Fix LegoROI / add TimeROI (#572)

* Fix LegoROI / add TimeROI

* Fix order

* Remove extra fwd decl
This commit is contained in:
Christian Semmler 2024-02-17 10:07:34 -05:00 committed by GitHub
parent b47412183b
commit 332d8da695
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GPG key ID: B5690EEEBB952194
14 changed files with 117 additions and 64 deletions

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@ -489,7 +489,10 @@ if (MSVC)
endif()
if (MSVC_FOR_DECOMP)
target_compile_definitions(lego1 PRIVATE "ENABLE_DECOMP_ASSERTS")
foreach(tgt IN LISTS lego1_targets)
target_compile_definitions(${tgt} PRIVATE "ENABLE_DECOMP_ASSERTS")
endforeach()
if (TARGET isle)
target_compile_definitions(isle PRIVATE "ENABLE_DECOMP_ASSERTS")
endif()
@ -533,7 +536,7 @@ if (MSVC_FOR_DECOMP)
# Older MSVC versions don't support building in parallel.
# Force non-parallel builds of isle and lego1 by putting them in a pool with 1 available job.
if (CMAKE_CXX_COMPILER_ID VERSION_LESS 12)
foreach(tgt IN LISTS lego1_taregets)
foreach(tgt IN LISTS lego1_targets)
set_property(GLOBAL APPEND PROPERTY JOB_POOLS "msvc_${tgt}=1;msvc_lego1=1")
set_property(TARGET ${tgt} PROPERTY JOB_POOL_COMPILE msvc_${tgt})
set_property(TARGET ${tgt} PROPERTY JOB_POOL_LINK msvc_${tgt})

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@ -3,7 +3,7 @@
#include "mxvideopresenter.h"
class AutoROI;
class LegoROI;
// VTABLE: LEGO1 0x100d4e50
// SIZE 0x6c (discovered through inline constructor at 0x10009ae6)
@ -38,7 +38,7 @@ class LegoModelPresenter : public MxVideoPresenter {
void Destroy(MxBool p_fromDestructor);
private:
AutoROI* m_roi; // 0x64
LegoROI* m_roi; // 0x64
MxBool m_addedToView; // 0x68
MxResult CreateROI(MxStreamChunk* p_chunk);

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@ -5,7 +5,6 @@
#include "lego/sources/misc/legostorage.h"
#include "mxtypes.h"
class AutoROI;
class LegoROI;
struct LegoSaveDataEntry3 {
@ -39,7 +38,7 @@ class LegoUnkSaveDataWriter {
LegoUnkSaveDataWriter();
MxResult WriteSaveData3(LegoStorage* p_stream);
AutoROI* FUN_10083500(char*, undefined4);
LegoROI* FUN_10083500(char*, undefined4);
void FUN_100832a0();
void FUN_10083db0(LegoROI* p_roi);
void FUN_10083f10(LegoROI* p_roi);

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@ -67,7 +67,7 @@ class LegoWorld : public LegoEntity {
inline LegoCameraController* GetCamera() { return m_cameraController; }
inline MxS32 GetScriptIndex() { return m_scriptIndex; }
inline MxCoreSet& GetUnknown0xd0() { return m_set0xd0; }
inline list<AutoROI*>& GetUnknownList0xe0() { return m_list0xe0; }
inline list<LegoROI*>& GetUnknownList0xe0() { return m_list0xe0; }
inline void SetScriptIndex(MxS32 p_scriptIndex) { m_scriptIndex = p_scriptIndex; }
@ -91,7 +91,7 @@ class LegoWorld : public LegoEntity {
MxCoreSet m_set0xa8; // 0xa8
MxPresenterList m_controlPresenters; // 0xb8
MxCoreSet m_set0xd0; // 0xd0
list<AutoROI*> m_list0xe0; // 0xe0
list<LegoROI*> m_list0xe0; // 0xe0
MxS32 m_scriptIndex; // 0xec
LegoHideAnimPresenter* m_hideAnimPresenter; // 0xf0
MxS16 m_startupTicks; // 0xf4
@ -116,13 +116,13 @@ class LegoWorld : public LegoEntity {
// _Tree<MxCore *,MxCore *,set<MxCore *,CoreSetCompare,allocator<MxCore *> >::_Kfn,CoreSetCompare,allocator<MxCore *> >::_Init
// TEMPLATE: LEGO1 0x1001ddf0
// list<AutoROI *,allocator<AutoROI *> >::~list<AutoROI *,allocator<AutoROI *> >
// list<LegoROI *,allocator<LegoROI *> >::~list<LegoROI *,allocator<LegoROI *> >
// TEMPLATE: LEGO1 0x1001df50
// List<AutoROI *>::~List<AutoROI *>
// List<LegoROI *>::~List<LegoROI *>
// TEMPLATE: LEGO1 0x1001de60
// list<AutoROI *,allocator<AutoROI *> >::_Buynode
// list<LegoROI *,allocator<LegoROI *> >::_Buynode
// TEMPLATE: LEGO1 0x1001de90
// set<MxCore *,CoreSetCompare,allocator<MxCore *> >::~set<MxCore *,CoreSetCompare,allocator<MxCore *> >
@ -131,7 +131,7 @@ class LegoWorld : public LegoEntity {
// Set<MxCore *,CoreSetCompare>::~Set<MxCore *,CoreSetCompare>
// TEMPLATE: LEGO1 0x1001f590
// list<AutoROI *,allocator<AutoROI *> >::erase
// list<LegoROI *,allocator<LegoROI *> >::erase
// TEMPLATE: LEGO1 0x100208b0
// _Tree<MxCore *,MxCore *,set<MxCore *,CoreSetCompare,allocator<MxCore *> >::_Kfn,CoreSetCompare,allocator<MxCore *> >::insert

View file

@ -71,7 +71,7 @@ MxResult LegoUnkSaveDataWriter::WriteSaveData3(LegoStorage* p_stream)
}
// STUB: LEGO1 0x10083500
AutoROI* LegoUnkSaveDataWriter::FUN_10083500(char*, undefined4)
LegoROI* LegoUnkSaveDataWriter::FUN_10083500(char*, undefined4)
{
// TODO
// involves an STL map with a _Nil node at 0x100fc508

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@ -204,7 +204,7 @@ void LegoWorld::Destroy(MxBool p_fromDestructor)
}
while (!m_list0xe0.empty()) {
AutoROI* roi = m_list0xe0.front();
LegoROI* roi = m_list0xe0.front();
m_list0xe0.pop_front();
delete roi;
}

View file

@ -132,9 +132,9 @@ void LegoModelPresenter::ParseExtra()
}
else if (KeyValueStringParse(output, g_dbCreate, buffer) != 0 && m_roi == NULL) {
LegoWorld* currentWorld = CurrentWorld();
list<AutoROI*>& roiList = currentWorld->GetUnknownList0xe0();
list<LegoROI*>& roiList = currentWorld->GetUnknownList0xe0();
for (list<AutoROI*>::iterator it = roiList.begin(); it != roiList.end(); it++) {
for (list<LegoROI*>::iterator it = roiList.begin(); it != roiList.end(); it++) {
if (!strcmpi(((LegoROI*) (*it))->GetName(), output)) {
m_roi = *it;
roiList.erase(it);

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@ -183,7 +183,7 @@ MxResult LegoVideoManager::Create(MxVideoParam& p_videoParam, MxU32 p_frequencyM
}
pLODList = m_3dManager->GetViewLODListManager()->Create("CameraROI", 1);
m_viewROI = new LegoROI(m_renderer, pLODList, Timer()->GetTime());
m_viewROI = new TimeROI(m_renderer, pLODList, Timer()->GetTime());
pLODList->Release();
CalcLocalTransform(posVec, dirVec, upVec, outMatrix);

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@ -2,7 +2,8 @@
#include <string.h>
DECOMP_SIZE_ASSERT(LegoROI, 0x10c);
DECOMP_SIZE_ASSERT(LegoROI, 0x108)
DECOMP_SIZE_ASSERT(TimeROI, 0x10c)
// SIZE 0x14
typedef struct {
@ -59,8 +60,44 @@ void LegoROI::configureLegoROI(int p_roiConfig)
g_roiConfig = p_roiConfig;
}
// STUB: LEGO1 0x100a9a50
LegoROI::LegoROI(Tgl::Renderer* p_renderer, ViewLODList* p_lodList, int p_time) : ViewROI(p_renderer, p_lodList)
// FUNCTION: LEGO1 0x100a81d0
LegoROI::LegoROI(Tgl::Renderer* p_renderer) : ViewROI(p_renderer, NULL), m_unk0xe0(-1)
{
m_unk0xd4 = NULL;
m_name = NULL;
m_unk0x104 = NULL;
}
// FUNCTION: LEGO1 0x100a82d0
LegoROI::LegoROI(Tgl::Renderer* p_renderer, ViewLODList* p_lodList) : ViewROI(p_renderer, p_lodList), m_unk0xe0(-1)
{
m_unk0xd4 = NULL;
m_name = NULL;
m_unk0x104 = NULL;
}
// FUNCTION: LEGO1 0x100a83c0
LegoROI::~LegoROI()
{
if (comp) {
CompoundObject::iterator iterator;
for (iterator = comp->begin(); !(iterator == comp->end()); ++iterator) {
ROI* child = *iterator;
delete child;
}
delete comp;
comp = 0;
}
if (m_name) {
delete[] m_name;
}
}
// FUNCTION: LEGO1 0x100a9a50
TimeROI::TimeROI(Tgl::Renderer* p_renderer, ViewLODList* p_lodList, int p_time) : LegoROI(p_renderer, p_lodList)
{
m_time = p_time;
}
@ -127,7 +164,6 @@ float LegoROI::IntrinsicImportance() const
return .5;
}
// Note: Actually part of parent class (doesn't exist yet)
// STUB: LEGO1 0x100aa350
void LegoROI::UpdateWorldBoundingVolumes()
{

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@ -7,20 +7,15 @@ typedef unsigned char (*ROIHandler)(char*, char*, unsigned int);
class LegoEntity;
// Note: There is an extra class between LegoROI and ViewROI,
// maybe called "AutoROI". VTABLE 0x100dbe38
// TODO: Set as superclass of LegoROI
class AutoROI : public ViewROI {};
// VTABLE: LEGO1 0x100dbea8
// SIZE 0x10c
// VTABLE: LEGO1 0x100dbe38
// SIZE 0x108
class LegoROI : public ViewROI {
public:
LegoROI(Tgl::Renderer* p_renderer, ViewLODList* p_lodList, int p_time);
LegoROI(Tgl::Renderer* p_renderer);
LegoROI(Tgl::Renderer* p_renderer, ViewLODList* p_lodList);
~LegoROI() override;
float IntrinsicImportance() const override; // vtable+0x04
// Note: Actually part of parent class (doesn't exist yet)
void UpdateWorldBoundingVolumes() override; // vtable+0x18
void SetDisplayBB(int p_displayBB);
@ -40,20 +35,33 @@ class LegoROI : public ViewROI {
void FUN_100a46b0(Matrix4& p_transform);
void FUN_100a58f0(Matrix4& p_transform);
inline const char* GetName() { return m_name; }
inline const char* GetName() const { return m_name; }
inline LegoEntity* GetUnknown0x104() { return m_unk0x104; }
inline void SetUnknown0x104(LegoEntity* p_unk0x104) { m_unk0x104 = p_unk0x104; }
// SYNTHETIC: LEGO1 0x100a9ad0
// SYNTHETIC: LEGO1 0x100a82b0
// LegoROI::`scalar deleting destructor'
private:
undefined4 m_unk0xe0; // 0xe0
const char* m_name; // 0xe4
undefined m_unk0xe8[0x1c]; // 0xe8
LegoEntity* m_unk0x104; // 0x104
int m_time; // 0x108
int m_unk0xe0; // 0xe0
char* m_name; // 0xe4
BoundingSphere m_sphere; // 0xe8
undefined4 m_unk0x100; // 0x100
LegoEntity* m_unk0x104; // 0x104
};
// VTABLE: LEGO1 0x100dbea8
// SIZE 0x10c
class TimeROI : public LegoROI {
public:
TimeROI(Tgl::Renderer* p_renderer, ViewLODList* p_lodList, int p_time);
// SYNTHETIC: LEGO1 0x100a9ad0
// TimeROI::`scalar deleting destructor'
private:
int m_time; // 0x108
};
#endif // LEGOROI_H

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@ -53,8 +53,8 @@ void OrientableROI::UpdateWorldData(const MxMatrix& p_transform)
UpdateWorldVelocity();
// iterate over comps
if (m_comp) {
for (CompoundObject::iterator iter = m_comp->begin(); !(iter == m_comp->end()); iter++) {
if (comp) {
for (CompoundObject::iterator iter = comp->begin(); !(iter == comp->end()); iter++) {
ROI* child = *iter;
static_cast<OrientableROI*>(child)->UpdateWorldData(p_transform);
}

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@ -21,8 +21,8 @@ class BoundingBox {
Mx3DPointFloat& Max() { return max; }
private:
Mx3DPointFloat min;
Mx3DPointFloat max;
Mx3DPointFloat min; // 0x00
Mx3DPointFloat max; // 0x14
};
/*
@ -37,8 +37,8 @@ class BoundingSphere {
float& Radius() { return radius; }
private:
Mx3DPointFloat center;
float radius;
Mx3DPointFloat center; // 0x00
float radius; // 0x14
};
/*
@ -79,43 +79,45 @@ class ROI {
public:
ROI()
{
m_comp = 0;
m_lods = 0;
comp = 0;
lods = 0;
m_unk0x0c = 1;
}
virtual ~ROI()
{
// if derived class set the comp and lods, it should delete them
assert(!m_comp);
assert(!m_lods);
assert(!comp);
assert(!lods);
}
virtual float IntrinsicImportance() const = 0; // vtable+0x04
virtual const float* GetWorldVelocity() const = 0; // vtable+0x08
virtual const BoundingBox& GetWorldBoundingBox() const = 0; // vtable+0x0c
virtual const BoundingSphere& GetWorldBoundingSphere() const = 0; // vtable+0x10
const LODListBase* GetLODs() const { return m_lods; }
const LODListBase* GetLODs() const { return lods; }
const LODObject* GetLOD(int i) const
{
assert(m_lods);
return (*m_lods)[i];
assert(lods);
return (*lods)[i];
}
int GetLODCount() const { return m_lods ? m_lods->Size() : 0; }
const CompoundObject* GetComp() const { return m_comp; }
int GetLODCount() const { return lods ? lods->Size() : 0; }
const CompoundObject* GetComp() const { return comp; }
inline undefined GetUnknown0x0c() { return m_unk0x0c; }
inline void SetUnknown0x0c(undefined p_unk0x0c) { m_unk0x0c = p_unk0x0c; }
// SYNTHETIC: LEGO1 0x100a5d60
// ROI::`scalar deleting destructor'
protected:
CompoundObject* m_comp; // 0x04
LODListBase* m_lods; // 0x08
undefined m_unk0x0c; // 0x0c
CompoundObject* comp; // 0x04
LODListBase* lods; // 0x08
undefined m_unk0x0c; // 0x0c
};
// TEMPLATE: LEGO1 0x10084930
// list<ROI *,allocator<ROI *> >::~list<ROI *,allocator<ROI *> >
// SYNTHETIC: LEGO1 0x100a5d50
// ROI::~ROI

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@ -27,7 +27,7 @@ class ViewManager {
private:
undefined4 m_unk0x04; // 0x04
CompoundObject m_unk0x08; // 0x08
undefined m_pad[0x1c8]; // 0x14
undefined m_pad[0x1a8]; // 0x14
};
// TEMPLATE: LEGO1 0x10022030

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@ -21,12 +21,15 @@ class ViewROI : public OrientableROI {
SetLODList(lodList);
geometry = pRenderer->CreateGroup();
}
// FUNCTION: LEGO1 0x100a9e20
inline ~ViewROI() override
{
// SetLODList() will decrease refCount of LODList
SetLODList(0);
delete geometry;
}
inline void SetLODList(ViewLODList* lodList)
{
// ??? inherently type unsafe - kind of... because, now, ROI
@ -34,16 +37,17 @@ class ViewROI : public OrientableROI {
// solution: create pure virtual LODListBase* ROI::GetLODList()
// and let derived ROI classes hold the LODList
if (m_lods) {
reinterpret_cast<ViewLODList*>(m_lods)->Release();
if (lods) {
reinterpret_cast<ViewLODList*>(lods)->Release();
}
m_lods = lodList;
lods = lodList;
if (m_lods) {
reinterpret_cast<ViewLODList*>(m_lods)->AddRef();
if (lods) {
reinterpret_cast<ViewLODList*>(lods)->AddRef();
}
}
float IntrinsicImportance() const override; // vtable+0x04
void VTable0x1c() override; // vtable+0x1c
void SetLocalTransform(const Matrix4& p_transform) override; // vtable+0x20
@ -54,8 +58,9 @@ class ViewROI : public OrientableROI {
static undefined SetUnk101013d8(undefined p_flag);
protected:
Tgl::Group* geometry;
void UpdateWorldData(const MxMatrix& parent2world) override;
Tgl::Group* geometry; // 0xdc
};
// SYNTHETIC: LEGO1 0x100aa250