mirror of
https://github.com/isledecomp/isle.git
synced 2024-11-21 10:48:15 -05:00
Implement/match HistoryBook::~HistoryBook (#1139)
This commit is contained in:
parent
0b94b4803b
commit
40159b43c7
2 changed files with 28 additions and 2 deletions
|
@ -131,6 +131,9 @@ class LegoGameState {
|
|||
void WriteScoreHistory();
|
||||
void FUN_1003ccf0(LegoFile&);
|
||||
|
||||
// FUNCTION: BETA10 0x1002c2b0
|
||||
MxS16 GetCount() { return m_count; }
|
||||
|
||||
ScoreItem* GetScore(MxS16 p_index) { return p_index >= m_count ? NULL : &m_scores[p_index]; }
|
||||
|
||||
MxS16 m_count; // 0x00
|
||||
|
|
|
@ -21,10 +21,33 @@ HistoryBook::HistoryBook()
|
|||
NotificationManager()->Register(this);
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x100824d0
|
||||
// FUNCTION: LEGO1 0x100824d0
|
||||
// FUNCTION: BETA10 0x1002b63e
|
||||
HistoryBook::~HistoryBook()
|
||||
{
|
||||
// TODO
|
||||
for (MxS16 scoreIndex = 0; scoreIndex < GameState()->m_history.GetCount(); scoreIndex++) {
|
||||
if (m_scores[scoreIndex]) {
|
||||
delete m_scores[scoreIndex]->GetAction();
|
||||
delete m_scores[scoreIndex];
|
||||
m_scores[scoreIndex] = NULL;
|
||||
}
|
||||
|
||||
for (MxS16 letterIndex = 0; letterIndex < (MxS16) sizeOfArray(m_names[0]); letterIndex++) {
|
||||
if (m_names[scoreIndex][letterIndex]) {
|
||||
delete m_names[scoreIndex][letterIndex]->GetAction();
|
||||
delete m_names[scoreIndex][letterIndex];
|
||||
m_names[scoreIndex][letterIndex] = NULL;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
InputManager()->UnRegister(this);
|
||||
if (InputManager()->GetWorld() == this) {
|
||||
InputManager()->ClearWorld();
|
||||
}
|
||||
|
||||
ControlManager()->Unregister(this);
|
||||
NotificationManager()->Unregister(this);
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10082610
|
||||
|
|
Loading…
Reference in a new issue