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InfoCenterEntity::VTable0x50 implementation (#725)
* Start InfoCenterEntity::VTable0x50 implementation * Fully implement InfoCenterEntity::VTable0x50 * Fix function name typo * match * fix style --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
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2c57e33ce5
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9 changed files with 74 additions and 8 deletions
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@ -35,8 +35,8 @@ class Act3 : public LegoWorld {
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MxBool VTable0x64() override; // vtable+0x64
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void Enable(MxBool p_enable) override; // vtable+0x68
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inline void SetUnkown420c(MxEntity* p_entity) { m_unk0x420c = p_entity; }
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inline void SetUnkown4270(MxU32 p_unk0x4270) { m_unk0x4270 = p_unk0x4270; }
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inline void SetUnknown420c(MxEntity* p_entity) { m_unk0x420c = p_entity; }
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inline void SetUnknown4270(MxU32 p_unk0x4270) { m_unk0x4270 = p_unk0x4270; }
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// SYNTHETIC: LEGO1 0x10072630
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// Act3::`scalar deleting destructor'
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@ -20,8 +20,7 @@ class InfoCenterEntity : public BuildingEntity {
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return !strcmp(p_name, InfoCenterEntity::ClassName()) || BuildingEntity::IsA(p_name);
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}
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// STUB: LEGO1 0x100150c0
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MxLong VTable0x50(MxParam& p_param) override { return 0; }
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MxLong VTable0x50(MxParam& p_param) override; // vtable+0x50
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// SYNTHETIC: LEGO1 0x1000f7b0
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// InfoCenterEntity::`scalar deleting destructor'
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@ -69,6 +69,7 @@ class Isle : public LegoWorld {
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void FUN_10031590();
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void FUN_10032620();
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void FUN_100330e0();
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void FUN_10033350();
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void FUN_10032d30(
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IsleScript::Script p_script,
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JukeboxScript::Script p_music,
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@ -19,6 +19,8 @@ class LegoAct2 : public LegoWorld {
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MxBool VTable0x64() override; // vtable+0x64
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void Enable(MxBool p_enable) override; // vtable+0x68
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inline void SetUnknown0x1150(undefined4 p_unk0x1150) { m_unk0x1150 = p_unk0x1150; }
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// SYNTHETIC: LEGO1 0x1004fe20
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// LegoAct2::`scalar deleting destructor'
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@ -28,10 +28,11 @@ class LegoAct2State : public LegoState {
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// LegoAct2State::`scalar deleting destructor'
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inline undefined4 GetUnknown0x08() { return m_unk0x08; }
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inline void SetUnknown0x0c(undefined p_unk0x0c) { m_unk0x0c = p_unk0x0c; }
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private:
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undefined4 m_unk0x08; // 0x08
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undefined4 m_unk0x0c; // 0x0c
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undefined m_unk0x0c; // 0x0c
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};
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#endif // LEGOACT2STATE_H
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@ -20,7 +20,7 @@ class PoliceEntity : public BuildingEntity {
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return !strcmp(p_name, PoliceEntity::ClassName()) || BuildingEntity::IsA(p_name);
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}
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MxLong VTable0x50(MxParam& p_param) override;
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MxLong VTable0x50(MxParam& p_param) override; // vtable+0x50
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// SYNTHETIC: LEGO1 0x1000f900
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// PoliceEntity::`scalar deleting destructor'
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@ -41,7 +41,7 @@ MxResult Helicopter::Create(MxDSAction& p_dsAction)
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LegoWorld* world = CurrentWorld();
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SetWorld(world);
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if (world->IsA("Act3")) {
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((Act3*) GetWorld())->SetUnkown420c(this);
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((Act3*) GetWorld())->SetUnknown420c(this);
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}
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world = GetWorld();
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if (world) {
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@ -160,7 +160,7 @@ MxU32 Helicopter::VTable0xd4(LegoControlManagerEvent& p_param)
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switch (p_param.GetClickedObjectId()) {
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case IsleScript::c_HelicopterArms_Ctl:
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if (*g_act3Script == script) {
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((Act3*) CurrentWorld())->SetUnkown4270(2);
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((Act3*) CurrentWorld())->SetUnknown4270(2);
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TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
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}
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else if (m_state->GetUnkown8() != 0) {
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@ -1,3 +1,60 @@
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#include "infocenterentity.h"
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#include "act1state.h"
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#include "act2main_actions.h"
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#include "act3.h"
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#include "act3_actions.h"
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#include "act3state.h"
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#include "isle.h"
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#include "isle_actions.h"
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#include "islepathactor.h"
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#include "legoact2.h"
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#include "legoact2state.h"
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#include "legoanimationmanager.h"
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#include "legogamestate.h"
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#include "legoomni.h"
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#include "legoutils.h"
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#include "legoworld.h"
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#include "misc.h"
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#include "mxtransitionmanager.h"
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DECOMP_SIZE_ASSERT(InfoCenterEntity, 0x68)
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// FUNCTION: LEGO1 0x100150c0
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MxLong InfoCenterEntity::VTable0x50(MxParam& p_param)
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{
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switch (GameState()->GetCurrentAct()) {
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case LegoGameState::Act::e_act1: {
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if (CurrentActor()->GetActorId() != GameState()->GetActorId()) {
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CurrentActor()->VTable0xe4();
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}
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Isle* isle = (Isle*) FindWorld(*g_isleScript, IsleScript::c__Isle);
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isle->FUN_10033350();
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isle->SetDestLocation(LegoGameState::Area::e_infomain);
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Act1State* act1state = (Act1State*) GameState()->GetState("Act1State");
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act1state->SetUnknown18(0);
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break;
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}
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case LegoGameState::Act::e_act2: {
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LegoAct2* act2 = (LegoAct2*) FindWorld(*g_act2mainScript, Act2mainScript::c__Act2Main);
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act2->SetUnknown0x1150(2);
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LegoAct2State* act2state = (LegoAct2State*) GameState()->GetState("LegoAct2State");
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if (act2state) {
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act2state->SetUnknown0x0c(0);
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}
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break;
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}
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case LegoGameState::Act::e_act3:
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Act3* act3 = (Act3*) FindWorld(*g_act3Script, Act3Script::c__Act3);
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act3->SetUnknown4270(2);
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break;
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}
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AnimationManager()->FUN_10061010(0);
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TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
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return 1;
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}
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@ -1115,3 +1115,9 @@ MxBool Isle::VTable0x64()
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// TODO
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return FALSE;
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}
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// STUB: LEGO1 0x10033350
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void Isle::FUN_10033350()
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{
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// TODO
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}
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