mirror of
https://github.com/isledecomp/isle.git
synced 2024-11-22 23:57:54 -05:00
Implement most of MxDSAction (#103)
* Implement most of MxDSAction * Update mxdsaction.h * Update mxdsobject.cpp
This commit is contained in:
parent
d41b7f2ca4
commit
bd9dca0d3f
6 changed files with 234 additions and 35 deletions
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@ -90,7 +90,7 @@ void IsleApp::Close()
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VideoManager()->Get3DManager()->GetLego3DView()->GetViewManager()->RemoveAll(NULL);
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VideoManager()->Get3DManager()->GetLego3DView()->GetViewManager()->RemoveAll(NULL);
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Lego()->RemoveWorld(ds.GetAtomId(), ds.GetUnknown1c());
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Lego()->RemoveWorld(ds.GetAtomId(), ds.GetObjectId());
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Lego()->vtable24(ds);
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Lego()->vtable24(ds);
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TransitionManager()->SetWaitIndicator(NULL);
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TransitionManager()->SetWaitIndicator(NULL);
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Lego()->vtable3c();
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Lego()->vtable3c();
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@ -729,7 +729,7 @@ inline void IsleApp::Tick(BOOL sleepIfNotNextFrame)
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ds.SetAtomId(stream->atom);
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ds.SetAtomId(stream->atom);
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ds.SetUnknown24(-1);
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ds.SetUnknown24(-1);
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ds.SetUnknown1c(0);
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ds.SetObjectId(0);
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VideoManager()->EnableFullScreenMovie(TRUE, TRUE);
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VideoManager()->EnableFullScreenMovie(TRUE, TRUE);
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if (Start(&ds) != SUCCESS) {
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if (Start(&ds) != SUCCESS) {
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@ -738,7 +738,7 @@ inline void IsleApp::Tick(BOOL sleepIfNotNextFrame)
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} else {
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} else {
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ds.SetAtomId(stream->atom);
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ds.SetAtomId(stream->atom);
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ds.SetUnknown24(-1);
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ds.SetUnknown24(-1);
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ds.SetUnknown1c(0);
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ds.SetObjectId(0);
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if (Start(&ds) != SUCCESS) {
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if (Start(&ds) != SUCCESS) {
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return;
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return;
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}
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}
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@ -41,3 +41,184 @@ MxDSAction::~MxDSAction()
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{
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{
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delete this->m_unk7c;
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delete this->m_unk7c;
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}
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}
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// OFFSET: LEGO1 0x100adaf0
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void MxDSAction::CopyFrom(MxDSAction &p_dsAction)
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{
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this->SetObjectId(p_dsAction.GetObjectId());
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this->m_flags = p_dsAction.m_flags;
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this->m_startTime = p_dsAction.m_startTime;
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this->m_duration = p_dsAction.m_duration;
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this->m_loopCount = p_dsAction.m_loopCount;
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// TODO
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// this->m_location.SetVector(p_dsAction.m_location.GetData());
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// this->m_direction.SetVector(p_dsAction.m_direction.GetData());
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// this->m_up.SetVector(p_dsAction.m_up.GetData());
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FUN_100ADE60(p_dsAction.m_unk80, p_dsAction.m_unk7c);
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this->m_unk84 = p_dsAction.m_unk84;
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this->m_unk88 = p_dsAction.m_unk88;
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this->m_omni = p_dsAction.m_omni;
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this->m_someTimingField = p_dsAction.m_someTimingField;
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}
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// OFFSET: LEGO1 0x100adc10
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MxDSAction &MxDSAction::operator=(MxDSAction &p_dsAction)
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{
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if (this == &p_dsAction)
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return *this;
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MxDSObject::operator=(p_dsAction);
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this->CopyFrom(p_dsAction);
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return *this;
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}
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// OFFSET: LEGO1 0x100adbe0
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MxU32 MxDSAction::GetSizeOnDisk()
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{
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MxU32 totalSizeOnDisk;
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totalSizeOnDisk = MxDSObject::GetSizeOnDisk() + 90 + this->m_unk80;
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this->m_sizeOnDisk = totalSizeOnDisk - MxDSObject::GetSizeOnDisk();
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return totalSizeOnDisk;
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}
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// OFFSET: LEGO1 0x100adf70
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void MxDSAction::Deserialize(char **p_source, MxS16 p_unk24)
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{
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MxDSObject::Deserialize(p_source, p_unk24);
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this->m_flags = *(DWORD*) *p_source;
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*p_source += sizeof(DWORD);
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this->m_startTime = *(DWORD*) *p_source;
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*p_source += sizeof(DWORD);
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this->m_duration = *(MxLong*) *p_source;
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*p_source += sizeof(MxLong);
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this->m_loopCount = *(MxS32*) *p_source;
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*p_source += sizeof(MxS32);
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this->m_location[0] = *(double*) *p_source;
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*p_source += sizeof(double);
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this->m_location[1] = *(double*) *p_source;
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*p_source += sizeof(double);
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this->m_location[2] = *(double*) *p_source;
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*p_source += sizeof(double);
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this->m_direction[0] = *(double*) *p_source;
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*p_source += sizeof(double);
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this->m_direction[1] = *(double*) *p_source;
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*p_source += sizeof(double);
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this->m_direction[2] = *(double*) *p_source;
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*p_source += sizeof(double);
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this->m_up[0] = *(double*) *p_source;
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*p_source += sizeof(double);
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this->m_up[1] = *(double*) *p_source;
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*p_source += sizeof(double);
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this->m_up[2] = *(double*) *p_source;
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*p_source += sizeof(double);
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MxU16 extralen = *(MxU16*) *p_source;
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*p_source += sizeof(MxU16);
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if (extralen) {
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FUN_100ADE60(extralen, *p_source);
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*p_source += extralen;
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}
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}
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// OFFSET: LEGO1 0x100ad940
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MxLong MxDSAction::GetDuration()
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{
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return this->m_duration;
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}
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// OFFSET: LEGO1 0x100ad950
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void MxDSAction::SetDuration(MxLong p_duration)
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{
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this->m_duration = p_duration;
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}
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// OFFSET: LEGO1 0x100adc40
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MxDSAction *MxDSAction::Clone()
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{
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MxDSAction *clone = new MxDSAction();
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if (clone)
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*clone = *this;
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return clone;
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}
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// OFFSET: LEGO1 0x100add00
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void MxDSAction::MergeFrom(MxDSAction &p_dsAction)
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{
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if (p_dsAction.m_startTime != INT_MIN)
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this->m_startTime = p_dsAction.m_startTime;
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if (p_dsAction.GetDuration() != INT_MIN)
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this->m_duration = p_dsAction.GetDuration();
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if (p_dsAction.m_loopCount != -1)
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this->m_loopCount = p_dsAction.m_loopCount;
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if (p_dsAction.m_location[0] != FLT_MAX)
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this->m_location[0] = p_dsAction.m_location[0];
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if (p_dsAction.m_location[1] != FLT_MAX)
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this->m_location[1] = p_dsAction.m_location[1];
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if (p_dsAction.m_location[2] != FLT_MAX)
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this->m_location[2] = p_dsAction.m_location[2];
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if (p_dsAction.m_direction[0] != FLT_MAX)
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this->m_direction[0] = p_dsAction.m_direction[0];
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if (p_dsAction.m_direction[1] != FLT_MAX)
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this->m_direction[1] = p_dsAction.m_direction[1];
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if (p_dsAction.m_direction[2] != FLT_MAX)
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this->m_direction[2] = p_dsAction.m_direction[2];
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if (p_dsAction.m_up[0] != FLT_MAX)
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this->m_up[0] = p_dsAction.m_up[0];
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if (p_dsAction.m_up[1] != FLT_MAX)
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this->m_up[1] = p_dsAction.m_up[1];
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if (p_dsAction.m_up[2] != FLT_MAX)
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this->m_up[2] = p_dsAction.m_up[2];
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// TODO
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if (p_dsAction.m_unk80 &&
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p_dsAction.m_unk7c &&
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*p_dsAction.m_unk7c &&
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!strncmp("XXX", (const char*) p_dsAction.m_unk7c, 3))
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{
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delete this->m_unk7c;
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this->m_unk80 = 0;
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FUN_100ADE60(p_dsAction.m_unk80, p_dsAction.m_unk7c);
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}
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}
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// OFFSET: LEGO1 0x100ad960
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MxBool MxDSAction::HasId(MxU32 p_objectId)
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{
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return this->GetObjectId() == p_objectId;
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}
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// OFFSET: LEGO1 0x100ada40
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void MxDSAction::SetSomeTimingField(MxLong p_someTimingField)
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{
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this->m_someTimingField = p_someTimingField;
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}
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// OFFSET: LEGO1 0x100ada50
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MxLong MxDSAction::GetSomeTimingField()
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{
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return this->m_someTimingField;
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}
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// OFFSET: LEGO1 0x100adcd0
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MxLong MxDSAction::GetCurrentTime()
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{
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return Timer()->GetTime() - this->m_someTimingField;
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}
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// OFFSET: LEGO1 0x100ade60 STUB
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void MxDSAction::FUN_100ADE60(MxU16 p_length, void *p_data)
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{
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// TOOD
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}
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@ -13,6 +13,9 @@ class MxDSAction : public MxDSObject
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__declspec(dllexport) MxDSAction();
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__declspec(dllexport) MxDSAction();
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__declspec(dllexport) virtual ~MxDSAction();
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__declspec(dllexport) virtual ~MxDSAction();
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void CopyFrom(MxDSAction &p_dsAction);
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MxDSAction &operator=(MxDSAction &p_dsAction);
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// OFFSET: LEGO1 0x100ad980
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// OFFSET: LEGO1 0x100ad980
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inline virtual const char *ClassName() const override // vtable+0x0c
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inline virtual const char *ClassName() const override // vtable+0x0c
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{
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{
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@ -25,21 +28,35 @@ class MxDSAction : public MxDSObject
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{
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{
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return !strcmp(name, MxDSAction::ClassName()) || MxDSObject::IsA(name);
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return !strcmp(name, MxDSAction::ClassName()) || MxDSObject::IsA(name);
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}
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}
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virtual MxU32 GetSizeOnDisk(); // vtable+18;
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virtual void Deserialize(char **p_source, MxS16 p_unk24); // vtable+1c;
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virtual MxLong GetDuration(); // vtable+24;
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virtual void SetDuration(LONG p_duration); // vtable+28;
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virtual MxDSAction *Clone(); // vtable+2c;
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virtual void MergeFrom(MxDSAction &p_dsAction); // vtable+30;
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virtual MxBool HasId(MxU32 p_objectId); // vtable+34;
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virtual void SetSomeTimingField(MxLong p_someTimingField); // vtable+38;
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virtual MxLong GetSomeTimingField(); // vtable+3c;
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virtual MxLong GetCurrentTime(); // vtable+40;
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void FUN_100ADE60(MxU16 p_length, void *p_data);
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private:
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private:
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undefined4 m_unk2c;
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MxU32 m_sizeOnDisk;
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DWORD m_flags;
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DWORD m_flags;
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DWORD m_startTime;
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DWORD m_startTime;
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LONG m_duration;
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MxLong m_duration;
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MxS32 m_loopCount;
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MxS32 m_loopCount;
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MxVector3Data m_location;
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MxVector3Data m_location;
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MxVector3Data m_direction;
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MxVector3Data m_direction;
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MxVector3Data m_up;
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MxVector3Data m_up;
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undefined4 *m_unk7c;
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undefined4 *m_unk7c;
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undefined2 m_unk80;
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MxU16 m_unk80;
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undefined4 m_unk84;
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undefined4 m_unk84;
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undefined4 m_unk88;
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undefined4 m_unk88;
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MxOmni* m_omni; // 0x8c
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MxOmni* m_omni; // 0x8c
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MxS32 m_someTimingField; // 0x90
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MxLong m_someTimingField; // 0x90
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};
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};
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#endif // MXDSACTION_H
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#endif // MXDSACTION_H
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@ -13,7 +13,7 @@ MxDSObject::MxDSObject()
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this->m_unk14 = 0;
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this->m_unk14 = 0;
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this->m_objectName = NULL;
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this->m_objectName = NULL;
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this->m_unk24 = -1;
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this->m_unk24 = -1;
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this->m_unk1c = -1;
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this->m_objectId = -1;
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this->m_unk28 = 0;
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this->m_unk28 = 0;
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}
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}
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@ -30,7 +30,7 @@ void MxDSObject::CopyFrom(MxDSObject &p_dsObject)
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this->SetSourceName(p_dsObject.m_sourceName);
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this->SetSourceName(p_dsObject.m_sourceName);
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this->m_unk14 = p_dsObject.m_unk14;
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this->m_unk14 = p_dsObject.m_unk14;
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this->SetObjectName(p_dsObject.m_objectName);
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this->SetObjectName(p_dsObject.m_objectName);
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this->m_unk1c = p_dsObject.m_unk1c;
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this->m_objectId = p_dsObject.m_objectId;
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this->m_unk24 = p_dsObject.m_unk24;
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this->m_unk24 = p_dsObject.m_unk24;
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this->m_atomId = p_dsObject.m_atomId;
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this->m_atomId = p_dsObject.m_atomId;
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this->m_unk28 = p_dsObject.m_unk28;
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this->m_unk28 = p_dsObject.m_unk28;
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@ -91,39 +91,39 @@ undefined4 MxDSObject::unk14()
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}
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}
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// OFFSET: LEGO1 0x100bf9d0
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// OFFSET: LEGO1 0x100bf9d0
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MxU32 MxDSObject::CalculateUnk08()
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MxU32 MxDSObject::GetSizeOnDisk()
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{
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{
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MxU32 unk08;
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MxU32 sizeOnDisk;
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if (this->m_sourceName)
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if (this->m_sourceName)
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unk08 = strlen(this->m_sourceName) + 3;
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sizeOnDisk = strlen(this->m_sourceName) + 3;
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else
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else
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unk08 = 3;
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sizeOnDisk = 3;
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unk08 += 4;
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sizeOnDisk += 4;
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if (this->m_objectName)
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if (this->m_objectName)
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unk08 += strlen(this->m_objectName) + 1;
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sizeOnDisk += strlen(this->m_objectName) + 1;
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else
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else
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unk08++;
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sizeOnDisk++;
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unk08 += 4;
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sizeOnDisk += 4;
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this->m_unk08 = unk08;
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this->m_sizeOnDisk = sizeOnDisk;
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return unk08;
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return sizeOnDisk;
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}
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}
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// OFFSET: LEGO1 0x100bfa20
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// OFFSET: LEGO1 0x100bfa20
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void MxDSObject::Parse(char **p_source, MxS16 p_unk24)
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void MxDSObject::Deserialize(char **p_source, MxS16 p_unk24)
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{
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{
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this->SetSourceName(*p_source);
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this->SetSourceName(*p_source);
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*p_source += strlen(this->m_sourceName) + 1;
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*p_source += strlen(this->m_sourceName) + 1;
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this->m_unk14 = *(undefined4*) *p_source;
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this->m_unk14 = *(undefined4*) *p_source;
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*p_source += 4;
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*p_source += sizeof(undefined4);
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this->SetObjectName(*p_source);
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this->SetObjectName(*p_source);
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*p_source += strlen(this->m_objectName) + 1;
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*p_source += strlen(this->m_objectName) + 1;
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this->m_unk1c = *(undefined4*) *p_source;
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this->m_objectId = *(MxU32*) *p_source;
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*p_source += 4;
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*p_source += sizeof(MxU32);
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this->m_unk24 = p_unk24;
|
this->m_unk24 = p_unk24;
|
||||||
}
|
}
|
||||||
|
|
|
@ -28,29 +28,28 @@ class MxDSObject : public MxCore
|
||||||
inline virtual MxBool IsA(const char *name) const override { return !strcmp(name, MxDSObject::ClassName()) || MxCore::IsA(name); }; // vtable+10;
|
inline virtual MxBool IsA(const char *name) const override { return !strcmp(name, MxDSObject::ClassName()) || MxCore::IsA(name); }; // vtable+10;
|
||||||
|
|
||||||
virtual undefined4 unk14(); // vtable+14;
|
virtual undefined4 unk14(); // vtable+14;
|
||||||
virtual MxU32 CalculateUnk08(); // vtable+18;
|
virtual MxU32 GetSizeOnDisk(); // vtable+18;
|
||||||
virtual void Parse(char **p_source, MxS16 p_unk24); // vtable+1c;
|
virtual void Deserialize(char **p_source, MxS16 p_unk24); // vtable+1c;
|
||||||
|
|
||||||
inline const MxAtomId& GetAtomId() { return this->m_atomId; }
|
|
||||||
inline undefined4 GetUnknown1c() { return this->m_unk1c; }
|
|
||||||
|
|
||||||
inline void SetUnknown1c(undefined4 p_unk1c) { this->m_unk1c = p_unk1c; }
|
|
||||||
inline void SetUnknown24(MxS16 p_unk24) { this->m_unk24 = p_unk24; }
|
|
||||||
|
|
||||||
// OFFSET: ISLE 0x401c40
|
// OFFSET: ISLE 0x401c40
|
||||||
// OFFSET: LEGO1 0x10005530
|
// OFFSET: LEGO1 0x10005530
|
||||||
inline void SetAtomId(MxAtomId p_atomId) { this->m_atomId = p_atomId; }
|
inline virtual void SetAtomId(MxAtomId p_atomId) { this->m_atomId = p_atomId; } // vtable+20;
|
||||||
|
|
||||||
|
inline const MxAtomId& GetAtomId() { return this->m_atomId; }
|
||||||
|
inline MxU32 GetObjectId() { return this->m_objectId; }
|
||||||
|
|
||||||
|
inline void SetObjectId(MxU32 p_objectId) { this->m_objectId = p_objectId; }
|
||||||
|
inline void SetUnknown24(MxS16 p_unk24) { this->m_unk24 = p_unk24; }
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
inline void SetType(MxDSType p_type) { this->m_type = p_type; }
|
inline void SetType(MxDSType p_type) { this->m_type = p_type; }
|
||||||
|
|
||||||
private:
|
private:
|
||||||
MxU32 m_unk08;
|
MxU32 m_sizeOnDisk;
|
||||||
MxU16 m_type;
|
MxU16 m_type;
|
||||||
char* m_sourceName;
|
char* m_sourceName;
|
||||||
undefined4 m_unk14;
|
undefined4 m_unk14;
|
||||||
char *m_objectName;
|
char *m_objectName;
|
||||||
undefined4 m_unk1c;
|
MxU32 m_objectId;
|
||||||
MxAtomId m_atomId;
|
MxAtomId m_atomId;
|
||||||
MxS16 m_unk24;
|
MxS16 m_unk24;
|
||||||
undefined4 m_unk28;
|
undefined4 m_unk28;
|
||||||
|
|
|
@ -60,6 +60,8 @@ class MxVector2
|
||||||
virtual void SetVector(MxVector2 *other);
|
virtual void SetVector(MxVector2 *other);
|
||||||
virtual void SetVector(float *other);
|
virtual void SetVector(float *other);
|
||||||
|
|
||||||
|
inline float& operator[](size_t idx) { return m_data[idx]; }
|
||||||
|
inline const float operator[](size_t idx) const { return m_data[idx]; }
|
||||||
protected:
|
protected:
|
||||||
float *m_data;
|
float *m_data;
|
||||||
};
|
};
|
||||||
|
|
Loading…
Reference in a new issue