Add size assert for MxVideoManager, sort functions

This commit is contained in:
Christian Semmler 2023-10-17 09:16:37 -04:00
parent 727c748ecd
commit 476af22b36
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GPG key ID: 086DAA1360BEEE5C

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@ -4,42 +4,26 @@
#include "mxticklemanager.h"
#include "legoomni.h"
DECOMP_SIZE_ASSERT(MxVideoManager, 0x64)
// OFFSET: LEGO1 0x100be1f0
MxVideoManager::MxVideoManager()
{
Init();
}
// OFFSET: LEGO1 0x100be270
void MxVideoManager::vtable0x34(MxU32 p_x, MxU32 p_y, MxU32 p_width, MxU32 p_height)
{
}
// OFFSET: LEGO1 0x100be2a0
MxVideoManager::~MxVideoManager()
{
Destroy(TRUE);
}
// OFFSET: LEGO1 0x100bea90
MxResult MxVideoManager::Tickle()
{
MxAutoLocker lock(&this->m_criticalSection);
SortPresenterList();
MxPresenter *presenter;
MxPresenterListCursor cursor(this->m_presenters);
while (cursor.Next(presenter))
presenter->Tickle();
cursor.Reset();
while (cursor.Next(presenter))
presenter->PutData();
UpdateRegion();
m_region->Reset();
return SUCCESS;
}
// OFFSET: LEGO1 0x100be320
MxResult MxVideoManager::Init()
{
@ -87,6 +71,36 @@ void MxVideoManager::Destroy(MxBool p_fromDestructor)
MxMediaManager::Destroy();
}
// OFFSET: LEGO1 0x100be3e0
void MxVideoManager::UpdateRegion()
{
if (m_region->vtable20() == FALSE) {
MxS32 left, top, right, bottom;
MxRect32 &regionRect = m_region->GetRect();
left = m_videoParam.GetRect().m_left;
if (left <= regionRect.m_left)
left = regionRect.m_left;
top = regionRect.m_top;
if (top <= m_videoParam.GetRect().m_top)
top = m_videoParam.GetRect().m_top;
right = regionRect.m_right;
if (right >= m_videoParam.GetRect().m_right)
right = m_videoParam.GetRect().m_right;
bottom = m_videoParam.GetRect().m_bottom;
if (bottom >= regionRect.m_bottom)
bottom = regionRect.m_bottom;
m_displaySurface->Display(
left, top, left, top,
right - left + 1, bottom - top + 1
);
}
}
// OFFSET: LEGO1 0x100be440
void MxVideoManager::SortPresenterList()
{
@ -120,69 +134,6 @@ void MxVideoManager::SortPresenterList()
}
}
// OFFSET: LEGO1 0x100be3e0
void MxVideoManager::UpdateRegion()
{
if (m_region->vtable20() == FALSE) {
MxS32 left, top, right, bottom;
MxRect32 &regionRect = m_region->GetRect();
left = m_videoParam.GetRect().m_left;
if (left <= regionRect.m_left)
left = regionRect.m_left;
top = regionRect.m_top;
if (top <= m_videoParam.GetRect().m_top)
top = m_videoParam.GetRect().m_top;
right = regionRect.m_right;
if (right >= m_videoParam.GetRect().m_right)
right = m_videoParam.GetRect().m_right;
bottom = m_videoParam.GetRect().m_bottom;
if (bottom >= regionRect.m_bottom)
bottom = regionRect.m_bottom;
m_displaySurface->Display(
left, top, left, top,
right - left + 1, bottom - top + 1
);
}
}
// OFFSET: LEGO1 0x100bea50
void MxVideoManager::Destroy()
{
Destroy(FALSE);
}
// OFFSET: LEGO1 0x100bea60
void MxVideoManager::InvalidateRect(MxRect32 &p_rect)
{
m_criticalSection.Enter();
if (m_region)
m_region->vtable18(p_rect);
m_criticalSection.Leave();
}
// OFFSET: LEGO1 0x100bebe0
MxResult MxVideoManager::RealizePalette(MxPalette *p_palette)
{
PALETTEENTRY paletteEntries[256];
this->m_criticalSection.Enter();
if (p_palette && this->m_videoParam.GetPalette()) {
p_palette->GetEntries(paletteEntries);
this->m_videoParam.GetPalette()->SetEntries(paletteEntries);
this->m_displaySurface->SetPalette(this->m_videoParam.GetPalette());
}
this->m_criticalSection.Leave();
return SUCCESS;
}
// OFFSET: LEGO1 0x100be600
MxResult MxVideoManager::vtable0x28(
@ -328,8 +279,60 @@ MxResult MxVideoManager::Create(
return status;
}
// OFFSET: LEGO1 0x100be270
void MxVideoManager::vtable0x34(MxU32 p_x, MxU32 p_y, MxU32 p_width, MxU32 p_height)
// OFFSET: LEGO1 0x100bea50
void MxVideoManager::Destroy()
{
Destroy(FALSE);
}
// OFFSET: LEGO1 0x100bea60
void MxVideoManager::InvalidateRect(MxRect32 &p_rect)
{
m_criticalSection.Enter();
if (m_region)
m_region->vtable18(p_rect);
m_criticalSection.Leave();
}
// OFFSET: LEGO1 0x100bea90
MxResult MxVideoManager::Tickle()
{
MxAutoLocker lock(&this->m_criticalSection);
SortPresenterList();
MxPresenter *presenter;
MxPresenterListCursor cursor(this->m_presenters);
while (cursor.Next(presenter))
presenter->Tickle();
cursor.Reset();
while (cursor.Next(presenter))
presenter->PutData();
UpdateRegion();
m_region->Reset();
return SUCCESS;
}
// OFFSET: LEGO1 0x100bebe0
MxResult MxVideoManager::RealizePalette(MxPalette *p_palette)
{
PALETTEENTRY paletteEntries[256];
this->m_criticalSection.Enter();
if (p_palette && this->m_videoParam.GetPalette()) {
p_palette->GetEntries(paletteEntries);
this->m_videoParam.GetPalette()->SetEntries(paletteEntries);
this->m_displaySurface->SetPalette(this->m_videoParam.GetPalette());
}
this->m_criticalSection.Leave();
return SUCCESS;
}