diff --git a/ISLE/isle.cpp b/ISLE/isle.cpp index b6a19ab2..051572ef 100644 --- a/ISLE/isle.cpp +++ b/ISLE/isle.cpp @@ -1,15 +1,5 @@ #include "isle.h" -#include "legoanimationmanager.h" -#include "legobuildingmanager.h" -#include "legomodelpresenter.h" -#include "legopartpresenter.h" -#include "legoworldpresenter.h" -#include "mxdirectdraw.h" -#include "mxdsaction.h" -#include "mxomni.h" -#include "res/resource.h" - // OFFSET: ISLE 0x401000 Isle::Isle() { @@ -291,284 +281,4 @@ void Isle::SetupCursor(WPARAM wParam) } SetCursor(m_cursorCurrent); -} - -// OFFSET: ISLE 0x401d20 -LRESULT WINAPI WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam) -{ - if (!g_isle) { - return DefWindowProcA(hWnd, uMsg, wParam, lParam); - } - - switch (uMsg) { - case WM_PAINT: - return DefWindowProcA(hWnd, WM_PAINT, wParam, lParam); - case WM_ACTIVATE: - return DefWindowProcA(hWnd, WM_ACTIVATE, wParam, lParam); - case WM_ACTIVATEAPP: - if (g_isle) { - if ((wParam != 0) && (g_isle->m_fullScreen)) { - MoveWindow(hWnd, g_windowRect.left, g_windowRect.top, - (g_windowRect.right - g_windowRect.left) + 1, - (g_windowRect.bottom - g_windowRect.top) + 1, TRUE); - } - g_isle->m_windowActive = wParam; - } - return DefWindowProcA(hWnd,WM_ACTIVATEAPP,wParam,lParam); - case WM_CLOSE: - if (!g_closed && g_isle) { - if (g_isle) { - delete g_isle; - } - g_isle = NULL; - g_closed = TRUE; - return 0; - } - return DefWindowProcA(hWnd,WM_CLOSE,wParam,lParam); - case WM_GETMINMAXINFO: - { - MINMAXINFO *mmi = (MINMAXINFO *) lParam; - - mmi->ptMaxTrackSize.x = (g_windowRect.right - g_windowRect.left) + 1; - mmi->ptMaxTrackSize.y = (g_windowRect.bottom - g_windowRect.top) + 1; - mmi->ptMinTrackSize.x = (g_windowRect.right - g_windowRect.left) + 1; - mmi->ptMinTrackSize.y = (g_windowRect.bottom - g_windowRect.top) + 1; - - return 0; - } - case WM_ENTERMENULOOP: - return DefWindowProcA(hWnd,WM_ENTERMENULOOP,wParam,lParam); - case WM_SYSCOMMAND: - if (wParam == SC_SCREENSAVE) { - return 0; - } - if (wParam == SC_CLOSE && g_closed == 0) { - if (g_isle) { - if (g_rmDisabled) { - ShowWindow(g_isle->m_windowHandle, SW_RESTORE); - } - PostMessageA(g_isle->m_windowHandle, WM_CLOSE, 0, 0); - return 0; - } - } else if (g_isle && g_isle->m_fullScreen && (wParam == SC_MOVE || wParam == SC_KEYMENU)) { - return 0; - } - return DefWindowProcA(hWnd,WM_SYSCOMMAND,wParam,lParam); - case WM_EXITMENULOOP: - return DefWindowProcA(hWnd, WM_EXITMENULOOP, wParam, lParam); - case WM_MOVING: - if (g_isle && g_isle->m_fullScreen) { - GetWindowRect(hWnd, (LPRECT) lParam); - return 0; - } - return DefWindowProcA(hWnd, WM_MOVING, wParam, lParam); - case WM_NCPAINT: - if (g_isle && g_isle->m_fullScreen) { - return 0; - } - return DefWindowProcA(hWnd, WM_NCPAINT, wParam, lParam); - case WM_DISPLAYCHANGE: - if (g_isle && VideoManager() && g_isle->m_fullScreen && VideoManager()->m_unk74 && VideoManager()->m_unk74[0x220]) { - if (!g_waitingForTargetDepth) { - unsigned char valid = FALSE; - if (LOWORD(lParam) == g_targetWidth && HIWORD(lParam) == g_targetHeight && g_targetDepth == wParam) { - valid = TRUE; - } - if (!g_rmDisabled) { - if (!valid) { - g_rmDisabled = 1; - Lego()->vtable38(); - VideoManager()->DisableRMDevice(); - } - } else if (valid) { - g_reqEnableRMDevice = 1; - } - } else { - g_waitingForTargetDepth = 0; - g_targetDepth = wParam; - } - } - return DefWindowProcA(hWnd, WM_DISPLAYCHANGE, wParam, lParam); - case WM_SETCURSOR: - case WM_KEYDOWN: - case WM_MOUSEMOVE: - case WM_TIMER: - case WM_LBUTTONDOWN: - case WM_LBUTTONUP: - case 0x5400: - { - - NotificationId type = NONE; - unsigned char keyCode = 0; - - switch (uMsg) { - case WM_KEYDOWN: - // While this probably should be (HIWORD(lParam) & KF_REPEAT), this seems - // to be what the assembly is actually doing - if (lParam & (KF_REPEAT << 16)) { - return DefWindowProcA(hWnd, WM_KEYDOWN, wParam, lParam); - } - keyCode = wParam; - type = KEYDOWN; - break; - case WM_MOUSEMOVE: - g_mousemoved = 1; - type = MOUSEMOVE; - break; - case WM_TIMER: - type = TIMER; - break; - case WM_SETCURSOR: - if (g_isle) { - HCURSOR hCursor = g_isle->m_cursorCurrent; - if (hCursor == g_isle->m_cursorBusy || hCursor == g_isle->m_cursorNo || !hCursor) { - SetCursor(hCursor); - return 0; - } - } - break; - case WM_LBUTTONDOWN: - g_mousedown = 1; - type = MOUSEDOWN; - break; - case WM_LBUTTONUP: - g_mousedown = 0; - type = MOUSEUP; - break; - case 0x5400: - if (g_isle) { - g_isle->SetupCursor(wParam); - return 0; - } - } - - if (g_isle) { - if (InputManager()) { - InputManager()->QueueEvent(type, wParam, LOWORD(lParam), HIWORD(lParam), keyCode); - } - if (g_isle && g_isle->m_drawCursor && type == MOUSEMOVE) { - unsigned short x = LOWORD(lParam); - unsigned short y = HIWORD(lParam); - if (639 < x) { - x = 639; - } - if (479 < y) { - y = 479; - } - VideoManager()->MoveCursor(x,y); - } - } - return 0; - } - } - - return DefWindowProcA(hWnd,uMsg,wParam,lParam); -} - -// OFFSET: ISLE 0x4023e0 -MxResult Isle::SetupWindow(HINSTANCE hInstance) -{ - WNDCLASSA wndclass; - ZeroMemory(&wndclass, sizeof(WNDCLASSA)); - - LoadConfig(); - - SetupVideoFlags(m_fullScreen, m_flipSurfaces, m_backBuffersInVram, m_using8bit, - m_using16bit, m_unk24, FALSE, m_wideViewAngle, m_deviceId); - - MxOmni::SetSound3D(m_use3dSound); - - srand(timeGetTime() / 1000); - SystemParametersInfoA(SPI_SETMOUSETRAILS, 0, NULL, 0); - - ZeroMemory(&wndclass, sizeof(WNDCLASSA)); - - wndclass.cbClsExtra = 0; - wndclass.style = CS_HREDRAW | CS_VREDRAW; - wndclass.lpfnWndProc = WndProc; - wndclass.cbWndExtra = 0; - wndclass.hIcon = LoadIconA(hInstance, MAKEINTRESOURCE(APP_ICON)); - wndclass.hCursor = LoadCursorA(hInstance, MAKEINTRESOURCE(ISLE_ARROW)); - m_cursorCurrent = wndclass.hCursor; - m_cursorArrow = wndclass.hCursor; - m_cursorBusy = LoadCursorA(hInstance, MAKEINTRESOURCE(ISLE_BUSY)); - m_cursorNo = LoadCursorA(hInstance, MAKEINTRESOURCE(ISLE_NO)); - wndclass.hInstance = hInstance; - wndclass.hbrBackground = (HBRUSH) GetStockObject(BLACK_BRUSH); - wndclass.lpszClassName = WNDCLASS_NAME; - - if (!RegisterClassA(&wndclass)) { - return FAILURE; - } - - DWORD dwStyle; - int x, y, width, height; - - if (!m_fullScreen) { - AdjustWindowRectEx(&g_windowRect, WS_CAPTION | WS_SYSMENU, 0, WS_EX_APPWINDOW); - - height = g_windowRect.bottom - g_windowRect.top; - width = g_windowRect.right - g_windowRect.left; - - y = CW_USEDEFAULT; - x = CW_USEDEFAULT; - dwStyle = WS_CAPTION | WS_SYSMENU | WS_MAXIMIZEBOX | WS_MINIMIZEBOX; - } else { - AdjustWindowRectEx(&g_windowRect, WS_CAPTION | WS_SYSMENU, 0, WS_EX_APPWINDOW); - height = g_windowRect.bottom - g_windowRect.top; - width = g_windowRect.right - g_windowRect.left; - dwStyle = WS_CAPTION | WS_SYSMENU; - x = g_windowRect.left; - y = g_windowRect.top; - } - - m_windowHandle = CreateWindowExA(WS_EX_APPWINDOW, WNDCLASS_NAME, WINDOW_TITLE, dwStyle, - x, y, width + 1, height + 1, NULL, NULL, hInstance, NULL); - if (!m_windowHandle) { - return FAILURE; - } - - if (m_fullScreen) { - MoveWindow(m_windowHandle, g_windowRect.left, g_windowRect.top, (g_windowRect.right - g_windowRect.left) + 1, (g_windowRect.bottom - g_windowRect.top) + 1, TRUE); - } - - ShowWindow(m_windowHandle, SW_SHOWNORMAL); - UpdateWindow(m_windowHandle); - if (!SetupLegoOmni()) { - return FAILURE; - } - - GameState()->SetSavePath(m_savePath); - GameState()->SerializePlayersInfo(1); - GameState()->SerializeScoreHistory(1); - - int iVar10; - if (m_islandQuality == 0) { - iVar10 = 1; - } else if (m_islandQuality == 1) { - iVar10 = 2; - } else { - iVar10 = 100; - } - - int uVar1 = (m_islandTexture == 0); - LegoModelPresenter::configureLegoModelPresenter(uVar1); - LegoPartPresenter::configureLegoPartPresenter(uVar1,iVar10); - LegoWorldPresenter::configureLegoWorldPresenter(m_islandQuality); - LegoBuildingManager::configureLegoBuildingManager(m_islandQuality); - LegoROI::configureLegoROI(iVar10); - LegoAnimationManager::configureLegoAnimationManager(m_islandQuality); - if (LegoOmni::GetInstance()) { - if (LegoOmni::GetInstance()->GetInputManager()) { - LegoOmni::GetInstance()->GetInputManager()->m_unk00[0xCD] = m_useJoystick; - LegoOmni::GetInstance()->GetInputManager()->m_unk00[0x67] = m_joystickIndex; - } - } - if (m_fullScreen) { - MoveWindow(m_windowHandle, g_windowRect.left, g_windowRect.top, (g_windowRect.right - g_windowRect.left) + 1, (g_windowRect.bottom - g_windowRect.top) + 1, TRUE); - } - ShowWindow(m_windowHandle, SW_SHOWNORMAL); - UpdateWindow(m_windowHandle); - - return SUCCESS; -} +} \ No newline at end of file diff --git a/ISLE/isle.h b/ISLE/isle.h index 0b31d748..d899d037 100644 --- a/ISLE/isle.h +++ b/ISLE/isle.h @@ -5,8 +5,17 @@ #include "define.h" #include "legoomni.h" +#include "legoanimationmanager.h" +#include "legobuildingmanager.h" +#include "legomodelpresenter.h" +#include "legopartpresenter.h" +#include "legoworldpresenter.h" #include "mxresult.h" #include "mxvideoparam.h" +#include "mxdirectdraw.h" +#include "mxdsaction.h" +#include "mxomni.h" +#include "res/resource.h" class Isle { @@ -20,7 +29,7 @@ class Isle int ReadRegBool(LPCSTR name, BOOL *out); int ReadRegInt(LPCSTR name, int *out); - MxResult SetupWindow(HINSTANCE hInstance); + MxResult SetupWindow(HINSTANCE hInstance, LPSTR lpCmdLine); void Tick(BOOL sleepIfNotNextFrame); @@ -79,68 +88,190 @@ class Isle }; +extern LRESULT WINAPI WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam); + +// OFFSET: ISLE 0x4023e0 +inline MxResult Isle::SetupWindow(HINSTANCE hInstance, LPSTR lpCmdLine) +{ + WNDCLASSA wndclass; + ZeroMemory(&wndclass, sizeof(WNDCLASSA)); + + LoadConfig(); + + SetupVideoFlags(m_fullScreen, m_flipSurfaces, m_backBuffersInVram, m_using8bit, + m_using16bit, m_unk24, FALSE, m_wideViewAngle, m_deviceId); + + MxOmni::SetSound3D(m_use3dSound); + + srand(timeGetTime() / 1000); + SystemParametersInfoA(SPI_SETMOUSETRAILS, 0, NULL, 0); + + ZeroMemory(&wndclass, sizeof(WNDCLASSA)); + + wndclass.cbClsExtra = 0; + wndclass.style = CS_HREDRAW | CS_VREDRAW; + wndclass.lpfnWndProc = WndProc; + wndclass.cbWndExtra = 0; + wndclass.hIcon = LoadIconA(hInstance, MAKEINTRESOURCEA(APP_ICON)); + wndclass.hCursor = m_cursorArrow = m_cursorCurrent = LoadCursorA(hInstance, MAKEINTRESOURCEA(ISLE_ARROW)); + m_cursorBusy = LoadCursorA(hInstance, MAKEINTRESOURCEA(ISLE_BUSY)); + m_cursorNo = LoadCursorA(hInstance, MAKEINTRESOURCEA(ISLE_NO)); + wndclass.hInstance = hInstance; + wndclass.hbrBackground = (HBRUSH) GetStockObject(BLACK_BRUSH); + wndclass.lpszClassName = WNDCLASS_NAME; + + if (!RegisterClassA(&wndclass)) { + return FAILURE; + } + + if (m_fullScreen) { + AdjustWindowRectEx(&g_windowRect, WS_CAPTION | WS_SYSMENU, 0, WS_EX_APPWINDOW); + + m_windowHandle = CreateWindowExA( + WS_EX_APPWINDOW, + WNDCLASS_NAME, + WINDOW_TITLE, + WS_CAPTION | WS_SYSMENU, + g_windowRect.left, + g_windowRect.top, + g_windowRect.right - g_windowRect.left + 1, + g_windowRect.bottom - g_windowRect.top + 1, + NULL, NULL, hInstance, NULL + ); + } else { + AdjustWindowRectEx(&g_windowRect, WS_CAPTION | WS_SYSMENU, 0, WS_EX_APPWINDOW); + + m_windowHandle = CreateWindowExA( + WS_EX_APPWINDOW, + WNDCLASS_NAME, + WINDOW_TITLE, + WS_CAPTION | WS_SYSMENU | WS_MAXIMIZEBOX | WS_MINIMIZEBOX, + CW_USEDEFAULT, + CW_USEDEFAULT, + g_windowRect.right - g_windowRect.left + 1, + g_windowRect.bottom - g_windowRect.top + 1, + NULL, NULL, hInstance, NULL + ); + } + + if (!m_windowHandle) { + return FAILURE; + } + + if (m_fullScreen) { + MoveWindow(m_windowHandle, g_windowRect.left, g_windowRect.top, (g_windowRect.right - g_windowRect.left) + 1, (g_windowRect.bottom - g_windowRect.top) + 1, TRUE); + } + + ShowWindow(m_windowHandle, SW_SHOWNORMAL); + UpdateWindow(m_windowHandle); + if (!SetupLegoOmni()) { + return FAILURE; + } + + GameState()->SetSavePath(m_savePath); + GameState()->SerializePlayersInfo(1); + GameState()->SerializeScoreHistory(1); + + int iVar10; + switch (m_islandQuality) { + case 0: + iVar10 = 1; + break; + case 1: + iVar10 = 2; + break; + default: + iVar10 = 100; + } + + int uVar1 = (m_islandTexture == 0); + LegoModelPresenter::configureLegoModelPresenter(uVar1); + LegoPartPresenter::configureLegoPartPresenter(uVar1,iVar10); + LegoWorldPresenter::configureLegoWorldPresenter(m_islandQuality); + LegoBuildingManager::configureLegoBuildingManager(m_islandQuality); + LegoROI::configureLegoROI(iVar10); + LegoAnimationManager::configureLegoAnimationManager(m_islandQuality); + if (LegoOmni::GetInstance()) { + if (LegoOmni::GetInstance()->GetInputManager()) { + LegoOmni::GetInstance()->GetInputManager()->m_useJoystick = m_useJoystick; + LegoOmni::GetInstance()->GetInputManager()->m_joystickIndex = m_joystickIndex; + } + } + if (m_fullScreen) { + MoveWindow(m_windowHandle, g_windowRect.left, g_windowRect.top, (g_windowRect.right - g_windowRect.left) + 1, (g_windowRect.bottom - g_windowRect.top) + 1, TRUE); + } + ShowWindow(m_windowHandle, SW_SHOWNORMAL); + UpdateWindow(m_windowHandle); + + return SUCCESS; +} + // OFFSET: ISLE 0x402c20 inline void Isle::Tick(BOOL sleepIfNotNextFrame) { - if (this->m_windowActive) { - if (!Lego()) return; - if (!TickleManager()) return; - if (!Timer()) return; - - long currentTime = Timer()->GetRealTime(); - if (currentTime < g_lastFrameTime) { - g_lastFrameTime = -this->m_frameDelta; - } - if (this->m_frameDelta + g_lastFrameTime < currentTime) { - if (!Lego()->vtable40()) { - TickleManager()->Tickle(); - } - g_lastFrameTime = currentTime; - - if (g_startupDelay == 0) { - return; - } - - g_startupDelay--; - if (g_startupDelay != 0) { - return; - } - - LegoOmni::GetInstance()->CreateBackgroundAudio(); - BackgroundAudioManager()->Enable(this->m_useMusic); - - MxStreamController *stream = Streamer()->Open("\\lego\\scripts\\isle\\isle", 0); - MxDSAction ds; - - if (!stream) { - stream = Streamer()->Open("\\lego\\scripts\\nocd", 0); - if (!stream) { - return; - } - - ds.SetAtomId(stream->atom); - ds.SetUnknown24(-1); - ds.SetUnknown1c(0); - VideoManager()->EnableFullScreenMovie(TRUE, TRUE); - - if (Start(&ds) != SUCCESS) { - return; - } - } else { - ds.SetAtomId(stream->atom); - ds.SetUnknown24(-1); - ds.SetUnknown1c(0); - if (Start(&ds) != SUCCESS) { - return; - } - this->m_gameStarted = 1; - } - return; - } - if (sleepIfNotNextFrame == 0) return; + if (!this->m_windowActive) { + Sleep(0); + return; } - Sleep(0); + if (!Lego()) return; + if (!TickleManager()) return; + if (!Timer()) return; + + long currentTime = Timer()->GetRealTime(); + if (currentTime < g_lastFrameTime) { + g_lastFrameTime = -this->m_frameDelta; + } + + if (this->m_frameDelta + g_lastFrameTime < currentTime) { + if (!Lego()->vtable40()) { + TickleManager()->Tickle(); + } + g_lastFrameTime = currentTime; + + if (g_startupDelay == 0) { + return; + } + + g_startupDelay--; + if (g_startupDelay != 0) { + return; + } + + LegoOmni::GetInstance()->CreateBackgroundAudio(); + BackgroundAudioManager()->Enable(this->m_useMusic); + + MxStreamController *stream = Streamer()->Open("\\lego\\scripts\\isle\\isle", 0); + MxDSAction ds; + + if (!stream) { + stream = Streamer()->Open("\\lego\\scripts\\nocd", 0); + if (!stream) { + return; + } + + ds.SetAtomId(stream->atom); + ds.SetUnknown24(-1); + ds.SetUnknown1c(0); + VideoManager()->EnableFullScreenMovie(TRUE, TRUE); + + if (Start(&ds) != SUCCESS) { + return; + } + } else { + ds.SetAtomId(stream->atom); + ds.SetUnknown24(-1); + ds.SetUnknown1c(0); + if (Start(&ds) != SUCCESS) { + return; + } + this->m_gameStarted = 1; + } + return; + } + + if (sleepIfNotNextFrame != 0) + Sleep(0); } #endif // ISLE_H diff --git a/ISLE/main.cpp b/ISLE/main.cpp index 632ed43d..f45e9529 100644 --- a/ISLE/main.cpp +++ b/ISLE/main.cpp @@ -61,7 +61,7 @@ int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine g_isle = new Isle(); // Create window - if (g_isle->SetupWindow(hInstance) != SUCCESS) { + if (g_isle->SetupWindow(hInstance, lpCmdLine) != SUCCESS) { MessageBoxA(NULL, "\"LEGO\xAE Island\" failed to start. Please quit all other applications and try again.", "LEGO\xAE Island Error", MB_OK); return 0; } @@ -90,14 +90,10 @@ int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine } if (g_isle) { - g_isle->Tick(1); + g_isle->Tick(0); } - if (g_closed) { - break; - } - - do { + while (!g_closed) { if (!PeekMessageA(&msg, NULL, 0, 0, PM_REMOVE)) { break; } @@ -134,10 +130,182 @@ int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine } goto LAB_00401bc7; } - } while (!g_closed); + } } DestroyWindow(window); return msg.wParam; } + +// OFFSET: ISLE 0x401d20 +LRESULT WINAPI WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam) +{ + if (!g_isle) { + return DefWindowProcA(hWnd, uMsg, wParam, lParam); + } + + switch (uMsg) { + case WM_PAINT: + return DefWindowProcA(hWnd, WM_PAINT, wParam, lParam); + case WM_ACTIVATE: + return DefWindowProcA(hWnd, WM_ACTIVATE, wParam, lParam); + case WM_ACTIVATEAPP: + if (g_isle) { + if ((wParam != 0) && (g_isle->m_fullScreen)) { + MoveWindow(hWnd, g_windowRect.left, g_windowRect.top, + (g_windowRect.right - g_windowRect.left) + 1, + (g_windowRect.bottom - g_windowRect.top) + 1, TRUE); + } + g_isle->m_windowActive = wParam; + } + return DefWindowProcA(hWnd,WM_ACTIVATEAPP,wParam,lParam); + case WM_CLOSE: + if (!g_closed && g_isle) { + if (g_isle) { + delete g_isle; + } + g_isle = NULL; + g_closed = TRUE; + return 0; + } + return DefWindowProcA(hWnd,WM_CLOSE,wParam,lParam); + case WM_GETMINMAXINFO: + { + MINMAXINFO *mmi = (MINMAXINFO *) lParam; + + mmi->ptMaxTrackSize.x = (g_windowRect.right - g_windowRect.left) + 1; + mmi->ptMaxTrackSize.y = (g_windowRect.bottom - g_windowRect.top) + 1; + mmi->ptMinTrackSize.x = (g_windowRect.right - g_windowRect.left) + 1; + mmi->ptMinTrackSize.y = (g_windowRect.bottom - g_windowRect.top) + 1; + + return 0; + } + case WM_ENTERMENULOOP: + return DefWindowProcA(hWnd,WM_ENTERMENULOOP,wParam,lParam); + case WM_SYSCOMMAND: + if (wParam == SC_SCREENSAVE) { + return 0; + } + if (wParam == SC_CLOSE && g_closed == 0) { + if (g_isle) { + if (g_rmDisabled) { + ShowWindow(g_isle->m_windowHandle, SW_RESTORE); + } + PostMessageA(g_isle->m_windowHandle, WM_CLOSE, 0, 0); + return 0; + } + } else if (g_isle && g_isle->m_fullScreen && (wParam == SC_MOVE || wParam == SC_KEYMENU)) { + return 0; + } + return DefWindowProcA(hWnd,WM_SYSCOMMAND,wParam,lParam); + case WM_EXITMENULOOP: + return DefWindowProcA(hWnd, WM_EXITMENULOOP, wParam, lParam); + case WM_MOVING: + if (g_isle && g_isle->m_fullScreen) { + GetWindowRect(hWnd, (LPRECT) lParam); + return 0; + } + return DefWindowProcA(hWnd, WM_MOVING, wParam, lParam); + case WM_NCPAINT: + if (g_isle && g_isle->m_fullScreen) { + return 0; + } + return DefWindowProcA(hWnd, WM_NCPAINT, wParam, lParam); + case WM_DISPLAYCHANGE: + if (g_isle && VideoManager() && g_isle->m_fullScreen && VideoManager()->m_unk74 && VideoManager()->m_unk74[0x220]) { + if (!g_waitingForTargetDepth) { + unsigned char valid = FALSE; + if (LOWORD(lParam) == g_targetWidth && HIWORD(lParam) == g_targetHeight && g_targetDepth == wParam) { + valid = TRUE; + } + if (!g_rmDisabled) { + if (!valid) { + g_rmDisabled = 1; + Lego()->vtable38(); + VideoManager()->DisableRMDevice(); + } + } else if (valid) { + g_reqEnableRMDevice = 1; + } + } else { + g_waitingForTargetDepth = 0; + g_targetDepth = wParam; + } + } + return DefWindowProcA(hWnd, WM_DISPLAYCHANGE, wParam, lParam); + case WM_SETCURSOR: + case WM_KEYDOWN: + case WM_MOUSEMOVE: + case WM_TIMER: + case WM_LBUTTONDOWN: + case WM_LBUTTONUP: + case 0x5400: + { + + NotificationId type = NONE; + unsigned char keyCode = 0; + + switch (uMsg) { + case WM_KEYDOWN: + // While this probably should be (HIWORD(lParam) & KF_REPEAT), this seems + // to be what the assembly is actually doing + if (lParam & (KF_REPEAT << 16)) { + return DefWindowProcA(hWnd, WM_KEYDOWN, wParam, lParam); + } + keyCode = wParam; + type = KEYDOWN; + break; + case WM_MOUSEMOVE: + g_mousemoved = 1; + type = MOUSEMOVE; + break; + case WM_TIMER: + type = TIMER; + break; + case WM_SETCURSOR: + if (g_isle) { + HCURSOR hCursor = g_isle->m_cursorCurrent; + if (hCursor == g_isle->m_cursorBusy || hCursor == g_isle->m_cursorNo || !hCursor) { + SetCursor(hCursor); + return 0; + } + } + break; + case WM_LBUTTONDOWN: + g_mousedown = 1; + type = MOUSEDOWN; + break; + case WM_LBUTTONUP: + g_mousedown = 0; + type = MOUSEUP; + break; + case 0x5400: + if (g_isle) { + g_isle->SetupCursor(wParam); + return 0; + } + } + + if (g_isle) { + if (InputManager()) { + InputManager()->QueueEvent(type, wParam, LOWORD(lParam), HIWORD(lParam), keyCode); + } + if (g_isle && g_isle->m_drawCursor && type == MOUSEMOVE) { + unsigned short x = LOWORD(lParam); + unsigned short y = HIWORD(lParam); + if (639 < x) { + x = 639; + } + if (479 < y) { + y = 479; + } + VideoManager()->MoveCursor(x,y); + } + } + return 0; + } + } + + return DefWindowProcA(hWnd,uMsg,wParam,lParam); +} \ No newline at end of file diff --git a/LEGO1/legoinputmanager.h b/LEGO1/legoinputmanager.h index 714b4ce7..bc5cc4d3 100644 --- a/LEGO1/legoinputmanager.h +++ b/LEGO1/legoinputmanager.h @@ -20,7 +20,10 @@ class LegoInputManager __declspec(dllexport) void Register(MxCore *); __declspec(dllexport) void UnRegister(MxCore *); - int m_unk00[0x400]; + char m_pad00[0x19C]; + int m_joystickIndex; + char m_pad200[0x194]; + MxBool m_useJoystick; }; #endif // LEGOINPUTMANAGER_H