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Implement MxDSStreamingAction (#108)
* Implement MxDSStreamingAction * Add remaining functions * Use inline assignment operators
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4 changed files with 140 additions and 0 deletions
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@ -118,6 +118,7 @@ add_library(lego1 SHARED
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LEGO1/mxdsparallelaction.cpp
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LEGO1/mxdsparallelaction.cpp
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LEGO1/mxdsselectaction.cpp
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LEGO1/mxdsselectaction.cpp
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LEGO1/mxdsserialaction.cpp
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LEGO1/mxdsserialaction.cpp
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LEGO1/mxdsstreamingaction.cpp
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LEGO1/mxdssound.cpp
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LEGO1/mxdssound.cpp
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LEGO1/mxdssource.cpp
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LEGO1/mxdssource.cpp
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LEGO1/mxdsstill.cpp
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LEGO1/mxdsstill.cpp
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@ -46,8 +46,12 @@ class MxDSAction : public MxDSObject
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MxU32 m_sizeOnDisk;
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MxU32 m_sizeOnDisk;
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DWORD m_flags;
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DWORD m_flags;
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DWORD m_startTime;
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DWORD m_startTime;
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protected:
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MxLong m_duration;
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MxLong m_duration;
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MxS32 m_loopCount;
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MxS32 m_loopCount;
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private:
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MxVector3Data m_location;
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MxVector3Data m_location;
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MxVector3Data m_direction;
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MxVector3Data m_direction;
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MxVector3Data m_up;
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MxVector3Data m_up;
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91
LEGO1/mxdsstreamingaction.cpp
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91
LEGO1/mxdsstreamingaction.cpp
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@ -0,0 +1,91 @@
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#include "mxdsstreamingaction.h"
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DECOMP_SIZE_ASSERT(MxDSStreamingAction, 0xb4)
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// OFFSET: LEGO1 0x100cd010
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MxDSStreamingAction::MxDSStreamingAction(MxDSAction &p_dsAction, MxU32 p_offset)
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{
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Init();
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*this = p_dsAction;
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this->m_unk94 = p_offset;
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this->m_bufferOffset = p_offset;
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}
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// OFFSET: LEGO1 0x100cd0d0
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MxDSStreamingAction::MxDSStreamingAction(MxDSStreamingAction &p_dsStreamingAction)
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{
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Init();
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CopyFrom(p_dsStreamingAction);
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}
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// OFFSET: LEGO1 0x100cd150
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MxDSStreamingAction::~MxDSStreamingAction()
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{
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// TODO: Implement MxDSBuffer
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if (this->m_unka0)
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delete this->m_unka0;
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if (this->m_unka4)
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delete this->m_unka4;
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if (this->m_internalAction)
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delete this->m_internalAction;
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}
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// OFFSET: LEGO1 0x100cd220
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MxDSStreamingAction *MxDSStreamingAction::CopyFrom(MxDSStreamingAction &p_dsStreamingAction)
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{
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*this = p_dsStreamingAction;
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this->m_unk94 = p_dsStreamingAction.m_unk94;
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this->m_bufferOffset = p_dsStreamingAction.m_bufferOffset;
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this->m_unk9c = p_dsStreamingAction.m_unk9c;
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this->m_unka0 = NULL;
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this->m_unka4 = NULL;
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this->m_unkac = p_dsStreamingAction.m_unkac;
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this->m_unka8 = p_dsStreamingAction.m_unka8;
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SetInternalAction(p_dsStreamingAction.m_internalAction ? p_dsStreamingAction.m_internalAction->Clone() : NULL);
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return this;
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}
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// OFFSET: LEGO1 0x100cd090
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MxBool MxDSStreamingAction::HasId(MxU32 p_objectId)
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{
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if (this->m_internalAction)
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return this->m_internalAction->HasId(p_objectId);
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return FALSE;
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}
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// OFFSET: LEGO1 0x100cd1e0
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MxResult MxDSStreamingAction::Init()
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{
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this->m_unk94 = 0;
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this->m_bufferOffset = 0;
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this->m_unk9c = 0;
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this->m_unka0 = NULL;
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this->m_unka4 = NULL;
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this->m_unka8 = 0;
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this->m_unkac = 2;
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this->m_internalAction = NULL;
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return SUCCESS;
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}
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// OFFSET: LEGO1 0x100cd2a0
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void MxDSStreamingAction::SetInternalAction(MxDSAction *p_dsAction)
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{
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if (this->m_internalAction)
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delete this->m_internalAction;
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this->m_internalAction = p_dsAction;
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}
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// OFFSET: LEGO1 0x100cd2d0
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void MxDSStreamingAction::FUN_100CD2D0()
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{
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if (this->m_duration == -1)
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return;
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MxLong duration = this->m_duration / this->m_loopCount;
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this->m_loopCount--;
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this->m_duration -= duration;
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this->m_unka8 += duration;
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}
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44
LEGO1/mxdsstreamingaction.h
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44
LEGO1/mxdsstreamingaction.h
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#ifndef MXDSSTREAMINGACTION_H
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#define MXDSSTREAMINGACTION_H
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#include "mxdsaction.h"
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class MxDSBuffer;
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// VTABLE 0x100dd088
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// SIZE 0xb4
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class MxDSStreamingAction : public MxDSAction
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{
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public:
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MxDSStreamingAction(MxDSAction &p_dsAction, MxU32 p_offset);
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MxDSStreamingAction(MxDSStreamingAction &p_dsStreamingAction);
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virtual ~MxDSStreamingAction();
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MxDSStreamingAction *CopyFrom(MxDSStreamingAction &p_dsStreamingAction);
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MxDSStreamingAction &operator=(MxDSAction &p_dsAction) {
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MxDSAction::operator=(p_dsAction);
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return *this;
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}
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MxDSStreamingAction &operator=(MxDSStreamingAction &p_dsStreamingAction) {
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MxDSAction::operator=(p_dsStreamingAction);
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return *this;
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}
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virtual MxBool HasId(MxU32 p_objectId); // vtable+34;
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MxResult Init();
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void SetInternalAction(MxDSAction *p_dsAction);
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void FUN_100CD2D0();
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private:
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MxU32 m_unk94;
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MxU32 m_bufferOffset;
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MxS32 m_unk9c;
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MxDSBuffer *m_unka0;
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MxDSBuffer *m_unka4;
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MxLong m_unka8;
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undefined2 m_unkac;
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MxDSAction *m_internalAction;
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};
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#endif // MXDSSTREAMINGACTION_H
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