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MxSemphore + MxThread + MxThread implementions (#80)
* Add MxSemphore + MxThread and the two implementations I could find of MxThread (consumers extend it and override the Run method). * Implement a function in MxDiskStreamProvider which uses thread and semaphore to confirm correct layout / size of those classes. * All 100% match except two functions with a pair of registers swapped.
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f8fe635248
commit
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9 changed files with 284 additions and 1 deletions
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@ -136,6 +136,7 @@ add_library(lego1 SHARED
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LEGO1/mxpalette.cpp
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LEGO1/mxpresenter.cpp
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LEGO1/mxscheduler.cpp
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LEGO1/mxsemaphore.cpp
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LEGO1/mxsmkpresenter.cpp
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LEGO1/mxsoundmanager.cpp
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LEGO1/mxsoundpresenter.cpp
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@ -143,6 +144,7 @@ add_library(lego1 SHARED
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LEGO1/mxstreamer.cpp
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LEGO1/mxstring.cpp
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LEGO1/mxstringvariable.cpp
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LEGO1/mxthread.cpp
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LEGO1/mxtimer.cpp
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LEGO1/mxtransitionmanager.cpp
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LEGO1/mxunknown100dc6b0.cpp
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@ -1,5 +1,17 @@
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#include "mxdiskstreamprovider.h"
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#include "mxthread.h"
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// OFFSET: LEGO1 0x100d0f30
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MxResult MxDiskStreamProviderThread::Run()
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{
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if (m_target != NULL)
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m_target->WaitForWorkToComplete();
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MxThread::Run();
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// They should probably have writen "return MxThread::Run()" but they didn't.
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return SUCCESS;
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}
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// OFFSET: LEGO1 0x100d0f70
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MxDiskStreamProvider::MxDiskStreamProvider()
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{
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@ -11,3 +23,22 @@ MxDiskStreamProvider::~MxDiskStreamProvider()
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{
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// TODO
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}
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// Matching but with esi / edi swapped
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// OFFSET: LEGO1 0x100d1750
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MxResult MxDiskStreamProvider::WaitForWorkToComplete()
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{
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while (m_remainingWork != 0)
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{
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m_busySemaphore.Wait(INFINITE);
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if (m_unk1 != 0)
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PerformWork();
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}
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return SUCCESS;
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}
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// OFFSET: LEGO1 0x100d1760 STUB
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void MxDiskStreamProvider::PerformWork()
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{
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// TODO
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}
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@ -2,6 +2,25 @@
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#define MXDISKSTREAMPROVIDER_H
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#include "mxstreamprovider.h"
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#include "mxthread.h"
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#include "mxcriticalsection.h"
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class MxDiskStreamProvider;
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// VTABLE 0x100dd130
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class MxDiskStreamProviderThread : public MxThread
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{
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public:
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// Only inlined, no offset
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inline MxDiskStreamProviderThread()
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: MxThread()
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, m_target(NULL) {}
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MxResult Run() override;
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private:
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MxDiskStreamProvider *m_target;
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};
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// VTABLE 0x100dd138
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class MxDiskStreamProvider : public MxStreamProvider
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@ -23,6 +42,20 @@ class MxDiskStreamProvider : public MxStreamProvider
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{
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return !strcmp(name, MxDiskStreamProvider::ClassName()) || MxStreamProvider::IsA(name);
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}
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MxResult WaitForWorkToComplete();
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void PerformWork();
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private:
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MxDiskStreamProviderThread m_thread;
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MxSemaphore m_busySemaphore;
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byte m_remainingWork;
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byte m_unk1;
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MxCriticalSection m_criticalSection;
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byte unk2[4];
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void* unk3;
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void *unk4;
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};
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#endif // MXDISKSTREAMPROVIDER_H
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29
LEGO1/mxsemaphore.cpp
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29
LEGO1/mxsemaphore.cpp
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@ -0,0 +1,29 @@
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#include "mxsemaphore.h"
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// OFFSET: LEGO1 0x100c87d0
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MxSemaphore::MxSemaphore()
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{
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m_hSemaphore = NULL;
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}
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// OFFSET: LEGO1 0x100c8800
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MxResult MxSemaphore::Init(MxU32 p_initialCount, MxU32 p_maxCount)
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{
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MxResult result = FAILURE;
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if (m_hSemaphore = CreateSemaphoreA(NULL, p_initialCount, p_maxCount, NULL))
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result = SUCCESS;
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return result;
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}
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// OFFSET: LEGO1 0x100c8830
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void MxSemaphore::Wait(MxU32 p_timeoutMS)
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{
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WaitForSingleObject(m_hSemaphore, p_timeoutMS);
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}
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// OFFSET: LEGO1 0x100c8850
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void MxSemaphore::Release(MxU32 p_releaseCount)
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{
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ReleaseSemaphore(m_hSemaphore, p_releaseCount, NULL);
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}
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27
LEGO1/mxsemaphore.h
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27
LEGO1/mxsemaphore.h
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@ -0,0 +1,27 @@
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#ifndef MX_SEMAPHORE_H
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#define MX_SEMAPHORE_H
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#include "mxtypes.h"
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#include <windows.h>
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class MxSemaphore
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{
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public:
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MxSemaphore();
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// Inlined only, no offset
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~MxSemaphore()
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{
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CloseHandle(m_hSemaphore);
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}
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virtual MxResult Init(MxU32 p_initialCount, MxU32 p_maxCount);
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void Wait(MxU32 p_timeoutMS);
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void Release(MxU32 p_releaseCount);
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private:
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HANDLE m_hSemaphore;
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};
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#endif // MX_SEMAPHORE_H
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@ -2,6 +2,7 @@
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#define MXSTREAMPROVIDER_H
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#include "mxcore.h"
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#include "mxdsfile.h"
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// VTABLE 0x100dd100
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class MxStreamProvider : public MxCore
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@ -18,6 +19,10 @@ class MxStreamProvider : public MxCore
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{
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return !strcmp(name, MxStreamProvider::ClassName()) || MxCore::IsA(name);
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}
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private:
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void *m_pLookup;
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MxDSFile* m_pFile;
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};
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#endif // MXSTREAMPROVIDER_H
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99
LEGO1/mxthread.cpp
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99
LEGO1/mxthread.cpp
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@ -0,0 +1,99 @@
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#include "mxthread.h"
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#include <process.h>
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#include "mxomni.h"
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// OFFSET: LEGO1 0x100bf690
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MxResult MxThread::Run()
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{
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m_semaphore.Release(1);
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return SUCCESS;
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}
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// OFFSET: LEGO1 0x100bf510
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MxThread::MxThread()
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{
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m_hThread = NULL;
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m_running = TRUE;
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m_threadId = 0;
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}
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// OFFSET: LEGO1 0x100bf5a0
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MxThread::~MxThread()
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{
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if (m_hThread)
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CloseHandle((HANDLE)m_hThread);
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}
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typedef unsigned(__stdcall *ThreadFunc)(void *);
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// OFFSET: LEGO1 0x100bf610
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MxResult MxThread::Start(int p_stack, int p_flag)
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{
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MxResult result = FAILURE;
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if (m_semaphore.Init(0, 1) == SUCCESS)
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{
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if (m_hThread = _beginthreadex(NULL, p_stack << 2, (ThreadFunc)&MxThread::ThreadProc, this, p_flag, &m_threadId))
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result = SUCCESS;
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}
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return result;
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}
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// OFFSET: LEGO1 0x100bf670
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void MxThread::Terminate()
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{
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m_running = FALSE;
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m_semaphore.Wait(INFINITE);
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}
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// OFFSET: LEGO1 0x100bf680
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unsigned MxThread::ThreadProc(void *p_thread)
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{
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return static_cast<MxThread*>(p_thread)->Run();
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}
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// OFFSET: LEGO1 0x100bf660
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void MxThread::Sleep(MxS32 p_milliseconds)
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{
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::Sleep(p_milliseconds);
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}
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// OFFSET: LEGO1 0x100b8bb0
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MxTickleThread::MxTickleThread(MxCore *p_target, int p_frequencyMS)
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{
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m_target = p_target;
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m_frequencyMS = p_frequencyMS;
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}
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// OFFSET: LEGO1 0x100d0f50
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MxResult MxTickleThread::StartWithTarget(MxCore* p_target)
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{
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m_target = p_target;
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return Start(0x1000, 0);
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}
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// Match except for register allocation
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// OFFSET: LEGO1 0x100b8c90
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MxResult MxTickleThread::Run()
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{
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MxTimer* timer = Timer();
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int lastTickled = -m_frequencyMS;
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while (IsRunning())
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{
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int currentTime = timer->GetTime();
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if (currentTime < lastTickled) {
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lastTickled = -m_frequencyMS;
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}
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int timeRemainingMS = (m_frequencyMS - currentTime) + lastTickled;
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if (timeRemainingMS <= 0) {
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m_target->Tickle();
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timeRemainingMS = 0;
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lastTickled = currentTime;
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}
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Sleep(timeRemainingMS);
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}
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return MxThread::Run();
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}
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57
LEGO1/mxthread.h
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57
LEGO1/mxthread.h
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#ifndef MXTHREAD_H
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#define MXTHREAD_H
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#include "mxtypes.h"
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#include "mxsemaphore.h"
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class MxCore;
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class MxThread
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{
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public:
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// Note: Comes before virtual destructor
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virtual MxResult Run();
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MxResult Start(int p_stack, int p_flag);
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void Terminate();
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void Sleep(MxS32 p_milliseconds);
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// Inferred, not in DLL
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inline MxBool IsRunning() { return m_running; }
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protected:
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MxThread();
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virtual ~MxThread();
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private:
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static unsigned ThreadProc(void *p_thread);
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MxULong m_hThread;
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MxU32 m_threadId;
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MxBool m_running;
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MxSemaphore m_semaphore;
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};
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class MxTickleThread : public MxThread
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{
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public:
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MxTickleThread(MxCore *p_target, int p_frequencyMS);
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// Unclear at this time whether this function and the m_target field are
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// actually a general "userdata" pointer in the base MxThread, but it seems
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// like the only usage is with an MxTickleThread.
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MxResult StartWithTarget(MxCore* p_target);
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// Only inlined, no offset
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virtual ~MxTickleThread() {}
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MxResult Run() override;
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private:
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MxCore *m_target;
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MxS32 m_frequencyMS;
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};
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#endif // MXTHREAD_H
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@ -18,7 +18,7 @@ class MxTimer : public MxCore
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inline MxLong GetTime()
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{
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if (this->m_isRunning)
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return s_LastTimeCalculated;
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return s_LastTimeTimerStarted;
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else
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return s_LastTimeCalculated - this->m_startTime;
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}
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