diff --git a/LEGO1/lego/legoomni/src/worlds/legoact2.cpp b/LEGO1/lego/legoomni/src/worlds/legoact2.cpp index 6e730236..2543d727 100644 --- a/LEGO1/lego/legoomni/src/worlds/legoact2.cpp +++ b/LEGO1/lego/legoomni/src/worlds/legoact2.cpp @@ -309,18 +309,18 @@ MxLong LegoAct2::Notify(MxParam& p_param) LegoEntity* entity = (LegoEntity*) param.GetSender(); - Mx3DPointFloat entityPosition(entity->GetROI()->GetWorldPosition()); - Mx3DPointFloat unk0x10d8(m_pepper->GetWorldPosition()); - Mx3DPointFloat locala4(unk0x10d8); + Mx3DPointFloat local20(entity->GetROI()->GetWorldPosition()); + Mx3DPointFloat locale8(m_pepper->GetWorldPosition()); + Mx3DPointFloat locala4(locale8); - entityPosition -= unk0x10d8; + local20 -= locale8; MxMatrix local2world(m_pepper->GetLocal2World()); Vector3 local30(local2world[0]); Vector3 localac(local2world[1]); Vector3 local28(local2world[2]); - local28 = entityPosition; + local28 = local20; local28.Unitize(); Mx3DPointFloat local90(local28); @@ -330,9 +330,9 @@ MxLong LegoAct2::Notify(MxParam& p_param) local30.EqualsCross(&localac, &local28); local30.Unitize(); - Mx3DPointFloat direction(local2world[2]); - Mx3DPointFloat location(local2world[1]); - FUN_10052560(Act2mainScript::c_tns051in_RunAnim, TRUE, TRUE, &local90, &direction, NULL); + Mx3DPointFloat locald4(local2world[2]); + Mx3DPointFloat localc0(local2world[1]); + FUN_10052560(Act2mainScript::c_tns051in_RunAnim, TRUE, TRUE, &locala4, &locald4, NULL); m_unk0x10c4 = 14; m_unk0x10d0 = 0;