mirror of
https://github.com/isledecomp/isle.git
synced 2024-11-26 01:28:30 -05:00
Implement GasStation::HandleEndAction (#1053)
This commit is contained in:
parent
7bee5fc6a5
commit
788cec2560
2 changed files with 61 additions and 19 deletions
|
@ -1,6 +1,7 @@
|
||||||
#include "gasstation.h"
|
#include "gasstation.h"
|
||||||
|
|
||||||
#include "garage_actions.h"
|
#include "garage_actions.h"
|
||||||
|
#include "isle.h"
|
||||||
#include "islepathactor.h"
|
#include "islepathactor.h"
|
||||||
#include "jukebox.h"
|
#include "jukebox.h"
|
||||||
#include "jukebox_actions.h"
|
#include "jukebox_actions.h"
|
||||||
|
@ -10,6 +11,7 @@
|
||||||
#include "legomain.h"
|
#include "legomain.h"
|
||||||
#include "legoutils.h"
|
#include "legoutils.h"
|
||||||
#include "misc.h"
|
#include "misc.h"
|
||||||
|
#include "mxactionnotificationparam.h"
|
||||||
#include "mxbackgroundaudiomanager.h"
|
#include "mxbackgroundaudiomanager.h"
|
||||||
#include "mxmisc.h"
|
#include "mxmisc.h"
|
||||||
#include "mxnotificationmanager.h"
|
#include "mxnotificationmanager.h"
|
||||||
|
@ -299,11 +301,56 @@ inline void GasStation::StopAction(GarageScript::Script p_objectId)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// STUB: LEGO1 0x10005660
|
// FUNCTION: LEGO1 0x10005660
|
||||||
MxLong GasStation::HandleEndAction(MxEndActionNotificationParam& p_param)
|
MxLong GasStation::HandleEndAction(MxEndActionNotificationParam& p_param)
|
||||||
{
|
{
|
||||||
// TODO
|
MxLong result = m_radio.Notify(p_param);
|
||||||
return 0;
|
|
||||||
|
if (result == 0) {
|
||||||
|
MxDSAction* action = p_param.GetAction();
|
||||||
|
|
||||||
|
if (action->GetAtomId() == m_atom && action->GetObjectId()) {
|
||||||
|
m_state->FUN_10006460((GarageScript::Script) action->GetObjectId());
|
||||||
|
m_unk0x106 = 0;
|
||||||
|
|
||||||
|
switch (m_state->m_unk0x14.m_unk0x00) {
|
||||||
|
case 5:
|
||||||
|
g_unk0x100f0160 = 0;
|
||||||
|
m_state->m_unk0x14.m_unk0x00 = 6;
|
||||||
|
m_unk0x115 = TRUE;
|
||||||
|
PlayAction(GarageScript::c_wgs023nu_RunAnim);
|
||||||
|
m_unk0x106 = 1;
|
||||||
|
m_unk0x104 = 1;
|
||||||
|
break;
|
||||||
|
case 6:
|
||||||
|
g_unk0x100f0160 = 0;
|
||||||
|
m_unk0x115 = TRUE;
|
||||||
|
|
||||||
|
if (m_unk0x104 == 3) {
|
||||||
|
m_state->m_unk0x14.m_unk0x00 = 8;
|
||||||
|
PlayAction(GarageScript::c_wgs029nu_RunAnim);
|
||||||
|
m_unk0x106 = 1;
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
m_state->m_unk0x14.m_unk0x00 = 7;
|
||||||
|
m_unk0x114 = TRUE;
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case 8:
|
||||||
|
m_state->m_unk0x14.m_unk0x00 = 2;
|
||||||
|
((Act1State*) GameState()->GetState("Act1State"))->m_unk0x018 = 7;
|
||||||
|
m_destLocation = LegoGameState::e_unk28;
|
||||||
|
m_radio.Stop();
|
||||||
|
BackgroundAudioManager()->Stop();
|
||||||
|
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
result = 1;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x10005920
|
// FUNCTION: LEGO1 0x10005920
|
||||||
|
|
|
@ -19,37 +19,37 @@ class MxActionNotificationParam : public MxNotificationParam {
|
||||||
: MxNotificationParam(p_type, p_sender)
|
: MxNotificationParam(p_type, p_sender)
|
||||||
{
|
{
|
||||||
MxDSAction* oldAction = p_action;
|
MxDSAction* oldAction = p_action;
|
||||||
this->m_realloc = p_reallocAction;
|
m_realloc = p_reallocAction;
|
||||||
|
|
||||||
if (p_reallocAction) {
|
if (p_reallocAction) {
|
||||||
this->m_action = new MxDSAction();
|
m_action = new MxDSAction();
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
this->m_action = oldAction;
|
m_action = oldAction;
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
this->m_action->SetAtomId(oldAction->GetAtomId());
|
m_action->SetAtomId(oldAction->GetAtomId());
|
||||||
this->m_action->SetObjectId(oldAction->GetObjectId());
|
m_action->SetObjectId(oldAction->GetObjectId());
|
||||||
this->m_action->SetUnknown24(oldAction->GetUnknown24());
|
m_action->SetUnknown24(oldAction->GetUnknown24());
|
||||||
}
|
}
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x10051050
|
// FUNCTION: LEGO1 0x10051050
|
||||||
inline ~MxActionNotificationParam() override
|
inline ~MxActionNotificationParam() override
|
||||||
{
|
{
|
||||||
if (!this->m_realloc) {
|
if (!m_realloc) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (this->m_action) {
|
if (m_action) {
|
||||||
delete this->m_action;
|
delete m_action;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x100510c0
|
// FUNCTION: LEGO1 0x100510c0
|
||||||
MxNotificationParam* Clone() const override
|
MxNotificationParam* Clone() const override
|
||||||
{
|
{
|
||||||
return new MxActionNotificationParam(this->m_type, this->m_sender, this->m_action, this->m_realloc);
|
return new MxActionNotificationParam(m_type, m_sender, m_action, m_realloc);
|
||||||
} // vtable+0x04
|
} // vtable+0x04
|
||||||
|
|
||||||
inline MxDSAction* GetAction() { return m_action; }
|
inline MxDSAction* GetAction() { return m_action; }
|
||||||
|
@ -93,12 +93,7 @@ class MxEndActionNotificationParam : public MxActionNotificationParam {
|
||||||
// FUNCTION: LEGO1 0x10051270
|
// FUNCTION: LEGO1 0x10051270
|
||||||
MxNotificationParam* Clone() const override
|
MxNotificationParam* Clone() const override
|
||||||
{
|
{
|
||||||
return new MxEndActionNotificationParam(
|
return new MxEndActionNotificationParam(c_notificationEndAction, m_sender, m_action, m_realloc);
|
||||||
c_notificationEndAction,
|
|
||||||
this->m_sender,
|
|
||||||
this->m_action,
|
|
||||||
this->m_realloc
|
|
||||||
);
|
|
||||||
} // vtable+0x04
|
} // vtable+0x04
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue