mirror of
https://github.com/isledecomp/isle.git
synced 2024-11-22 15:48:09 -05:00
cmake: fix isle runtime library + parallel building with ninja (#599)
This commit is contained in:
parent
60161c43b5
commit
9d65812c13
1 changed files with 12 additions and 7 deletions
|
@ -514,12 +514,12 @@ if (MSVC_FOR_DECOMP)
|
||||||
# game was originally built with) and tweaked slightly to produce more debugging info for reccmp.
|
# game was originally built with) and tweaked slightly to produce more debugging info for reccmp.
|
||||||
# They ensure a recompilation that can be byte/instruction accurate to the original binaries.
|
# They ensure a recompilation that can be byte/instruction accurate to the original binaries.
|
||||||
if (ISLE_BUILD_APP)
|
if (ISLE_BUILD_APP)
|
||||||
target_compile_options(isle PRIVATE "/MT$<$<CONFIG:Debug>:d>")
|
|
||||||
target_link_options(isle PRIVATE "/OPT:REF")
|
target_link_options(isle PRIVATE "/OPT:REF")
|
||||||
|
set_property(TARGET isle ${lego1_targets} PROPERTY MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>")
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
# Equivalent to target_compile_options(... PRIVATE "/MT$<$<CONFIG:Debug>:d>")
|
# Equivalent to target_compile_options(... PRIVATE "/MT$<$<CONFIG:Debug>:d>")
|
||||||
set_property(TARGET lego1 ${lego1_targets} PROPERTY MSVC_RUNTIME_LIBRARY MultiThreaded$<$<CONFIG:Debug>:Debug>)
|
set_property(TARGET lego1 ${lego1_targets} PROPERTY MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>")
|
||||||
|
|
||||||
set(CMAKE_CXX_FLAGS "/W3 /GX /D \"WIN32\" /D \"_WINDOWS\"")
|
set(CMAKE_CXX_FLAGS "/W3 /GX /D \"WIN32\" /D \"_WINDOWS\"")
|
||||||
set(CMAKE_CXX_FLAGS_DEBUG "/Gm /Zi /Od /D \"_DEBUG\"")
|
set(CMAKE_CXX_FLAGS_DEBUG "/Gm /Zi /Od /D \"_DEBUG\"")
|
||||||
|
@ -545,14 +545,19 @@ if (MSVC_FOR_DECOMP)
|
||||||
# Force non-parallel builds of isle and lego1 by putting them in a pool with 1 available job.
|
# Force non-parallel builds of isle and lego1 by putting them in a pool with 1 available job.
|
||||||
if (CMAKE_CXX_COMPILER_ID VERSION_LESS 12)
|
if (CMAKE_CXX_COMPILER_ID VERSION_LESS 12)
|
||||||
foreach(tgt IN LISTS lego1_targets)
|
foreach(tgt IN LISTS lego1_targets)
|
||||||
set_property(GLOBAL APPEND PROPERTY JOB_POOLS "msvc_${tgt}=1;msvc_lego1=1")
|
set_property(GLOBAL APPEND PROPERTY JOB_POOLS "msvc_${tgt}=1")
|
||||||
set_property(TARGET ${tgt} PROPERTY JOB_POOL_COMPILE msvc_${tgt})
|
set_property(TARGET ${tgt} PROPERTY JOB_POOL_COMPILE "msvc_${tgt}")
|
||||||
set_property(TARGET ${tgt} PROPERTY JOB_POOL_LINK msvc_${tgt})
|
set_property(TARGET ${tgt} PROPERTY JOB_POOL_LINK "msvc_${tgt}")
|
||||||
endforeach()
|
endforeach()
|
||||||
if (TARGET isle)
|
if (TARGET isle)
|
||||||
set_property(GLOBAL APPEND PROPERTY JOB_POOLS "msvc_isle=1")
|
set_property(GLOBAL APPEND PROPERTY JOB_POOLS "msvc_isle=1")
|
||||||
set_property(TARGET isle PROPERTY JOB_POOL_COMPILE msvc_isle)
|
set_property(TARGET isle PROPERTY JOB_POOL_COMPILE "msvc_isle")
|
||||||
set_property(TARGET isle PROPERTY JOB_POOL_LINK msvc_isle)
|
set_property(TARGET isle PROPERTY JOB_POOL_LINK "msvc_isle")
|
||||||
|
endif()
|
||||||
|
if (TARGET config)
|
||||||
|
set_property(GLOBAL APPEND PROPERTY JOB_POOLS "msvc_config=1")
|
||||||
|
set_property(TARGET config PROPERTY JOB_POOL_COMPILE "msvc_config")
|
||||||
|
set_property(TARGET config PROPERTY JOB_POOL_LINK "msvc_config")
|
||||||
endif()
|
endif()
|
||||||
endif()
|
endif()
|
||||||
endif()
|
endif()
|
||||||
|
|
Loading…
Reference in a new issue