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PoliceState constructor (#463)
* PoliceState constructor * Changes --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
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2 changed files with 12 additions and 2 deletions
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@ -1,6 +1,7 @@
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#ifndef POLICESTATE_H
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#ifndef POLICESTATE_H
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#define POLICESTATE_H
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#define POLICESTATE_H
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#include "decomp.h"
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#include "legostate.h"
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#include "legostate.h"
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// VTABLE: LEGO1 0x100d8af0
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// VTABLE: LEGO1 0x100d8af0
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@ -24,6 +25,10 @@ class PoliceState : public LegoState {
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// SYNTHETIC: LEGO1 0x1005e920
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// SYNTHETIC: LEGO1 0x1005e920
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// PoliceState::`scalar deleting destructor'
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// PoliceState::`scalar deleting destructor'
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private:
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undefined4 m_unk0x8; // 0x8
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undefined4 m_unk0xc; // 0xc
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};
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};
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#endif // POLICESTATE_H
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#endif // POLICESTATE_H
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#include "policestate.h"
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#include "policestate.h"
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// STUB: LEGO1 0x1005e7c0
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#include <stdlib.h>
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DECOMP_SIZE_ASSERT(PoliceState, 0x10)
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// FUNCTION: LEGO1 0x1005e7c0
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PoliceState::PoliceState()
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PoliceState::PoliceState()
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{
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{
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// TODO
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m_unk0xc = 0;
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m_unk0x8 = (rand() % 2 == 0) ? 501 : 500;
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}
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}
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