mirror of
https://github.com/isledecomp/isle.git
synced 2024-11-26 01:28:30 -05:00
lego1: bootstrap LegoNavController implementation
This commit is contained in:
parent
06c09a25bc
commit
422340f113
4 changed files with 116 additions and 3 deletions
66
LEGO1/legonavcontroller.cpp
Normal file
66
LEGO1/legonavcontroller.cpp
Normal file
|
@ -0,0 +1,66 @@
|
||||||
|
#include "legonavcontroller.h"
|
||||||
|
|
||||||
|
int g_mouseDeadzone = 40;
|
||||||
|
float g_zeroThreshold = 0.001f;
|
||||||
|
float g_movementMaxSpeed = 40.0f;
|
||||||
|
float g_turnMaxSpeed = 20.0f;
|
||||||
|
float g_movementMaxAccel = 15.0f;
|
||||||
|
float g_turnMaxAccel = 30.0f;
|
||||||
|
float g_movementMinAccel = 4.0f;
|
||||||
|
float g_turnMinAccel = 15.0f;
|
||||||
|
float g_movementDecel = 50.0f;
|
||||||
|
float g_turnDecel = 50.0f;
|
||||||
|
float g_rotationSensitivity = 0.4f;
|
||||||
|
MxBool g_turnUseVelocity = 0;
|
||||||
|
|
||||||
|
void LegoNavController::GetDefaults(int *p_mouseDeadzone, float *p_movementMaxSpeed, float *p_turnMaxSpeed,
|
||||||
|
float *p_movementMaxAccel, float *p_turnMaxAccel, float *p_movementDecel,
|
||||||
|
float *p_turnDecel, float *p_movementMinAccel, float *p_turnMinAccel,
|
||||||
|
float *p_rotationSensitivity, MxBool *p_turnUseVelocity)
|
||||||
|
{
|
||||||
|
*p_mouseDeadzone = g_mouseDeadzone;
|
||||||
|
*p_movementMaxSpeed = g_movementMaxSpeed;
|
||||||
|
*p_turnMaxSpeed = g_turnMaxSpeed;
|
||||||
|
*p_movementMaxAccel = g_movementMaxAccel;
|
||||||
|
*p_turnMaxAccel = g_turnMaxAccel;
|
||||||
|
*p_movementDecel = g_movementDecel;
|
||||||
|
*p_turnDecel = g_turnDecel;
|
||||||
|
*p_movementMinAccel = g_movementMinAccel;
|
||||||
|
*p_turnMinAccel = g_turnMinAccel;
|
||||||
|
*p_rotationSensitivity = g_rotationSensitivity;
|
||||||
|
*p_turnUseVelocity = g_turnUseVelocity;
|
||||||
|
}
|
||||||
|
|
||||||
|
void LegoNavController::SetDefaults(int p_mouseDeadzone, float p_movementMaxSpeed, float p_turnMaxSpeed,
|
||||||
|
float p_movementMaxAccel, float p_turnMaxAccel, float p_movementDecel,
|
||||||
|
float p_turnDecel, float p_movementMinAccel, float p_turnMinAccel,
|
||||||
|
float p_rotationSensitivity, MxBool p_turnUseVelocity)
|
||||||
|
{
|
||||||
|
g_mouseDeadzone = p_mouseDeadzone;
|
||||||
|
g_movementMaxSpeed = p_movementMaxSpeed;
|
||||||
|
g_turnMaxSpeed = p_turnMaxSpeed;
|
||||||
|
g_movementMaxAccel = p_movementMaxAccel;
|
||||||
|
g_turnMaxAccel = p_turnMaxAccel;
|
||||||
|
g_movementDecel = p_movementDecel;
|
||||||
|
g_turnDecel = p_turnDecel;
|
||||||
|
g_movementMinAccel = p_movementMinAccel;
|
||||||
|
g_turnMinAccel = p_turnMinAccel;
|
||||||
|
g_rotationSensitivity = p_rotationSensitivity;
|
||||||
|
g_turnUseVelocity = p_turnUseVelocity;
|
||||||
|
}
|
||||||
|
|
||||||
|
void LegoNavController::ResetToDefault()
|
||||||
|
{
|
||||||
|
this->m_mouseDeadzone = g_mouseDeadzone;
|
||||||
|
this->m_zeroThreshold = g_zeroThreshold;
|
||||||
|
this->m_turnMaxAccel = g_turnMaxAccel;
|
||||||
|
this->m_movementMaxAccel = g_movementMaxAccel;
|
||||||
|
this->m_turnMinAccel = g_turnMinAccel;
|
||||||
|
this->m_movementMinAccel = g_movementMinAccel;
|
||||||
|
this->m_turnDecel = g_turnDecel;
|
||||||
|
this->m_movementDecel = g_movementDecel;
|
||||||
|
this->m_turnMaxSpeed = g_turnMaxSpeed;
|
||||||
|
this->m_movementMaxSpeed = g_movementMaxSpeed;
|
||||||
|
this->m_turnUseVelocity = g_turnUseVelocity;
|
||||||
|
this->m_rotationSensitivity = g_rotationSensitivity;
|
||||||
|
}
|
|
@ -1,11 +1,39 @@
|
||||||
#ifndef LEGONAVCONTROLLER_H
|
#ifndef LEGONAVCONTROLLER_H
|
||||||
#define LEGONAVCONTROLLER_H
|
#define LEGONAVCONTROLLER_H
|
||||||
|
|
||||||
class LegoNavController
|
#include "mxcore.h"
|
||||||
|
#include "mxbool.h"
|
||||||
|
|
||||||
|
class LegoNavController : public MxCore
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
__declspec(dllexport) static void GetDefaults(int *,float *,float *,float *,float *,float *,float *,float *,float *,float *,unsigned char *);
|
__declspec(dllexport) static void GetDefaults(int *p_mouseDeadzone, float *p_movementMaxSpeed, float *p_turnMaxSpeed,
|
||||||
__declspec(dllexport) static void SetDefaults(int,float,float,float,float,float,float,float,float,float,unsigned char);
|
float *p_movementMaxAccel, float *p_turnMaxAccel, float *p_movementDecel,
|
||||||
|
float *p_turnDecel, float *p_movementMinAccel, float *p_turnMinAccel,
|
||||||
|
float *p_rotationSensitivity, MxBool *p_turnUseVelocity);
|
||||||
|
__declspec(dllexport) static void SetDefaults(int p_mouseDeadzone, float p_movementMaxSpeed, float p_turnMaxSpeed,
|
||||||
|
float p_movementMaxAccel, float p_turnMaxAccel, float p_movementDecel,
|
||||||
|
float p_turnDecel, float p_movementMinAccel, float p_turnMinAccel,
|
||||||
|
float p_rotationSensitivity, MxBool p_turnUseVelocity);
|
||||||
|
void ResetToDefault();
|
||||||
|
|
||||||
|
private:
|
||||||
|
int unk_08; // known to be set to window width: 640 (default)
|
||||||
|
int unk_0C; // known to be set to window height: 480 (default)
|
||||||
|
int m_mouseDeadzone;
|
||||||
|
float m_zeroThreshold;
|
||||||
|
int unk_18[4];
|
||||||
|
float m_movementMaxSpeed;
|
||||||
|
float m_turnMaxSpeed;
|
||||||
|
int unk_30[2];
|
||||||
|
float m_movementMaxAccel;
|
||||||
|
float m_turnMaxAccel;
|
||||||
|
float m_movementMinAccel;
|
||||||
|
float m_turnMinAccel;
|
||||||
|
float m_movementDecel;
|
||||||
|
float m_turnDecel;
|
||||||
|
float m_rotationSensitivity;
|
||||||
|
MxBool m_turnUseVelocity;
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif // LEGONAVCONTROLLER_H
|
#endif // LEGONAVCONTROLLER_H
|
||||||
|
|
19
isle.mak
19
isle.mak
|
@ -55,6 +55,7 @@ ALL : ".\Release\LEGO1.DLL"
|
||||||
|
|
||||||
CLEAN :
|
CLEAN :
|
||||||
-@erase "$(INTDIR)\dllmain.obj"
|
-@erase "$(INTDIR)\dllmain.obj"
|
||||||
|
-@erase "$(INTDIR)\legonavcontroller.obj"
|
||||||
-@erase "$(INTDIR)\legoomni.obj"
|
-@erase "$(INTDIR)\legoomni.obj"
|
||||||
-@erase "$(INTDIR)\mxcore.obj"
|
-@erase "$(INTDIR)\mxcore.obj"
|
||||||
-@erase "$(INTDIR)\mxcriticalsection.obj"
|
-@erase "$(INTDIR)\mxcriticalsection.obj"
|
||||||
|
@ -116,6 +117,7 @@ LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\
|
||||||
/out:"Release/LEGO1.DLL" /implib:"Release/LEGO1.LIB"
|
/out:"Release/LEGO1.DLL" /implib:"Release/LEGO1.LIB"
|
||||||
LINK32_OBJS= \
|
LINK32_OBJS= \
|
||||||
"$(INTDIR)\dllmain.obj" \
|
"$(INTDIR)\dllmain.obj" \
|
||||||
|
"$(INTDIR)\legonavcontroller.obj" \
|
||||||
"$(INTDIR)\legoomni.obj" \
|
"$(INTDIR)\legoomni.obj" \
|
||||||
"$(INTDIR)\mxcore.obj" \
|
"$(INTDIR)\mxcore.obj" \
|
||||||
"$(INTDIR)\mxcriticalsection.obj"
|
"$(INTDIR)\mxcriticalsection.obj"
|
||||||
|
@ -144,6 +146,7 @@ ALL : ".\Debug\LEGO1.DLL"
|
||||||
|
|
||||||
CLEAN :
|
CLEAN :
|
||||||
-@erase "$(INTDIR)\dllmain.obj"
|
-@erase "$(INTDIR)\dllmain.obj"
|
||||||
|
-@erase "$(INTDIR)\legonavcontroller.obj"
|
||||||
-@erase "$(INTDIR)\legoomni.obj"
|
-@erase "$(INTDIR)\legoomni.obj"
|
||||||
-@erase "$(INTDIR)\mxcore.obj"
|
-@erase "$(INTDIR)\mxcore.obj"
|
||||||
-@erase "$(INTDIR)\mxcriticalsection.obj"
|
-@erase "$(INTDIR)\mxcriticalsection.obj"
|
||||||
|
@ -209,6 +212,7 @@ LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\
|
||||||
/out:"Debug/LEGO1.DLL" /implib:"$(OUTDIR)/LEGO1.lib"
|
/out:"Debug/LEGO1.DLL" /implib:"$(OUTDIR)/LEGO1.lib"
|
||||||
LINK32_OBJS= \
|
LINK32_OBJS= \
|
||||||
"$(INTDIR)\dllmain.obj" \
|
"$(INTDIR)\dllmain.obj" \
|
||||||
|
"$(INTDIR)\legonavcontroller.obj" \
|
||||||
"$(INTDIR)\legoomni.obj" \
|
"$(INTDIR)\legoomni.obj" \
|
||||||
"$(INTDIR)\mxcore.obj" \
|
"$(INTDIR)\mxcore.obj" \
|
||||||
"$(INTDIR)\mxcriticalsection.obj"
|
"$(INTDIR)\mxcriticalsection.obj"
|
||||||
|
@ -497,6 +501,21 @@ DEP_CPP_MXCRI=\
|
||||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||||
|
|
||||||
|
|
||||||
|
# End Source File
|
||||||
|
################################################################################
|
||||||
|
# Begin Source File
|
||||||
|
|
||||||
|
SOURCE=.\LEGO1\legonavcontroller.cpp
|
||||||
|
DEP_CPP_LEGON=\
|
||||||
|
".\LEGO1\legonavcontroller.h"\
|
||||||
|
".\LEGO1\mxbool.h"\
|
||||||
|
".\LEGO1\mxcore.h"\
|
||||||
|
|
||||||
|
|
||||||
|
"$(INTDIR)\legonavcontroller.obj" : $(SOURCE) $(DEP_CPP_LEGON) "$(INTDIR)"
|
||||||
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||||
|
|
||||||
|
|
||||||
# End Source File
|
# End Source File
|
||||||
# End Target
|
# End Target
|
||||||
################################################################################
|
################################################################################
|
||||||
|
|
BIN
isle.mdp
BIN
isle.mdp
Binary file not shown.
Loading…
Reference in a new issue