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Implement/Match LegoExtraActor::VTable0xc4 (#771)
* Implement/Match LegoExtraActor::VTable0xc4 * Style --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
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1 changed files with 15 additions and 1 deletions
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@ -397,9 +397,23 @@ void LegoExtraActor::SetWorldSpeed(MxFloat p_worldSpeed)
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LegoAnimActor::SetWorldSpeed(p_worldSpeed);
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}
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// STUB: LEGO1 0x1002b630
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// FUNCTION: LEGO1 0x1002b630
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void LegoExtraActor::VTable0xc4()
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{
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if (m_curAnim != 0) {
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return;
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}
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if (m_worldSpeed > -0.001 || m_worldSpeed < 0.001) {
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MxU16 name = *((MxU16*) m_roi->GetName());
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MxBool b = name == TWOCC('m', 'a') || name == TWOCC('p', 'a');
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if (b) {
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float duration = m_animMaps[m_curAnim]->GetDuration();
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MxMatrix matrix(m_unk0xec);
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LegoAnimActor::FUN_1001c360(duration, matrix);
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}
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}
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}
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// FUNCTION: LEGO1 0x1002b6f0
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