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Motorcycle initial class structure and ctor (#156)
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2 changed files with 12 additions and 3 deletions
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@ -1,7 +1,12 @@
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#include "motorcycle.h"
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// OFFSET: LEGO1 0x100357b0 STUB
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DECOMP_SIZE_ASSERT(Motorcycle, 0x16c);
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// OFFSET: LEGO1 0x100357b0
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Motorcycle::Motorcycle()
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{
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// TODO
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this->m_unk13c = 40.0;
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this->m_unk150 = 1.75;
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this->m_unk148 = 1;
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this->m_unk164 = 1.0;
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}
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@ -1,6 +1,7 @@
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#ifndef MOTORCYCLE_H
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#define MOTORCYCLE_H
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#include "decomp.h"
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#include "islepathactor.h"
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// VTABLE 0x100d7090
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@ -22,7 +23,10 @@ class Motorcycle : public IslePathActor
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{
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return !strcmp(name, Motorcycle::ClassName()) || IslePathActor::IsA(name);
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}
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private:
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undefined m_unk160[4];
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MxFloat m_unk164;
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undefined m_unk168[4];
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};
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#endif // MOTORCYCLE_H
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