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Isle & Radio constructors (#330)
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4 changed files with 75 additions and 4 deletions
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@ -1,7 +1,27 @@
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#include "isle.h"
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// STUB: LEGO1 0x10030820
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#include "legoomni.h"
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#include "mxnotificationmanager.h"
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DECOMP_SIZE_ASSERT(Isle, 0x140);
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// FUNCTION: LEGO1 0x10030820
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Isle::Isle()
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{
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// TODO
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m_unk0xfc = 0;
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m_unk0x100 = 0;
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m_unk0x104 = 0;
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m_unk0x108 = 0;
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m_unk0x10c = 0;
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m_unk0x110 = 0;
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m_unk0x114 = 0;
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m_unk0x118 = 0;
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m_unk0x11c = 0;
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m_unk0x120 = 0;
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m_unk0x124 = 0;
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m_unk0x128 = 0;
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m_unk0xf8 = 0;
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m_unk0x13c = 0;
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NotificationManager()->Register(this);
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}
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18
LEGO1/isle.h
18
LEGO1/isle.h
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@ -2,6 +2,7 @@
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#define ISLE_H
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#include "legoworld.h"
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#include "radio.h"
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// VTABLE: LEGO1 0x100d6fb8
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// SIZE 0x140
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@ -25,8 +26,21 @@ class Isle : public LegoWorld {
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inline void SetUnknown13c(MxU32 p_unk0x13c) { m_unk0x13c = p_unk0x13c; }
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protected:
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undefined m_unk0xf8[0x44]; // 0xf8
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MxU32 m_unk0x13c; // 0x13c
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undefined4 m_unk0xf8; // 0xf8
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undefined4 m_unk0xfc; // 0xfc
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undefined4 m_unk0x100; // 0x100
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undefined4 m_unk0x104; // 0x104
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undefined4 m_unk0x108; // 0x108
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undefined4 m_unk0x10c; // 0x10c
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undefined4 m_unk0x110; // 0x110
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undefined4 m_unk0x114; // 0x114
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undefined4 m_unk0x118; // 0x118
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undefined4 m_unk0x11c; // 0x11c
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undefined4 m_unk0x120; // 0x120
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undefined4 m_unk0x124; // 0x124
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undefined4 m_unk0x128; // 0x128
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Radio m_radio; // 0x12c
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MxU32 m_unk0x13c; // 0x13c
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};
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#endif // ISLE_H
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@ -1,7 +1,36 @@
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#include "radio.h"
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#include "legocontrolmanager.h"
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#include "legogamestate.h"
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#include "legoomni.h"
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#include "mxnotificationmanager.h"
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DECOMP_SIZE_ASSERT(Radio, 0x10);
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// FUNCTION: LEGO1 0x1002c850
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Radio::Radio()
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{
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NotificationManager()->Register(this);
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ControlManager()->Register(this);
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m_unk0xc = TRUE;
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CreateRadioState();
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}
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// STUB: LEGO1 0x1002c990
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Radio::~Radio()
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{
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// TODO
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}
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// FUNCTION: LEGO1 0x1002cde0
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void Radio::CreateRadioState()
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{
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LegoGameState* gameState = GameState();
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RadioState* state = (RadioState*) gameState->GetState("RadioState");
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if (state == NULL) {
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state = (RadioState*) gameState->CreateState("RadioState");
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}
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m_state = state;
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}
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@ -2,10 +2,12 @@
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#define RADIO_H
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#include "mxcore.h"
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#include "radiostate.h"
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// VTABLE: LEGO1 0x100d6d10
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class Radio : public MxCore {
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public:
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Radio();
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virtual ~Radio() override;
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// FUNCTION: LEGO1 0x1002c8e0
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@ -20,6 +22,12 @@ class Radio : public MxCore {
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{
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return !strcmp(p_name, Radio::ClassName()) || MxCore::IsA(p_name);
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}
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private:
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RadioState* m_state; // 0x08
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MxBool m_unk0xc; // 0x0c
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void CreateRadioState();
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};
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#endif // RADIO_H
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