Implement MxDSStreamingAction (#108)

* Implement MxDSStreamingAction

* Add remaining functions

* Use inline assignment operators
This commit is contained in:
Christian Semmler 2023-08-16 18:02:26 -04:00 committed by GitHub
parent 51ac526f8a
commit 4a2226181c
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4 changed files with 140 additions and 0 deletions

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@ -118,6 +118,7 @@ add_library(lego1 SHARED
LEGO1/mxdsparallelaction.cpp LEGO1/mxdsparallelaction.cpp
LEGO1/mxdsselectaction.cpp LEGO1/mxdsselectaction.cpp
LEGO1/mxdsserialaction.cpp LEGO1/mxdsserialaction.cpp
LEGO1/mxdsstreamingaction.cpp
LEGO1/mxdssound.cpp LEGO1/mxdssound.cpp
LEGO1/mxdssource.cpp LEGO1/mxdssource.cpp
LEGO1/mxdsstill.cpp LEGO1/mxdsstill.cpp

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@ -46,8 +46,12 @@ class MxDSAction : public MxDSObject
MxU32 m_sizeOnDisk; MxU32 m_sizeOnDisk;
DWORD m_flags; DWORD m_flags;
DWORD m_startTime; DWORD m_startTime;
protected:
MxLong m_duration; MxLong m_duration;
MxS32 m_loopCount; MxS32 m_loopCount;
private:
MxVector3Data m_location; MxVector3Data m_location;
MxVector3Data m_direction; MxVector3Data m_direction;
MxVector3Data m_up; MxVector3Data m_up;

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@ -0,0 +1,91 @@
#include "mxdsstreamingaction.h"
DECOMP_SIZE_ASSERT(MxDSStreamingAction, 0xb4)
// OFFSET: LEGO1 0x100cd010
MxDSStreamingAction::MxDSStreamingAction(MxDSAction &p_dsAction, MxU32 p_offset)
{
Init();
*this = p_dsAction;
this->m_unk94 = p_offset;
this->m_bufferOffset = p_offset;
}
// OFFSET: LEGO1 0x100cd0d0
MxDSStreamingAction::MxDSStreamingAction(MxDSStreamingAction &p_dsStreamingAction)
{
Init();
CopyFrom(p_dsStreamingAction);
}
// OFFSET: LEGO1 0x100cd150
MxDSStreamingAction::~MxDSStreamingAction()
{
// TODO: Implement MxDSBuffer
if (this->m_unka0)
delete this->m_unka0;
if (this->m_unka4)
delete this->m_unka4;
if (this->m_internalAction)
delete this->m_internalAction;
}
// OFFSET: LEGO1 0x100cd220
MxDSStreamingAction *MxDSStreamingAction::CopyFrom(MxDSStreamingAction &p_dsStreamingAction)
{
*this = p_dsStreamingAction;
this->m_unk94 = p_dsStreamingAction.m_unk94;
this->m_bufferOffset = p_dsStreamingAction.m_bufferOffset;
this->m_unk9c = p_dsStreamingAction.m_unk9c;
this->m_unka0 = NULL;
this->m_unka4 = NULL;
this->m_unkac = p_dsStreamingAction.m_unkac;
this->m_unka8 = p_dsStreamingAction.m_unka8;
SetInternalAction(p_dsStreamingAction.m_internalAction ? p_dsStreamingAction.m_internalAction->Clone() : NULL);
return this;
}
// OFFSET: LEGO1 0x100cd090
MxBool MxDSStreamingAction::HasId(MxU32 p_objectId)
{
if (this->m_internalAction)
return this->m_internalAction->HasId(p_objectId);
return FALSE;
}
// OFFSET: LEGO1 0x100cd1e0
MxResult MxDSStreamingAction::Init()
{
this->m_unk94 = 0;
this->m_bufferOffset = 0;
this->m_unk9c = 0;
this->m_unka0 = NULL;
this->m_unka4 = NULL;
this->m_unka8 = 0;
this->m_unkac = 2;
this->m_internalAction = NULL;
return SUCCESS;
}
// OFFSET: LEGO1 0x100cd2a0
void MxDSStreamingAction::SetInternalAction(MxDSAction *p_dsAction)
{
if (this->m_internalAction)
delete this->m_internalAction;
this->m_internalAction = p_dsAction;
}
// OFFSET: LEGO1 0x100cd2d0
void MxDSStreamingAction::FUN_100CD2D0()
{
if (this->m_duration == -1)
return;
MxLong duration = this->m_duration / this->m_loopCount;
this->m_loopCount--;
this->m_duration -= duration;
this->m_unka8 += duration;
}

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@ -0,0 +1,44 @@
#ifndef MXDSSTREAMINGACTION_H
#define MXDSSTREAMINGACTION_H
#include "mxdsaction.h"
class MxDSBuffer;
// VTABLE 0x100dd088
// SIZE 0xb4
class MxDSStreamingAction : public MxDSAction
{
public:
MxDSStreamingAction(MxDSAction &p_dsAction, MxU32 p_offset);
MxDSStreamingAction(MxDSStreamingAction &p_dsStreamingAction);
virtual ~MxDSStreamingAction();
MxDSStreamingAction *CopyFrom(MxDSStreamingAction &p_dsStreamingAction);
MxDSStreamingAction &operator=(MxDSAction &p_dsAction) {
MxDSAction::operator=(p_dsAction);
return *this;
}
MxDSStreamingAction &operator=(MxDSStreamingAction &p_dsStreamingAction) {
MxDSAction::operator=(p_dsStreamingAction);
return *this;
}
virtual MxBool HasId(MxU32 p_objectId); // vtable+34;
MxResult Init();
void SetInternalAction(MxDSAction *p_dsAction);
void FUN_100CD2D0();
private:
MxU32 m_unk94;
MxU32 m_bufferOffset;
MxS32 m_unk9c;
MxDSBuffer *m_unka0;
MxDSBuffer *m_unka4;
MxLong m_unka8;
undefined2 m_unkac;
MxDSAction *m_internalAction;
};
#endif // MXDSSTREAMINGACTION_H