diff --git a/LEGO1/lego/legoomni/src/common/legocharactermanager.cpp b/LEGO1/lego/legoomni/src/common/legocharactermanager.cpp index 766cf205..3ef3a814 100644 --- a/LEGO1/lego/legoomni/src/common/legocharactermanager.cpp +++ b/LEGO1/lego/legoomni/src/common/legocharactermanager.cpp @@ -236,10 +236,49 @@ MxU32 LegoCharacterManager::GetRefCount(LegoROI* p_roi) return 0; } -// STUB: LEGO1 0x10083db0 +// FUNCTION: LEGO1 0x10083db0 void LegoCharacterManager::FUN_10083db0(LegoROI* p_roi) { - // TODO + LegoCharacter* character = NULL; + LegoCharacterMap::iterator it; + + for (it = m_characters->begin(); it != m_characters->end(); it++) { + character = (*it).second; + + if (character->m_roi == p_roi) { + if (character->RemoveRef() == 0) { + LegoCharacterData* data = GetData(character->m_roi->GetName()); + LegoEntity* entity = character->m_roi->GetEntity(); + + if (entity != NULL) { + entity->SetROI(NULL, FALSE, FALSE); + } + + RemoveROI(character->m_roi); + + delete[] const_cast((*it).first); + delete (*it).second; + + m_characters->erase(it); + + if (data != NULL) { + if (data->m_actor != NULL) { + data->m_actor->ClearFlag(LegoEntity::c_bit2); + delete data->m_actor; + } + else if (entity != NULL && entity->GetFlagsIsSet(LegoEntity::c_bit2)) { + entity->ClearFlag(LegoEntity::c_bit2); + delete entity; + } + + data->m_roi = NULL; + data->m_actor = NULL; + } + } + + return; + } + } } // FUNCTION: LEGO1 0x10083f10