diff --git a/LEGO1/lego/legoomni/include/legoanimationmanager.h b/LEGO1/lego/legoomni/include/legoanimationmanager.h index 33ab9b20..a1862c14 100644 --- a/LEGO1/lego/legoomni/include/legoanimationmanager.h +++ b/LEGO1/lego/legoomni/include/legoanimationmanager.h @@ -16,44 +16,44 @@ class LegoROIList; struct ModelInfo; class MxDSAction; -// SIZE 0x18 -struct Character { - char* m_name; // 0x00 - MxBool m_unk0x04; // 0x04 - MxS8 m_vehicleId; // 0x05 - undefined m_unk0x06; // 0x06 (unused?) - MxBool m_unk0x07; // 0x07 - MxBool m_unk0x08; // 0x08 - MxBool m_unk0x09; // 0x09 - MxU32 m_unk0x0c; // 0x0c - MxS32 m_unk0x10; // 0x10 - MxBool m_active; // 0x14 - MxU8 m_unk0x15; // 0x15 - MxU8 m_unk0x16; // 0x16 -}; - -// SIZE 0x08 -struct Vehicle { - char* m_name; // 0x00 - undefined m_unk0x04; // 0x04 - MxBool m_unk0x05; // 0x05 -}; - -// SIZE 0x18 -struct Unknown0x3c { - LegoROI* m_roi; // 0x00 - MxS32 m_characterId; // 0x04 - MxLong m_unk0x08; // 0x08 - undefined m_unk0x0c; // 0x0c - MxBool m_unk0x0d; // 0x0d - float m_unk0x10; // 0x10 - MxBool m_unk0x14; // 0x14 -}; - // VTABLE: LEGO1 0x100d8c18 // SIZE 0x500 class LegoAnimationManager : public MxCore { public: + // SIZE 0x18 + struct Character { + char* m_name; // 0x00 + MxBool m_unk0x04; // 0x04 + MxS8 m_vehicleId; // 0x05 + undefined m_unk0x06; // 0x06 (unused?) + MxBool m_unk0x07; // 0x07 + MxBool m_unk0x08; // 0x08 + MxBool m_unk0x09; // 0x09 + MxU32 m_unk0x0c; // 0x0c + MxS32 m_unk0x10; // 0x10 + MxBool m_active; // 0x14 + MxU8 m_unk0x15; // 0x15 + MxU8 m_unk0x16; // 0x16 + }; + + // SIZE 0x08 + struct Vehicle { + char* m_name; // 0x00 + undefined m_unk0x04; // 0x04 + MxBool m_unk0x05; // 0x05 + }; + + // SIZE 0x18 + struct Extra { + LegoROI* m_roi; // 0x00 + MxS32 m_characterId; // 0x04 + MxLong m_unk0x08; // 0x08 + undefined m_unk0x0c; // 0x0c + MxBool m_unk0x0d; // 0x0d + float m_unk0x10; // 0x10 + MxBool m_unk0x14; // 0x14 + }; + LegoAnimationManager(); ~LegoAnimationManager() override; @@ -98,8 +98,8 @@ class LegoAnimationManager : public MxCore { void FUN_10061010(MxBool p_und); LegoTranInfo* GetTranInfo(MxU32 p_index); void FUN_10062770(); - void FUN_100627d0(MxBool p_und); - void FUN_100629b0(MxU32, MxBool); + void PurgeExtra(MxBool p_und); + void AddExtra(MxU32 p_cameraLocation, MxBool p_und); void FUN_10063270(LegoROIList*, LegoAnimPresenter*); void FUN_10063780(LegoROIList* p_list); void FUN_10064670(Vector3*); @@ -162,7 +162,7 @@ class LegoAnimationManager : public MxCore { MxBool m_unk0x38; // 0x38 MxBool m_unk0x39; // 0x39 MxBool m_unk0x3a; // 0x3a - Unknown0x3c m_unk0x3c[40]; // 0x3c + Extra m_extras[40]; // 0x3c undefined4 m_unk0x3fc; // 0x3fc MxBool m_unk0x400; // 0x400 MxBool m_unk0x401; // 0x401 diff --git a/LEGO1/lego/legoomni/include/legocameralocations.h b/LEGO1/lego/legoomni/include/legocameralocations.h index 480e7d67..bf6608fd 100644 --- a/LEGO1/lego/legoomni/include/legocameralocations.h +++ b/LEGO1/lego/legoomni/include/legocameralocations.h @@ -6,24 +6,24 @@ // SIZE 0x60 struct LegoCameraLocation { - MxU32 m_index; // 0x00 - const char* m_name; // 0x04 - float m_position[3]; // 0x08 - float m_direction[3]; // 0x14 - float m_up[3]; // 0x20 - const char* m_edgeName; // 0x2c - undefined4 m_unk0x30; // 0x30 - float m_unk0x34; // 0x34 - undefined4 m_unk0x38; // 0x38 - float m_unk0x3c; // 0x3c - undefined4 m_unk0x40; // 0x40 - undefined4 m_unk0x44; // 0x44 - undefined4 m_unk0x48; // 0x48 - undefined4 m_unk0x4c; // 0x4c - undefined4 m_unk0x50; // 0x50 - undefined4 m_unk0x54; // 0x54 - undefined4 m_unk0x58; // 0x58 - undefined4 m_unk0x5c; // 0x5c + // SIZE 0x18 + struct Path { + const char* m_name; // 0x00 + MxS32 m_src; // 0x04 + float m_srcScale; // 0x08 + MxS32 m_dest; // 0x0c + float m_destScale; // 0x10 + undefined4 m_unk0x10; // 0x14 + }; + + MxU32 m_index; // 0x00 + const char* m_name; // 0x04 + float m_position[3]; // 0x08 + float m_direction[3]; // 0x14 + float m_up[3]; // 0x20 + Path m_pathA; // 0x2c + Path m_pathB; // 0x44 + undefined4 m_unk0x5c; // 0x5c }; extern LegoCameraLocation g_cameraLocations[70]; diff --git a/LEGO1/lego/legoomni/include/legonavcontroller.h b/LEGO1/lego/legoomni/include/legonavcontroller.h index fdf0b5f3..89116a3e 100644 --- a/LEGO1/lego/legoomni/include/legonavcontroller.h +++ b/LEGO1/lego/legoomni/include/legonavcontroller.h @@ -5,6 +5,7 @@ #include "mxcore.h" #include "mxtypes.h" +struct LegoCameraLocation; class Vector3; ////////////////////////////////////////////////////////////////////////////// @@ -73,6 +74,8 @@ class LegoNavController : public MxCore { ); static MxResult UpdateCameraLocation(MxU32 p_location); static MxResult UpdateCameraLocation(const char* p_location); + static LegoCameraLocation* GetCameraLocation(MxU32 p_location); + inline void SetLinearVel(MxFloat p_linearVel) { m_linearVel = p_linearVel; } inline MxFloat GetLinearVel() { return m_linearVel; } inline MxFloat GetRotationalVel() { return m_rotationalVel; } diff --git a/LEGO1/lego/legoomni/src/common/legoanimationmanager.cpp b/LEGO1/lego/legoomni/src/common/legoanimationmanager.cpp index 722ae378..468b28eb 100644 --- a/LEGO1/lego/legoomni/src/common/legoanimationmanager.cpp +++ b/LEGO1/lego/legoomni/src/common/legoanimationmanager.cpp @@ -26,16 +26,16 @@ #include DECOMP_SIZE_ASSERT(LegoAnimationManager, 0x500) -DECOMP_SIZE_ASSERT(Character, 0x18) -DECOMP_SIZE_ASSERT(Vehicle, 0x08) -DECOMP_SIZE_ASSERT(Unknown0x3c, 0x18) +DECOMP_SIZE_ASSERT(LegoAnimationManager::Character, 0x18) +DECOMP_SIZE_ASSERT(LegoAnimationManager::Vehicle, 0x08) +DECOMP_SIZE_ASSERT(LegoAnimationManager::Extra, 0x18) DECOMP_SIZE_ASSERT(LegoTranInfo, 0x78) // GLOBAL: LEGO1 0x100d8b28 MxU8 g_unk0x100d8b28[] = {0, 1, 2, 4, 8, 16}; // GLOBAL: LEGO1 0x100f6d20 -Vehicle g_vehicles[] = { +LegoAnimationManager::Vehicle g_vehicles[] = { {"bikebd", 0, FALSE}, {"bikepg", 0, FALSE}, {"bikerd", 0, FALSE}, @@ -46,7 +46,7 @@ Vehicle g_vehicles[] = { }; // GLOBAL: LEGO1 0x100f7048 -Character g_characters[47] = { +LegoAnimationManager::Character g_characters[47] = { {"pepper", FALSE, 6, 0, FALSE, FALSE, TRUE, 1500, 20000, FALSE, 50, 1}, {"mama", FALSE, -1, 0, FALSE, FALSE, FALSE, 1500, 20000, FALSE, 0, 2}, {"papa", FALSE, -1, 0, FALSE, FALSE, FALSE, 1500, 20000, FALSE, 0, 3}, @@ -140,8 +140,8 @@ LegoAnimationManager::~LegoAnimationManager() FUN_10061010(FALSE); - for (MxS32 i = 0; i < (MxS32) _countof(m_unk0x3c); i++) { - LegoROI* roi = m_unk0x3c[i].m_roi; + for (MxS32 i = 0; i < (MxS32) _countof(m_extras); i++) { + LegoROI* roi = m_extras[i].m_roi; if (roi != NULL) { LegoPathActor* actor = CharacterManager()->GetActor(roi->GetName()); @@ -226,8 +226,8 @@ void LegoAnimationManager::Suspend() FUN_10061010(FALSE); MxS32 i; - for (i = 0; i < (MxS32) _countof(m_unk0x3c); i++) { - LegoROI* roi = m_unk0x3c[i].m_roi; + for (i = 0; i < (MxS32) _countof(m_extras); i++) { + LegoROI* roi = m_extras[i].m_roi; if (roi != NULL) { LegoPathActor* actor = CharacterManager()->GetActor(roi->GetName()); @@ -240,10 +240,10 @@ void LegoAnimationManager::Suspend() CharacterManager()->FUN_10083db0(roi); } - if (m_unk0x3c[i].m_unk0x14) { - m_unk0x3c[i].m_unk0x14 = FALSE; + if (m_extras[i].m_unk0x14) { + m_extras[i].m_unk0x14 = FALSE; - MxS32 vehicleId = g_characters[m_unk0x3c[i].m_characterId].m_vehicleId; + MxS32 vehicleId = g_characters[m_extras[i].m_characterId].m_vehicleId; if (vehicleId >= 0) { g_vehicles[vehicleId].m_unk0x05 = FALSE; @@ -254,9 +254,9 @@ void LegoAnimationManager::Suspend() } } - m_unk0x3c[i].m_roi = NULL; - m_unk0x3c[i].m_characterId = -1; - m_unk0x3c[i].m_unk0x10 = -1.0f; + m_extras[i].m_roi = NULL; + m_extras[i].m_characterId = -1; + m_extras[i].m_unk0x10 = -1.0f; } m_unk0x18 = 0; @@ -306,11 +306,11 @@ void LegoAnimationManager::Init() m_unk0x30[i] = 0; } - for (i = 0; i < (MxS32) _countof(m_unk0x3c); i++) { - m_unk0x3c[i].m_roi = NULL; - m_unk0x3c[i].m_characterId = -1; - m_unk0x3c[i].m_unk0x10 = -1.0f; - m_unk0x3c[i].m_unk0x14 = FALSE; + for (i = 0; i < (MxS32) _countof(m_extras); i++) { + m_extras[i].m_roi = NULL; + m_extras[i].m_characterId = -1; + m_extras[i].m_unk0x10 = -1.0f; + m_extras[i].m_unk0x14 = FALSE; } m_unk0x38 = FALSE; @@ -358,7 +358,7 @@ void LegoAnimationManager::FUN_1005f6d0(MxBool p_unk0x400) m_unk0x400 = p_unk0x400; if (!p_unk0x400) { - FUN_100627d0(TRUE); + PurgeExtra(TRUE); } } } @@ -714,7 +714,7 @@ MxResult LegoAnimationManager::FUN_100605e0( MxResult result = FAILURE; if (m_scriptIndex != -1 && p_index < m_animCount && m_tranInfoList != NULL) { - FUN_100627d0(FALSE); + PurgeExtra(FALSE); FUN_10062770(); MxDSAction action; @@ -800,7 +800,7 @@ MxResult LegoAnimationManager::FUN_100609f0(MxU32 p_objectId, MxMatrix* p_matrix MxResult result = FAILURE; MxDSAction action; - FUN_100627d0(FALSE); + PurgeExtra(FALSE); LegoTranInfo* info = new LegoTranInfo(); info->m_animInfo = NULL; @@ -861,9 +861,9 @@ MxResult LegoAnimationManager::StartEntityAction(MxDSAction& p_dsAction, LegoEnt controller->FUN_10046770(actor); actor->ClearController(); - for (MxS32 i = 0; i < (MxS32) _countof(m_unk0x3c); i++) { - if (m_unk0x3c[i].m_roi == roi) { - MxS32 characterId = m_unk0x3c[i].m_characterId; + for (MxS32 i = 0; i < (MxS32) _countof(m_extras); i++) { + if (m_extras[i].m_roi == roi) { + MxS32 characterId = m_extras[i].m_characterId; g_characters[characterId].m_unk0x07 = TRUE; MxS32 vehicleId = g_characters[characterId].m_vehicleId; @@ -1130,8 +1130,8 @@ MxLong LegoAnimationManager::Notify(MxParam& p_param) cursor.Detach(); delete tranInfo; - for (MxS32 i = 0; i < (MxS32) _countof(m_unk0x3c); i++) { - LegoROI* roi = m_unk0x3c[i].m_roi; + for (MxS32 i = 0; i < (MxS32) _countof(m_extras); i++) { + LegoROI* roi = m_extras[i].m_roi; if (roi != NULL) { LegoExtraActor* actor = CharacterManager()->GetActor(roi->GetName()); @@ -1180,10 +1180,10 @@ MxResult LegoAnimationManager::Tickle() } if (m_unk0x401) { - for (MxS32 i = 0; i < (MxS32) _countof(m_unk0x3c); i++) { - LegoROI* roi = m_unk0x3c[i].m_roi; + for (MxS32 i = 0; i < (MxS32) _countof(m_extras); i++) { + LegoROI* roi = m_extras[i].m_roi; - if (roi != NULL && m_unk0x3c[i].m_unk0x0d) { + if (roi != NULL && m_extras[i].m_unk0x0d) { LegoPathActor* actor = CharacterManager()->GetActor(roi->GetName()); if (actor != NULL && actor->GetController() != NULL) { @@ -1193,10 +1193,10 @@ MxResult LegoAnimationManager::Tickle() CharacterManager()->FUN_10083db0(roi); - if (m_unk0x3c[i].m_unk0x14) { - m_unk0x3c[i].m_unk0x14 = FALSE; + if (m_extras[i].m_unk0x14) { + m_extras[i].m_unk0x14 = FALSE; - MxS32 vehicleId = g_characters[m_unk0x3c[i].m_characterId].m_vehicleId; + MxS32 vehicleId = g_characters[m_extras[i].m_characterId].m_vehicleId; if (vehicleId >= 0) { g_vehicles[vehicleId].m_unk0x05 = FALSE; @@ -1207,11 +1207,11 @@ MxResult LegoAnimationManager::Tickle() } } - m_unk0x3c[i].m_roi = NULL; - g_characters[m_unk0x3c[i].m_characterId].m_unk0x04 = FALSE; - g_characters[m_unk0x3c[i].m_characterId].m_unk0x07 = FALSE; - m_unk0x3c[i].m_characterId = -1; - m_unk0x3c[i].m_unk0x0d = FALSE; + m_extras[i].m_roi = NULL; + g_characters[m_extras[i].m_characterId].m_unk0x04 = FALSE; + g_characters[m_extras[i].m_characterId].m_unk0x07 = FALSE; + m_extras[i].m_characterId = -1; + m_extras[i].m_unk0x0d = FALSE; m_unk0x414--; } } @@ -1237,11 +1237,11 @@ MxResult LegoAnimationManager::Tickle() unk0x0c = g_unk0x100d8b28[actorId]; } - for (MxS32 i = 0; i < (MxS32) _countof(m_unk0x3c); i++) { - LegoROI* roi = m_unk0x3c[i].m_roi; + for (MxS32 i = 0; i < (MxS32) _countof(m_extras); i++) { + LegoROI* roi = m_extras[i].m_roi; if (roi != NULL) { - MxU16 result = FUN_10062110(roi, direction, position, boundary, speed, unk0x0c, m_unk0x3c[i].m_unk0x14); + MxU16 result = FUN_10062110(roi, direction, position, boundary, speed, unk0x0c, m_extras[i].m_unk0x14); if (result) { MxMatrix mat; @@ -1269,7 +1269,7 @@ MxResult LegoAnimationManager::Tickle() m_unk0x408 = time; if (time - m_unk0x404 > 10000) { - FUN_100629b0(-1, FALSE); + AddExtra(-1, FALSE); } double elapsedSeconds = VideoManager()->GetElapsedSeconds(); @@ -1450,9 +1450,9 @@ void LegoAnimationManager::FUN_10062580(AnimInfo& p_info) controller->FUN_10046770(actor); actor->ClearController(); - for (MxS32 i = 0; i < (MxS32) _countof(m_unk0x3c); i++) { - if (m_unk0x3c[i].m_roi == actor->GetROI()) { - MxS32 characterId = m_unk0x3c[i].m_characterId; + for (MxS32 i = 0; i < (MxS32) _countof(m_extras); i++) { + if (m_extras[i].m_roi == actor->GetROI()) { + MxS32 characterId = m_extras[i].m_characterId; g_characters[characterId].m_unk0x07 = TRUE; MxS32 vehicleId = g_characters[characterId].m_vehicleId; @@ -1533,15 +1533,15 @@ void LegoAnimationManager::FUN_10062770() // FUNCTION: LEGO1 0x100627d0 // FUNCTION: BETA10 0x1004389d -void LegoAnimationManager::FUN_100627d0(MxBool p_und) +void LegoAnimationManager::PurgeExtra(MxBool p_und) { ViewManager* viewManager = GetViewManager(); if (p_und || viewManager != NULL) { MxLong time = Timer()->GetTime(); - for (MxS32 i = 0; i < (MxS32) _countof(m_unk0x3c); i++) { - LegoROI* roi = m_unk0x3c[i].m_roi; + for (MxS32 i = 0; i < (MxS32) _countof(m_extras); i++) { + LegoROI* roi = m_extras[i].m_roi; if (roi != NULL) { MxU16 prefix = *(MxU16*) roi->GetName(); @@ -1549,7 +1549,7 @@ void LegoAnimationManager::FUN_100627d0(MxBool p_und) MxBool maOrPa = prefix == TWOCC('m', 'a') || prefix == TWOCC('p', 'a'); if ((p_und && !maOrPa) || - (g_characters[m_unk0x3c[i].m_characterId].m_unk0x10 >= 0 && time - m_unk0x3c[i].m_unk0x08 > und && + (g_characters[m_extras[i].m_characterId].m_unk0x10 >= 0 && time - m_extras[i].m_unk0x08 > und && CharacterManager()->GetRefCount(roi) == 1 && !viewManager->FUN_100a6150(roi->GetWorldBoundingBox()))) { m_unk0x414--; @@ -1562,10 +1562,10 @@ void LegoAnimationManager::FUN_100627d0(MxBool p_und) CharacterManager()->FUN_10083db0(roi); - if (m_unk0x3c[i].m_unk0x14) { - m_unk0x3c[i].m_unk0x14 = FALSE; + if (m_extras[i].m_unk0x14) { + m_extras[i].m_unk0x14 = FALSE; - MxS32 vehicleId = g_characters[m_unk0x3c[i].m_characterId].m_vehicleId; + MxS32 vehicleId = g_characters[m_extras[i].m_characterId].m_vehicleId; if (vehicleId >= 0) { g_vehicles[vehicleId].m_unk0x05 = FALSE; @@ -1576,10 +1576,10 @@ void LegoAnimationManager::FUN_100627d0(MxBool p_und) } } - m_unk0x3c[i].m_roi = NULL; - g_characters[m_unk0x3c[i].m_characterId].m_unk0x04 = FALSE; - g_characters[m_unk0x3c[i].m_characterId].m_unk0x07 = FALSE; - m_unk0x3c[i].m_characterId = -1; + m_extras[i].m_roi = NULL; + g_characters[m_extras[i].m_characterId].m_unk0x04 = FALSE; + g_characters[m_extras[i].m_characterId].m_unk0x07 = FALSE; + m_extras[i].m_characterId = -1; } } } @@ -1588,7 +1588,7 @@ void LegoAnimationManager::FUN_100627d0(MxBool p_und) // STUB: LEGO1 0x100629b0 // FUNCTION: BETA10 0x10043c10 -void LegoAnimationManager::FUN_100629b0(MxU32, MxBool) +void LegoAnimationManager::AddExtra(MxU32 p_cameraLocation, MxBool p_und) { // TODO } diff --git a/LEGO1/lego/legoomni/src/entity/legocameralocations.cpp b/LEGO1/lego/legoomni/src/entity/legocameralocations.cpp index 07c8abd2..9c887e68 100644 --- a/LEGO1/lego/legoomni/src/entity/legocameralocations.cpp +++ b/LEGO1/lego/legoomni/src/entity/legocameralocations.cpp @@ -1,144 +1,910 @@ #include "legocameralocations.h" DECOMP_SIZE_ASSERT(LegoCameraLocation, 0x60) +DECOMP_SIZE_ASSERT(LegoCameraLocation::Path, 0x18) // GLOBAL: LEGO1 0x100f4c60 LegoCameraLocation g_cameraLocations[] = { - {0, "look at origin from z=-8", 0, 1.25, -8, 0, 0, 1, 0, 1, 0, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, - {1, "LCAMBA1", 0.852546, 1.25, -17.078703, 0.990515, 0, -0.137405, 0, 1, 0, "EDG02_13", - 2, 0.75, 0, 0.25, 1, 0, 0, 0, 0, 0, 0, 10240}, - {2, "LCAMBA2", 3.505301, 1.25, -27.955006, -0.002102, 0, 0.999998, 0, 1, 0, "EDG02_37", - 2, 0.75, 0, 0.25, 1, 0, 0, 0, 0, 0, 0, 5120}, - {3, "LCAMBA3", -7.472569, 1.25, -16.129034, 1, 0, 0.000926, 0, 1, 0, "EDG02_26", - 0, 0.75, 2, 0.25, 1, 0, 0, 0, 0, 0, 0, 5120}, - {4, "LCAMBA4", 38.55205, 1.25, -16.129, -0.999997, 0, 0.002449, 0, 1, 0, "EDG00_146", - 0, 0.5, 2, 0.5, 1, 0, 0, 0, 0, 0, 0, 7680}, - {5, "LCAMCA1", -36.778473, -1.996432, 30.392212, 0.001013, 0, -0.999999, 0, 1, 0, "INT01", - 2, 0.5, 6, 0.5, 1, 0, 0, 0, 0, 0, 0, 0}, - {6, "LCAMCA2", -36.774277, -1.996432, 24.695135, -0.305789, 0.001457, 0.952098, - 0.000446, 0.999999, -0.001387, "EDG00_104", 0, 0.5, 2, 0.5, - 1, 0, 0, 0, 0, 0, 0, 0}, - {7, "LCAMCA3", -36.888363, 0.5625, 33.169434, -0.091475, -0.001896, 0.995806, - -0.000173, 0.999998, 0.001888, "EDG02_58", 2, 0.25, 0, 0.75, - 1, 0, 0, 0, 0, 0, 0, 0}, - {8, "LCAMGS1", 27.647768, 1.25, -4.07201, 0, 0, 1, 0, 1, 0, "EDG02_40", - 2, 0.25, 0, 0.25, 1, 0, 0, 0, 0, 0, 0, 17920}, - {9, "LCAMGS2", 25.153421, 1.25, 6.101026, 0, 0, -1, 0, 1, 0, "INT19", 1, 0.75, 0, 0.75, 1, 0, 0, 0, 0, 0, 0, 0}, - {10, "LCAMGS3", 29.506308, 1.25, -1.23529, -1, 0, 0, 0, 1, 0, "EDG00_74", 0, 0.5, 2, 0.5, 1, 0, 0, 0, 0, 0, 0, 0}, - {11, "LCAMHO1", 84.22306, 4.78298, 29.150623, 0.779248, 0, -0.626715, 0, 1, 0, NULL, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12800}, - {12, "LCAMHO2", 90.92687, 4.78298, 23.340658, -0.983254, 0, 0.182241, 0, 1, 0, NULL, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, - {13, "LCAMHO3", 87.66666, 4.829471, 20.905437, 0.841755, -0.006868, 0.539817, - 0.005781, 0.999976, 0.003708, "EDG02_27", 1, 0.89, 2, 0.89, - 0, 0, 0, 0, 0, 0, 0, 0}, - {14, "LCAMHO4", 86.33506, 4.814447, 20.489912, 0.948965, 0.035898, 0.313331, - -0.034088, 0.999355, -0.011255, "EDG02_27", 1, 0.89, 2, 0.89, - 0, 0, 0, 0, 0, 0, 0, 25600}, - {15, "LCAMIC1", 80.11602, 10.193289, -17.946644, 0.664706, 0, 0.747105, 0, 1, 0, "EDG00_69", - 2, 0.5, 0, 0.5, 0, 0, 0, 0, 0, 0, 0, 0}, - {16, "LCAMIC2", 86.31804, 10.193289, -11.24872, -0.936663, 0, -0.350231, 0, 1, 0, "EDG02_66", - 2, 0.5, 0, 0.5, 0, 0, 0, 0, 0, 0, 0, 0}, - {17, "LCAMIC3", 86.82608, 10.193289, -4.398705, 0.466761, 0, -0.884383, 0, 1, 0, "EDG02_68", - 0, 0.5, 2, 0.5, 1, 0, 0, 0, 0, 0, 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FUNCTION: LEGO1 0x10055720 +// FUNCTION: BETA10 0x1009c259 +LegoCameraLocation* LegoNavController::GetCameraLocation(MxU32 p_location) +{ + if (p_location < _countof(g_cameraLocations)) { + return &g_cameraLocations[p_location]; + } + + return NULL; +} + // FUNCTION: LEGO1 0x10055750 MxResult LegoNavController::ProcessJoystickInput(MxBool& p_und) { diff --git a/LEGO1/lego/legoomni/src/worlds/isle.cpp b/LEGO1/lego/legoomni/src/worlds/isle.cpp index f87b3412..bafe2e99 100644 --- a/LEGO1/lego/legoomni/src/worlds/isle.cpp +++ b/LEGO1/lego/legoomni/src/worlds/isle.cpp @@ -487,15 +487,15 @@ void Isle::Enable(MxBool p_enable) FUN_1003ef00(TRUE); if (m_act1state->m_unk0x018 == 0) { - MxU32 und[] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10}; + MxU32 cameraLocations[] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10}; for (MxU32 i = 0; i < 5; i++) { - MxS32 und2 = rand() % 5; + MxS32 r = rand() % 5; - for (MxU32 j = 0; j < _countof(und); j++) { - if (und[j] != 0 && und2-- == 0) { - AnimationManager()->FUN_100629b0(und[j], TRUE); - und[j] = 0; + for (MxU32 j = 0; j < _countof(cameraLocations); j++) { + if (cameraLocations[j] != 0 && r-- == 0) { + AnimationManager()->AddExtra(cameraLocations[j], TRUE); + cameraLocations[j] = 0; break; } }