mirror of
https://github.com/isledecomp/isle.git
synced 2024-11-26 01:28:30 -05:00
Merge pull request #15 from WamWooWam/mxautolocker
lego1: implement MxAutoLocker, MxTimer + dependencies
This commit is contained in:
commit
36ddb3ea82
18 changed files with 487 additions and 17 deletions
14
LEGO1/mxautolocker.cpp
Normal file
14
LEGO1/mxautolocker.cpp
Normal file
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@ -0,0 +1,14 @@
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#include "mxautolocker.h"
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MxAutoLocker::MxAutoLocker(MxCriticalSection *critsect)
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{
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this->m_criticalSection = critsect;
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if (this->m_criticalSection != 0)
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this->m_criticalSection->Enter();
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}
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MxAutoLocker::~MxAutoLocker()
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{
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if (this->m_criticalSection != 0)
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this->m_criticalSection->Leave();
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}
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15
LEGO1/mxautolocker.h
Normal file
15
LEGO1/mxautolocker.h
Normal file
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@ -0,0 +1,15 @@
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#ifndef MXAUTOLOCKER_H
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#define MXAUTOLOCKER_H
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#include "mxcriticalsection.h"
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class MxAutoLocker
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{
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public:
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MxAutoLocker(MxCriticalSection* cs);
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virtual ~MxAutoLocker();
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private:
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MxCriticalSection* m_criticalSection;
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};
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#endif // MXAUTOLOCKER_H
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@ -3,4 +3,7 @@
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typedef unsigned char MxBool;
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#define MX_TRUE 1
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#define MX_FALSE 0
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#endif // MXBOOL_H
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15
LEGO1/mxomni.cpp
Normal file
15
LEGO1/mxomni.cpp
Normal file
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@ -0,0 +1,15 @@
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#include "mxomni.h"
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MxResult MxOmni::Create(const MxOmniCreateParam &p)
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{
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if (p.CreateFlags().CreateTimer())
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{
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MxTimer *timer = new MxTimer();
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this->m_Timer = timer;
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if (timer == NULL)
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return FAILURE;
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}
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return SUCCESS;
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}
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@ -1,17 +1,30 @@
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#ifndef MXOMNI_H
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#define MXOMNI_H
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#include "mxresult.h"
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#include "mxomnicreateparam.h"
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#include "mxomnicreateflags.h"
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#include "mxtimer.h"
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class MxOmni
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{
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public:
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__declspec(dllexport) static void DestroyInstance();
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__declspec(dllexport) static const char * GetCD();
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__declspec(dllexport) static const char * GetHD();
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__declspec(dllexport) static MxOmni * GetInstance();
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__declspec(dllexport) static const char *GetCD();
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__declspec(dllexport) static const char *GetHD();
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__declspec(dllexport) static MxOmni *GetInstance();
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__declspec(dllexport) static unsigned char IsSound3D();
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__declspec(dllexport) static void SetCD(const char *s);
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__declspec(dllexport) static void SetHD(const char *s);
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__declspec(dllexport) static void SetSound3D(unsigned char);
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MxResult MxOmni::Create(const MxOmniCreateParam &p);
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MxTimer* GetTimer() const { return this->m_Timer; }
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private:
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char padding[0x3c];
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MxTimer* m_Timer;
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};
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#endif // MXOMNI_H
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16
LEGO1/mxomnicreateflags.cpp
Normal file
16
LEGO1/mxomnicreateflags.cpp
Normal file
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@ -0,0 +1,16 @@
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#include "mxomnicreateflags.h"
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MxOmniCreateFlags::MxOmniCreateFlags()
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{
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this->CreateObjectFactory(MX_TRUE);
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this->CreateVariableTable(MX_TRUE);
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this->CreateTickleManager(MX_TRUE);
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this->CreateNotificationManager(MX_TRUE);
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this->CreateVideoManager(MX_TRUE);
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this->CreateSoundManager(MX_TRUE);
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this->CreateMusicManager(MX_TRUE);
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this->CreateEventManager(MX_TRUE);
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this->CreateTimer(MX_TRUE);
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this->CreateStreamer(MX_TRUE);
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}
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@ -1,14 +1,56 @@
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#ifndef MXOMNICREATEFLAGS_H
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#define MXOMNICREATEFLAGS_H
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#include "mxbool.h"
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class MxOmniCreateFlags
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{
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public:
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enum LowFlags {
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Flag_CreateObjectFactory = 0x01,
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Flag_CreateVariableTable = 0x02,
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Flag_CreateTickleManager = 0x04,
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Flag_CreateNotificationManager = 0x08,
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Flag_CreateVideoManager = 0x10,
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Flag_CreateSoundManager = 0x20,
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Flag_CreateMusicManager = 0x40,
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Flag_CreateEventManager = 0x80
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};
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enum HighFlags {
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Flag_CreateTimer = 0x02,
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Flag_CreateStreamer = 0x04
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};
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__declspec(dllexport) MxOmniCreateFlags();
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const inline MxBool CreateObjectFactory() const { return this->m_flags1 & Flag_CreateObjectFactory; }
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const inline MxBool CreateVariableTable() const { return this->m_flags1 & Flag_CreateVariableTable; }
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const inline MxBool CreateTickleManager() const { return this->m_flags1 & Flag_CreateTickleManager; }
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const inline MxBool CreateNotificationManager() const { return this->m_flags1 & Flag_CreateNotificationManager; }
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const inline MxBool CreateVideoManager() const { return this->m_flags1 & Flag_CreateVideoManager; }
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const inline MxBool CreateSoundManager() const { return this->m_flags1 & Flag_CreateSoundManager; }
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const inline MxBool CreateMusicManager() const { return this->m_flags1 & Flag_CreateMusicManager; }
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const inline MxBool CreateEventManager() const { return this->m_flags1 & Flag_CreateEventManager; }
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const inline MxBool CreateTimer() const { return this->m_flags2 & Flag_CreateTimer; }
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const inline MxBool CreateStreamer() const { return this->m_flags2 & Flag_CreateStreamer; }
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inline void CreateObjectFactory(MxBool b) { this->m_flags1 = (b == MX_TRUE ? this->m_flags1 | Flag_CreateObjectFactory : this->m_flags1 & ~Flag_CreateObjectFactory); }
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inline void CreateVariableTable(MxBool b) { this->m_flags1 = (b == MX_TRUE ? this->m_flags1 | Flag_CreateVariableTable : this->m_flags1 & ~Flag_CreateVariableTable); }
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inline void CreateTickleManager(MxBool b) { this->m_flags1 = (b == MX_TRUE ? this->m_flags1 | Flag_CreateTickleManager : this->m_flags1 & ~Flag_CreateTickleManager); }
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inline void CreateNotificationManager(MxBool b) { this->m_flags1 = (b == MX_TRUE ? this->m_flags1 | Flag_CreateNotificationManager : this->m_flags1 & ~Flag_CreateNotificationManager); }
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inline void CreateVideoManager(MxBool b) { this->m_flags1 = (b == MX_TRUE ? this->m_flags1 | Flag_CreateVideoManager : this->m_flags1 & ~Flag_CreateVideoManager); }
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inline void CreateSoundManager(MxBool b) { this->m_flags1 = (b == MX_TRUE ? this->m_flags1 | Flag_CreateSoundManager : this->m_flags1 & ~Flag_CreateSoundManager); }
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inline void CreateMusicManager(MxBool b) { this->m_flags1 = (b == MX_TRUE ? this->m_flags1 | Flag_CreateMusicManager : this->m_flags1 & ~Flag_CreateMusicManager); }
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inline void CreateEventManager(MxBool b) { this->m_flags1 = (b == MX_TRUE ? this->m_flags1 | Flag_CreateEventManager : this->m_flags1 & ~Flag_CreateEventManager); }
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inline void CreateTimer(MxBool b) { this->m_flags2 = (b == MX_TRUE ? this->m_flags2 | Flag_CreateTimer : this->m_flags2 & ~Flag_CreateTimer); }
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inline void CreateStreamer(MxBool b) { this->m_flags2 = (b == MX_TRUE ? this->m_flags2 | Flag_CreateStreamer : this->m_flags2 & ~Flag_CreateStreamer); }
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private:
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unsigned short m_flags;
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unsigned char m_flags1;
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unsigned char m_flags2;
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};
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#endif // MXOMNICREATEFLAGS_H
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9
LEGO1/mxomnicreateparam.cpp
Normal file
9
LEGO1/mxomnicreateparam.cpp
Normal file
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@ -0,0 +1,9 @@
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#include "mxomnicreateparam.h"
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MxOmniCreateParam::MxOmniCreateParam(const char *mediaPath, HWND windowHandle, MxVideoParam &vparam, MxOmniCreateFlags flags)
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{
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this->m_mediaPath = mediaPath;
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this->m_windowHandle = windowHandle;
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this->m_videoParam = vparam;
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this->m_createFlags = flags;
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}
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@ -11,15 +11,16 @@
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class MxOmniCreateParam : public MxOmniCreateParamBase
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{
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public:
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__declspec(dllexport) MxOmniCreateParam(const char *mediaPath, struct HWND__ *windowHandle, MxVideoParam &vparam, MxOmniCreateFlags flags);
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virtual void vtable00();
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__declspec(dllexport) MxOmniCreateParam(const char *mediaPath, HWND windowHandle, MxVideoParam &vparam, MxOmniCreateFlags flags);
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// virtual void vtable00(); seems to be a destructor
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const MxOmniCreateFlags& CreateFlags() const { return this->m_createFlags; }
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private:
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MxString m_mediaPath;
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HWND m_windowHandle;
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MxVideoParam m_videoParam;
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MxOmniCreateFlags m_createFlags;
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};
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#endif // MXOMNICREATEPARAM_H
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30
LEGO1/mxstring.cpp
Normal file
30
LEGO1/mxstring.cpp
Normal file
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@ -0,0 +1,30 @@
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#include "mxstring.h"
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#include <stdlib.h>
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#include <string.h>
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MxString::MxString()
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{
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// Set string to one char in length and set that char to null terminator
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this->m_data = (char *)malloc(1);
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this->m_data[0] = 0;
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this->m_length = 0;
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}
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// TODO: this *mostly* matches, again weird with the comparison
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const MxString &MxString::operator=(const char *param)
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{
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if (this->m_data != param)
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{
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free(this->m_data);
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this->m_length = strlen(param);
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this->m_data = (char *)malloc(this->m_length + 1);
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strcpy(this->m_data, param);
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}
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return *this;
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}
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MxString::~MxString()
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{
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free(this->m_data);
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}
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@ -10,6 +10,8 @@ class MxString : public MxCore
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__declspec(dllexport) virtual ~MxString();
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__declspec(dllexport) const MxString &operator=(const char *);
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MxString();
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private:
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char *m_data;
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unsigned short m_length;
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34
LEGO1/mxtimer.cpp
Normal file
34
LEGO1/mxtimer.cpp
Normal file
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@ -0,0 +1,34 @@
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#include "mxtimer.h"
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#include <windows.h>
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long MxTimer::s_LastTimeCalculated = 0;
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long MxTimer::s_LastTimeTimerStarted = 0;
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MxTimer::MxTimer()
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{
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this->m_isRunning = MX_FALSE;
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MxTimer::s_LastTimeCalculated = timeGetTime();
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this->m_startTime = MxTimer::s_LastTimeCalculated;
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}
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void MxTimer::Start()
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{
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this->m_isRunning = MX_TRUE;
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MxTimer::s_LastTimeTimerStarted = timeGetTime();
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}
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void MxTimer::Stop()
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{
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long elapsed = this->GetRealTime();
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long startTime = elapsed - MxTimer::s_LastTimeTimerStarted;
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this->m_isRunning = MX_FALSE;
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// this feels very stupid but it's what the assembly does
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this->m_startTime = this->m_startTime + startTime - 5;
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}
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long MxTimer::GetRealTime()
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{
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MxTimer::s_LastTimeCalculated = timeGetTime();
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return MxTimer::s_LastTimeCalculated - this->m_startTime;
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}
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@ -1,10 +1,31 @@
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#ifndef MXTIMER_H
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#define MXTIMER_H
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class MxTimer
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#include "mxcore.h"
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class MxTimer : public MxCore
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{
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public:
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MxTimer();
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void Start();
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void Stop();
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__declspec(dllexport) long GetRealTime();
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long GetTime() inline
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{
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if (this->m_isRunning)
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return s_LastTimeCalculated;
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else
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return s_LastTimeCalculated - this->m_startTime;
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}
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private:
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long m_startTime;
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MxBool m_isRunning;
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static long s_LastTimeCalculated;
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static long s_LastTimeTimerStarted;
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};
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#endif // MXTIMER_H
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|
|
55
LEGO1/mxvideoparam.cpp
Normal file
55
LEGO1/mxvideoparam.cpp
Normal file
|
@ -0,0 +1,55 @@
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#include "mxvideoparam.h"
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MxVideoParam::MxVideoParam()
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{
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this->m_flags = MxVideoParamFlags();
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this->m_right = 640;
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this->m_bottom = 480;
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this->m_left = 0;
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this->m_top = 0;
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this->m_palette = 0;
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this->m_backBuffers = 0;
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this->m_unk1c = 0;
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this->m_deviceId = 0;
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}
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MxVideoParam &MxVideoParam::operator=(const MxVideoParam &other)
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{
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m_flags = MxVideoParamFlags();
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m_left = other.m_left;
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m_top = other.m_top;
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m_right = other.m_right;
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m_bottom = other.m_bottom;
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m_palette = other.m_palette;
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m_backBuffers = other.m_backBuffers;
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m_flags = other.m_flags;
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m_unk1c = other.m_unk1c;
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m_deviceId = other.m_deviceId;
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SetDeviceName(other.m_deviceId);
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return *this;
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}
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void MxVideoParam::SetDeviceName(char *id)
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{
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if (this->m_deviceId != 0)
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free(this->m_deviceId);
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if (id != 0)
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{
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this->m_deviceId = (char *)malloc(strlen(id) + 1);
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if (this->m_deviceId != 0) {
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strcpy(this->m_deviceId, id);
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}
|
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}
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else {
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this->m_deviceId = 0;
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}
|
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}
|
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|
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MxVideoParam::~MxVideoParam()
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{
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if (this->m_deviceId != 0)
|
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free(this->m_deviceId);
|
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}
|
16
LEGO1/mxvideoparamflags.cpp
Normal file
16
LEGO1/mxvideoparamflags.cpp
Normal file
|
@ -0,0 +1,16 @@
|
|||
#include "mxvideoparamflags.h"
|
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|
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MxVideoParamFlags::MxVideoParamFlags()
|
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{
|
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// TODO: convert to EnableXXX function calls
|
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unsigned char bVar1 = this->m_flags1;
|
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this->m_flags1 = bVar1 & 0xfe;
|
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this->m_flags1 = bVar1 & 0xfc;
|
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this->m_flags1 = bVar1 & 0xf8;
|
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this->m_flags1 = bVar1 & 0xf0;
|
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this->m_flags1 = bVar1 & 0xe0;
|
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this->m_flags2 = this->m_flags2 | 2;
|
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this->m_flags1 = bVar1 & 0xc0;
|
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this->m_flags1 = bVar1 & 0xc0 | 0x40;
|
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this->m_flags1 = 0xc0;
|
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}
|
|
@ -1,6 +1,8 @@
|
|||
#ifndef MXVIDEOPARAMFLAGS_H
|
||||
#define MXVIDEOPARAMFLAGS_H
|
||||
|
||||
#include <windows.h>
|
||||
|
||||
class MxVideoParamFlags
|
||||
{
|
||||
public:
|
||||
|
|
198
isle.mak
198
isle.mak
|
@ -57,8 +57,17 @@ CLEAN :
|
|||
-@erase "$(INTDIR)\dllmain.obj"
|
||||
-@erase "$(INTDIR)\legonavcontroller.obj"
|
||||
-@erase "$(INTDIR)\legoomni.obj"
|
||||
-@erase "$(INTDIR)\mxautolocker.obj"
|
||||
-@erase "$(INTDIR)\mxcore.obj"
|
||||
-@erase "$(INTDIR)\mxcriticalsection.obj"
|
||||
-@erase "$(INTDIR)\mxomni.obj"
|
||||
-@erase "$(INTDIR)\mxomnicreateflags.obj"
|
||||
-@erase "$(INTDIR)\mxomnicreateparam.obj"
|
||||
-@erase "$(INTDIR)\mxomnicreateparambase.obj"
|
||||
-@erase "$(INTDIR)\mxstring.obj"
|
||||
-@erase "$(INTDIR)\mxtimer.obj"
|
||||
-@erase "$(INTDIR)\mxvideoparam.obj"
|
||||
-@erase "$(INTDIR)\mxvideoparamflags.obj"
|
||||
-@erase ".\Release\LEGO1.DLL"
|
||||
-@erase ".\Release\LEGO1.EXP"
|
||||
-@erase ".\Release\LEGO1.LIB"
|
||||
|
@ -108,19 +117,28 @@ BSC32_SBRS= \
|
|||
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
|
||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /pdb:"Release/LEGO1.PDB" /map:"Release/LEGO1.MAP" /machine:I386 /out:"Release/LEGO1.DLL" /implib:"Release/LEGO1.LIB"
|
||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib /nologo /subsystem:windows /dll /pdb:"Release/LEGO1.PDB" /map:"Release/LEGO1.MAP" /machine:I386 /out:"Release/LEGO1.DLL" /implib:"Release/LEGO1.LIB"
|
||||
# SUBTRACT LINK32 /pdb:none
|
||||
LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\
|
||||
advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib\
|
||||
odbccp32.lib /nologo /subsystem:windows /dll /incremental:no\
|
||||
odbccp32.lib winmm.lib /nologo /subsystem:windows /dll /incremental:no\
|
||||
/pdb:"Release/LEGO1.PDB" /map:"Release/LEGO1.MAP" /machine:I386\
|
||||
/out:"Release/LEGO1.DLL" /implib:"Release/LEGO1.LIB"
|
||||
LINK32_OBJS= \
|
||||
"$(INTDIR)\dllmain.obj" \
|
||||
"$(INTDIR)\legonavcontroller.obj" \
|
||||
"$(INTDIR)\legoomni.obj" \
|
||||
"$(INTDIR)\mxautolocker.obj" \
|
||||
"$(INTDIR)\mxcore.obj" \
|
||||
"$(INTDIR)\mxcriticalsection.obj"
|
||||
"$(INTDIR)\mxcriticalsection.obj" \
|
||||
"$(INTDIR)\mxomni.obj" \
|
||||
"$(INTDIR)\mxomnicreateflags.obj" \
|
||||
"$(INTDIR)\mxomnicreateparam.obj" \
|
||||
"$(INTDIR)\mxomnicreateparambase.obj" \
|
||||
"$(INTDIR)\mxstring.obj" \
|
||||
"$(INTDIR)\mxtimer.obj" \
|
||||
"$(INTDIR)\mxvideoparam.obj" \
|
||||
"$(INTDIR)\mxvideoparamflags.obj"
|
||||
|
||||
".\Release\LEGO1.DLL" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
|
||||
$(LINK32) @<<
|
||||
|
@ -148,8 +166,17 @@ CLEAN :
|
|||
-@erase "$(INTDIR)\dllmain.obj"
|
||||
-@erase "$(INTDIR)\legonavcontroller.obj"
|
||||
-@erase "$(INTDIR)\legoomni.obj"
|
||||
-@erase "$(INTDIR)\mxautolocker.obj"
|
||||
-@erase "$(INTDIR)\mxcore.obj"
|
||||
-@erase "$(INTDIR)\mxcriticalsection.obj"
|
||||
-@erase "$(INTDIR)\mxomni.obj"
|
||||
-@erase "$(INTDIR)\mxomnicreateflags.obj"
|
||||
-@erase "$(INTDIR)\mxomnicreateparam.obj"
|
||||
-@erase "$(INTDIR)\mxomnicreateparambase.obj"
|
||||
-@erase "$(INTDIR)\mxstring.obj"
|
||||
-@erase "$(INTDIR)\mxtimer.obj"
|
||||
-@erase "$(INTDIR)\mxvideoparam.obj"
|
||||
-@erase "$(INTDIR)\mxvideoparamflags.obj"
|
||||
-@erase "$(INTDIR)\vc40.idb"
|
||||
-@erase "$(INTDIR)\vc40.pdb"
|
||||
-@erase "$(OUTDIR)\LEGO1.exp"
|
||||
|
@ -203,19 +230,28 @@ BSC32_SBRS= \
|
|||
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386
|
||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /map /debug /machine:I386 /out:"Debug/LEGO1.DLL"
|
||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib /nologo /subsystem:windows /dll /map /debug /machine:I386 /out:"Debug/LEGO1.DLL"
|
||||
# SUBTRACT LINK32 /pdb:none
|
||||
LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\
|
||||
advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib\
|
||||
odbccp32.lib /nologo /subsystem:windows /dll /incremental:yes\
|
||||
odbccp32.lib winmm.lib /nologo /subsystem:windows /dll /incremental:yes\
|
||||
/pdb:"$(OUTDIR)/LEGO1.pdb" /map:"$(INTDIR)/LEGO1.map" /debug /machine:I386\
|
||||
/out:"Debug/LEGO1.DLL" /implib:"$(OUTDIR)/LEGO1.lib"
|
||||
LINK32_OBJS= \
|
||||
"$(INTDIR)\dllmain.obj" \
|
||||
"$(INTDIR)\legonavcontroller.obj" \
|
||||
"$(INTDIR)\legoomni.obj" \
|
||||
"$(INTDIR)\mxautolocker.obj" \
|
||||
"$(INTDIR)\mxcore.obj" \
|
||||
"$(INTDIR)\mxcriticalsection.obj"
|
||||
"$(INTDIR)\mxcriticalsection.obj" \
|
||||
"$(INTDIR)\mxomni.obj" \
|
||||
"$(INTDIR)\mxomnicreateflags.obj" \
|
||||
"$(INTDIR)\mxomnicreateparam.obj" \
|
||||
"$(INTDIR)\mxomnicreateparambase.obj" \
|
||||
"$(INTDIR)\mxstring.obj" \
|
||||
"$(INTDIR)\mxtimer.obj" \
|
||||
"$(INTDIR)\mxvideoparam.obj" \
|
||||
"$(INTDIR)\mxvideoparamflags.obj"
|
||||
|
||||
".\Debug\LEGO1.DLL" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
|
||||
$(LINK32) @<<
|
||||
|
@ -501,6 +537,151 @@ DEP_CPP_MXCRI=\
|
|||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
# End Source File
|
||||
################################################################################
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\LEGO1\mxautolocker.cpp
|
||||
DEP_CPP_MXAUT=\
|
||||
".\LEGO1\mxautolocker.h"\
|
||||
".\LEGO1\mxcriticalsection.h"\
|
||||
|
||||
|
||||
"$(INTDIR)\mxautolocker.obj" : $(SOURCE) $(DEP_CPP_MXAUT) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
# End Source File
|
||||
################################################################################
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\LEGO1\mxtimer.cpp
|
||||
DEP_CPP_MXTIM=\
|
||||
".\LEGO1\mxbool.h"\
|
||||
".\LEGO1\mxcore.h"\
|
||||
".\LEGO1\mxtimer.h"\
|
||||
|
||||
|
||||
"$(INTDIR)\mxtimer.obj" : $(SOURCE) $(DEP_CPP_MXTIM) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
# End Source File
|
||||
################################################################################
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\LEGO1\mxomni.cpp
|
||||
DEP_CPP_MXOMN=\
|
||||
".\LEGO1\mxbool.h"\
|
||||
".\LEGO1\mxcore.h"\
|
||||
".\LEGO1\mxomni.h"\
|
||||
".\LEGO1\mxomnicreateflags.h"\
|
||||
".\LEGO1\mxomnicreateparam.h"\
|
||||
".\LEGO1\mxomnicreateparambase.h"\
|
||||
".\LEGO1\mxresult.h"\
|
||||
".\LEGO1\mxstring.h"\
|
||||
".\LEGO1\mxtimer.h"\
|
||||
".\LEGO1\mxvideoparam.h"\
|
||||
|
||||
|
||||
"$(INTDIR)\mxomni.obj" : $(SOURCE) $(DEP_CPP_MXOMN) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
# End Source File
|
||||
################################################################################
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\LEGO1\mxvideoparam.cpp
|
||||
DEP_CPP_MXVID=\
|
||||
".\LEGO1\mxvideoparam.h"\
|
||||
|
||||
|
||||
"$(INTDIR)\mxvideoparam.obj" : $(SOURCE) $(DEP_CPP_MXVID) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
# End Source File
|
||||
################################################################################
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\LEGO1\mxvideoparamflags.cpp
|
||||
DEP_CPP_MXVIDE=\
|
||||
".\LEGO1\mxvideoparamflags.h"\
|
||||
|
||||
|
||||
"$(INTDIR)\mxvideoparamflags.obj" : $(SOURCE) $(DEP_CPP_MXVIDE) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
# End Source File
|
||||
################################################################################
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\LEGO1\mxomnicreateparam.cpp
|
||||
DEP_CPP_MXOMNI=\
|
||||
".\LEGO1\mxbool.h"\
|
||||
".\LEGO1\mxcore.h"\
|
||||
".\LEGO1\mxomnicreateflags.h"\
|
||||
".\LEGO1\mxomnicreateparam.h"\
|
||||
".\LEGO1\mxomnicreateparambase.h"\
|
||||
".\LEGO1\mxstring.h"\
|
||||
".\LEGO1\mxvideoparam.h"\
|
||||
|
||||
|
||||
"$(INTDIR)\mxomnicreateparam.obj" : $(SOURCE) $(DEP_CPP_MXOMNI) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
# End Source File
|
||||
################################################################################
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\LEGO1\mxomnicreateparambase.cpp
|
||||
DEP_CPP_MXOMNIC=\
|
||||
".\LEGO1\mxbool.h"\
|
||||
".\LEGO1\mxcore.h"\
|
||||
".\LEGO1\mxomnicreateflags.h"\
|
||||
".\LEGO1\mxomnicreateparam.h"\
|
||||
".\LEGO1\mxomnicreateparambase.h"\
|
||||
".\LEGO1\mxstring.h"\
|
||||
".\LEGO1\mxvideoparam.h"\
|
||||
|
||||
|
||||
"$(INTDIR)\mxomnicreateparambase.obj" : $(SOURCE) $(DEP_CPP_MXOMNIC)\
|
||||
"$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
# End Source File
|
||||
################################################################################
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\LEGO1\mxstring.cpp
|
||||
DEP_CPP_MXSTR=\
|
||||
".\LEGO1\mxbool.h"\
|
||||
".\LEGO1\mxcore.h"\
|
||||
".\LEGO1\mxstring.h"\
|
||||
|
||||
|
||||
"$(INTDIR)\mxstring.obj" : $(SOURCE) $(DEP_CPP_MXSTR) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
# End Source File
|
||||
################################################################################
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\LEGO1\mxomnicreateflags.cpp
|
||||
DEP_CPP_MXOMNICR=\
|
||||
".\LEGO1\mxbool.h"\
|
||||
".\LEGO1\mxomnicreateflags.h"\
|
||||
|
||||
|
||||
"$(INTDIR)\mxomnicreateflags.obj" : $(SOURCE) $(DEP_CPP_MXOMNICR) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
# End Source File
|
||||
################################################################################
|
||||
# Begin Source File
|
||||
|
@ -666,7 +847,7 @@ SOURCE=.\ISLE\res\isle.rc
|
|||
# Begin Source File
|
||||
|
||||
SOURCE=.\LEGO1\mxomnicreateparambase.cpp
|
||||
DEP_CPP_MXOMN=\
|
||||
DEP_CPP_MXOMNIC=\
|
||||
".\LEGO1\mxbool.h"\
|
||||
".\LEGO1\mxcore.h"\
|
||||
".\LEGO1\mxomnicreateflags.h"\
|
||||
|
@ -680,7 +861,8 @@ DEP_CPP_MXOMN=\
|
|||
".\LEGO1\mxvideoparamflags.h"\
|
||||
|
||||
|
||||
"$(INTDIR)\mxomnicreateparambase.obj" : $(SOURCE) $(DEP_CPP_MXOMN) "$(INTDIR)"
|
||||
"$(INTDIR)\mxomnicreateparambase.obj" : $(SOURCE) $(DEP_CPP_MXOMNIC)\
|
||||
"$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
|
|
BIN
isle.mdp
BIN
isle.mdp
Binary file not shown.
Loading…
Reference in a new issue