Bootstrap anim.lib (#577)

* Bootstrap anim.lib

* Fix order

* Fix LegoMorphKey
This commit is contained in:
Christian Semmler 2024-02-18 12:43:42 -05:00 committed by GitHub
parent 35a566c243
commit 58482ff676
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GPG key ID: B5690EEEBB952194
8 changed files with 370 additions and 72 deletions

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@ -147,6 +147,14 @@ set_property(TARGET roi PROPERTY ARCHIVE_OUTPUT_NAME "roi$<$<CONFIG:Debug>:d>")
target_include_directories(roi PRIVATE "${CMAKE_SOURCE_DIR}/LEGO1" "${CMAKE_SOURCE_DIR}/util") target_include_directories(roi PRIVATE "${CMAKE_SOURCE_DIR}/LEGO1" "${CMAKE_SOURCE_DIR}/util")
target_link_libraries(roi PRIVATE) target_link_libraries(roi PRIVATE)
add_library(anim STATIC
LEGO1/lego/sources/anim/legoanim.cpp
)
register_lego1_target(anim)
set_property(TARGET anim PROPERTY ARCHIVE_OUTPUT_NAME "anim$<$<CONFIG:Debug>:d>")
target_include_directories(anim PRIVATE "${CMAKE_SOURCE_DIR}/LEGO1/omni/include" "${CMAKE_SOURCE_DIR}/LEGO1" "${CMAKE_SOURCE_DIR}/util")
target_link_libraries(anim PRIVATE)
add_library(misc STATIC add_library(misc STATIC
LEGO1/lego/sources/misc/legoimage.cpp LEGO1/lego/sources/misc/legoimage.cpp
LEGO1/lego/sources/misc/legostorage.cpp LEGO1/lego/sources/misc/legostorage.cpp
@ -402,7 +410,7 @@ target_include_directories(lego1 PUBLIC "${CMAKE_SOURCE_DIR}/LEGO1/lego/legoomni
target_include_directories(lego1 PUBLIC "${CMAKE_SOURCE_DIR}/LEGO1/realtime") target_include_directories(lego1 PUBLIC "${CMAKE_SOURCE_DIR}/LEGO1/realtime")
# Link libraries # Link libraries
target_link_libraries(lego1 PRIVATE tglrl viewmanager realtime mxdirectx roi FLIC::FLIC Vec::Vec dinput dxguid misc 3dmanager omni) target_link_libraries(lego1 PRIVATE tglrl viewmanager realtime mxdirectx roi anim FLIC::FLIC Vec::Vec dinput dxguid misc 3dmanager omni)
if (ISLE_USE_SMARTHEAP) if (ISLE_USE_SMARTHEAP)
foreach(tgt IN LISTS lego1_targets) foreach(tgt IN LISTS lego1_targets)

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@ -1,8 +1,7 @@
#ifndef LEGOANIMPRESENTER_H #ifndef LEGOANIMPRESENTER_H
#define LEGOANIMPRESENTER_H #define LEGOANIMPRESENTER_H
#include "lego/sources/misc/legostorage.h" #include "lego/sources/anim/legoanim.h"
#include "lego/sources/misc/legotree.h"
#include "mxgeometry/mxgeometry3d.h" #include "mxgeometry/mxgeometry3d.h"
#include "mxvideopresenter.h" #include "mxvideopresenter.h"
@ -41,7 +40,7 @@ class LegoAnimPresenter : public MxVideoPresenter {
void PutFrame() override; // vtable+0x6c void PutFrame() override; // vtable+0x6c
virtual MxResult VTable0x88(MxStreamChunk* p_chunk); // vtable+0x88 virtual MxResult VTable0x88(MxStreamChunk* p_chunk); // vtable+0x88
inline LegoAnimClass* GetUnknown0x64() { return m_unk0x64; } inline LegoAnim* GetAnimation() { return m_anim; }
const char* GetActionObjectName(); const char* GetActionObjectName();
@ -49,7 +48,7 @@ class LegoAnimPresenter : public MxVideoPresenter {
void Init(); void Init();
void Destroy(MxBool p_fromDestructor); void Destroy(MxBool p_fromDestructor);
LegoAnimClass* m_unk0x64; // 0x64 LegoAnim* m_anim; // 0x64
undefined4 m_unk0x68; // 0x68 undefined4 m_unk0x68; // 0x68
undefined4 m_unk0x6c; // 0x6c undefined4 m_unk0x6c; // 0x6c
undefined4 m_unk0x70; // 0x70 undefined4 m_unk0x70; // 0x70
@ -76,27 +75,4 @@ class LegoAnimPresenter : public MxVideoPresenter {
// SYNTHETIC: LEGO1 0x10068650 // SYNTHETIC: LEGO1 0x10068650
// LegoAnimPresenter::`scalar deleting destructor' // LegoAnimPresenter::`scalar deleting destructor'
// VTABLE: LEGO1 0x100db8d8
// SIZE 0x18
class LegoAnimClass : public LegoTree {
public:
LegoAnimClass();
~LegoAnimClass() override;
LegoResult Write(LegoStorage* p_storage) override; // vtable+0x08
LegoTreeNodeData* CreateData() override; // vtable+0x0c
virtual MxResult VTable0x10(LegoMemory* p_stream, MxS32); // vtable+0x10
inline MxLong GetUnknown0x8() { return m_unk0x08; }
private:
MxLong m_unk0x08; // 0x08
undefined4 m_unk0x0c; // 0x0c
undefined4 m_unk0x10; // 0x10
undefined4 m_unk0x14; // 0x14
};
// SYNTHETIC: LEGO1 0x100a0ba0
// LegoAnimClass::`scalar deleting destructor'
#endif // LEGOANIMPRESENTER_H #endif // LEGOANIMPRESENTER_H

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@ -302,7 +302,7 @@ void LegoWorld::Add(MxCore* p_object)
if (!strcmpi(animPresenter->GetAction()->GetObjectName(), "ConfigAnimation")) { if (!strcmpi(animPresenter->GetAction()->GetObjectName(), "ConfigAnimation")) {
FUN_1003e050(animPresenter); FUN_1003e050(animPresenter);
animPresenter->GetAction()->SetDuration(animPresenter->GetUnknown0x64()->GetUnknown0x8()); animPresenter->GetAction()->SetDuration(animPresenter->GetAnimation()->GetDuration());
} }
} }

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@ -8,7 +8,6 @@
#include "mxvideomanager.h" #include "mxvideomanager.h"
DECOMP_SIZE_ASSERT(LegoAnimPresenter, 0xc0) DECOMP_SIZE_ASSERT(LegoAnimPresenter, 0xc0)
DECOMP_SIZE_ASSERT(LegoAnimClass, 0x18)
// FUNCTION: LEGO1 0x10068420 // FUNCTION: LEGO1 0x10068420
LegoAnimPresenter::LegoAnimPresenter() LegoAnimPresenter::LegoAnimPresenter()
@ -25,7 +24,7 @@ LegoAnimPresenter::~LegoAnimPresenter()
// FUNCTION: LEGO1 0x100686f0 // FUNCTION: LEGO1 0x100686f0
void LegoAnimPresenter::Init() void LegoAnimPresenter::Init()
{ {
m_unk0x64 = NULL; m_anim = NULL;
m_unk0x68 = 0; m_unk0x68 = 0;
m_unk0x6c = 0; m_unk0x6c = 0;
m_unk0x74 = 0; m_unk0x74 = 0;
@ -71,9 +70,9 @@ MxResult LegoAnimPresenter::VTable0x88(MxStreamChunk* p_chunk)
if (stream.Read(&m_unk0xa8[2], sizeof(float)) == SUCCESS) { if (stream.Read(&m_unk0xa8[2], sizeof(float)) == SUCCESS) {
if (stream.Read(&val2, sizeof(MxS32)) == SUCCESS) { if (stream.Read(&val2, sizeof(MxS32)) == SUCCESS) {
if (stream.Read(&val3, sizeof(MxS32)) == SUCCESS) { if (stream.Read(&val3, sizeof(MxS32)) == SUCCESS) {
m_unk0x64 = new LegoAnimClass(); m_anim = new LegoAnim();
if (m_unk0x64) { if (m_anim) {
if (m_unk0x64->VTable0x10(&stream, val2) == SUCCESS) { if (m_anim->Read(&stream, val2) == SUCCESS) {
result = SUCCESS; result = SUCCESS;
} }
} }
@ -86,7 +85,7 @@ MxResult LegoAnimPresenter::VTable0x88(MxStreamChunk* p_chunk)
} }
if (result != SUCCESS) { if (result != SUCCESS) {
delete m_unk0x64; delete m_anim;
Init(); Init();
} }
@ -148,7 +147,7 @@ void LegoAnimPresenter::StreamingTickle()
} }
} }
else { else {
if (m_action->GetElapsedTime() > m_unk0x64->GetUnknown0x8() + m_action->GetStartTime()) { if (m_action->GetElapsedTime() > m_anim->GetDuration() + m_action->GetStartTime()) {
m_unk0x95 = 1; m_unk0x95 = 1;
} }
} }
@ -198,38 +197,3 @@ void LegoAnimPresenter::EndAction()
// TODO // TODO
MxVideoPresenter::EndAction(); MxVideoPresenter::EndAction();
} }
// FUNCTION: LEGO1 0x100a0b30
LegoAnimClass::LegoAnimClass()
{
m_unk0x08 = 0;
m_unk0x0c = 0;
m_unk0x10 = 0;
m_unk0x14 = 0;
}
// STUB: LEGO1 0x100a0bc0
LegoAnimClass::~LegoAnimClass()
{
// TODO
}
// STUB: LEGO1 0x100a0c70
MxResult LegoAnimClass::VTable0x10(LegoMemory* p_stream, MxS32)
{
return SUCCESS;
}
// STUB: LEGO1 0x100a0e30
LegoResult LegoAnimClass::Write(LegoStorage* p_storage)
{
// TODO
return SUCCESS;
}
// STUB: LEGO1 0x100a1040
LegoTreeNodeData* LegoAnimClass::CreateData()
{
// TODO
return NULL;
}

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@ -0,0 +1,234 @@
#include "legoanim.h"
DECOMP_SIZE_ASSERT(LegoAnimKey, 0x08)
DECOMP_SIZE_ASSERT(LegoTranslationKey, 0x14)
DECOMP_SIZE_ASSERT(LegoRotationKey, 0x18)
DECOMP_SIZE_ASSERT(LegoScaleKey, 0x14)
DECOMP_SIZE_ASSERT(LegoMorphKey, 0x0c)
DECOMP_SIZE_ASSERT(LegoAnim, 0x18)
// FUNCTION: LEGO1 0x1009f900
LegoAnimKey::LegoAnimKey()
{
m_unk0x00 = 0;
m_unk0x04 = 0;
}
// STUB: LEGO1 0x1009f910
LegoResult LegoAnimKey::Read(LegoStorage* p_storage)
{
// TODO
return SUCCESS;
}
// FUNCTION: LEGO1 0x1009f990
LegoTranslationKey::LegoTranslationKey()
{
m_x = 0.0F;
m_y = 0.0F;
m_z = 0.0F;
}
// STUB: LEGO1 0x1009f9b0
LegoResult LegoTranslationKey::Read(LegoStorage* p_storage)
{
// TODO
return SUCCESS;
}
// FUNCTION: LEGO1 0x1009faa0
LegoRotationKey::LegoRotationKey()
{
m_angle = 1.0F;
m_x = 0.0F;
m_y = 0.0F;
m_z = 0.0F;
}
// STUB: LEGO1 0x1009fac0
LegoResult LegoRotationKey::Read(LegoStorage* p_storage)
{
// TODO
return SUCCESS;
}
// FUNCTION: LEGO1 0x1009fba0
LegoScaleKey::LegoScaleKey()
{
m_x = 1.0F;
m_y = 1.0F;
m_z = 1.0F;
}
// STUB: LEGO1 0x1009fbc0
LegoResult LegoScaleKey::Read(LegoStorage* p_storage)
{
// TODO
return SUCCESS;
}
// STUB: LEGO1 0x1009fcf0
LegoAnimNodeData::LegoAnimNodeData()
{
// TODO
}
// FUNCTION: LEGO1 0x1009fda0
LegoAnimNodeData::~LegoAnimNodeData()
{
if (m_name) {
delete[] m_name;
}
if (m_translationKeys) {
delete[] m_translationKeys;
}
if (m_rotationKeys) {
delete[] m_rotationKeys;
}
if (m_scaleKeys) {
delete[] m_scaleKeys;
}
if (m_morphKeys) {
delete[] m_morphKeys;
}
}
// FUNCTION: LEGO1 0x1009fe60
LegoResult LegoAnimNodeData::Read(LegoStorage* p_storage)
{
LegoResult result;
LegoU32 length;
if ((result = p_storage->Read(&length, sizeof(length))) != SUCCESS) {
return result;
}
if (m_name) {
delete[] m_name;
m_name = NULL;
}
if (length) {
m_name = new LegoChar[length + 1];
if ((result = p_storage->Read(m_name, length)) != SUCCESS) {
return result;
}
m_name[length] = '\0';
}
LegoU32 i;
if ((result = p_storage->Read(&m_numTranslationKeys, sizeof(m_numTranslationKeys))) != SUCCESS) {
return result;
}
if (m_translationKeys) {
delete[] m_translationKeys;
m_translationKeys = NULL;
}
if (m_numTranslationKeys) {
m_translationKeys = new LegoTranslationKey[m_numTranslationKeys];
for (i = 0; i < m_numTranslationKeys; i++) {
if ((result = m_translationKeys[i].Read(p_storage)) != SUCCESS) {
return result;
}
}
}
if ((result = p_storage->Read(&m_numRotationKeys, sizeof(m_numRotationKeys))) != SUCCESS) {
return result;
}
if (m_rotationKeys) {
delete[] m_rotationKeys;
m_rotationKeys = NULL;
}
if (m_numRotationKeys) {
m_rotationKeys = new LegoRotationKey[m_numRotationKeys];
for (i = 0; i < m_numRotationKeys; i++) {
if ((result = m_rotationKeys[i].Read(p_storage)) != SUCCESS) {
return result;
}
}
}
if ((result = p_storage->Read(&m_numScaleKeys, sizeof(m_numScaleKeys))) != SUCCESS) {
return result;
}
if (m_scaleKeys) {
delete[] m_scaleKeys;
m_scaleKeys = NULL;
}
if (m_numScaleKeys) {
m_scaleKeys = new LegoScaleKey[m_numScaleKeys];
for (i = 0; i < m_numScaleKeys; i++) {
if ((result = m_scaleKeys[i].Read(p_storage)) != SUCCESS) {
return result;
}
}
}
if ((result = p_storage->Read(&m_numMorphKeys, sizeof(m_numMorphKeys))) != SUCCESS) {
return result;
}
if (m_morphKeys) {
delete[] m_morphKeys;
m_morphKeys = NULL;
}
if (m_numMorphKeys) {
m_morphKeys = new LegoMorphKey[m_numMorphKeys];
for (i = 0; i < m_numMorphKeys; i++) {
if ((result = m_morphKeys[i].Read(p_storage)) != SUCCESS) {
return result;
}
}
}
return SUCCESS;
}
// STUB: LEGO1 0x100a01e0
LegoResult LegoAnimNodeData::Write(LegoStorage* p_storage)
{
// TODO
return SUCCESS;
}
// FUNCTION: LEGO1 0x100a0b30
LegoAnim::LegoAnim()
{
m_duration = 0;
m_unk0x0c = 0;
m_unk0x10 = 0;
m_unk0x14 = 0;
}
// STUB: LEGO1 0x100a0bc0
LegoAnim::~LegoAnim()
{
// TODO
}
// STUB: LEGO1 0x100a0c70
LegoResult LegoAnim::Read(LegoStorage* p_storage, LegoS32)
{
// TODO
return SUCCESS;
}
// STUB: LEGO1 0x100a0e30
LegoResult LegoAnim::Write(LegoStorage* p_storage)
{
// TODO
return SUCCESS;
}
// FUNCTION: LEGO1 0x100a0f60
LegoMorphKey::LegoMorphKey()
{
m_unk0x00 = NULL;
}
// STUB: LEGO1 0x100a0f70
LegoResult LegoMorphKey::Read(LegoStorage* p_storage)
{
// TODO
return SUCCESS;
}

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@ -0,0 +1,114 @@
#ifndef __LEGOANIM_H
#define __LEGOANIM_H
#include "decomp.h"
#include "lego/sources/misc/legostorage.h"
#include "lego/sources/misc/legotree.h"
// SIZE 0x08
class LegoAnimKey {
public:
LegoAnimKey();
LegoResult Read(LegoStorage* p_storage);
protected:
undefined m_unk0x00; // 0x00
undefined4 m_unk0x04; // 0x04
};
// SIZE 0x14
class LegoTranslationKey : public LegoAnimKey {
public:
LegoTranslationKey();
LegoResult Read(LegoStorage* p_storage);
protected:
LegoFloat m_x; // 0x08
LegoFloat m_y; // 0x0c
LegoFloat m_z; // 0x10
};
// SIZE 0x18
class LegoRotationKey : public LegoAnimKey {
public:
LegoRotationKey();
LegoResult Read(LegoStorage* p_storage);
protected:
LegoFloat m_angle; // 0x08
LegoFloat m_x; // 0x0c
LegoFloat m_y; // 0x10
LegoFloat m_z; // 0x14
};
// SIZE 0x14
class LegoScaleKey : public LegoAnimKey {
public:
LegoScaleKey();
LegoResult Read(LegoStorage* p_storage);
protected:
LegoFloat m_x; // 0x08
LegoFloat m_y; // 0x0c
LegoFloat m_z; // 0x10
};
// SIZE 0x0c
class LegoMorphKey : public LegoAnimKey {
public:
LegoMorphKey();
LegoResult Read(LegoStorage* p_storage);
protected:
undefined m_unk0x00; // 0x08
};
// VTABLE: LEGO1 0x100db8c8
// SIZE 0x34
class LegoAnimNodeData : public LegoTreeNodeData {
public:
LegoAnimNodeData();
~LegoAnimNodeData() override;
LegoResult Read(LegoStorage* p_storage) override; // vtable+0x04
LegoResult Write(LegoStorage* p_storage) override; // vtable+0x08
// SYNTHETIC: LEGO1 0x1009fd80
// LegoAnimNodeData::`scalar deleting destructor'
protected:
LegoChar* m_name; // 0x04
LegoU16 m_numTranslationKeys; // 0x08
LegoU16 m_numRotationKeys; // 0x0a
LegoU16 m_numScaleKeys; // 0x0c
LegoU16 m_numMorphKeys; // 0x0e
LegoTranslationKey* m_translationKeys; // 0x10
LegoRotationKey* m_rotationKeys; // 0x14
LegoScaleKey* m_scaleKeys; // 0x18
LegoMorphKey* m_morphKeys; // 0x1c
undefined m_unk0x20[0x14]; // 0x20
};
// VTABLE: LEGO1 0x100db8d8
// SIZE 0x18
class LegoAnim : public LegoTree {
public:
LegoAnim();
~LegoAnim() override;
LegoTime GetDuration() { return m_duration; }
LegoResult Write(LegoStorage* p_storage) override; // vtable+0x08
virtual LegoResult Read(LegoStorage* p_storage, LegoS32); // vtable+0x10
// SYNTHETIC: LEGO1 0x100a0ba0
// LegoAnim::`scalar deleting destructor'
protected:
LegoTime m_duration; // 0x08
undefined4 m_unk0x0c; // 0x0c
undefined4 m_unk0x10; // 0x10
undefined4 m_unk0x14; // 0x14
// FUNCTION: LEGO1 0x100a1040
LegoTreeNodeData* CreateData() override { return new LegoAnimNodeData(); } // vtable+0x0c
};
#endif // __LEGOANIM_H

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@ -13,6 +13,7 @@ class LegoStorage;
class LegoTreeNodeData { class LegoTreeNodeData {
public: public:
LegoTreeNodeData() {} LegoTreeNodeData() {}
// FUNCTION: LEGO1 0x1009a0e0
virtual ~LegoTreeNodeData() {} virtual ~LegoTreeNodeData() {}
// FUNCTION: LEGO1 0x10099fe0 // FUNCTION: LEGO1 0x10099fe0

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@ -1,6 +1,7 @@
#ifndef LEGOROI_H #ifndef LEGOROI_H
#define LEGOROI_H #define LEGOROI_H
#include "lego/sources/misc/legotypes.h"
#include "viewmanager/viewroi.h" #include "viewmanager/viewroi.h"
typedef unsigned char (*ROIHandler)(char*, char*, unsigned int); typedef unsigned char (*ROIHandler)(char*, char*, unsigned int);
@ -45,7 +46,7 @@ class LegoROI : public ViewROI {
private: private:
int m_unk0xe0; // 0xe0 int m_unk0xe0; // 0xe0
char* m_name; // 0xe4 LegoChar* m_name; // 0xe4
BoundingSphere m_sphere; // 0xe8 BoundingSphere m_sphere; // 0xe8
undefined4 m_unk0x100; // 0x100 undefined4 m_unk0x100; // 0x100
LegoEntity* m_unk0x104; // 0x104 LegoEntity* m_unk0x104; // 0x104