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https://github.com/isledecomp/isle.git
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Start implementing LegoRaceCar
(#1050)
* Implement several functions * Limited match on LegoRaceCar::ParseAction * WIP: progress in the right direction * Implement LegoRaceCar::ParseAction() * fix linter issues * Address review comments * fix naming * fix naming (again) * Relocate address annotations --------- Co-authored-by: jonschz <jonschz@users.noreply.github.com>
This commit is contained in:
parent
fb34f86171
commit
a21fd5975c
5 changed files with 112 additions and 22 deletions
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@ -128,6 +128,10 @@ const char* g_strWORLD = "WORLD";
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// STRING: LEGO1 0x10101ed0
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const char* g_strANIMMAN_ID = "ANIMMAN_ID";
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// GLOBAL: LEGO1 0x101020d8
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// STRING: LEGO1 0x10101ec8
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const char* g_strCOMP = "COMP";
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// GLOBAL: LEGO1 0x101020e0
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// STRING: LEGO1 0x10101eb0
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const char* g_strBMP_ISMAP = "BMP_ISMAP";
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@ -31,6 +31,7 @@ extern const char* g_strBOTTOM_TO_TOP;
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extern const char* g_strTOP_TO_BOTTOM;
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extern const char* g_strFILLER_INDEX;
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extern const char* g_strVARIABLE;
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extern const char* g_strCOMP;
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extern const char* g_strBMP_ISMAP;
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extern const char* g_strAUTO_CREATE;
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extern const char* g_strDB_CREATE;
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@ -3,6 +3,7 @@
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#include "decomp.h"
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#include "legogamestate.h"
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#include "legoracemap.h"
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#include "legostate.h"
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#include "legoworld.h"
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#include "mxrect32.h"
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@ -124,7 +125,7 @@ class LegoRace : public LegoWorld {
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virtual MxLong HandleType0Notification(MxNotificationParam&) { return 0; } // vtable+0x78
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// STUB: LEGO1 0x1000dac0
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virtual void VTable0x7c(undefined4, undefined4) {} // vtable+0x7c
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virtual void VTable0x7c(LegoRaceMap*, undefined4) {} // vtable+0x7c
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// SYNTHETIC: LEGO1 0x10015cc0
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// LegoRace::`scalar deleting destructor'
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@ -4,6 +4,12 @@
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#include "legocarraceactor.h"
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#include "legoracemap.h"
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// SIZE 0x08
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struct EdgeReference {
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const char* m_name; // 0x00
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LegoPathBoundary* m_data; // 0x04
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};
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// VTABLE: LEGO1 0x100d58a0 LegoRaceActor
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// VTABLE: LEGO1 0x100d58a8 LegoAnimActor
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// VTABLE: LEGO1 0x100d58b8 LegoPathActor
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@ -46,7 +52,7 @@ class LegoRaceCar : public LegoCarRaceActor, public LegoRaceMap {
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override; // vtable+0x98
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MxResult VTable0x9c() override; // vtable+0x9c
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virtual void FUN_10012ea0(float p_worldSpeed);
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virtual void SetMaxLinearVelocity(float p_maxLinearVelocity);
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virtual void FUN_10012ff0(float);
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virtual MxBool FUN_10013130(float);
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@ -57,10 +63,13 @@ class LegoRaceCar : public LegoCarRaceActor, public LegoRaceMap {
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undefined m_unk0x54; // 0x54
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undefined4 m_unk0x58; // 0x58
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Mx3DPointFloat m_unk0x5c; // 0x5c
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undefined4 m_unk0x70; // 0x70
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undefined4 m_unk0x74; // 0x74
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undefined4 m_unk0x78; // 0x78
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undefined4 m_unk0x7c; // 0x7c
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LegoAnimActorStruct* m_unk0x70; // 0x70
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LegoAnimActorStruct* m_unk0x74; // 0x74
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LegoPathBoundary* m_unk0x78; // 0x78
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LegoPathBoundary* m_unk0x7c; // 0x7c
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static EdgeReference g_edgeReferences[];
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static const EdgeReference* g_pEdgeReferences;
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};
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#endif // LEGORACECAR_H
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@ -1,10 +1,46 @@
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#include "legoracecar.h"
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#include "define.h"
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#include "legorace.h"
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#include "misc.h"
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#include "mxmisc.h"
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#include "mxnotificationmanager.h"
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#include "mxutilities.h"
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DECOMP_SIZE_ASSERT(EdgeReference, 0x08)
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DECOMP_SIZE_ASSERT(LegoRaceCar, 0x200)
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// GLOBAL: LEGO1 0x100f0a20
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EdgeReference LegoRaceCar::g_edgeReferences[] = {
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{// STRING: LEGO1 0x100f0a10
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"EDG03_772",
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NULL
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},
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{// STRING: LEGO1 0x100f0a04
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"EDG03_773",
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NULL
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},
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{// STRING: LEGO1 0x100f09f8
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"EDG03_774",
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NULL
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},
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{// STRING: LEGO1 0x100f09ec
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"EDG03_775",
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NULL
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},
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{// STRING: LEGO1 0x100f09e0
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"EDG03_776",
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NULL
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},
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{// STRING: LEGO1 0x100f09d4
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"EDG03_777",
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NULL
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}
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};
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// GLOBAL: LEGO1 0x100f0a50
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const EdgeReference* LegoRaceCar::g_pEdgeReferences = g_edgeReferences;
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// FUNCTION: LEGO1 0x10012950
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LegoRaceCar::LegoRaceCar()
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{
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@ -18,42 +54,81 @@ LegoRaceCar::LegoRaceCar()
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NotificationManager()->Register(this);
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}
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// STUB: LEGO1 0x10012c80
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// FUNCTION: LEGO1 0x10012c80
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LegoRaceCar::~LegoRaceCar()
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{
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// TODO
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NotificationManager()->Unregister(this);
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}
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// STUB: LEGO1 0x10012d90
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// FUNCTION: LEGO1 0x10012d90
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MxLong LegoRaceCar::Notify(MxParam& p_param)
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{
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// TODO
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return 0;
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return LegoRaceMap::Notify(p_param);
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}
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// STUB: LEGO1 0x10012e60
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// FUNCTION: LEGO1 0x10012e60
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void LegoRaceCar::SetWorldSpeed(MxFloat p_worldSpeed)
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{
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// TODO
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if (!m_userNavFlag) {
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if (!LegoCarRaceActor::m_unk0x0c) {
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m_maxLinearVel = p_worldSpeed;
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}
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LegoAnimActor::SetWorldSpeed(p_worldSpeed);
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}
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else {
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m_worldSpeed = p_worldSpeed;
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}
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}
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// FUNCTION: LEGO1 0x10012ea0
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void LegoRaceCar::FUN_10012ea0(float p_worldSpeed)
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void LegoRaceCar::SetMaxLinearVelocity(float p_maxLinearVelocity)
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{
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if (p_worldSpeed < 0) {
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if (p_maxLinearVelocity < 0) {
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LegoCarRaceActor::m_unk0x0c = 2;
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m_maxLinearVel = 0;
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SetWorldSpeed(0);
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}
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else {
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m_maxLinearVel = p_worldSpeed;
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m_maxLinearVel = p_maxLinearVelocity;
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}
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}
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// STUB: LEGO1 0x10012ef0
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void LegoRaceCar::ParseAction(char*)
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// FUNCTION: LEGO1 0x10012ef0
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void LegoRaceCar::ParseAction(char* p_extra)
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{
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// TODO
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char buffer[256];
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LegoAnimActor::ParseAction(p_extra);
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LegoRaceMap::ParseAction(p_extra);
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LegoRace* currentWorld = (LegoRace*) CurrentWorld();
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if (KeyValueStringParse(buffer, g_strCOMP, p_extra) && currentWorld) {
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currentWorld->VTable0x7c(this, atoi(buffer));
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}
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if (m_userNavFlag) {
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for (MxU32 i = 0; i < m_animMaps.size(); i++) {
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LegoAnimActorStruct* animMap = m_animMaps[i];
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if (animMap->m_unk0x00 == -1.0f) {
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m_unk0x70 = animMap;
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}
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else if (animMap->m_unk0x00 == -2.0f) {
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m_unk0x74 = animMap;
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}
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}
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// STRING: LEGO1 0x100f0bc4
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const char* edge0344 = "EDG03_44";
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m_unk0x78 = currentWorld->FindPathBoundary(edge0344);
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// STRING: LEGO1 0x100f0bb8
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const char* edge0354 = "EDG03_54";
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m_unk0x7c = currentWorld->FindPathBoundary(edge0354);
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for (MxS32 j = 0; j < sizeOfArray(g_edgeReferences); j++) {
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g_edgeReferences[j].m_data = currentWorld->FindPathBoundary(g_edgeReferences[j].m_name);
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}
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}
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}
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// STUB: LEGO1 0x10012ff0
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