Refactor LegoContainer (#587)

* Refactor LegoContainer

* Fix name

* Fix build

* Refactor some includes

* Update STL compat

* Fix

* Fix annotations
This commit is contained in:
Christian Semmler 2024-02-23 10:06:16 -05:00 committed by GitHub
parent 9d8820ee06
commit 6b1c75ab5a
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
18 changed files with 249 additions and 227 deletions

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@ -144,7 +144,7 @@ add_library(roi STATIC
) )
register_lego1_target(roi) register_lego1_target(roi)
set_property(TARGET roi PROPERTY ARCHIVE_OUTPUT_NAME "roi$<$<CONFIG:Debug>:d>") set_property(TARGET roi PROPERTY ARCHIVE_OUTPUT_NAME "roi$<$<CONFIG:Debug>:d>")
target_include_directories(roi PRIVATE "${CMAKE_SOURCE_DIR}/LEGO1" "${CMAKE_SOURCE_DIR}/util") target_include_directories(roi PRIVATE "${CMAKE_SOURCE_DIR}/LEGO1" "${CMAKE_SOURCE_DIR}/LEGO1/lego/sources" "${CMAKE_SOURCE_DIR}/util")
target_link_libraries(roi PRIVATE) target_link_libraries(roi PRIVATE)
add_library(anim STATIC add_library(anim STATIC
@ -152,10 +152,11 @@ add_library(anim STATIC
) )
register_lego1_target(anim) register_lego1_target(anim)
set_property(TARGET anim PROPERTY ARCHIVE_OUTPUT_NAME "anim$<$<CONFIG:Debug>:d>") set_property(TARGET anim PROPERTY ARCHIVE_OUTPUT_NAME "anim$<$<CONFIG:Debug>:d>")
target_include_directories(anim PRIVATE "${CMAKE_SOURCE_DIR}/LEGO1/omni/include" "${CMAKE_SOURCE_DIR}/LEGO1" "${CMAKE_SOURCE_DIR}/util") target_include_directories(anim PRIVATE "${CMAKE_SOURCE_DIR}/LEGO1/omni/include" "${CMAKE_SOURCE_DIR}/LEGO1" "${CMAKE_SOURCE_DIR}/LEGO1/lego/sources" "${CMAKE_SOURCE_DIR}/util")
target_link_libraries(anim PRIVATE) target_link_libraries(anim PRIVATE)
add_library(misc STATIC add_library(misc STATIC
LEGO1/lego/sources/misc/legocontainer.cpp
LEGO1/lego/sources/misc/legoimage.cpp LEGO1/lego/sources/misc/legoimage.cpp
LEGO1/lego/sources/misc/legostorage.cpp LEGO1/lego/sources/misc/legostorage.cpp
LEGO1/lego/sources/misc/legotexture.cpp LEGO1/lego/sources/misc/legotexture.cpp
@ -163,7 +164,7 @@ add_library(misc STATIC
) )
register_lego1_target(misc) register_lego1_target(misc)
set_property(TARGET misc PROPERTY ARCHIVE_OUTPUT_NAME "misc$<$<CONFIG:Debug>:d>") set_property(TARGET misc PROPERTY ARCHIVE_OUTPUT_NAME "misc$<$<CONFIG:Debug>:d>")
target_include_directories(misc PRIVATE "${CMAKE_SOURCE_DIR}/LEGO1/omni/include" "${CMAKE_SOURCE_DIR}/LEGO1" "${CMAKE_SOURCE_DIR}/LEGO1/realtime" "${CMAKE_SOURCE_DIR}/util") target_include_directories(misc PRIVATE "${CMAKE_SOURCE_DIR}/LEGO1/omni/include" "${CMAKE_SOURCE_DIR}/LEGO1" "${CMAKE_SOURCE_DIR}/util")
target_link_libraries(misc PRIVATE) target_link_libraries(misc PRIVATE)
add_library(3dmanager STATIC add_library(3dmanager STATIC
@ -293,12 +294,12 @@ add_library(lego1 SHARED
LEGO1/lego/legoomni/src/common/animstate.cpp LEGO1/lego/legoomni/src/common/animstate.cpp
LEGO1/lego/legoomni/src/common/legoactioncontrolpresenter.cpp LEGO1/lego/legoomni/src/common/legoactioncontrolpresenter.cpp
LEGO1/lego/legoomni/src/common/legobackgroundcolor.cpp LEGO1/lego/legoomni/src/common/legobackgroundcolor.cpp
LEGO1/lego/legoomni/src/common/legocontainer.cpp
LEGO1/lego/legoomni/src/common/legofullscreenmovie.cpp LEGO1/lego/legoomni/src/common/legofullscreenmovie.cpp
LEGO1/lego/legoomni/src/common/legogamestate.cpp LEGO1/lego/legoomni/src/common/legogamestate.cpp
LEGO1/lego/legoomni/src/common/legoobjectfactory.cpp LEGO1/lego/legoomni/src/common/legoobjectfactory.cpp
LEGO1/lego/legoomni/src/common/legoplantmanager.cpp LEGO1/lego/legoomni/src/common/legoplantmanager.cpp
LEGO1/lego/legoomni/src/common/legostate.cpp LEGO1/lego/legoomni/src/common/legostate.cpp
LEGO1/lego/legoomni/src/common/legotextureinfo.cpp
LEGO1/lego/legoomni/src/common/legounksavedatawriter.cpp LEGO1/lego/legoomni/src/common/legounksavedatawriter.cpp
LEGO1/lego/legoomni/src/common/legoutil.cpp LEGO1/lego/legoomni/src/common/legoutil.cpp
LEGO1/lego/legoomni/src/common/legovariables.cpp LEGO1/lego/legoomni/src/common/legovariables.cpp
@ -407,7 +408,6 @@ target_include_directories(lego1 PUBLIC "${CMAKE_SOURCE_DIR}/LEGO1")
target_include_directories(lego1 PUBLIC "${CMAKE_SOURCE_DIR}/LEGO1/omni/include") target_include_directories(lego1 PUBLIC "${CMAKE_SOURCE_DIR}/LEGO1/omni/include")
target_include_directories(lego1 PUBLIC "${CMAKE_SOURCE_DIR}/LEGO1/lego/sources") target_include_directories(lego1 PUBLIC "${CMAKE_SOURCE_DIR}/LEGO1/lego/sources")
target_include_directories(lego1 PUBLIC "${CMAKE_SOURCE_DIR}/LEGO1/lego/legoomni/include") target_include_directories(lego1 PUBLIC "${CMAKE_SOURCE_DIR}/LEGO1/lego/legoomni/include")
target_include_directories(lego1 PUBLIC "${CMAKE_SOURCE_DIR}/LEGO1/realtime")
# Link libraries # Link libraries
target_link_libraries(lego1 PRIVATE tglrl viewmanager realtime mxdirectx roi anim FLIC::FLIC Vec::Vec dinput dxguid misc 3dmanager omni) target_link_libraries(lego1 PRIVATE tglrl viewmanager realtime mxdirectx roi anim FLIC::FLIC Vec::Vec dinput dxguid misc 3dmanager omni)

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@ -1,7 +1,7 @@
#ifndef LEGOANIMPRESENTER_H #ifndef LEGOANIMPRESENTER_H
#define LEGOANIMPRESENTER_H #define LEGOANIMPRESENTER_H
#include "lego/sources/anim/legoanim.h" #include "anim/legoanim.h"
#include "mxgeometry/mxgeometry3d.h" #include "mxgeometry/mxgeometry3d.h"
#include "mxvideopresenter.h" #include "mxvideopresenter.h"

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@ -1,161 +0,0 @@
#ifndef LEGOTEXTURECONTAINER_H
#define LEGOTEXTURECONTAINER_H
#include "compat.h"
#include "decomp.h"
#include "mxstl/stlcompat.h"
#include "mxtypes.h"
#include <d3drmobj.h>
#include <ddraw.h>
#pragma warning(disable : 4237)
class LegoTexture;
// SIZE 0x10
struct TextureData {
public:
TextureData();
~TextureData();
static TextureData* Create(const char* p_name, LegoTexture* p_texture);
char* m_name; // 0x00
LPDIRECTDRAWSURFACE m_surface; // 0x04
LPDIRECTDRAWPALETTE m_palette; // 0x08
LPDIRECT3DRMTEXTURE2 m_texture; // 0x0c
};
struct LegoContainerInfoComparator {
bool operator()(const char* const& p_key0, const char* const& p_key1) const { return strcmp(p_key0, p_key1) > 0; }
};
// SIZE 0x10
template <class T>
class LegoContainerInfo : public map<const char*, T*, LegoContainerInfoComparator> {};
// SIZE 0x18
template <class T>
class LegoContainer {
public:
virtual ~LegoContainer()
{
#ifdef COMPAT_MODE
typename LegoContainerInfo<T>::iterator it;
#else
LegoContainerInfo<T>::iterator it;
#endif
for (it = m_map.begin(); it != m_map.end(); it++) {
// DECOMP: Use of const_cast here matches ~ViewLODListManager from 96 source.
const char* const& key = (*it).first;
delete[] const_cast<char*>(key);
if (m_ownership) {
delete (*it).second;
}
}
}
inline T* Get(const char* p_name)
{
#ifdef COMPAT_MODE
typename LegoContainerInfo<T>::iterator it = m_map.find(p_name);
#else
LegoContainerInfo<T>::iterator it = m_map.find(p_name);
#endif
if (it != m_map.end()) {
return (*it).second;
}
return NULL;
}
inline void SetOwnership(MxBool p_ownership) { m_ownership = p_ownership; }
protected:
MxBool m_ownership; // 0x04
LegoContainerInfo<T> m_map; // 0x08
};
// VTABLE: LEGO1 0x100d86d4
// class LegoContainer<TextureData>
typedef list<TextureData*> TextureList;
// VTABLE: LEGO1 0x100d86fc
// SIZE 0x24
class LegoTextureContainer : public LegoContainer<TextureData> {
public:
LegoTextureContainer() { m_ownership = TRUE; }
~LegoTextureContainer() override;
void FUN_10099cc0(TextureData* p_data);
protected:
TextureList m_list; // 0x18
};
// TEMPLATE: LEGO1 0x10059c50
// allocator<TextureData *>::_Charalloc
// clang-format off
// TEMPLATE: LEGO1 0x10001cc0
// _Tree<char const *,pair<char const * const,TextureData *>,map<char const *,TextureData *,LegoContainerInfoComparator,allocator<TextureData *> >::_Kfn,LegoContainerInfoComparator,allocator<TextureData *> >::_Lbound
// TEMPLATE: LEGO1 0x1004f9b0
// _Tree<char const *,pair<char const * const,TextureData *>,map<char const *,TextureData *,LegoContainerInfoComparator,allocator<TextureData *> >::_Kfn,LegoContainerInfoComparator,allocator<TextureData *> >::_Insert
// TEMPLATE: LEGO1 0x10059c70
// _Tree<char const *,pair<char const * const,TextureData *>,map<char const *,TextureData *,LegoContainerInfoComparator,allocator<TextureData *> >::_Kfn,LegoContainerInfoComparator,allocator<TextureData *> >::_Color
// TEMPLATE: LEGO1 0x10059c80
// _Tree<char const *,pair<char const * const,TextureData *>,map<char const *,TextureData *,LegoContainerInfoComparator,allocator<TextureData *> >::_Kfn,LegoContainerInfoComparator,allocator<TextureData *> >::_Left
// TEMPLATE: LEGO1 0x10059c90
// _Tree<char const *,pair<char const * const,TextureData *>,map<char const *,TextureData *,LegoContainerInfoComparator,allocator<TextureData *> >::_Kfn,LegoContainerInfoComparator,allocator<TextureData *> >::_Parent
// TEMPLATE: LEGO1 0x10059ca0
// _Tree<char const *,pair<char const * const,TextureData *>,map<char const *,TextureData *,LegoContainerInfoComparator,allocator<TextureData *> >::_Kfn,LegoContainerInfoComparator,allocator<TextureData *> >::_Right
// TEMPLATE: LEGO1 0x10059cb0
// _Tree<char const *,pair<char const * const,TextureData *>,map<char const *,TextureData *,LegoContainerInfoComparator,allocator<TextureData *> >::_Kfn,LegoContainerInfoComparator,allocator<TextureData *> >::~_Tree<char const *,pair<char const * const,TextureData *>,map<char const *,TextureData *,LegoContainerInfoComparator,allocator<TextureData *> >::_Kfn,LegoContainerInfoComparator,allocator<TextureData *> >
// TEMPLATE: LEGO1 0x10059d80
// _Tree<char const *,pair<char const * const,TextureData *>,map<char const *,TextureData *,LegoContainerInfoComparator,allocator<TextureData *> >::_Kfn,LegoContainerInfoComparator,allocator<TextureData *> >::iterator::_Inc
// TEMPLATE: LEGO1 0x10059dc0
// _Tree<char const *,pair<char const * const,TextureData *>,map<char const *,TextureData *,LegoContainerInfoComparator,allocator<TextureData *> >::_Kfn,LegoContainerInfoComparator,allocator<TextureData *> >::erase
// TEMPLATE: LEGO1 0x1005a210
// _Tree<char const *,pair<char const * const,TextureData *>,map<char const *,TextureData *,LegoContainerInfoComparator,allocator<TextureData *> >::_Kfn,LegoContainerInfoComparator,allocator<TextureData *> >::_Erase
// TEMPLATE: LEGO1 0x1005a250
// list<TextureData *,allocator<TextureData *> >::~list<TextureData *,allocator<TextureData *> >
// TEMPLATE: LEGO1 0x1005a2c0
// map<char const *,TextureData *,LegoContainerInfoComparator,allocator<TextureData *> >::~map<char const *,TextureData *,LegoContainerInfoComparator,allocator<TextureData *> >
// TEMPLATE: LEGO1 0x1005a310
// LegoContainer<TextureData>::`scalar deleting destructor'
// TEMPLATE: LEGO1 0x1005a400
// LegoContainerInfo<TextureData>::~LegoContainerInfo<TextureData>
// TEMPLATE: LEGO1 0x1005a450
// Map<char const *,TextureData *,LegoContainerInfoComparator>::~Map<char const *,TextureData *,LegoContainerInfoComparator>
// SYNTHETIC: LEGO1 0x1005a580
// LegoTextureContainer::`scalar deleting destructor'
// TEMPLATE: LEGO1 0x1005a5a0
// List<TextureData *>::~List<TextureData *>
// TEMPLATE: LEGO1 0x1005b660
// LegoContainer<TextureData>::~LegoContainer<TextureData>
// GLOBAL: LEGO1 0x100f0100
// _Tree<char const *,pair<char const * const,TextureData *>,map<char const *,TextureData *,LegoContainerInfoComparator,allocator<TextureData *> >::_Kfn,LegoContainerInfoComparator,allocator<TextureData *> >::_Nil
// clang-format on
#endif // LEGOTEXTURECONTAINER_H

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@ -2,9 +2,9 @@
#define LEGOGAMESTATE_H #define LEGOGAMESTATE_H
#include "decomp.h" #include "decomp.h"
#include "lego/sources/misc/legostorage.h"
#include "legobackgroundcolor.h" #include "legobackgroundcolor.h"
#include "legofullscreenmovie.h" #include "legofullscreenmovie.h"
#include "misc/legostorage.h"
#include "mxtypes.h" #include "mxtypes.h"
#include "mxvariabletable.h" #include "mxvariabletable.h"

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@ -275,7 +275,7 @@ ViewManager* GetViewManager();
LegoPlantManager* PlantManager(); LegoPlantManager* PlantManager();
LegoWorld* CurrentWorld(); LegoWorld* CurrentWorld();
LegoUnkSaveDataWriter* UnkSaveDataWriter(); LegoUnkSaveDataWriter* UnkSaveDataWriter();
LegoTextureContainer* GetTextureContainer(); LegoTextureContainer* TextureContainer();
void FUN_10015820(MxBool p_disable, MxU16 p_flags); void FUN_10015820(MxBool p_disable, MxU16 p_flags);
void SetROIUnknown0x0c(const char* p_name, undefined p_unk0x0c); void SetROIUnknown0x0c(const char* p_name, undefined p_unk0x0c);
LegoWorld* FindWorld(const MxAtomId& p_atom, MxS32 p_entityid); LegoWorld* FindWorld(const MxAtomId& p_atom, MxS32 p_entityid);

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@ -30,11 +30,12 @@ class LegoPhonemePresenter : public MxFlcPresenter {
private: private:
void Init(); void Init();
int m_unk0x68;
int m_unk0x6c; undefined4 m_unk0x68; // 0x68
undefined m_unk0x70; undefined4 m_unk0x6c; // 0x6c
MxString m_string; // 0x74 undefined m_unk0x70; // 0x70
undefined m_unk0x84; MxString m_unk0x74; // 0x74
undefined m_unk0x84; // 0x84
}; };
#endif // LEGOPHONEMEPRESENTER_H #endif // LEGOPHONEMEPRESENTER_H

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@ -2,7 +2,7 @@
#define LEGOSTATE_H #define LEGOSTATE_H
#include "decomp.h" #include "decomp.h"
#include "lego/sources/misc/legostorage.h" #include "misc/legostorage.h"
#include "mxcore.h" #include "mxcore.h"
#include "mxstring.h" #include "mxstring.h"

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@ -0,0 +1,23 @@
#ifndef LEGOTEXTUREINFO_H
#define LEGOTEXTUREINFO_H
#include <d3drmobj.h>
#include <ddraw.h>
class LegoTexture;
// SIZE 0x10
struct LegoTextureInfo {
public:
LegoTextureInfo();
~LegoTextureInfo();
static LegoTextureInfo* Create(const char* p_name, LegoTexture* p_texture);
char* m_name; // 0x00
LPDIRECTDRAWSURFACE m_surface; // 0x04
LPDIRECTDRAWPALETTE m_palette; // 0x08
LPDIRECT3DRMTEXTURE2 m_texture; // 0x0c
};
#endif // LEGOTEXTUREINFO_H

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@ -2,8 +2,8 @@
#define LEGOUNKSAVEDATAWRITER_H #define LEGOUNKSAVEDATAWRITER_H
#include "decomp.h" #include "decomp.h"
#include "lego/sources/misc/legostorage.h"
#include "legovariables.h" #include "legovariables.h"
#include "misc/legostorage.h"
#include "mxstl/stlcompat.h" #include "mxstl/stlcompat.h"
#include "mxtypes.h" #include "mxtypes.h"

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@ -1,18 +1,15 @@
#include "legocontainer.h" #include "legotextureinfo.h"
#include "lego/sources/misc/legoimage.h"
#include "lego/sources/misc/legotexture.h"
#include "legoomni.h" #include "legoomni.h"
#include "legovideomanager.h" #include "legovideomanager.h"
#include "misc/legoimage.h"
#include "misc/legotexture.h"
#include "tgl/d3drm/impl.h" #include "tgl/d3drm/impl.h"
DECOMP_SIZE_ASSERT(TextureData, 0x10); DECOMP_SIZE_ASSERT(LegoTextureInfo, 0x10);
DECOMP_SIZE_ASSERT(LegoContainerInfo<LegoTexture>, 0x10);
// DECOMP_SIZE_ASSERT(LegoContainer<LegoTexture>, 0x18);
DECOMP_SIZE_ASSERT(LegoTextureContainer, 0x24);
// FUNCTION: LEGO1 0x10065bf0 // FUNCTION: LEGO1 0x10065bf0
TextureData::TextureData() LegoTextureInfo::LegoTextureInfo()
{ {
m_name = NULL; m_name = NULL;
m_surface = NULL; m_surface = NULL;
@ -21,7 +18,7 @@ TextureData::TextureData()
} }
// FUNCTION: LEGO1 0x10065c00 // FUNCTION: LEGO1 0x10065c00
TextureData::~TextureData() LegoTextureInfo::~LegoTextureInfo()
{ {
if (m_name) { if (m_name) {
delete[] m_name; delete[] m_name;
@ -45,9 +42,9 @@ TextureData::~TextureData()
} }
// FUNCTION: LEGO1 0x10065c60 // FUNCTION: LEGO1 0x10065c60
TextureData* TextureData::Create(const char* p_name, LegoTexture* p_texture) LegoTextureInfo* LegoTextureInfo::Create(const char* p_name, LegoTexture* p_texture)
{ {
TextureData* texture = new TextureData(); LegoTextureInfo* texture = new LegoTextureInfo();
if (p_name == NULL || p_texture == NULL) { if (p_name == NULL || p_texture == NULL) {
return NULL; return NULL;
@ -154,35 +151,3 @@ TextureData* TextureData::Create(const char* p_name, LegoTexture* p_texture)
return NULL; return NULL;
} }
// FUNCTION: LEGO1 0x10099870
LegoTextureContainer::~LegoTextureContainer()
{
}
// FUNCTION: LEGO1 0x10099cc0
void LegoTextureContainer::FUN_10099cc0(TextureData* p_data)
{
if (p_data == NULL) {
return;
}
#ifdef COMPAT_MODE
TextureList::iterator it;
for (it = m_list.begin(); it != m_list.end(); it++) {
#else
for (TextureList::iterator it = m_list.begin(); it != m_list.end(); it++) {
#endif
if (*it == p_data) {
// TODO: This is wrong, but what is at +0x0c on the iterator?
*it = NULL;
if (p_data->m_texture->Release() == TRUE) {
delete p_data;
m_list.erase(it);
}
return;
}
}
}

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@ -2,11 +2,11 @@
#include "ambulancemissionstate.h" #include "ambulancemissionstate.h"
#include "jukebox.h" #include "jukebox.h"
#include "legocontainer.h"
#include "legocontrolmanager.h" #include "legocontrolmanager.h"
#include "legogamestate.h" #include "legogamestate.h"
#include "legoinputmanager.h" #include "legoinputmanager.h"
#include "legoomni.h" #include "legoomni.h"
#include "misc/legocontainer.h"
#include "mxnotificationmanager.h" #include "mxnotificationmanager.h"
#include "mxnotificationparam.h" #include "mxnotificationparam.h"
#include "mxtransitionmanager.h" #include "mxtransitionmanager.h"
@ -233,7 +233,7 @@ void Score::Enable(MxBool p_enable)
// FUNCTION: LEGO1 0x100019d0 // FUNCTION: LEGO1 0x100019d0
void Score::Paint() void Score::Paint()
{ {
TextureData* gd = GetTextureContainer()->Get("bigcube.gif"); LegoTextureInfo* gd = TextureContainer()->Get("bigcube.gif");
if (gd) { if (gd) {
RaceState* l78 = (RaceState*) GameState()->GetState("JetskiRaceState"); RaceState* l78 = (RaceState*) GameState()->GetState("JetskiRaceState");

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@ -2,7 +2,6 @@
#include "legoanimationmanager.h" #include "legoanimationmanager.h"
#include "legobuildingmanager.h" #include "legobuildingmanager.h"
#include "legocontainer.h"
#include "legogamestate.h" #include "legogamestate.h"
#include "legoinputmanager.h" #include "legoinputmanager.h"
#include "legoobjectfactory.h" #include "legoobjectfactory.h"
@ -14,6 +13,7 @@
#include "legovideomanager.h" #include "legovideomanager.h"
#include "legoworld.h" #include "legoworld.h"
#include "legoworldlist.h" #include "legoworldlist.h"
#include "misc/legocontainer.h"
#include "mxactionnotificationparam.h" #include "mxactionnotificationparam.h"
#include "mxautolocker.h" #include "mxautolocker.h"
#include "mxbackgroundaudiomanager.h" #include "mxbackgroundaudiomanager.h"
@ -215,7 +215,7 @@ LegoBuildingManager* BuildingManager()
} }
// FUNCTION: LEGO1 0x10015800 // FUNCTION: LEGO1 0x10015800
LegoTextureContainer* GetTextureContainer() LegoTextureContainer* TextureContainer()
{ {
return LegoOmni::GetInstance()->GetTextureContainer(); return LegoOmni::GetInstance()->GetTextureContainer();
} }

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@ -1,8 +1,8 @@
#include "legopalettepresenter.h" #include "legopalettepresenter.h"
#include "lego/sources/misc/legostorage.h"
#include "legoomni.h" #include "legoomni.h"
#include "legovideomanager.h" #include "legovideomanager.h"
#include "misc/legostorage.h"
#include "mxstreamchunk.h" #include "mxstreamchunk.h"
DECOMP_SIZE_ASSERT(LegoPalettePresenter, 0x68) DECOMP_SIZE_ASSERT(LegoPalettePresenter, 0x68)

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@ -2,8 +2,8 @@
#define __LEGOANIM_H #define __LEGOANIM_H
#include "decomp.h" #include "decomp.h"
#include "lego/sources/misc/legostorage.h" #include "misc/legostorage.h"
#include "lego/sources/misc/legotree.h" #include "misc/legotree.h"
// SIZE 0x08 // SIZE 0x08
class LegoAnimKey { class LegoAnimKey {

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@ -0,0 +1,43 @@
#include "legocontainer.h"
DECOMP_SIZE_ASSERT(LegoContainerInfo<LegoTexture>, 0x10);
// DECOMP_SIZE_ASSERT(LegoContainer<LegoTexture>, 0x18);
DECOMP_SIZE_ASSERT(LegoTextureContainer, 0x24);
// FUNCTION: LEGO1 0x10099870
LegoTextureContainer::~LegoTextureContainer()
{
}
// STUB: LEGO1 0x100998e0
LegoTextureInfo* LegoTextureContainer::Create(undefined* p_und)
{
return NULL;
}
// FUNCTION: LEGO1 0x10099cc0
void LegoTextureContainer::Destroy(LegoTextureInfo* p_data)
{
if (p_data == NULL) {
return;
}
#ifdef COMPAT_MODE
LegoTextureList::iterator it;
for (it = m_list.begin(); it != m_list.end(); it++) {
#else
for (LegoTextureList::iterator it = m_list.begin(); it != m_list.end(); it++) {
#endif
if (((*it).first) == p_data) {
// TODO: Element type
(*it).second = 0;
if (p_data->m_texture->Release() == TRUE) {
delete p_data;
m_list.erase(it);
}
return;
}
}
}

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@ -0,0 +1,149 @@
#ifndef LEGOCONTAINER_H
#define LEGOCONTAINER_H
#include "compat.h"
#include "decomp.h"
#include "legotexture.h"
#include "legotypes.h"
#include "mxstl/stlcompat.h"
// Note: dependency on LegoOmni
#include "lego/legoomni/include/legotextureinfo.h"
#pragma warning(disable : 4237)
struct LegoContainerInfoComparator {
bool operator()(const char* const& p_key0, const char* const& p_key1) const { return strcmp(p_key0, p_key1) > 0; }
};
// SIZE 0x10
template <class T>
class LegoContainerInfo : public map<const char*, T*, LegoContainerInfoComparator> {};
// SIZE 0x18
template <class T>
class LegoContainer {
public:
virtual ~LegoContainer()
{
#ifdef COMPAT_MODE
typename LegoContainerInfo<T>::iterator it;
#else
LegoContainerInfo<T>::iterator it;
#endif
for (it = m_map.begin(); it != m_map.end(); it++) {
// DECOMP: Use of const_cast here matches ~ViewLODListManager from 96 source.
const char* const& key = (*it).first;
delete[] const_cast<char*>(key);
if (m_ownership) {
delete (*it).second;
}
}
}
inline T* Get(const char* p_name)
{
#ifdef COMPAT_MODE
typename LegoContainerInfo<T>::iterator it = m_map.find(p_name);
#else
LegoContainerInfo<T>::iterator it = m_map.find(p_name);
#endif
if (it != m_map.end()) {
return (*it).second;
}
return NULL;
}
inline void SetOwnership(LegoBool p_ownership) { m_ownership = p_ownership; }
protected:
LegoBool m_ownership; // 0x04
LegoContainerInfo<T> m_map; // 0x08
};
// VTABLE: LEGO1 0x100d86d4
// class LegoContainer<LegoTextureInfo>
// TODO: Element type
typedef pair<LegoTextureInfo*, undefined4> LegoTextureListElement;
typedef list<LegoTextureListElement> LegoTextureList;
// VTABLE: LEGO1 0x100d86fc
// SIZE 0x24
class LegoTextureContainer : public LegoContainer<LegoTextureInfo> {
public:
LegoTextureContainer() { m_ownership = TRUE; }
~LegoTextureContainer() override;
LegoTextureInfo* Create(undefined* p_und);
void Destroy(LegoTextureInfo* p_data);
protected:
LegoTextureList m_list; // 0x18
};
// TEMPLATE: LEGO1 0x10059c50
// allocator<LegoTextureInfo *>::_Charalloc
// clang-format off
// TEMPLATE: LEGO1 0x10001cc0
// _Tree<char const *,pair<char const * const,LegoTextureInfo *>,map<char const *,LegoTextureInfo *,LegoContainerInfoComparator,allocator<LegoTextureInfo *> >::_Kfn,LegoContainerInfoComparator,allocator<LegoTextureInfo *> >::_Lbound
// TEMPLATE: LEGO1 0x1004f9b0
// _Tree<char const *,pair<char const * const,LegoTextureInfo *>,map<char const *,LegoTextureInfo *,LegoContainerInfoComparator,allocator<LegoTextureInfo *> >::_Kfn,LegoContainerInfoComparator,allocator<LegoTextureInfo *> >::_Insert
// TEMPLATE: LEGO1 0x10059c70
// _Tree<char const *,pair<char const * const,LegoTextureInfo *>,map<char const *,LegoTextureInfo *,LegoContainerInfoComparator,allocator<LegoTextureInfo *> >::_Kfn,LegoContainerInfoComparator,allocator<LegoTextureInfo *> >::_Color
// TEMPLATE: LEGO1 0x10059c80
// _Tree<char const *,pair<char const * const,LegoTextureInfo *>,map<char const *,LegoTextureInfo *,LegoContainerInfoComparator,allocator<LegoTextureInfo *> >::_Kfn,LegoContainerInfoComparator,allocator<LegoTextureInfo *> >::_Left
// TEMPLATE: LEGO1 0x10059c90
// _Tree<char const *,pair<char const * const,LegoTextureInfo *>,map<char const *,LegoTextureInfo *,LegoContainerInfoComparator,allocator<LegoTextureInfo *> >::_Kfn,LegoContainerInfoComparator,allocator<LegoTextureInfo *> >::_Parent
// TEMPLATE: LEGO1 0x10059ca0
// _Tree<char const *,pair<char const * const,LegoTextureInfo *>,map<char const *,LegoTextureInfo *,LegoContainerInfoComparator,allocator<LegoTextureInfo *> >::_Kfn,LegoContainerInfoComparator,allocator<LegoTextureInfo *> >::_Right
// TEMPLATE: LEGO1 0x10059cb0
// _Tree<char const *,pair<char const * const,LegoTextureInfo *>,map<char const *,LegoTextureInfo *,LegoContainerInfoComparator,allocator<LegoTextureInfo *> >::_Kfn,LegoContainerInfoComparator,allocator<LegoTextureInfo *> >::~_Tree<char const *,pair<char const * const,LegoTextureInfo *>,map<char const *,LegoTextureInfo *,LegoContainerInfoComparator,allocator<LegoTextureInfo *> >::_Kfn,LegoContainerInfoComparator,allocator<LegoTextureInfo *> >
// TEMPLATE: LEGO1 0x10059d80
// _Tree<char const *,pair<char const * const,LegoTextureInfo *>,map<char const *,LegoTextureInfo *,LegoContainerInfoComparator,allocator<LegoTextureInfo *> >::_Kfn,LegoContainerInfoComparator,allocator<LegoTextureInfo *> >::iterator::_Inc
// TEMPLATE: LEGO1 0x10059dc0
// _Tree<char const *,pair<char const * const,LegoTextureInfo *>,map<char const *,LegoTextureInfo *,LegoContainerInfoComparator,allocator<LegoTextureInfo *> >::_Kfn,LegoContainerInfoComparator,allocator<LegoTextureInfo *> >::erase
// TEMPLATE: LEGO1 0x1005a210
// _Tree<char const *,pair<char const * const,LegoTextureInfo *>,map<char const *,LegoTextureInfo *,LegoContainerInfoComparator,allocator<LegoTextureInfo *> >::_Kfn,LegoContainerInfoComparator,allocator<LegoTextureInfo *> >::_Erase
// TEMPLATE: LEGO1 0x1005a250
// list<pair<LegoTextureInfo *,unsigned int>,allocator<pair<LegoTextureInfo *,unsigned int> > >::~list<pair<LegoTextureInfo *,unsigned int>,allocator<pair<LegoTextureInfo *,unsigned int> > >
// TEMPLATE: LEGO1 0x1005a2c0
// map<char const *,LegoTextureInfo *,LegoContainerInfoComparator,allocator<LegoTextureInfo *> >::~map<char const *,LegoTextureInfo *,LegoContainerInfoComparator,allocator<LegoTextureInfo *> >
// TEMPLATE: LEGO1 0x1005a310
// LegoContainer<LegoTextureInfo>::`scalar deleting destructor'
// TEMPLATE: LEGO1 0x1005a400
// LegoContainerInfo<LegoTextureInfo>::~LegoContainerInfo<LegoTextureInfo>
// TEMPLATE: LEGO1 0x1005a450
// Map<char const *,LegoTextureInfo *,LegoContainerInfoComparator>::~Map<char const *,LegoTextureInfo *,LegoContainerInfoComparator>
// SYNTHETIC: LEGO1 0x1005a580
// LegoTextureContainer::`scalar deleting destructor'
// TEMPLATE: LEGO1 0x1005a5a0
// List<pair<LegoTextureInfo *,unsigned int> >::~List<pair<LegoTextureInfo *,unsigned int> >
// TEMPLATE: LEGO1 0x1005b660
// LegoContainer<LegoTextureInfo>::~LegoContainer<LegoTextureInfo>
// GLOBAL: LEGO1 0x100f0100
// _Tree<char const *,pair<char const * const,LegoTextureInfo *>,map<char const *,LegoTextureInfo *,LegoContainerInfoComparator,allocator<LegoTextureInfo *> >::_Kfn,LegoContainerInfoComparator,allocator<LegoTextureInfo *> >::_Nil
// clang-format on
#endif // LEGOCONTAINER_H

View file

@ -1,7 +1,7 @@
#ifndef LEGOROI_H #ifndef LEGOROI_H
#define LEGOROI_H #define LEGOROI_H
#include "lego/sources/misc/legotypes.h" #include "misc/legotypes.h"
#include "viewmanager/viewroi.h" #include "viewmanager/viewroi.h"
typedef unsigned char (*ROIHandler)(char*, char*, unsigned int); typedef unsigned char (*ROIHandler)(char*, char*, unsigned int);

View file

@ -12,9 +12,11 @@
#include <list> #include <list>
#include <map> #include <map>
#include <set> #include <set>
#include <utility>
#include <vector> #include <vector>
using std::list; using std::list;
using std::map; using std::map;
using std::pair;
using std::set; using std::set;
using std::vector; using std::vector;
#endif #endif