Match MxFlcPresenter::LoadFrame to 100%

This commit is contained in:
Christian Semmler 2024-01-18 21:23:07 -05:00
parent d5658efe02
commit 8007c5e483
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GPG key ID: 086DAA1360BEEE5C

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@ -45,18 +45,20 @@ void MxFlcPresenter::CreateBitmap()
// FUNCTION: LEGO1 0x100b3570
void MxFlcPresenter::LoadFrame(MxStreamChunk* p_chunk)
{
MxU32* data = (MxU32*) p_chunk->GetData();
MxS32 rectCount = *data;
data++;
MxU8* data = p_chunk->GetData();
MxS32 rectCount = *(MxU32*) data;
data += sizeof(MxU32);
MxRect32* rects = (MxRect32*) data;
MxBool decodedColorMap;
data += rectCount * sizeof(MxRect32);
MxBool decodedColorMap;
DecodeFLCFrame(
&m_bitmap->GetBitmapInfo()->m_bmiHeader,
m_bitmap->GetBitmapData(),
m_flcHeader,
&rects[rectCount],
data,
&decodedColorMap
);