Show more
Loading…
Reference in a new issue