Merge pull request #15 from WamWooWam/mxautolocker

lego1: implement MxAutoLocker, MxTimer + dependencies
This commit is contained in:
MattKC 2023-06-15 13:12:39 -07:00 committed by GitHub
commit 36ddb3ea82
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
18 changed files with 487 additions and 17 deletions

14
LEGO1/mxautolocker.cpp Normal file
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@ -0,0 +1,14 @@
#include "mxautolocker.h"
MxAutoLocker::MxAutoLocker(MxCriticalSection *critsect)
{
this->m_criticalSection = critsect;
if (this->m_criticalSection != 0)
this->m_criticalSection->Enter();
}
MxAutoLocker::~MxAutoLocker()
{
if (this->m_criticalSection != 0)
this->m_criticalSection->Leave();
}

15
LEGO1/mxautolocker.h Normal file
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@ -0,0 +1,15 @@
#ifndef MXAUTOLOCKER_H
#define MXAUTOLOCKER_H
#include "mxcriticalsection.h"
class MxAutoLocker
{
public:
MxAutoLocker(MxCriticalSection* cs);
virtual ~MxAutoLocker();
private:
MxCriticalSection* m_criticalSection;
};
#endif // MXAUTOLOCKER_H

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@ -3,4 +3,7 @@
typedef unsigned char MxBool; typedef unsigned char MxBool;
#define MX_TRUE 1
#define MX_FALSE 0
#endif // MXBOOL_H #endif // MXBOOL_H

15
LEGO1/mxomni.cpp Normal file
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@ -0,0 +1,15 @@
#include "mxomni.h"
MxResult MxOmni::Create(const MxOmniCreateParam &p)
{
if (p.CreateFlags().CreateTimer())
{
MxTimer *timer = new MxTimer();
this->m_Timer = timer;
if (timer == NULL)
return FAILURE;
}
return SUCCESS;
}

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@ -1,6 +1,11 @@
#ifndef MXOMNI_H #ifndef MXOMNI_H
#define MXOMNI_H #define MXOMNI_H
#include "mxresult.h"
#include "mxomnicreateparam.h"
#include "mxomnicreateflags.h"
#include "mxtimer.h"
class MxOmni class MxOmni
{ {
public: public:
@ -12,6 +17,14 @@ class MxOmni
__declspec(dllexport) static void SetCD(const char *s); __declspec(dllexport) static void SetCD(const char *s);
__declspec(dllexport) static void SetHD(const char *s); __declspec(dllexport) static void SetHD(const char *s);
__declspec(dllexport) static void SetSound3D(unsigned char); __declspec(dllexport) static void SetSound3D(unsigned char);
MxResult MxOmni::Create(const MxOmniCreateParam &p);
MxTimer* GetTimer() const { return this->m_Timer; }
private:
char padding[0x3c];
MxTimer* m_Timer;
}; };
#endif // MXOMNI_H #endif // MXOMNI_H

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@ -0,0 +1,16 @@
#include "mxomnicreateflags.h"
MxOmniCreateFlags::MxOmniCreateFlags()
{
this->CreateObjectFactory(MX_TRUE);
this->CreateVariableTable(MX_TRUE);
this->CreateTickleManager(MX_TRUE);
this->CreateNotificationManager(MX_TRUE);
this->CreateVideoManager(MX_TRUE);
this->CreateSoundManager(MX_TRUE);
this->CreateMusicManager(MX_TRUE);
this->CreateEventManager(MX_TRUE);
this->CreateTimer(MX_TRUE);
this->CreateStreamer(MX_TRUE);
}

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@ -1,14 +1,56 @@
#ifndef MXOMNICREATEFLAGS_H #ifndef MXOMNICREATEFLAGS_H
#define MXOMNICREATEFLAGS_H #define MXOMNICREATEFLAGS_H
#include "mxbool.h"
class MxOmniCreateFlags class MxOmniCreateFlags
{ {
public: public:
enum LowFlags {
Flag_CreateObjectFactory = 0x01,
Flag_CreateVariableTable = 0x02,
Flag_CreateTickleManager = 0x04,
Flag_CreateNotificationManager = 0x08,
Flag_CreateVideoManager = 0x10,
Flag_CreateSoundManager = 0x20,
Flag_CreateMusicManager = 0x40,
Flag_CreateEventManager = 0x80
};
enum HighFlags {
Flag_CreateTimer = 0x02,
Flag_CreateStreamer = 0x04
};
__declspec(dllexport) MxOmniCreateFlags(); __declspec(dllexport) MxOmniCreateFlags();
private: const inline MxBool CreateObjectFactory() const { return this->m_flags1 & Flag_CreateObjectFactory; }
unsigned short m_flags; const inline MxBool CreateVariableTable() const { return this->m_flags1 & Flag_CreateVariableTable; }
const inline MxBool CreateTickleManager() const { return this->m_flags1 & Flag_CreateTickleManager; }
const inline MxBool CreateNotificationManager() const { return this->m_flags1 & Flag_CreateNotificationManager; }
const inline MxBool CreateVideoManager() const { return this->m_flags1 & Flag_CreateVideoManager; }
const inline MxBool CreateSoundManager() const { return this->m_flags1 & Flag_CreateSoundManager; }
const inline MxBool CreateMusicManager() const { return this->m_flags1 & Flag_CreateMusicManager; }
const inline MxBool CreateEventManager() const { return this->m_flags1 & Flag_CreateEventManager; }
const inline MxBool CreateTimer() const { return this->m_flags2 & Flag_CreateTimer; }
const inline MxBool CreateStreamer() const { return this->m_flags2 & Flag_CreateStreamer; }
inline void CreateObjectFactory(MxBool b) { this->m_flags1 = (b == MX_TRUE ? this->m_flags1 | Flag_CreateObjectFactory : this->m_flags1 & ~Flag_CreateObjectFactory); }
inline void CreateVariableTable(MxBool b) { this->m_flags1 = (b == MX_TRUE ? this->m_flags1 | Flag_CreateVariableTable : this->m_flags1 & ~Flag_CreateVariableTable); }
inline void CreateTickleManager(MxBool b) { this->m_flags1 = (b == MX_TRUE ? this->m_flags1 | Flag_CreateTickleManager : this->m_flags1 & ~Flag_CreateTickleManager); }
inline void CreateNotificationManager(MxBool b) { this->m_flags1 = (b == MX_TRUE ? this->m_flags1 | Flag_CreateNotificationManager : this->m_flags1 & ~Flag_CreateNotificationManager); }
inline void CreateVideoManager(MxBool b) { this->m_flags1 = (b == MX_TRUE ? this->m_flags1 | Flag_CreateVideoManager : this->m_flags1 & ~Flag_CreateVideoManager); }
inline void CreateSoundManager(MxBool b) { this->m_flags1 = (b == MX_TRUE ? this->m_flags1 | Flag_CreateSoundManager : this->m_flags1 & ~Flag_CreateSoundManager); }
inline void CreateMusicManager(MxBool b) { this->m_flags1 = (b == MX_TRUE ? this->m_flags1 | Flag_CreateMusicManager : this->m_flags1 & ~Flag_CreateMusicManager); }
inline void CreateEventManager(MxBool b) { this->m_flags1 = (b == MX_TRUE ? this->m_flags1 | Flag_CreateEventManager : this->m_flags1 & ~Flag_CreateEventManager); }
inline void CreateTimer(MxBool b) { this->m_flags2 = (b == MX_TRUE ? this->m_flags2 | Flag_CreateTimer : this->m_flags2 & ~Flag_CreateTimer); }
inline void CreateStreamer(MxBool b) { this->m_flags2 = (b == MX_TRUE ? this->m_flags2 | Flag_CreateStreamer : this->m_flags2 & ~Flag_CreateStreamer); }
private:
unsigned char m_flags1;
unsigned char m_flags2;
}; };
#endif // MXOMNICREATEFLAGS_H #endif // MXOMNICREATEFLAGS_H

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@ -0,0 +1,9 @@
#include "mxomnicreateparam.h"
MxOmniCreateParam::MxOmniCreateParam(const char *mediaPath, HWND windowHandle, MxVideoParam &vparam, MxOmniCreateFlags flags)
{
this->m_mediaPath = mediaPath;
this->m_windowHandle = windowHandle;
this->m_videoParam = vparam;
this->m_createFlags = flags;
}

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@ -11,15 +11,16 @@
class MxOmniCreateParam : public MxOmniCreateParamBase class MxOmniCreateParam : public MxOmniCreateParamBase
{ {
public: public:
__declspec(dllexport) MxOmniCreateParam(const char *mediaPath, struct HWND__ *windowHandle, MxVideoParam &vparam, MxOmniCreateFlags flags); __declspec(dllexport) MxOmniCreateParam(const char *mediaPath, HWND windowHandle, MxVideoParam &vparam, MxOmniCreateFlags flags);
virtual void vtable00(); // virtual void vtable00(); seems to be a destructor
const MxOmniCreateFlags& CreateFlags() const { return this->m_createFlags; }
private: private:
MxString m_mediaPath; MxString m_mediaPath;
HWND m_windowHandle; HWND m_windowHandle;
MxVideoParam m_videoParam; MxVideoParam m_videoParam;
MxOmniCreateFlags m_createFlags; MxOmniCreateFlags m_createFlags;
}; };
#endif // MXOMNICREATEPARAM_H #endif // MXOMNICREATEPARAM_H

30
LEGO1/mxstring.cpp Normal file
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@ -0,0 +1,30 @@
#include "mxstring.h"
#include <stdlib.h>
#include <string.h>
MxString::MxString()
{
// Set string to one char in length and set that char to null terminator
this->m_data = (char *)malloc(1);
this->m_data[0] = 0;
this->m_length = 0;
}
// TODO: this *mostly* matches, again weird with the comparison
const MxString &MxString::operator=(const char *param)
{
if (this->m_data != param)
{
free(this->m_data);
this->m_length = strlen(param);
this->m_data = (char *)malloc(this->m_length + 1);
strcpy(this->m_data, param);
}
return *this;
}
MxString::~MxString()
{
free(this->m_data);
}

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@ -10,6 +10,8 @@ class MxString : public MxCore
__declspec(dllexport) virtual ~MxString(); __declspec(dllexport) virtual ~MxString();
__declspec(dllexport) const MxString &operator=(const char *); __declspec(dllexport) const MxString &operator=(const char *);
MxString();
private: private:
char *m_data; char *m_data;
unsigned short m_length; unsigned short m_length;

34
LEGO1/mxtimer.cpp Normal file
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@ -0,0 +1,34 @@
#include "mxtimer.h"
#include <windows.h>
long MxTimer::s_LastTimeCalculated = 0;
long MxTimer::s_LastTimeTimerStarted = 0;
MxTimer::MxTimer()
{
this->m_isRunning = MX_FALSE;
MxTimer::s_LastTimeCalculated = timeGetTime();
this->m_startTime = MxTimer::s_LastTimeCalculated;
}
void MxTimer::Start()
{
this->m_isRunning = MX_TRUE;
MxTimer::s_LastTimeTimerStarted = timeGetTime();
}
void MxTimer::Stop()
{
long elapsed = this->GetRealTime();
long startTime = elapsed - MxTimer::s_LastTimeTimerStarted;
this->m_isRunning = MX_FALSE;
// this feels very stupid but it's what the assembly does
this->m_startTime = this->m_startTime + startTime - 5;
}
long MxTimer::GetRealTime()
{
MxTimer::s_LastTimeCalculated = timeGetTime();
return MxTimer::s_LastTimeCalculated - this->m_startTime;
}

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@ -1,10 +1,31 @@
#ifndef MXTIMER_H #ifndef MXTIMER_H
#define MXTIMER_H #define MXTIMER_H
class MxTimer #include "mxcore.h"
class MxTimer : public MxCore
{ {
public: public:
MxTimer();
void Start();
void Stop();
__declspec(dllexport) long GetRealTime(); __declspec(dllexport) long GetRealTime();
long GetTime() inline
{
if (this->m_isRunning)
return s_LastTimeCalculated;
else
return s_LastTimeCalculated - this->m_startTime;
}
private:
long m_startTime;
MxBool m_isRunning;
static long s_LastTimeCalculated;
static long s_LastTimeTimerStarted;
}; };
#endif // MXTIMER_H #endif // MXTIMER_H

55
LEGO1/mxvideoparam.cpp Normal file
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@ -0,0 +1,55 @@
#include "mxvideoparam.h"
MxVideoParam::MxVideoParam()
{
this->m_flags = MxVideoParamFlags();
this->m_right = 640;
this->m_bottom = 480;
this->m_left = 0;
this->m_top = 0;
this->m_palette = 0;
this->m_backBuffers = 0;
this->m_unk1c = 0;
this->m_deviceId = 0;
}
MxVideoParam &MxVideoParam::operator=(const MxVideoParam &other)
{
m_flags = MxVideoParamFlags();
m_left = other.m_left;
m_top = other.m_top;
m_right = other.m_right;
m_bottom = other.m_bottom;
m_palette = other.m_palette;
m_backBuffers = other.m_backBuffers;
m_flags = other.m_flags;
m_unk1c = other.m_unk1c;
m_deviceId = other.m_deviceId;
SetDeviceName(other.m_deviceId);
return *this;
}
void MxVideoParam::SetDeviceName(char *id)
{
if (this->m_deviceId != 0)
free(this->m_deviceId);
if (id != 0)
{
this->m_deviceId = (char *)malloc(strlen(id) + 1);
if (this->m_deviceId != 0) {
strcpy(this->m_deviceId, id);
}
}
else {
this->m_deviceId = 0;
}
}
MxVideoParam::~MxVideoParam()
{
if (this->m_deviceId != 0)
free(this->m_deviceId);
}

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@ -0,0 +1,16 @@
#include "mxvideoparamflags.h"
MxVideoParamFlags::MxVideoParamFlags()
{
// TODO: convert to EnableXXX function calls
unsigned char bVar1 = this->m_flags1;
this->m_flags1 = bVar1 & 0xfe;
this->m_flags1 = bVar1 & 0xfc;
this->m_flags1 = bVar1 & 0xf8;
this->m_flags1 = bVar1 & 0xf0;
this->m_flags1 = bVar1 & 0xe0;
this->m_flags2 = this->m_flags2 | 2;
this->m_flags1 = bVar1 & 0xc0;
this->m_flags1 = bVar1 & 0xc0 | 0x40;
this->m_flags1 = 0xc0;
}

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@ -1,6 +1,8 @@
#ifndef MXVIDEOPARAMFLAGS_H #ifndef MXVIDEOPARAMFLAGS_H
#define MXVIDEOPARAMFLAGS_H #define MXVIDEOPARAMFLAGS_H
#include <windows.h>
class MxVideoParamFlags class MxVideoParamFlags
{ {
public: public:

198
isle.mak
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@ -57,8 +57,17 @@ CLEAN :
-@erase "$(INTDIR)\dllmain.obj" -@erase "$(INTDIR)\dllmain.obj"
-@erase "$(INTDIR)\legonavcontroller.obj" -@erase "$(INTDIR)\legonavcontroller.obj"
-@erase "$(INTDIR)\legoomni.obj" -@erase "$(INTDIR)\legoomni.obj"
-@erase "$(INTDIR)\mxautolocker.obj"
-@erase "$(INTDIR)\mxcore.obj" -@erase "$(INTDIR)\mxcore.obj"
-@erase "$(INTDIR)\mxcriticalsection.obj" -@erase "$(INTDIR)\mxcriticalsection.obj"
-@erase "$(INTDIR)\mxomni.obj"
-@erase "$(INTDIR)\mxomnicreateflags.obj"
-@erase "$(INTDIR)\mxomnicreateparam.obj"
-@erase "$(INTDIR)\mxomnicreateparambase.obj"
-@erase "$(INTDIR)\mxstring.obj"
-@erase "$(INTDIR)\mxtimer.obj"
-@erase "$(INTDIR)\mxvideoparam.obj"
-@erase "$(INTDIR)\mxvideoparamflags.obj"
-@erase ".\Release\LEGO1.DLL" -@erase ".\Release\LEGO1.DLL"
-@erase ".\Release\LEGO1.EXP" -@erase ".\Release\LEGO1.EXP"
-@erase ".\Release\LEGO1.LIB" -@erase ".\Release\LEGO1.LIB"
@ -108,19 +117,28 @@ BSC32_SBRS= \
LINK32=link.exe LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386 # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /pdb:"Release/LEGO1.PDB" /map:"Release/LEGO1.MAP" /machine:I386 /out:"Release/LEGO1.DLL" /implib:"Release/LEGO1.LIB" # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib /nologo /subsystem:windows /dll /pdb:"Release/LEGO1.PDB" /map:"Release/LEGO1.MAP" /machine:I386 /out:"Release/LEGO1.DLL" /implib:"Release/LEGO1.LIB"
# SUBTRACT LINK32 /pdb:none # SUBTRACT LINK32 /pdb:none
LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\ LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\
advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib\ advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib\
odbccp32.lib /nologo /subsystem:windows /dll /incremental:no\ odbccp32.lib winmm.lib /nologo /subsystem:windows /dll /incremental:no\
/pdb:"Release/LEGO1.PDB" /map:"Release/LEGO1.MAP" /machine:I386\ /pdb:"Release/LEGO1.PDB" /map:"Release/LEGO1.MAP" /machine:I386\
/out:"Release/LEGO1.DLL" /implib:"Release/LEGO1.LIB" /out:"Release/LEGO1.DLL" /implib:"Release/LEGO1.LIB"
LINK32_OBJS= \ LINK32_OBJS= \
"$(INTDIR)\dllmain.obj" \ "$(INTDIR)\dllmain.obj" \
"$(INTDIR)\legonavcontroller.obj" \ "$(INTDIR)\legonavcontroller.obj" \
"$(INTDIR)\legoomni.obj" \ "$(INTDIR)\legoomni.obj" \
"$(INTDIR)\mxautolocker.obj" \
"$(INTDIR)\mxcore.obj" \ "$(INTDIR)\mxcore.obj" \
"$(INTDIR)\mxcriticalsection.obj" "$(INTDIR)\mxcriticalsection.obj" \
"$(INTDIR)\mxomni.obj" \
"$(INTDIR)\mxomnicreateflags.obj" \
"$(INTDIR)\mxomnicreateparam.obj" \
"$(INTDIR)\mxomnicreateparambase.obj" \
"$(INTDIR)\mxstring.obj" \
"$(INTDIR)\mxtimer.obj" \
"$(INTDIR)\mxvideoparam.obj" \
"$(INTDIR)\mxvideoparamflags.obj"
".\Release\LEGO1.DLL" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS) ".\Release\LEGO1.DLL" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
$(LINK32) @<< $(LINK32) @<<
@ -148,8 +166,17 @@ CLEAN :
-@erase "$(INTDIR)\dllmain.obj" -@erase "$(INTDIR)\dllmain.obj"
-@erase "$(INTDIR)\legonavcontroller.obj" -@erase "$(INTDIR)\legonavcontroller.obj"
-@erase "$(INTDIR)\legoomni.obj" -@erase "$(INTDIR)\legoomni.obj"
-@erase "$(INTDIR)\mxautolocker.obj"
-@erase "$(INTDIR)\mxcore.obj" -@erase "$(INTDIR)\mxcore.obj"
-@erase "$(INTDIR)\mxcriticalsection.obj" -@erase "$(INTDIR)\mxcriticalsection.obj"
-@erase "$(INTDIR)\mxomni.obj"
-@erase "$(INTDIR)\mxomnicreateflags.obj"
-@erase "$(INTDIR)\mxomnicreateparam.obj"
-@erase "$(INTDIR)\mxomnicreateparambase.obj"
-@erase "$(INTDIR)\mxstring.obj"
-@erase "$(INTDIR)\mxtimer.obj"
-@erase "$(INTDIR)\mxvideoparam.obj"
-@erase "$(INTDIR)\mxvideoparamflags.obj"
-@erase "$(INTDIR)\vc40.idb" -@erase "$(INTDIR)\vc40.idb"
-@erase "$(INTDIR)\vc40.pdb" -@erase "$(INTDIR)\vc40.pdb"
-@erase "$(OUTDIR)\LEGO1.exp" -@erase "$(OUTDIR)\LEGO1.exp"
@ -203,19 +230,28 @@ BSC32_SBRS= \
LINK32=link.exe LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /map /debug /machine:I386 /out:"Debug/LEGO1.DLL" # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib /nologo /subsystem:windows /dll /map /debug /machine:I386 /out:"Debug/LEGO1.DLL"
# SUBTRACT LINK32 /pdb:none # SUBTRACT LINK32 /pdb:none
LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\ LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\
advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib\ advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib\
odbccp32.lib /nologo /subsystem:windows /dll /incremental:yes\ odbccp32.lib winmm.lib /nologo /subsystem:windows /dll /incremental:yes\
/pdb:"$(OUTDIR)/LEGO1.pdb" /map:"$(INTDIR)/LEGO1.map" /debug /machine:I386\ /pdb:"$(OUTDIR)/LEGO1.pdb" /map:"$(INTDIR)/LEGO1.map" /debug /machine:I386\
/out:"Debug/LEGO1.DLL" /implib:"$(OUTDIR)/LEGO1.lib" /out:"Debug/LEGO1.DLL" /implib:"$(OUTDIR)/LEGO1.lib"
LINK32_OBJS= \ LINK32_OBJS= \
"$(INTDIR)\dllmain.obj" \ "$(INTDIR)\dllmain.obj" \
"$(INTDIR)\legonavcontroller.obj" \ "$(INTDIR)\legonavcontroller.obj" \
"$(INTDIR)\legoomni.obj" \ "$(INTDIR)\legoomni.obj" \
"$(INTDIR)\mxautolocker.obj" \
"$(INTDIR)\mxcore.obj" \ "$(INTDIR)\mxcore.obj" \
"$(INTDIR)\mxcriticalsection.obj" "$(INTDIR)\mxcriticalsection.obj" \
"$(INTDIR)\mxomni.obj" \
"$(INTDIR)\mxomnicreateflags.obj" \
"$(INTDIR)\mxomnicreateparam.obj" \
"$(INTDIR)\mxomnicreateparambase.obj" \
"$(INTDIR)\mxstring.obj" \
"$(INTDIR)\mxtimer.obj" \
"$(INTDIR)\mxvideoparam.obj" \
"$(INTDIR)\mxvideoparamflags.obj"
".\Debug\LEGO1.DLL" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS) ".\Debug\LEGO1.DLL" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
$(LINK32) @<< $(LINK32) @<<
@ -501,6 +537,151 @@ DEP_CPP_MXCRI=\
$(CPP) $(CPP_PROJ) $(SOURCE) $(CPP) $(CPP_PROJ) $(SOURCE)
# End Source File
################################################################################
# Begin Source File
SOURCE=.\LEGO1\mxautolocker.cpp
DEP_CPP_MXAUT=\
".\LEGO1\mxautolocker.h"\
".\LEGO1\mxcriticalsection.h"\
"$(INTDIR)\mxautolocker.obj" : $(SOURCE) $(DEP_CPP_MXAUT) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
# End Source File
################################################################################
# Begin Source File
SOURCE=.\LEGO1\mxtimer.cpp
DEP_CPP_MXTIM=\
".\LEGO1\mxbool.h"\
".\LEGO1\mxcore.h"\
".\LEGO1\mxtimer.h"\
"$(INTDIR)\mxtimer.obj" : $(SOURCE) $(DEP_CPP_MXTIM) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
# End Source File
################################################################################
# Begin Source File
SOURCE=.\LEGO1\mxomni.cpp
DEP_CPP_MXOMN=\
".\LEGO1\mxbool.h"\
".\LEGO1\mxcore.h"\
".\LEGO1\mxomni.h"\
".\LEGO1\mxomnicreateflags.h"\
".\LEGO1\mxomnicreateparam.h"\
".\LEGO1\mxomnicreateparambase.h"\
".\LEGO1\mxresult.h"\
".\LEGO1\mxstring.h"\
".\LEGO1\mxtimer.h"\
".\LEGO1\mxvideoparam.h"\
"$(INTDIR)\mxomni.obj" : $(SOURCE) $(DEP_CPP_MXOMN) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
# End Source File
################################################################################
# Begin Source File
SOURCE=.\LEGO1\mxvideoparam.cpp
DEP_CPP_MXVID=\
".\LEGO1\mxvideoparam.h"\
"$(INTDIR)\mxvideoparam.obj" : $(SOURCE) $(DEP_CPP_MXVID) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
# End Source File
################################################################################
# Begin Source File
SOURCE=.\LEGO1\mxvideoparamflags.cpp
DEP_CPP_MXVIDE=\
".\LEGO1\mxvideoparamflags.h"\
"$(INTDIR)\mxvideoparamflags.obj" : $(SOURCE) $(DEP_CPP_MXVIDE) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
# End Source File
################################################################################
# Begin Source File
SOURCE=.\LEGO1\mxomnicreateparam.cpp
DEP_CPP_MXOMNI=\
".\LEGO1\mxbool.h"\
".\LEGO1\mxcore.h"\
".\LEGO1\mxomnicreateflags.h"\
".\LEGO1\mxomnicreateparam.h"\
".\LEGO1\mxomnicreateparambase.h"\
".\LEGO1\mxstring.h"\
".\LEGO1\mxvideoparam.h"\
"$(INTDIR)\mxomnicreateparam.obj" : $(SOURCE) $(DEP_CPP_MXOMNI) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
# End Source File
################################################################################
# Begin Source File
SOURCE=.\LEGO1\mxomnicreateparambase.cpp
DEP_CPP_MXOMNIC=\
".\LEGO1\mxbool.h"\
".\LEGO1\mxcore.h"\
".\LEGO1\mxomnicreateflags.h"\
".\LEGO1\mxomnicreateparam.h"\
".\LEGO1\mxomnicreateparambase.h"\
".\LEGO1\mxstring.h"\
".\LEGO1\mxvideoparam.h"\
"$(INTDIR)\mxomnicreateparambase.obj" : $(SOURCE) $(DEP_CPP_MXOMNIC)\
"$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
# End Source File
################################################################################
# Begin Source File
SOURCE=.\LEGO1\mxstring.cpp
DEP_CPP_MXSTR=\
".\LEGO1\mxbool.h"\
".\LEGO1\mxcore.h"\
".\LEGO1\mxstring.h"\
"$(INTDIR)\mxstring.obj" : $(SOURCE) $(DEP_CPP_MXSTR) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
# End Source File
################################################################################
# Begin Source File
SOURCE=.\LEGO1\mxomnicreateflags.cpp
DEP_CPP_MXOMNICR=\
".\LEGO1\mxbool.h"\
".\LEGO1\mxomnicreateflags.h"\
"$(INTDIR)\mxomnicreateflags.obj" : $(SOURCE) $(DEP_CPP_MXOMNICR) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
# End Source File # End Source File
################################################################################ ################################################################################
# Begin Source File # Begin Source File
@ -666,7 +847,7 @@ SOURCE=.\ISLE\res\isle.rc
# Begin Source File # Begin Source File
SOURCE=.\LEGO1\mxomnicreateparambase.cpp SOURCE=.\LEGO1\mxomnicreateparambase.cpp
DEP_CPP_MXOMN=\ DEP_CPP_MXOMNIC=\
".\LEGO1\mxbool.h"\ ".\LEGO1\mxbool.h"\
".\LEGO1\mxcore.h"\ ".\LEGO1\mxcore.h"\
".\LEGO1\mxomnicreateflags.h"\ ".\LEGO1\mxomnicreateflags.h"\
@ -680,7 +861,8 @@ DEP_CPP_MXOMN=\
".\LEGO1\mxvideoparamflags.h"\ ".\LEGO1\mxvideoparamflags.h"\
"$(INTDIR)\mxomnicreateparambase.obj" : $(SOURCE) $(DEP_CPP_MXOMN) "$(INTDIR)" "$(INTDIR)\mxomnicreateparambase.obj" : $(SOURCE) $(DEP_CPP_MXOMNIC)\
"$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE) $(CPP) $(CPP_PROJ) $(SOURCE)

BIN
isle.mdp

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