mirror of
https://github.com/isledecomp/isle.git
synced 2024-11-22 07:37:59 -05:00
Implement/match Isle::Escape (#950)
This commit is contained in:
parent
e59d684f37
commit
b759390060
42 changed files with 120 additions and 40 deletions
|
@ -32,7 +32,7 @@ class Act3 : public LegoWorld {
|
||||||
void ReadyWorld() override; // vtable+0x50
|
void ReadyWorld() override; // vtable+0x50
|
||||||
MxBool VTable0x5c() override; // vtable+0x5c
|
MxBool VTable0x5c() override; // vtable+0x5c
|
||||||
void VTable0x60() override; // vtable+0x60
|
void VTable0x60() override; // vtable+0x60
|
||||||
MxBool VTable0x64() override; // vtable+0x64
|
MxBool Escape() override; // vtable+0x64
|
||||||
void Enable(MxBool p_enable) override; // vtable+0x68
|
void Enable(MxBool p_enable) override; // vtable+0x68
|
||||||
|
|
||||||
inline void SetUnknown420c(MxEntity* p_entity) { m_unk0x420c = p_entity; }
|
inline void SetUnknown420c(MxEntity* p_entity) { m_unk0x420c = p_entity; }
|
||||||
|
|
|
@ -39,6 +39,8 @@ class Ambulance : public IslePathActor {
|
||||||
void CreateState();
|
void CreateState();
|
||||||
void FUN_10036e60();
|
void FUN_10036e60();
|
||||||
void FUN_10037060();
|
void FUN_10037060();
|
||||||
|
void FUN_10037240();
|
||||||
|
void FUN_10037250();
|
||||||
|
|
||||||
// SYNTHETIC: LEGO1 0x10036130
|
// SYNTHETIC: LEGO1 0x10036130
|
||||||
// Ambulance::`scalar deleting destructor'
|
// Ambulance::`scalar deleting destructor'
|
||||||
|
|
|
@ -25,7 +25,7 @@ class CarRace : public LegoRace {
|
||||||
|
|
||||||
MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
|
MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
|
||||||
void ReadyWorld() override; // vtable+0x50
|
void ReadyWorld() override; // vtable+0x50
|
||||||
MxBool VTable0x64() override; // vtable+0x64
|
MxBool Escape() override; // vtable+0x64
|
||||||
undefined4 VTable0x6c(undefined4) override; // vtable+0x6c
|
undefined4 VTable0x6c(undefined4) override; // vtable+0x6c
|
||||||
undefined4 VTable0x70(undefined4) override; // vtable+0x70
|
undefined4 VTable0x70(undefined4) override; // vtable+0x70
|
||||||
undefined4 VTable0x74(undefined4) override; // vtable+0x74
|
undefined4 VTable0x74(undefined4) override; // vtable+0x74
|
||||||
|
|
|
@ -35,7 +35,7 @@ class ElevatorBottom : public LegoWorld {
|
||||||
// FUNCTION: LEGO1 0x10017f10
|
// FUNCTION: LEGO1 0x10017f10
|
||||||
MxBool VTable0x5c() override { return TRUE; } // vtable+0x5c
|
MxBool VTable0x5c() override { return TRUE; } // vtable+0x5c
|
||||||
|
|
||||||
MxBool VTable0x64() override; // vtable+0x64
|
MxBool Escape() override; // vtable+0x64
|
||||||
void Enable(MxBool p_enable) override; // vtable+0x68
|
void Enable(MxBool p_enable) override; // vtable+0x68
|
||||||
|
|
||||||
// SYNTHETIC: LEGO1 0x10018040
|
// SYNTHETIC: LEGO1 0x10018040
|
||||||
|
|
|
@ -35,7 +35,7 @@ class GasStation : public LegoWorld {
|
||||||
MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
|
MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
|
||||||
void ReadyWorld() override; // vtable+0x50
|
void ReadyWorld() override; // vtable+0x50
|
||||||
MxBool VTable0x5c() override; // vtable+0x5c
|
MxBool VTable0x5c() override; // vtable+0x5c
|
||||||
MxBool VTable0x64() override; // vtable+0x64
|
MxBool Escape() override; // vtable+0x64
|
||||||
void Enable(MxBool p_enable) override; // vtable+0x68
|
void Enable(MxBool p_enable) override; // vtable+0x68
|
||||||
virtual MxLong HandleClick(LegoControlManagerEvent& p_param); // vtable+0x6c
|
virtual MxLong HandleClick(LegoControlManagerEvent& p_param); // vtable+0x6c
|
||||||
|
|
||||||
|
|
|
@ -31,7 +31,7 @@ class HistoryBook : public LegoWorld {
|
||||||
|
|
||||||
MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
|
MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
|
||||||
void ReadyWorld() override; // vtable+0x50
|
void ReadyWorld() override; // vtable+0x50
|
||||||
MxBool VTable0x64() override; // vtable+0x64
|
MxBool Escape() override; // vtable+0x64
|
||||||
|
|
||||||
// SYNTHETIC: LEGO1 0x100824b0
|
// SYNTHETIC: LEGO1 0x100824b0
|
||||||
// HistoryBook::`scalar deleting destructor'
|
// HistoryBook::`scalar deleting destructor'
|
||||||
|
|
|
@ -37,7 +37,7 @@ class Hospital : public LegoWorld {
|
||||||
MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
|
MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
|
||||||
void ReadyWorld() override; // vtable+0x50
|
void ReadyWorld() override; // vtable+0x50
|
||||||
MxBool VTable0x5c() override; // vtable+0x5c
|
MxBool VTable0x5c() override; // vtable+0x5c
|
||||||
MxBool VTable0x64() override; // vtable+0x64
|
MxBool Escape() override; // vtable+0x64
|
||||||
void Enable(MxBool p_enable) override; // vtable+0x68
|
void Enable(MxBool p_enable) override; // vtable+0x68
|
||||||
|
|
||||||
inline void PlayAction(MxU32 p_objectId);
|
inline void PlayAction(MxU32 p_objectId);
|
||||||
|
|
|
@ -67,7 +67,7 @@ class Infocenter : public LegoWorld {
|
||||||
MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
|
MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
|
||||||
void ReadyWorld() override; // vtable+0x50
|
void ReadyWorld() override; // vtable+0x50
|
||||||
MxBool VTable0x5c() override; // vtable+0x5c
|
MxBool VTable0x5c() override; // vtable+0x5c
|
||||||
MxBool VTable0x64() override; // vtable+0x64
|
MxBool Escape() override; // vtable+0x64
|
||||||
void Enable(MxBool p_enable) override; // vtable+0x68
|
void Enable(MxBool p_enable) override; // vtable+0x68
|
||||||
|
|
||||||
// SYNTHETIC: LEGO1 0x1006ec60
|
// SYNTHETIC: LEGO1 0x1006ec60
|
||||||
|
|
|
@ -34,7 +34,7 @@ class InfocenterDoor : public LegoWorld {
|
||||||
// FUNCTION: LEGO1 0x100377a0
|
// FUNCTION: LEGO1 0x100377a0
|
||||||
MxBool VTable0x5c() override { return TRUE; } // vtable+0x5c
|
MxBool VTable0x5c() override { return TRUE; } // vtable+0x5c
|
||||||
|
|
||||||
MxBool VTable0x64() override; // vtable+0x64
|
MxBool Escape() override; // vtable+0x64
|
||||||
void Enable(MxBool p_enable) override; // vtable+0x68
|
void Enable(MxBool p_enable) override; // vtable+0x68
|
||||||
|
|
||||||
// SYNTHETIC: LEGO1 0x100378d0
|
// SYNTHETIC: LEGO1 0x100378d0
|
||||||
|
|
|
@ -57,7 +57,7 @@ class Isle : public LegoWorld {
|
||||||
// FUNCTION: LEGO1 0x10033170
|
// FUNCTION: LEGO1 0x10033170
|
||||||
void VTable0x60() override {} // vtable+60
|
void VTable0x60() override {} // vtable+60
|
||||||
|
|
||||||
MxBool VTable0x64() override; // vtable+64
|
MxBool Escape() override; // vtable+64
|
||||||
void Enable(MxBool p_enable) override; // vtable+68
|
void Enable(MxBool p_enable) override; // vtable+68
|
||||||
virtual void VTable0x6c(LegoPathActor* p_actor); // vtable+6c
|
virtual void VTable0x6c(LegoPathActor* p_actor); // vtable+6c
|
||||||
|
|
||||||
|
|
|
@ -22,7 +22,7 @@ class JetskiRace : public LegoRace {
|
||||||
|
|
||||||
MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
|
MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
|
||||||
void ReadyWorld() override; // vtable+0x50
|
void ReadyWorld() override; // vtable+0x50
|
||||||
MxBool VTable0x64() override; // vtable+0x64
|
MxBool Escape() override; // vtable+0x64
|
||||||
undefined4 VTable0x6c(undefined4) override; // vtable+0x6c
|
undefined4 VTable0x6c(undefined4) override; // vtable+0x6c
|
||||||
undefined4 VTable0x70(undefined4) override; // vtable+0x70
|
undefined4 VTable0x70(undefined4) override; // vtable+0x70
|
||||||
undefined4 VTable0x74(undefined4) override; // vtable+0x74
|
undefined4 VTable0x74(undefined4) override; // vtable+0x74
|
||||||
|
|
|
@ -34,7 +34,7 @@ class JukeBox : public LegoWorld {
|
||||||
MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
|
MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
|
||||||
void ReadyWorld() override; // vtable+0x50
|
void ReadyWorld() override; // vtable+0x50
|
||||||
MxBool VTable0x5c() override; // vtable+0x5c
|
MxBool VTable0x5c() override; // vtable+0x5c
|
||||||
MxBool VTable0x64() override; // vtable+0x64
|
MxBool Escape() override; // vtable+0x64
|
||||||
void Enable(MxBool p_enable) override; // vtable+0x68
|
void Enable(MxBool p_enable) override; // vtable+0x68
|
||||||
|
|
||||||
// SYNTHETIC: LEGO1 0x1005d810
|
// SYNTHETIC: LEGO1 0x1005d810
|
||||||
|
|
|
@ -14,7 +14,7 @@ class LegoAct2 : public LegoWorld {
|
||||||
void ReadyWorld() override; // vtable+0x50
|
void ReadyWorld() override; // vtable+0x50
|
||||||
MxBool VTable0x5c() override; // vtable+0x5c
|
MxBool VTable0x5c() override; // vtable+0x5c
|
||||||
void VTable0x60() override; // vtable+0x60
|
void VTable0x60() override; // vtable+0x60
|
||||||
MxBool VTable0x64() override; // vtable+0x64
|
MxBool Escape() override; // vtable+0x64
|
||||||
void Enable(MxBool p_enable) override; // vtable+0x68
|
void Enable(MxBool p_enable) override; // vtable+0x68
|
||||||
|
|
||||||
inline void SetUnknown0x1150(undefined4 p_unk0x1150) { m_unk0x1150 = p_unk0x1150; }
|
inline void SetUnknown0x1150(undefined4 p_unk0x1150) { m_unk0x1150 = p_unk0x1150; }
|
||||||
|
|
|
@ -29,7 +29,7 @@ class LegoCarBuild : public LegoWorld {
|
||||||
MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
|
MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
|
||||||
void ReadyWorld() override; // vtable+0x50
|
void ReadyWorld() override; // vtable+0x50
|
||||||
MxBool VTable0x5c() override; // vtable+0x5c
|
MxBool VTable0x5c() override; // vtable+0x5c
|
||||||
MxBool VTable0x64() override; // vtable+0x64
|
MxBool Escape() override; // vtable+0x64
|
||||||
void Enable(MxBool p_enable) override; // vtable+0x68
|
void Enable(MxBool p_enable) override; // vtable+0x68
|
||||||
|
|
||||||
// SYNTHETIC: LEGO1 0x10022a60
|
// SYNTHETIC: LEGO1 0x10022a60
|
||||||
|
|
|
@ -30,7 +30,7 @@ class LegoRace : public LegoWorld {
|
||||||
|
|
||||||
MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
|
MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
|
||||||
MxBool VTable0x5c() override; // vtable+0x5c
|
MxBool VTable0x5c() override; // vtable+0x5c
|
||||||
MxBool VTable0x64() override; // vtable+0x64
|
MxBool Escape() override; // vtable+0x64
|
||||||
void Enable(MxBool p_enable) override; // vtable+0x68
|
void Enable(MxBool p_enable) override; // vtable+0x68
|
||||||
virtual undefined4 VTable0x6c(undefined4) = 0; // vtable+0x6c
|
virtual undefined4 VTable0x6c(undefined4) = 0; // vtable+0x6c
|
||||||
virtual undefined4 VTable0x70(undefined4); // vtable+0x70
|
virtual undefined4 VTable0x70(undefined4); // vtable+0x70
|
||||||
|
|
|
@ -59,7 +59,7 @@ class LegoWorld : public LegoEntity {
|
||||||
// FUNCTION: LEGO1 0x100010a0
|
// FUNCTION: LEGO1 0x100010a0
|
||||||
virtual void VTable0x60() {} // vtable+0x60
|
virtual void VTable0x60() {} // vtable+0x60
|
||||||
|
|
||||||
virtual MxBool VTable0x64(); // vtable+0x64
|
virtual MxBool Escape(); // vtable+0x64
|
||||||
virtual void Enable(MxBool p_enable); // vtable+0x68
|
virtual void Enable(MxBool p_enable); // vtable+0x68
|
||||||
|
|
||||||
MxBool PresentersPending();
|
MxBool PresentersPending();
|
||||||
|
|
|
@ -36,7 +36,7 @@ class Police : public LegoWorld {
|
||||||
MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
|
MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
|
||||||
void ReadyWorld() override; // vtable+0x50
|
void ReadyWorld() override; // vtable+0x50
|
||||||
MxBool VTable0x5c() override; // vtable+0x5c
|
MxBool VTable0x5c() override; // vtable+0x5c
|
||||||
MxBool VTable0x64() override; // vtable+0x64
|
MxBool Escape() override; // vtable+0x64
|
||||||
void Enable(MxBool p_enable) override; // vtable+0x68
|
void Enable(MxBool p_enable) override; // vtable+0x68
|
||||||
|
|
||||||
// SYNTHETIC: LEGO1 0x1005e300
|
// SYNTHETIC: LEGO1 0x1005e300
|
||||||
|
|
|
@ -34,7 +34,7 @@ class RegistrationBook : public LegoWorld {
|
||||||
|
|
||||||
MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
|
MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
|
||||||
void ReadyWorld() override; // vtable+0x50
|
void ReadyWorld() override; // vtable+0x50
|
||||||
MxBool VTable0x64() override; // vtable+0x64
|
MxBool Escape() override; // vtable+0x64
|
||||||
void Enable(MxBool p_enable) override; // vtable+0x68
|
void Enable(MxBool p_enable) override; // vtable+0x68
|
||||||
|
|
||||||
inline void PlayAction(MxU32 p_objectId);
|
inline void PlayAction(MxU32 p_objectId);
|
||||||
|
|
|
@ -35,7 +35,7 @@ class Score : public LegoWorld {
|
||||||
MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
|
MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
|
||||||
void ReadyWorld() override; // vtable+0x50
|
void ReadyWorld() override; // vtable+0x50
|
||||||
MxBool VTable0x5c() override; // vtable+0x5c
|
MxBool VTable0x5c() override; // vtable+0x5c
|
||||||
MxBool VTable0x64() override; // vtable+0x64
|
MxBool Escape() override; // vtable+0x64
|
||||||
void Enable(MxBool p_enable) override; // vtable+0x68
|
void Enable(MxBool p_enable) override; // vtable+0x68
|
||||||
|
|
||||||
void Paint();
|
void Paint();
|
||||||
|
|
|
@ -32,6 +32,8 @@ class SkateBoard : public IslePathActor {
|
||||||
MxU32 VTable0xd4(LegoControlManagerEvent& p_param) override; // vtable+0xd4
|
MxU32 VTable0xd4(LegoControlManagerEvent& p_param) override; // vtable+0xd4
|
||||||
void VTable0xe4() override; // vtable+0xe4
|
void VTable0xe4() override; // vtable+0xe4
|
||||||
|
|
||||||
|
inline void SetUnknown0x160(MxBool p_unk0x160) { m_unk0x160 = p_unk0x160; }
|
||||||
|
|
||||||
void ActivateSceneActions();
|
void ActivateSceneActions();
|
||||||
|
|
||||||
// SYNTHETIC: LEGO1 0x1000ff60
|
// SYNTHETIC: LEGO1 0x1000ff60
|
||||||
|
|
|
@ -37,6 +37,8 @@ class TowTrack : public IslePathActor {
|
||||||
void CreateState();
|
void CreateState();
|
||||||
void FUN_1004dab0();
|
void FUN_1004dab0();
|
||||||
void FUN_1004dad0();
|
void FUN_1004dad0();
|
||||||
|
void FUN_1004db10();
|
||||||
|
void FUN_1004dbe0();
|
||||||
|
|
||||||
// SYNTHETIC: LEGO1 0x1004c950
|
// SYNTHETIC: LEGO1 0x1004c950
|
||||||
// TowTrack::`scalar deleting destructor'
|
// TowTrack::`scalar deleting destructor'
|
||||||
|
|
|
@ -140,3 +140,15 @@ MxResult Ambulance::Tickle()
|
||||||
// TODO
|
// TODO
|
||||||
return SUCCESS;
|
return SUCCESS;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// STUB: LEGO1 0x10037240
|
||||||
|
void Ambulance::FUN_10037240()
|
||||||
|
{
|
||||||
|
// TODO
|
||||||
|
}
|
||||||
|
|
||||||
|
// STUB: LEGO1 0x10037250
|
||||||
|
void Ambulance::FUN_10037250()
|
||||||
|
{
|
||||||
|
// TODO
|
||||||
|
}
|
||||||
|
|
|
@ -119,3 +119,15 @@ void TowTrack::FUN_1004dad0()
|
||||||
{
|
{
|
||||||
// TODO
|
// TODO
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// STUB: LEGO1 0x1004db10
|
||||||
|
void TowTrack::FUN_1004db10()
|
||||||
|
{
|
||||||
|
// TODO
|
||||||
|
}
|
||||||
|
|
||||||
|
// STUB: LEGO1 0x1004dbe0
|
||||||
|
void TowTrack::FUN_1004dbe0()
|
||||||
|
{
|
||||||
|
// TODO
|
||||||
|
}
|
||||||
|
|
|
@ -56,7 +56,7 @@ void LegoCarBuild::Enable(MxBool p_enable)
|
||||||
}
|
}
|
||||||
|
|
||||||
// STUB: LEGO1 0x10025e70
|
// STUB: LEGO1 0x10025e70
|
||||||
MxBool LegoCarBuild::VTable0x64()
|
MxBool LegoCarBuild::Escape()
|
||||||
{
|
{
|
||||||
// TODO
|
// TODO
|
||||||
return FALSE;
|
return FALSE;
|
||||||
|
|
|
@ -619,7 +619,7 @@ MxLong LegoNavController::Notify(MxParam& p_param)
|
||||||
|
|
||||||
if (currentWorld) {
|
if (currentWorld) {
|
||||||
InfocenterState* infocenterState = (InfocenterState*) GameState()->GetState("InfocenterState");
|
InfocenterState* infocenterState = (InfocenterState*) GameState()->GetState("InfocenterState");
|
||||||
if (infocenterState && infocenterState->GetUnknown0x74() != 8 && currentWorld->VTable0x64()) {
|
if (infocenterState && infocenterState->GetUnknown0x74() != 8 && currentWorld->Escape()) {
|
||||||
BackgroundAudioManager()->Stop();
|
BackgroundAudioManager()->Stop();
|
||||||
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
|
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
|
||||||
infocenterState->SetUnknown0x74(8);
|
infocenterState->SetUnknown0x74(8);
|
||||||
|
|
|
@ -53,7 +53,7 @@ MxBool LegoWorld::VTable0x5c()
|
||||||
}
|
}
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x1001d680
|
// FUNCTION: LEGO1 0x1001d680
|
||||||
MxBool LegoWorld::VTable0x64()
|
MxBool LegoWorld::Escape()
|
||||||
{
|
{
|
||||||
return FALSE;
|
return FALSE;
|
||||||
}
|
}
|
||||||
|
|
|
@ -51,7 +51,7 @@ undefined4 CarRace::VTable0x78(undefined4)
|
||||||
}
|
}
|
||||||
|
|
||||||
// STUB: LEGO1 0x10017900
|
// STUB: LEGO1 0x10017900
|
||||||
MxBool CarRace::VTable0x64()
|
MxBool CarRace::Escape()
|
||||||
{
|
{
|
||||||
// TODO
|
// TODO
|
||||||
return FALSE;
|
return FALSE;
|
||||||
|
|
|
@ -32,7 +32,7 @@ undefined4 JetskiRace::VTable0x70(undefined4)
|
||||||
}
|
}
|
||||||
|
|
||||||
// STUB: LEGO1 0x10016a10
|
// STUB: LEGO1 0x10016a10
|
||||||
MxBool JetskiRace::VTable0x64()
|
MxBool JetskiRace::Escape()
|
||||||
{
|
{
|
||||||
return TRUE;
|
return TRUE;
|
||||||
}
|
}
|
||||||
|
|
|
@ -57,7 +57,7 @@ undefined4 LegoRace::VTable0x74(undefined4)
|
||||||
}
|
}
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x10015b90
|
// FUNCTION: LEGO1 0x10015b90
|
||||||
MxBool LegoRace::VTable0x64()
|
MxBool LegoRace::Escape()
|
||||||
{
|
{
|
||||||
return FALSE;
|
return FALSE;
|
||||||
}
|
}
|
||||||
|
|
|
@ -88,7 +88,7 @@ void Act3::VTable0x60()
|
||||||
}
|
}
|
||||||
|
|
||||||
// STUB: LEGO1 0x10073e50
|
// STUB: LEGO1 0x10073e50
|
||||||
MxBool Act3::VTable0x64()
|
MxBool Act3::Escape()
|
||||||
{
|
{
|
||||||
// TODO
|
// TODO
|
||||||
return FALSE;
|
return FALSE;
|
||||||
|
|
|
@ -133,7 +133,7 @@ void ElevatorBottom::Enable(MxBool p_enable)
|
||||||
}
|
}
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x10018310
|
// FUNCTION: LEGO1 0x10018310
|
||||||
MxBool ElevatorBottom::VTable0x64()
|
MxBool ElevatorBottom::Escape()
|
||||||
{
|
{
|
||||||
DeleteObjects(&m_atom, 500, 999);
|
DeleteObjects(&m_atom, 500, 999);
|
||||||
m_destLocation = LegoGameState::e_infomain;
|
m_destLocation = LegoGameState::e_infomain;
|
||||||
|
|
|
@ -411,7 +411,7 @@ MxResult GasStation::Tickle()
|
||||||
}
|
}
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x10005e70
|
// FUNCTION: LEGO1 0x10005e70
|
||||||
MxBool GasStation::VTable0x64()
|
MxBool GasStation::Escape()
|
||||||
{
|
{
|
||||||
m_radio.Stop();
|
m_radio.Stop();
|
||||||
m_state->FUN_10006490();
|
m_state->FUN_10006490();
|
||||||
|
|
|
@ -149,7 +149,7 @@ void HistoryBook::ReadyWorld()
|
||||||
}
|
}
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x10082a10
|
// FUNCTION: LEGO1 0x10082a10
|
||||||
MxBool HistoryBook::VTable0x64()
|
MxBool HistoryBook::Escape()
|
||||||
{
|
{
|
||||||
m_destLocation = LegoGameState::Area::e_infomain;
|
m_destLocation = LegoGameState::Area::e_infomain;
|
||||||
return TRUE;
|
return TRUE;
|
||||||
|
|
|
@ -662,7 +662,7 @@ MxResult Hospital::Tickle()
|
||||||
}
|
}
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x10076330
|
// FUNCTION: LEGO1 0x10076330
|
||||||
MxBool Hospital::VTable0x64()
|
MxBool Hospital::Escape()
|
||||||
{
|
{
|
||||||
DeleteObjects(&m_atom, HospitalScript::c_hho002cl_RunAnim, 999);
|
DeleteObjects(&m_atom, HospitalScript::c_hho002cl_RunAnim, 999);
|
||||||
m_hospitalState->m_unk0x08.m_unk0x00 = 0;
|
m_hospitalState->m_unk0x08.m_unk0x00 = 0;
|
||||||
|
|
|
@ -1327,7 +1327,7 @@ void Infocenter::Reset()
|
||||||
}
|
}
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x10070f60
|
// FUNCTION: LEGO1 0x10070f60
|
||||||
MxBool Infocenter::VTable0x64()
|
MxBool Infocenter::Escape()
|
||||||
{
|
{
|
||||||
if (m_infocenterState != NULL) {
|
if (m_infocenterState != NULL) {
|
||||||
MxU32 val = m_infocenterState->GetUnknown0x74();
|
MxU32 val = m_infocenterState->GetUnknown0x74();
|
||||||
|
|
|
@ -165,7 +165,7 @@ void InfocenterDoor::Enable(MxBool p_enable)
|
||||||
}
|
}
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x10037cd0
|
// FUNCTION: LEGO1 0x10037cd0
|
||||||
MxBool InfocenterDoor::VTable0x64()
|
MxBool InfocenterDoor::Escape()
|
||||||
{
|
{
|
||||||
DeleteObjects(&m_atom, 500, 510);
|
DeleteObjects(&m_atom, 500, 510);
|
||||||
m_destLocation = LegoGameState::e_infomain;
|
m_destLocation = LegoGameState::e_infomain;
|
||||||
|
|
|
@ -1116,11 +1116,61 @@ void Isle::CreateState()
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// STUB: LEGO1 0x10033180
|
// FUNCTION: LEGO1 0x10033180
|
||||||
MxBool Isle::VTable0x64()
|
MxBool Isle::Escape()
|
||||||
{
|
{
|
||||||
// TODO
|
m_radio.Stop();
|
||||||
return FALSE;
|
BackgroundAudioManager()->Stop();
|
||||||
|
|
||||||
|
switch (m_act1state->m_unk0x018) {
|
||||||
|
case 3:
|
||||||
|
if (CurrentActor() != NULL) {
|
||||||
|
m_pizza->FUN_10038380();
|
||||||
|
m_pizza->FUN_100382b0();
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case 8:
|
||||||
|
if (CurrentActor() != NULL && !CurrentActor()->IsA("TowTrack")) {
|
||||||
|
m_towtrack->FUN_1004db10();
|
||||||
|
m_towtrack->FUN_1004dbe0();
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case 10:
|
||||||
|
if (CurrentActor() != NULL && !CurrentActor()->IsA("Ambulance")) {
|
||||||
|
m_ambulance->FUN_10037240();
|
||||||
|
m_ambulance->FUN_10037250();
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (m_act1state->m_unk0x01e == TRUE) {
|
||||||
|
InvokeAction(Extra::e_stop, *g_isleScript, IsleScript::c_Floor2, NULL);
|
||||||
|
m_act1state->m_unk0x01e = FALSE;
|
||||||
|
}
|
||||||
|
|
||||||
|
m_act1state->m_elevFloor = Act1State::c_floor1;
|
||||||
|
|
||||||
|
AnimationManager()->FUN_10061010(FALSE);
|
||||||
|
DeleteObjects(&m_atom, IsleScript::c_sba001bu_RunAnim, IsleScript::c_FNS018EN_Wav_518);
|
||||||
|
|
||||||
|
if (CurrentActor()) {
|
||||||
|
if (CurrentActor()->GetActorId() != GameState()->GetActorId()) {
|
||||||
|
((IslePathActor*) CurrentActor())->VTable0xe4();
|
||||||
|
m_skateboard->SetUnknown0x160(FALSE);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (GameState()->m_currentArea == LegoGameState::e_polidoor) {
|
||||||
|
VariableTable()->SetVariable("VISIBILITY", "Show Policsta");
|
||||||
|
}
|
||||||
|
|
||||||
|
if (GameState()->m_currentArea == LegoGameState::e_garadoor) {
|
||||||
|
VariableTable()->SetVariable("VISIBILITY", "Show Gas");
|
||||||
|
}
|
||||||
|
|
||||||
|
m_act1state->m_unk0x018 = 0;
|
||||||
|
m_destLocation = LegoGameState::e_infomain;
|
||||||
|
return TRUE;
|
||||||
}
|
}
|
||||||
|
|
||||||
// STUB: LEGO1 0x10033350
|
// STUB: LEGO1 0x10033350
|
||||||
|
|
|
@ -255,7 +255,7 @@ MxResult JukeBox::Tickle()
|
||||||
}
|
}
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x1005de70
|
// FUNCTION: LEGO1 0x1005de70
|
||||||
MxBool JukeBox::VTable0x64()
|
MxBool JukeBox::Escape()
|
||||||
{
|
{
|
||||||
m_destLocation = LegoGameState::e_infomain;
|
m_destLocation = LegoGameState::e_infomain;
|
||||||
return TRUE;
|
return TRUE;
|
||||||
|
|
|
@ -48,7 +48,7 @@ void LegoAct2::VTable0x60()
|
||||||
}
|
}
|
||||||
|
|
||||||
// STUB: LEGO1 0x100519d0
|
// STUB: LEGO1 0x100519d0
|
||||||
MxBool LegoAct2::VTable0x64()
|
MxBool LegoAct2::Escape()
|
||||||
{
|
{
|
||||||
// TODO
|
// TODO
|
||||||
return FALSE;
|
return FALSE;
|
||||||
|
|
|
@ -190,7 +190,7 @@ void Police::Enable(MxBool p_enable)
|
||||||
}
|
}
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x1005e790
|
// FUNCTION: LEGO1 0x1005e790
|
||||||
MxBool Police::VTable0x64()
|
MxBool Police::Escape()
|
||||||
{
|
{
|
||||||
DeleteObjects(&m_atom, PoliceScript::c_nps001ni_RunAnim, 510);
|
DeleteObjects(&m_atom, PoliceScript::c_nps001ni_RunAnim, 510);
|
||||||
m_destLocation = LegoGameState::e_infomain;
|
m_destLocation = LegoGameState::e_infomain;
|
||||||
|
|
|
@ -493,7 +493,7 @@ MxBool RegistrationBook::CreateSurface()
|
||||||
}
|
}
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x100783e0
|
// FUNCTION: LEGO1 0x100783e0
|
||||||
MxBool RegistrationBook::VTable0x64()
|
MxBool RegistrationBook::Escape()
|
||||||
{
|
{
|
||||||
DeleteObjects(&m_atom, RegbookScript::c_iic006in_RunAnim, RegbookScript::c_iic008in_PlayWav);
|
DeleteObjects(&m_atom, RegbookScript::c_iic006in_RunAnim, RegbookScript::c_iic008in_PlayWav);
|
||||||
return TRUE;
|
return TRUE;
|
||||||
|
|
|
@ -312,7 +312,7 @@ void Score::FillArea(MxU32 i_activity, MxU32 i_actor, MxS16 score)
|
||||||
}
|
}
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x10001e40
|
// FUNCTION: LEGO1 0x10001e40
|
||||||
MxBool Score::VTable0x64()
|
MxBool Score::Escape()
|
||||||
{
|
{
|
||||||
DeleteScript();
|
DeleteScript();
|
||||||
m_destLocation = LegoGameState::e_infomain;
|
m_destLocation = LegoGameState::e_infomain;
|
||||||
|
|
Loading…
Reference in a new issue