mirror of
https://github.com/isledecomp/isle.git
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feat: Implement several ::Serialize functions (#1017)
* feat: Implement many ::Serialize functions * address review comments, part 1 [skip ci] * address review comments, part 2 [skip ci] * review comments (final part) * refactor: Remove Read/Write duplication * fix merge conflict * Match PizzeriaState::Serialize again * Remove unused variable, add LegoVehicleBuildState::Serialize * Implement AnimState::Serialize * fix: Conform with naming scheme * refactor: change names back * refactor: int to MxS32 --------- Co-authored-by: jonschz <jonschz@users.noreply.github.com>
This commit is contained in:
parent
165785c434
commit
a6644801f1
23 changed files with 335 additions and 168 deletions
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@ -25,7 +25,7 @@ class AmbulanceMissionState : public LegoState {
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return !strcmp(p_name, AmbulanceMissionState::ClassName()) || LegoState::IsA(p_name);
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}
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MxResult Serialize(LegoFile* p_legoFile) override; // vtable+0x1c
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MxResult Serialize(LegoFile* p_file) override; // vtable+0x1c
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inline MxS16 GetHighScore(MxU8 p_actorId)
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{
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@ -33,7 +33,7 @@ class GasStationState : public LegoState {
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return !strcmp(p_name, GasStationState::ClassName()) || LegoState::IsA(p_name);
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}
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MxResult Serialize(LegoFile* p_legoFile) override; // vtable+0x1c
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MxResult Serialize(LegoFile* p_file) override; // vtable+0x1c
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// SYNTHETIC: LEGO1 0x10006290
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// GasStationState::`scalar deleting destructor'
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@ -36,7 +36,7 @@ class HospitalState : public LegoState {
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return !strcmp(p_name, HospitalState::ClassName()) || LegoState::IsA(p_name);
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}
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MxResult Serialize(LegoFile* p_legoFile) override; // vtable+0x1c
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MxResult Serialize(LegoFile* p_file) override; // vtable+0x1c
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// SYNTHETIC: LEGO1 0x100764c0
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// HospitalState::`scalar deleting destructor'
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@ -89,7 +89,7 @@ class Act1State : public LegoState {
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}
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MxBool SetFlag() override; // vtable+0x18
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MxResult Serialize(LegoFile* p_legoFile) override; // vtable+0x1c
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MxResult Serialize(LegoFile* p_file) override; // vtable+0x1c
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void FUN_10034660();
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void FUN_100346a0();
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@ -69,7 +69,7 @@ class AnimState : public LegoState {
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}
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MxBool SetFlag() override; // vtable+0x18
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MxResult Serialize(LegoFile* p_legoFile) override; // vtable+0x1c
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MxResult Serialize(LegoFile* p_file) override; // vtable+0x1c
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void FUN_100651d0(MxU32, AnimInfo*, MxU32&);
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void FUN_10065240(MxU32, AnimInfo*, MxU32);
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@ -79,10 +79,14 @@ class AnimState : public LegoState {
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private:
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undefined4 m_unk0x08; // 0x08
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// appears to store the length of m_unk0x10
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undefined4 m_unk0x0c; // 0x0c
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void* m_unk0x10; // 0x10
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// dynamically sized array of two-byte elements
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undefined2* m_unk0x10; // 0x10
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// appears to store the length of m_unk0x18
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undefined4 m_unk0x14; // 0x14
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void* m_unk0x18; // 0x18
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// dynamically sized array of one-byte elements
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undefined* m_unk0x18; // 0x18
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};
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// VTABLE: LEGO1 0x100d8c18
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@ -22,7 +22,7 @@ class LegoVehicleBuildState : public LegoState {
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return !strcmp(p_name, this->m_className.GetData()) || LegoState::IsA(p_name);
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}
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MxResult Serialize(LegoFile* p_legoFile) override; // vtable+0x1c
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MxResult Serialize(LegoFile* p_file) override; // vtable+0x1c
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// SYNTHETIC: LEGO1 0x100260a0
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// LegoVehicleBuildState::`scalar deleting destructor'
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@ -25,6 +25,22 @@ class RaceState : public LegoState {
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inline MxS16 GetUnknown0x02() { return m_unk0x02; }
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inline MxS16 GetHighScore() { return m_score; }
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inline MxResult Serialize(LegoFile* p_file)
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{
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if (p_file->IsReadMode()) {
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Read(p_file, &m_id);
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Read(p_file, &m_unk0x02);
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Read(p_file, &m_score);
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}
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else if (p_file->IsWriteMode()) {
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Write(p_file, m_id);
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Write(p_file, m_unk0x02);
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Write(p_file, m_score);
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}
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return SUCCESS;
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}
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// TODO: Possibly private
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MxU8 m_id; // 0x00
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MxS16 m_unk0x02; // 0x02
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@ -46,7 +62,7 @@ class RaceState : public LegoState {
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return !strcmp(p_name, RaceState::ClassName()) || LegoState::IsA(p_name);
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}
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MxResult Serialize(LegoFile* p_legoFile) override; // vtable+0x1c
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MxResult Serialize(LegoFile* p_file) override; // vtable+0x1c
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Entry* GetState(MxU8 p_id);
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@ -58,6 +58,18 @@ class LegoState : public MxCore {
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inline void SetUnknown0x08(MxS16 p_unk0x08) { m_nextIndex = p_unk0x08; }
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inline MxResult ReadFromFile(LegoFile* p_file)
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{
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Read(p_file, &m_nextIndex);
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return SUCCESS;
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}
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inline MxResult WriteToFile(LegoFile* p_file)
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{
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Write(p_file, m_nextIndex);
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return SUCCESS;
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}
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private:
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MxU32* m_objectIds; // 0x00
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MxS16 m_length; // 0x04
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@ -88,10 +100,10 @@ class LegoState : public MxCore {
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virtual MxBool SetFlag() { return FALSE; } // vtable+0x18
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// FUNCTION: LEGO1 0x10005fb0
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virtual MxResult Serialize(LegoFile* p_legoFile)
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virtual MxResult Serialize(LegoFile* p_file)
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{
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if (p_legoFile->IsWriteMode()) {
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p_legoFile->WriteString(ClassName());
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if (p_file->IsWriteMode()) {
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p_file->WriteString(ClassName());
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}
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return SUCCESS;
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} // vtable+0x1c
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@ -15,11 +15,35 @@ class PizzaMissionState : public LegoState {
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// SIZE 0x20
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struct Entry {
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public:
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inline MxResult WriteToFile(LegoFile* p_file)
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{
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Write(p_file, m_unk0x06);
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Write(p_file, m_unk0x14);
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Write(p_file, m_unk0x16);
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Write(p_file, m_score);
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return SUCCESS;
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}
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inline MxResult ReadFromFile(LegoFile* p_file)
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{
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Read(p_file, &m_unk0x06);
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Read(p_file, &m_unk0x14);
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Read(p_file, &m_unk0x16);
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Read(p_file, &m_score);
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return SUCCESS;
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}
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undefined2 m_unk0x00; // 0x00
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MxU8 m_id; // 0x02
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undefined m_unk0x03[0x15]; // 0x03
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undefined m_unk0x03[3]; // 0x03
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MxS16 m_unk0x06; // 0x06
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undefined m_unk0x08[8]; // 0x08
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MxS16 m_unk0x10; // 0x10
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MxS16 m_unk0x12; // 0x12
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MxS16 m_unk0x14; // 0x14
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MxS16 m_unk0x16; // 0x16
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MxS16 m_score; // 0x18
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undefined m_unk0x18[6]; // 0x1a
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undefined m_unk0x1a[6]; // 0x1a
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};
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PizzaMissionState();
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@ -37,7 +61,7 @@ class PizzaMissionState : public LegoState {
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return !strcmp(p_name, PizzaMissionState::ClassName()) || LegoState::IsA(p_name);
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}
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MxResult Serialize(LegoFile* p_legoFile) override; // vtable+0x1c
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MxResult Serialize(LegoFile* p_file) override; // vtable+0x1c
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inline MxS16 GetHighScore(MxU8 p_id) { return GetState(p_id)->m_score; }
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@ -35,7 +35,7 @@ class PizzeriaState : public LegoState {
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return !strcmp(p_name, PizzeriaState::ClassName()) || LegoState::IsA(p_name);
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}
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MxResult Serialize(LegoFile* p_legoFile) override; // vtable+0x1c
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MxResult Serialize(LegoFile* p_file) override; // vtable+0x1c
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// SYNTHETIC: LEGO1 0x10017ce0
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// PizzeriaState::`scalar deleting destructor'
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@ -31,7 +31,7 @@ class PoliceState : public LegoState {
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return !strcmp(p_name, PoliceState::ClassName()) || LegoState::IsA(p_name);
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}
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MxResult Serialize(LegoFile* p_legoFile) override; // vtable+0x1c
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MxResult Serialize(LegoFile* p_file) override; // vtable+0x1c
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// SYNTHETIC: LEGO1 0x1005e920
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// PoliceState::`scalar deleting destructor'
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@ -24,7 +24,7 @@ class TowTrackMissionState : public LegoState {
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return !strcmp(p_name, TowTrackMissionState::ClassName()) || LegoState::IsA(p_name);
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}
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MxResult Serialize(LegoFile* p_legoFile) override; // vtable+0x1c
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MxResult Serialize(LegoFile* p_file) override; // vtable+0x1c
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inline MxS16 GetHighScore(MxU8 p_id)
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{
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@ -642,9 +642,35 @@ AmbulanceMissionState::AmbulanceMissionState()
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m_laHighScore = 0;
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}
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// STUB: LEGO1 0x10037440
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MxResult AmbulanceMissionState::Serialize(LegoFile* p_legoFile)
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// FUNCTION: LEGO1 0x10037440
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MxResult AmbulanceMissionState::Serialize(LegoFile* p_file)
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{
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// TODO
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return LegoState::Serialize(p_legoFile);
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LegoState::Serialize(p_file);
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if (p_file->IsReadMode()) {
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Read(p_file, &m_peScore);
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Read(p_file, &m_maScore);
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Read(p_file, &m_paScore);
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Read(p_file, &m_niScore);
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Read(p_file, &m_laScore);
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Read(p_file, &m_peHighScore);
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Read(p_file, &m_maHighScore);
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Read(p_file, &m_paHighScore);
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Read(p_file, &m_niHighScore);
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Read(p_file, &m_laHighScore);
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}
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else if (p_file->IsWriteMode()) {
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Write(p_file, m_peScore);
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Write(p_file, m_maScore);
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Write(p_file, m_paScore);
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Write(p_file, m_niScore);
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Write(p_file, m_laScore);
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Write(p_file, m_peHighScore);
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Write(p_file, m_maHighScore);
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Write(p_file, m_paHighScore);
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Write(p_file, m_niHighScore);
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Write(p_file, m_laHighScore);
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}
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return SUCCESS;
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}
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@ -105,11 +105,23 @@ PizzaMissionState::PizzaMissionState()
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// TODO
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}
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// STUB: LEGO1 0x100393c0
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MxResult PizzaMissionState::Serialize(LegoFile* p_legoFile)
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// FUNCTION: LEGO1 0x100393c0
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MxResult PizzaMissionState::Serialize(LegoFile* p_file)
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{
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// TODO
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return LegoState::Serialize(p_legoFile);
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LegoState::Serialize(p_file);
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if (p_file->IsReadMode()) {
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for (MxS16 i = 0; i < 5; i++) {
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m_state[i].ReadFromFile(p_file);
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}
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}
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else if (p_file->IsWriteMode()) {
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for (MxS16 i = 0; i < 5; i++) {
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m_state[i].WriteToFile(p_file);
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}
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}
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return SUCCESS;
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}
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// FUNCTION: LEGO1 0x10039510
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@ -76,9 +76,22 @@ MxU32 PizzeriaState::FUN_10017d70()
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return 0;
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}
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// STUB: LEGO1 0x10017da0
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MxResult PizzeriaState::Serialize(LegoFile* p_legoFile)
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// FUNCTION: LEGO1 0x10017da0
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// FUNCTION: BETA10 0x100efe33
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MxResult PizzeriaState::Serialize(LegoFile* p_file)
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{
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// TODO
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return LegoState::Serialize(p_legoFile);
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MxResult res = LegoState::Serialize(p_file);
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if (p_file->IsReadMode()) {
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for (MxS16 i = 0; i < 5; i++) {
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m_unk0x08[i].ReadFromFile(p_file);
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}
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}
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else {
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for (MxS16 i = 0; i < 5; i++) {
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m_unk0x08[i].WriteToFile(p_file);
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}
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}
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return res;
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}
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@ -158,52 +158,33 @@ TowTrackMissionState::TowTrackMissionState()
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}
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// FUNCTION: LEGO1 0x1004dde0
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MxResult TowTrackMissionState::Serialize(LegoFile* p_legoFile)
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MxResult TowTrackMissionState::Serialize(LegoFile* p_file)
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{
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LegoState::Serialize(p_legoFile);
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LegoState::Serialize(p_file);
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if (p_legoFile->IsReadMode()) {
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p_legoFile->Read(&m_unk0x12, sizeof(m_unk0x12));
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p_legoFile->Read(&m_unk0x14, sizeof(m_unk0x14));
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p_legoFile->Read(&m_unk0x16, sizeof(m_unk0x16));
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p_legoFile->Read(&m_unk0x18, sizeof(m_unk0x18));
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p_legoFile->Read(&m_unk0x1a, sizeof(m_unk0x1a));
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p_legoFile->Read(&m_score1, sizeof(m_score1));
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p_legoFile->Read(&m_score2, sizeof(m_score2));
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p_legoFile->Read(&m_score3, sizeof(m_score3));
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p_legoFile->Read(&m_score4, sizeof(m_score4));
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p_legoFile->Read(&m_score5, sizeof(m_score5));
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if (p_file->IsReadMode()) {
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Read(p_file, &m_unk0x12);
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Read(p_file, &m_unk0x14);
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Read(p_file, &m_unk0x16);
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Read(p_file, &m_unk0x18);
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Read(p_file, &m_unk0x1a);
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Read(p_file, &m_score1);
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Read(p_file, &m_score2);
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Read(p_file, &m_score3);
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Read(p_file, &m_score4);
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Read(p_file, &m_score5);
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}
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else if (p_legoFile->IsWriteMode()) {
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MxU16 write = m_unk0x12;
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p_legoFile->Write(&write, sizeof(m_unk0x12));
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write = m_unk0x14;
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p_legoFile->Write(&write, sizeof(m_unk0x12));
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write = m_unk0x16;
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p_legoFile->Write(&write, sizeof(m_unk0x12));
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write = m_unk0x18;
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p_legoFile->Write(&write, sizeof(m_unk0x12));
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write = m_unk0x1a;
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p_legoFile->Write(&write, sizeof(m_unk0x12));
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write = m_score1;
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p_legoFile->Write(&write, sizeof(m_unk0x12));
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write = m_score2;
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p_legoFile->Write(&write, sizeof(m_unk0x12));
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write = m_score3;
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p_legoFile->Write(&write, sizeof(m_unk0x12));
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write = m_score4;
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p_legoFile->Write(&write, sizeof(m_unk0x12));
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write = m_score5;
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p_legoFile->Write(&write, sizeof(m_unk0x12));
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else if (p_file->IsWriteMode()) {
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Write(p_file, m_unk0x12);
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Write(p_file, m_unk0x14);
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Write(p_file, m_unk0x16);
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Write(p_file, m_unk0x18);
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Write(p_file, m_unk0x1a);
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Write(p_file, m_score1);
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Write(p_file, m_score2);
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Write(p_file, m_score3);
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Write(p_file, m_score4);
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Write(p_file, m_score5);
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}
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return SUCCESS;
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@ -73,9 +73,23 @@ LegoVehicleBuildState::LegoVehicleBuildState(const char* p_classType)
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m_placedPartCount = 0;
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}
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// STUB: LEGO1 0x10026120
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MxResult LegoVehicleBuildState::Serialize(LegoFile* p_legoFile)
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// FUNCTION: LEGO1 0x10026120
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MxResult LegoVehicleBuildState::Serialize(LegoFile* p_file)
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{
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// TODO
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return LegoState::Serialize(p_legoFile);
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LegoState::Serialize(p_file);
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if (p_file->IsReadMode()) {
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Read(p_file, &m_unk0x4c);
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Read(p_file, &m_unk0x4d);
|
||||
Read(p_file, &m_unk0x4e);
|
||||
Read(p_file, &m_placedPartCount);
|
||||
}
|
||||
else {
|
||||
Write(p_file, m_unk0x4c);
|
||||
Write(p_file, m_unk0x4d);
|
||||
Write(p_file, m_unk0x4e);
|
||||
Write(p_file, m_placedPartCount);
|
||||
}
|
||||
|
||||
return SUCCESS;
|
||||
}
|
||||
|
|
|
@ -2850,11 +2850,66 @@ void AnimState::FUN_10065240(MxU32, AnimInfo*, MxU32)
|
|||
// TODO
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x100652d0
|
||||
MxResult AnimState::Serialize(LegoFile* p_legoFile)
|
||||
// FUNCTION: LEGO1 0x100652d0
|
||||
// FUNCTION: BETA10 0x10046621
|
||||
MxResult AnimState::Serialize(LegoFile* p_file)
|
||||
{
|
||||
// TODO
|
||||
return LegoState::Serialize(p_legoFile);
|
||||
// These two are equivalent up to the order of some deallocation.
|
||||
// Choose as needed to get 100 %.
|
||||
// Option 1:
|
||||
// LegoState::Serialize(p_file);
|
||||
// Option 2:
|
||||
if (p_file->IsWriteMode()) {
|
||||
p_file->WriteString(ClassName());
|
||||
}
|
||||
|
||||
if (p_file->IsReadMode()) {
|
||||
Read(p_file, &m_unk0x08);
|
||||
|
||||
// m_unk0x10_len and m_unk0x10
|
||||
if (m_unk0x10) {
|
||||
delete[] m_unk0x10;
|
||||
}
|
||||
Read(p_file, &m_unk0x0c);
|
||||
if (m_unk0x0c != 0) {
|
||||
m_unk0x10 = new undefined2[m_unk0x0c];
|
||||
}
|
||||
else {
|
||||
m_unk0x10 = NULL;
|
||||
}
|
||||
for (MxS32 i = 0; i < m_unk0x0c; i++) {
|
||||
Read(p_file, &m_unk0x10[i]);
|
||||
}
|
||||
|
||||
// m_unk0x18_len and m_unk0x18
|
||||
// Note that here we read first and then free memory in contrast to above
|
||||
Read(p_file, &m_unk0x14);
|
||||
if (m_unk0x18) {
|
||||
delete[] m_unk0x18;
|
||||
}
|
||||
if (m_unk0x14 != 0) {
|
||||
m_unk0x18 = new undefined[m_unk0x14];
|
||||
}
|
||||
else {
|
||||
m_unk0x18 = NULL;
|
||||
}
|
||||
for (MxS32 j = 0; j < m_unk0x14; j++) {
|
||||
Read(p_file, &m_unk0x18[j]);
|
||||
}
|
||||
}
|
||||
else if (p_file->IsWriteMode()) {
|
||||
Write(p_file, m_unk0x08);
|
||||
Write(p_file, m_unk0x0c);
|
||||
for (MxS32 i = 0; i < m_unk0x0c; i++) {
|
||||
Write(p_file, m_unk0x10[i]);
|
||||
}
|
||||
Write(p_file, m_unk0x14);
|
||||
for (MxS32 j = 0; j < m_unk0x14; j++) {
|
||||
Write(p_file, m_unk0x18[j]);
|
||||
}
|
||||
}
|
||||
|
||||
return SUCCESS;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x100654f0
|
||||
|
|
|
@ -134,11 +134,16 @@ RaceState::RaceState()
|
|||
// TODO
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10016140
|
||||
MxResult RaceState::Serialize(LegoFile* p_legoFile)
|
||||
// FUNCTION: LEGO1 0x10016140
|
||||
MxResult RaceState::Serialize(LegoFile* p_file)
|
||||
{
|
||||
// TODO
|
||||
return LegoState::Serialize(p_legoFile);
|
||||
LegoState::Serialize(p_file);
|
||||
|
||||
for (MxS16 i = 0; i < 5; i++) {
|
||||
m_state[i].Serialize(p_file);
|
||||
}
|
||||
|
||||
return SUCCESS;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10016280
|
||||
|
|
|
@ -435,11 +435,27 @@ GasStationState::GasStationState()
|
|||
unk0x08[2] = -1;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10006300
|
||||
MxResult GasStationState::Serialize(LegoFile* p_legoFile)
|
||||
// FUNCTION: LEGO1 0x10006300
|
||||
MxResult GasStationState::Serialize(LegoFile* p_file)
|
||||
{
|
||||
// TODO
|
||||
return LegoState::Serialize(p_legoFile);
|
||||
LegoState::Serialize(p_file);
|
||||
|
||||
if (p_file->IsWriteMode()) {
|
||||
Write(p_file, m_unk0x18);
|
||||
Write(p_file, m_unk0x1a);
|
||||
Write(p_file, m_unk0x1c);
|
||||
Write(p_file, m_unk0x1e);
|
||||
Write(p_file, m_unk0x20);
|
||||
}
|
||||
else if (p_file->IsReadMode()) {
|
||||
Read(p_file, &m_unk0x18);
|
||||
Read(p_file, &m_unk0x1a);
|
||||
Read(p_file, &m_unk0x1c);
|
||||
Read(p_file, &m_unk0x1e);
|
||||
Read(p_file, &m_unk0x20);
|
||||
}
|
||||
|
||||
return SUCCESS;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10006430
|
||||
|
|
|
@ -684,35 +684,25 @@ HospitalState::HospitalState()
|
|||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10076530
|
||||
MxResult HospitalState::Serialize(LegoFile* p_legoFile)
|
||||
MxResult HospitalState::Serialize(LegoFile* p_file)
|
||||
{
|
||||
LegoState::Serialize(p_legoFile);
|
||||
LegoState::Serialize(p_file);
|
||||
|
||||
if (p_legoFile->IsWriteMode()) {
|
||||
// A write variable needs to be used here, otherwise
|
||||
// the compiler aggresively optimizes the function
|
||||
MxS16 write;
|
||||
|
||||
write = m_unk0x0c;
|
||||
p_legoFile->Write(&write, sizeof(m_unk0x0c));
|
||||
write = m_unk0x0e;
|
||||
p_legoFile->Write(&write, sizeof(m_unk0x0e));
|
||||
write = m_unk0x10;
|
||||
p_legoFile->Write(&write, sizeof(m_unk0x10));
|
||||
write = m_unk0x12;
|
||||
p_legoFile->Write(&write, sizeof(m_unk0x12));
|
||||
write = m_unk0x14;
|
||||
p_legoFile->Write(&write, sizeof(m_unk0x14));
|
||||
write = m_unk0x16;
|
||||
p_legoFile->Write(&write, sizeof(m_unk0x16));
|
||||
if (p_file->IsWriteMode()) {
|
||||
Write(p_file, m_unk0x0c);
|
||||
Write(p_file, m_unk0x0e);
|
||||
Write(p_file, m_unk0x10);
|
||||
Write(p_file, m_unk0x12);
|
||||
Write(p_file, m_unk0x14);
|
||||
Write(p_file, m_unk0x16);
|
||||
}
|
||||
else if (p_legoFile->IsReadMode()) {
|
||||
p_legoFile->Read(&m_unk0x0c, sizeof(m_unk0x0c));
|
||||
p_legoFile->Read(&m_unk0x0e, sizeof(m_unk0x0e));
|
||||
p_legoFile->Read(&m_unk0x10, sizeof(m_unk0x10));
|
||||
p_legoFile->Read(&m_unk0x12, sizeof(m_unk0x12));
|
||||
p_legoFile->Read(&m_unk0x14, sizeof(m_unk0x14));
|
||||
p_legoFile->Read(&m_unk0x16, sizeof(m_unk0x16));
|
||||
else if (p_file->IsReadMode()) {
|
||||
Read(p_file, &m_unk0x0c);
|
||||
Read(p_file, &m_unk0x0e);
|
||||
Read(p_file, &m_unk0x10);
|
||||
Read(p_file, &m_unk0x12);
|
||||
Read(p_file, &m_unk0x14);
|
||||
Read(p_file, &m_unk0x16);
|
||||
}
|
||||
|
||||
return SUCCESS;
|
||||
|
|
|
@ -1314,138 +1314,138 @@ Act1State::Act1State() : m_unk0x00c(0), m_unk0x00e(0), m_unk0x008(NULL), m_unk0x
|
|||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10033ac0
|
||||
MxResult Act1State::Serialize(LegoFile* p_legoFile)
|
||||
MxResult Act1State::Serialize(LegoFile* p_file)
|
||||
{
|
||||
LegoState::Serialize(p_legoFile);
|
||||
LegoState::Serialize(p_file);
|
||||
|
||||
m_unk0x024.Serialize(p_legoFile);
|
||||
m_unk0x070.Serialize(p_legoFile);
|
||||
m_unk0x0bc.Serialize(p_legoFile);
|
||||
m_unk0x108.Serialize(p_legoFile);
|
||||
m_unk0x164.Serialize(p_legoFile);
|
||||
m_unk0x1bc.Serialize(p_legoFile);
|
||||
m_unk0x210.Serialize(p_legoFile);
|
||||
m_unk0x024.Serialize(p_file);
|
||||
m_unk0x070.Serialize(p_file);
|
||||
m_unk0x0bc.Serialize(p_file);
|
||||
m_unk0x108.Serialize(p_file);
|
||||
m_unk0x164.Serialize(p_file);
|
||||
m_unk0x1bc.Serialize(p_file);
|
||||
m_unk0x210.Serialize(p_file);
|
||||
|
||||
if (p_legoFile->IsWriteMode()) {
|
||||
if (p_file->IsWriteMode()) {
|
||||
if (m_unk0x108.GetName()->Compare("") != 0) {
|
||||
if (m_unk0x154) {
|
||||
WriteNamedTexture(p_legoFile, m_unk0x154);
|
||||
WriteNamedTexture(p_file, m_unk0x154);
|
||||
}
|
||||
else {
|
||||
FUN_1003f540(p_legoFile, "chwind.gif");
|
||||
FUN_1003f540(p_file, "chwind.gif");
|
||||
}
|
||||
if (m_unk0x158) {
|
||||
WriteNamedTexture(p_legoFile, m_unk0x158);
|
||||
WriteNamedTexture(p_file, m_unk0x158);
|
||||
}
|
||||
else {
|
||||
FUN_1003f540(p_legoFile, "chjetl.gif");
|
||||
FUN_1003f540(p_file, "chjetl.gif");
|
||||
}
|
||||
if (m_unk0x15c) {
|
||||
WriteNamedTexture(p_legoFile, m_unk0x15c);
|
||||
WriteNamedTexture(p_file, m_unk0x15c);
|
||||
}
|
||||
else {
|
||||
FUN_1003f540(p_legoFile, "chjetr.gif");
|
||||
FUN_1003f540(p_file, "chjetr.gif");
|
||||
}
|
||||
}
|
||||
if (m_unk0x164.GetName()->Compare("") != 0) {
|
||||
if (m_unk0x1b0) {
|
||||
WriteNamedTexture(p_legoFile, m_unk0x1b0);
|
||||
WriteNamedTexture(p_file, m_unk0x1b0);
|
||||
}
|
||||
else {
|
||||
FUN_1003f540(p_legoFile, "jsfrnt.gif");
|
||||
FUN_1003f540(p_file, "jsfrnt.gif");
|
||||
}
|
||||
if (m_unk0x1b4) {
|
||||
WriteNamedTexture(p_legoFile, m_unk0x1b4);
|
||||
WriteNamedTexture(p_file, m_unk0x1b4);
|
||||
}
|
||||
else {
|
||||
FUN_1003f540(p_legoFile, "jswnsh.gif");
|
||||
FUN_1003f540(p_file, "jswnsh.gif");
|
||||
}
|
||||
}
|
||||
if (m_unk0x1bc.GetName()->Compare("") != 0) {
|
||||
if (m_unk0x208) {
|
||||
WriteNamedTexture(p_legoFile, m_unk0x208);
|
||||
WriteNamedTexture(p_file, m_unk0x208);
|
||||
}
|
||||
else {
|
||||
FUN_1003f540(p_legoFile, "dbfrfn.gif");
|
||||
FUN_1003f540(p_file, "dbfrfn.gif");
|
||||
}
|
||||
}
|
||||
if (m_unk0x210.GetName()->Compare("") != 0) {
|
||||
if (m_unk0x25c) {
|
||||
WriteNamedTexture(p_legoFile, m_unk0x25c);
|
||||
WriteNamedTexture(p_file, m_unk0x25c);
|
||||
}
|
||||
else {
|
||||
FUN_1003f540(p_legoFile, "rcfrnt.gif");
|
||||
FUN_1003f540(p_file, "rcfrnt.gif");
|
||||
}
|
||||
if (m_unk0x260) {
|
||||
WriteNamedTexture(p_legoFile, m_unk0x260);
|
||||
WriteNamedTexture(p_file, m_unk0x260);
|
||||
}
|
||||
else {
|
||||
FUN_1003f540(p_legoFile, "rcback.gif");
|
||||
FUN_1003f540(p_file, "rcback.gif");
|
||||
}
|
||||
if (m_unk0x264) {
|
||||
WriteNamedTexture(p_legoFile, m_unk0x264);
|
||||
WriteNamedTexture(p_file, m_unk0x264);
|
||||
}
|
||||
else {
|
||||
FUN_1003f540(p_legoFile, "rctail.gif");
|
||||
FUN_1003f540(p_file, "rctail.gif");
|
||||
}
|
||||
}
|
||||
|
||||
p_legoFile->Write(&m_unk0x010, sizeof(m_unk0x010));
|
||||
p_legoFile->Write(&m_unk0x022, sizeof(m_unk0x022));
|
||||
Write(p_file, m_unk0x010);
|
||||
Write(p_file, m_unk0x022);
|
||||
}
|
||||
else if (p_legoFile->IsReadMode()) {
|
||||
else if (p_file->IsReadMode()) {
|
||||
if (m_unk0x108.GetName()->Compare("") != 0) {
|
||||
m_unk0x154 = ReadNamedTexture(p_legoFile);
|
||||
m_unk0x154 = ReadNamedTexture(p_file);
|
||||
if (m_unk0x154 == NULL) {
|
||||
return FAILURE;
|
||||
}
|
||||
|
||||
m_unk0x158 = ReadNamedTexture(p_legoFile);
|
||||
m_unk0x158 = ReadNamedTexture(p_file);
|
||||
if (m_unk0x158 == NULL) {
|
||||
return FAILURE;
|
||||
}
|
||||
|
||||
m_unk0x15c = ReadNamedTexture(p_legoFile);
|
||||
m_unk0x15c = ReadNamedTexture(p_file);
|
||||
if (m_unk0x15c == NULL) {
|
||||
return FAILURE;
|
||||
}
|
||||
}
|
||||
if (m_unk0x164.GetName()->Compare("") != 0) {
|
||||
m_unk0x1b0 = ReadNamedTexture(p_legoFile);
|
||||
m_unk0x1b0 = ReadNamedTexture(p_file);
|
||||
if (m_unk0x1b0 == NULL) {
|
||||
return FAILURE;
|
||||
}
|
||||
|
||||
m_unk0x1b4 = ReadNamedTexture(p_legoFile);
|
||||
m_unk0x1b4 = ReadNamedTexture(p_file);
|
||||
if (m_unk0x1b4 == NULL) {
|
||||
return FAILURE;
|
||||
}
|
||||
}
|
||||
if (m_unk0x1bc.GetName()->Compare("") != 0) {
|
||||
m_unk0x208 = ReadNamedTexture(p_legoFile);
|
||||
m_unk0x208 = ReadNamedTexture(p_file);
|
||||
if (m_unk0x208 == NULL) {
|
||||
return FAILURE;
|
||||
}
|
||||
}
|
||||
if (m_unk0x210.GetName()->Compare("") != 0) {
|
||||
m_unk0x25c = ReadNamedTexture(p_legoFile);
|
||||
m_unk0x25c = ReadNamedTexture(p_file);
|
||||
if (m_unk0x25c == NULL) {
|
||||
return FAILURE;
|
||||
}
|
||||
|
||||
m_unk0x260 = ReadNamedTexture(p_legoFile);
|
||||
m_unk0x260 = ReadNamedTexture(p_file);
|
||||
if (m_unk0x260 == NULL) {
|
||||
return FAILURE;
|
||||
}
|
||||
|
||||
m_unk0x264 = ReadNamedTexture(p_legoFile);
|
||||
m_unk0x264 = ReadNamedTexture(p_file);
|
||||
if (m_unk0x264 == NULL) {
|
||||
return FAILURE;
|
||||
}
|
||||
}
|
||||
|
||||
p_legoFile->Read(&m_unk0x010, sizeof(m_unk0x010));
|
||||
p_legoFile->Read(&m_unk0x022, sizeof(m_unk0x022));
|
||||
Read(p_file, &m_unk0x010);
|
||||
Read(p_file, &m_unk0x022);
|
||||
}
|
||||
|
||||
// TODO
|
||||
|
|
|
@ -206,16 +206,15 @@ PoliceState::PoliceState()
|
|||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1005e990
|
||||
MxResult PoliceState::Serialize(LegoFile* p_legoFile)
|
||||
MxResult PoliceState::Serialize(LegoFile* p_file)
|
||||
{
|
||||
LegoState::Serialize(p_legoFile);
|
||||
LegoState::Serialize(p_file);
|
||||
|
||||
if (p_legoFile->IsReadMode()) {
|
||||
p_legoFile->Read(&m_policeScript, sizeof(m_policeScript));
|
||||
if (p_file->IsReadMode()) {
|
||||
Read(p_file, &m_policeScript);
|
||||
}
|
||||
else {
|
||||
PoliceScript::Script policeScript = m_policeScript;
|
||||
p_legoFile->Write(&policeScript, sizeof(m_policeScript));
|
||||
Write(p_file, m_policeScript);
|
||||
}
|
||||
|
||||
return SUCCESS;
|
||||
|
|
Loading…
Reference in a new issue