Implement/match LegoBuildingManager::Tickle (#1156)

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Christian Semmler 2024-11-15 14:51:46 -07:00 committed by GitHub
parent ff0ef96782
commit 3383ae646f
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GPG key ID: B5690EEEBB952194
5 changed files with 81 additions and 19 deletions

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@ -57,11 +57,10 @@ class LegoCacheSoundManager {
LegoCacheSound* FindSoundByKey(const char* p_key);
LegoCacheSound* ManageSoundEntry(LegoCacheSound* p_sound);
LegoCacheSound* Play(const char* p_key, const char* p_name, MxBool p_looping);
LegoCacheSound* Play(LegoCacheSound* p_sound, const char* p_name, MxBool p_looping);
void Destroy(LegoCacheSound*& p_sound);
private:
LegoCacheSound* Play(LegoCacheSound* p_sound, const char* p_name, MxBool p_looping);
Set100d6b4c m_set; // 0x04
List100d6b4c m_list; // 0x14
};

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@ -115,6 +115,8 @@ class LegoRaceCar : public LegoCarRaceActor, public LegoRaceMap {
static MxLong g_timeLastSoundPlayed;
static MxS32 g_unk0x100f0b88;
static MxBool g_unk0x100f0b8c;
static undefined4 g_unk0x100f0bac;
static undefined4 g_unk0x100f0bb0;
};
#endif // LEGORACERS_H

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@ -13,6 +13,8 @@
#include "mxticklemanager.h"
#include "mxtimer.h"
#include <vec.h>
DECOMP_SIZE_ASSERT(LegoBuildingManager, 0x30)
DECOMP_SIZE_ASSERT(LegoBuildingInfo, 0x2c)
DECOMP_SIZE_ASSERT(LegoBuildingManager::AnimEntry, 0x14)
@ -682,18 +684,77 @@ void LegoBuildingManager::ScheduleAnimation(LegoEntity* p_entity, MxLong p_lengt
FUN_100307b0(p_entity, -2);
}
// STUB: LEGO1 0x10030220
// FUNCTION: LEGO1 0x10030220
MxResult LegoBuildingManager::Tickle()
{
// WIP, included some of this to understand the AnimEntry array.
LegoTime time = Timer()->GetTime();
MxLong time = Timer()->GetTime();
if (m_numEntries != 0) {
if (m_numEntries > 0) {
for (MxS32 i = 0; i < m_numEntries; i++) {
AnimEntry* entry = m_entries[i];
if (entry->m_time <= time) {
// Code to animate and play sounds
for (MxS32 i = 0; i < m_numEntries; i++) {
AnimEntry** ppEntry = &m_entries[i];
AnimEntry* entry = *ppEntry;
if (m_world != CurrentWorld() || !entry->m_entity) {
delete entry;
m_numEntries--;
if (m_numEntries != i) {
m_entries[i] = m_entries[m_numEntries];
m_entries[m_numEntries] = NULL;
}
break;
}
if (entry->m_time - time > 1000) {
break;
}
if (!entry->m_muted) {
entry->m_muted = TRUE;
SoundManager()->GetCacheSoundManager()->Play(m_sound, entry->m_roi->GetName(), FALSE);
}
MxMatrix local48;
MxMatrix locald8;
MxMatrix local120(entry->m_roi->GetLocal2World());
Mx3DPointFloat local134(local120[3]);
ZEROVEC3(local120[3]);
locald8.SetIdentity();
local48 = local120;
local134[1] = sin(((entry->m_time - time) * 10) * 0.0062831999f) * 0.4 + (entry->m_unk0x0c -= 0.05);
SET3(local120[3], local134);
entry->m_roi->UpdateTransformationRelativeToParent(local120);
VideoManager()->Get3DManager()->Moved(*entry->m_roi);
if (entry->m_time < time) {
LegoBuildingInfo* info = GetInfo(entry->m_entity);
if (info->m_unk0x11 && !m_unk0x28) {
MxS32 index = info - g_buildingInfo;
AdjustHeight(index);
MxMatrix mat = entry->m_roi->GetLocal2World();
mat[3][1] = g_buildingInfo[index].m_unk0x014;
entry->m_roi->UpdateTransformationRelativeToParent(mat);
VideoManager()->Get3DManager()->Moved(*entry->m_roi);
}
else {
info->m_unk0x11 = 0;
entry->m_roi->SetVisibility(FALSE);
}
delete entry;
m_numEntries--;
if (m_numEntries != i) {
i--;
*ppEntry = m_entries[m_numEntries];
m_entries[m_numEntries] = NULL;
}
}
}

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@ -21,12 +21,6 @@ DECOMP_SIZE_ASSERT(EdgeReference, 0x08)
DECOMP_SIZE_ASSERT(SkeletonKickPhase, 0x10)
DECOMP_SIZE_ASSERT(LegoRaceCar, 0x200)
// GLOBAL: LEGO1 0x100f0bac
static undefined4 g_unk0x100f0bac = 0;
// GLOBAL: LEGO1 0x100f0bb0
static undefined4 g_unk0x100f0bb0 = 0;
// GLOBAL: LEGO1 0x100f0a20
// GLOBAL: BETA10 0x101f5e34
EdgeReference LegoRaceCar::g_skBMap[] = {
@ -142,6 +136,12 @@ MxS32 LegoRaceCar::g_unk0x100f0b88 = 0;
// GLOBAL: BETA10 0x101f5f98
MxBool LegoRaceCar::g_unk0x100f0b8c = TRUE;
// GLOBAL: LEGO1 0x100f0bac
undefined4 LegoRaceCar::g_unk0x100f0bac = 0;
// GLOBAL: LEGO1 0x100f0bb0
undefined4 LegoRaceCar::g_unk0x100f0bb0 = 0;
// Initialized at LEGO1 0x10012db0
// GLOBAL: LEGO1 0x10102af0
// GLOBAL: BETA10 0x102114c0

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@ -46,12 +46,12 @@ Device* RendererImpl::CreateDevice(const DeviceDirect3DCreateData& data)
return device;
}
// GLOBAL: LEGO1 0x10101040
static int g_SetBufferCount = 1;
// FUNCTION: LEGO1 0x100a1900
Device* RendererImpl::CreateDevice(const DeviceDirectDrawCreateData& data)
{
// GLOBAL: LEGO1 0x10101040
static int g_SetBufferCount = 1;
DeviceImpl* device = new DeviceImpl();
HRESULT result = m_data->CreateDeviceFromSurface(
const_cast<LPGUID>(data.m_driverGUID),