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Main HistoryBook function implementations (#575)
* Main HistoryBook function implementations * fix names
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2 changed files with 51 additions and 10 deletions
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@ -1,6 +1,8 @@
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#ifndef HISTORYBOOK_H
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#define HISTORYBOOK_H
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#include "decomp.h"
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#include "legogamestate.h"
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#include "legoworld.h"
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// VTABLE: LEGO1 0x100da328
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@ -31,6 +33,12 @@ class HistoryBook : public LegoWorld {
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// SYNTHETIC: LEGO1 0x100824b0
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// HistoryBook::`scalar deleting destructor'
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private:
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LegoGameState::Area m_transitionDestination; // 0xf8
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undefined m_unk0xfc[104]; // 0xfc
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undefined m_unk0x164[560]; // 0x164
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undefined m_unk0x394[80]; // 0x394
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};
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#endif // HISTORYBOOK_H
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@ -1,9 +1,21 @@
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#include "historybook.h"
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// STUB: LEGO1 0x100822f0
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#include "legocontrolmanager.h"
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#include "legoinputmanager.h"
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#include "legoomni.h"
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#include "mxnotificationmanager.h"
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#include "mxomni.h"
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#include "mxtransitionmanager.h"
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DECOMP_SIZE_ASSERT(HistoryBook, 0x3e4)
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// FUNCTION: LEGO1 0x100822f0
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HistoryBook::HistoryBook()
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{
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// TODO
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memset(m_unk0xfc, NULL, sizeof(m_unk0xfc));
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memset(m_unk0x164, NULL, sizeof(m_unk0x164));
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memset(m_unk0x394, NULL, sizeof(m_unk0x394));
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NotificationManager()->Register(this);
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}
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// STUB: LEGO1 0x100824d0
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@ -12,17 +24,38 @@ HistoryBook::~HistoryBook()
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// TODO
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}
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// STUB: LEGO1 0x10082610
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// FUNCTION: LEGO1 0x10082610
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MxResult HistoryBook::Create(MxDSAction& p_dsAction)
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{
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// TODO
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return SUCCESS;
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MxResult result = LegoWorld::Create(p_dsAction);
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if (result == SUCCESS) {
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InputManager()->SetWorld(this);
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ControlManager()->Register(this);
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}
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InputManager()->SetCamera(NULL);
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InputManager()->Register(this);
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GameState()->SetCurrentArea(LegoGameState::Area::e_histbook);
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GameState()->StopArea(LegoGameState::Area::e_previousArea);
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return result;
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}
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// STUB: LEGO1 0x10082680
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// FUNCTION: LEGO1 0x10082680
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MxLong HistoryBook::Notify(MxParam& p_param)
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{
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// TODO
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LegoWorld::Notify(p_param);
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if (m_worldStarted) {
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switch (((MxNotificationParam&) p_param).GetNotification()) {
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case c_notificationButtonUp:
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m_transitionDestination = LegoGameState::Area::e_infoscor;
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TransitionManager()->StartTransition(MxTransitionManager::TransitionType::e_pixelation, 50, FALSE, FALSE);
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break;
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case c_notificationTransitioned:
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GameState()->SwitchArea(m_transitionDestination);
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break;
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}
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}
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return 0;
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}
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@ -33,9 +66,9 @@ void HistoryBook::ReadyWorld()
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// TODO
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}
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// STUB: LEGO1 0x10082a10
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// FUNCTION: LEGO1 0x10082a10
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MxBool HistoryBook::VTable0x64()
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{
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// TODO
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return FALSE;
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m_transitionDestination = LegoGameState::Area::e_infomain;
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return TRUE;
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}
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