implement/match FUN_1003ef60() (#740)

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Ramen2X 2024-03-27 15:46:03 -04:00 committed by GitHub
parent 38cfad8b17
commit 97ebb22c42
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@ -1,5 +1,8 @@
#include "legoutils.h" #include "legoutils.h"
#include "act1state.h"
#include "islepathactor.h"
#include "legogamestate.h"
#include "legoinputmanager.h" #include "legoinputmanager.h"
#include "legonamedtexture.h" #include "legonamedtexture.h"
#include "legoomni.h" #include "legoomni.h"
@ -308,10 +311,32 @@ void SetAppCursor(WPARAM p_wparam)
PostMessageA(MxOmni::GetInstance()->GetWindowHandle(), 0x5400, p_wparam, 0); PostMessageA(MxOmni::GetInstance()->GetWindowHandle(), 0x5400, p_wparam, 0);
} }
// STUB: LEGO1 0x1003ef60 // FUNCTION: LEGO1 0x1003ef60
MxBool FUN_1003ef60() MxBool FUN_1003ef60()
{ {
return TRUE; Act1State* act1State = (Act1State*) GameState()->GetState("Act1State");
if (GameState()->m_currentArea != LegoGameState::e_elevride &&
GameState()->m_currentArea != LegoGameState::e_elevride2 &&
GameState()->m_currentArea != LegoGameState::e_elevopen &&
GameState()->m_currentArea != LegoGameState::e_seaview &&
GameState()->m_currentArea != LegoGameState::e_observe &&
GameState()->m_currentArea != LegoGameState::e_elevdown &&
GameState()->m_currentArea != LegoGameState::e_garadoor &&
GameState()->m_currentArea != LegoGameState::e_polidoor) {
if (CurrentActor() == NULL || !CurrentActor()->IsA("TowTrack")) {
if (CurrentActor() == NULL || !CurrentActor()->IsA("Ambulance")) {
MxU32 unk0x18 = act1State->GetUnknown18();
if (unk0x18 != 10 && unk0x18 != 8 && unk0x18 != 3) {
return TRUE;
}
}
}
}
return FALSE;
} }
// STUB: LEGO1 0x1003f050 // STUB: LEGO1 0x1003f050