mirror of
https://github.com/isledecomp/isle.git
synced 2024-11-22 15:48:09 -05:00
Get Isle building on MinGW32 (#63)
* Add MxUnknown100dc6b0::~MxUnknown100dc6b0 stub * Declare destructor of MxOmni and MxTransitionManager in class * inline attribute must go first * Stub LegoState::Vtable0x14 for Act3State * MxStreamer::VTable0x14 is not an override * Stub MxEntity::Destroy for LegoState::Destroy * Stub MxUnknown100dc6e0 for MxSoundManager * ::ClassName and ::IsA are const methods * methods in the class body don't need a namespace * MxSoundManager subclasses MxUnknown100dc6e0 * LegoInputManager subclasses MxPresenter * NotificationId is an enum, and does not need __declspec(dllexport) * Fix final #endif of legoomni.h and mxobjectfactory.h * Add const alternative for LegoOmni::Create and MxVideoParam, only available for MinGW * Alternative approach to MinGW compatibility * MinGW on Linux is case sensitve * Don't delete a member variable. C++ automatically destructs member variables --------- Co-authored-by: MattKC <34096995+itsmattkc@users.noreply.github.com>
This commit is contained in:
parent
40dd0a93d4
commit
302b3f66f0
27 changed files with 126 additions and 35 deletions
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@ -142,6 +142,7 @@ add_library(lego1 SHARED
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LEGO1/mxtimer.cpp
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LEGO1/mxtransitionmanager.cpp
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LEGO1/mxunknown100dc6b0.cpp
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LEGO1/mxunknown100dc6e0.cpp
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LEGO1/mxvariabletable.cpp
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LEGO1/mxvideomanager.cpp
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LEGO1/mxvideoparam.cpp
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@ -15,14 +15,14 @@ class Act2Brick : public LegoPathActor
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virtual long Tickle() override; // vtable+0x08
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// OFFSET: LEGO1 0x1007a360
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inline virtual const char *ClassName() override // vtable+0x0c
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inline virtual const char *ClassName() const override // vtable+0x0c
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{
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// 0x100f0438
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return "Act2Brick";
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}
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// OFFSET: LEGO1 0x1007a370
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inline virtual MxBool IsA(const char *name) override // vtable+0x10
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inline virtual MxBool IsA(const char *name) const override // vtable+0x10
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{
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return !strcmp(Act2Brick::ClassName(), name) || LegoEntity::IsA(name);
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}
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14
LEGO1/compat.h
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14
LEGO1/compat.h
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@ -0,0 +1,14 @@
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#ifndef ISLECOMPAT_H
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#define ISLECOMPAT_H
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// Various macros to enable compiling with other/newer compilers.
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// Use `COMPAT_CONST` where something ought to be 'const', and a newer compiler would complain if it
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// wasn't, but we know it isn't 'const' in the original code.
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#ifdef __MINGW32__
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#define COMPAT_CONST const
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#else
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#define COMPAT_CONST
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#endif
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#endif // ISLECOMPAT_H
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@ -2,7 +2,8 @@
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#define LEGOBACKGROUNDCOLOR_H
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#include "mxstring.h"
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#include "mxcore.h"
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#include "MxStringVariable.h"
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#include "mxstringvariable.h"
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class LegoBackgroundColor : public MxStringVariable
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{
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public:
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@ -1,9 +1,9 @@
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#ifndef LEGOINPUTMANAGER_H
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#define LEGOINPUTMANAGER_H
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#include "mxcore.h"
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#include "mxpresenter.h"
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__declspec(dllexport) enum NotificationId
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enum NotificationId
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{
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NONE = 0,
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KEYDOWN = 7,
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@ -15,7 +15,7 @@ __declspec(dllexport) enum NotificationId
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// VTABLE 0x100d8760
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// SIZE 0x338
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class LegoInputManager
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class LegoInputManager : public MxPresenter
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{
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public:
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LegoInputManager();
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@ -27,7 +27,7 @@ class LegoInputManager
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virtual long Tickle() override; // vtable+0x8
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char m_pad00[0x19C];
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char m_pad00[0x15c];
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int m_joystickIndex;
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char m_pad200[0x194];
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MxBool m_useJoystick;
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@ -176,7 +176,7 @@ void LegoOmni::Init()
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}
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// OFFSET: LEGO1 0x10058e70
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MxResult LegoOmni::Create(MxOmniCreateParam &p)
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MxResult LegoOmni::Create(COMPAT_CONST MxOmniCreateParam &p)
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{
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// FIXME: Stub
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return SUCCESS;
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@ -1,6 +1,7 @@
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#ifndef LEGOOMNI_H
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#define LEGOOMNI_H
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#include "compat.h"
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#include "legoentity.h"
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#include "legoinputmanager.h"
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#include "legogamestate.h"
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@ -51,7 +52,7 @@ class LegoOmni : public MxOmni
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}
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virtual void Init(); // vtable+14
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virtual MxResult Create(MxOmniCreateParam &p); // vtable+18
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virtual MxResult Create(COMPAT_CONST MxOmniCreateParam &p); // vtable+18
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virtual void Destroy(); // vtable+1c
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virtual void vtable20();
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virtual void vtable24(MxDSAction &ds);
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@ -4,3 +4,8 @@
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LegoState::~LegoState()
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{
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}
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// OFFSET: LEGO1 0x10005f90
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MxBool LegoState::VTable0x14() {
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return TRUE;
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}
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@ -22,6 +22,8 @@ class LegoState : public MxCore
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return !strcmp(name, LegoState::ClassName()) || MxCore::IsA(name);
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}
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virtual MxBool VTable0x14();
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};
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#endif // LEGOSTATE_H
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@ -11,3 +11,9 @@ MxEntity::~MxEntity()
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{
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// TODO
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}
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// OFFSET: LEGO1 0x10001070 STUB
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void MxEntity::Destroy()
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{
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// TODO
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}
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@ -23,6 +23,8 @@ class MxEntity : public MxCore
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return !strcmp(name, MxEntity::ClassName()) || MxCore::IsA(name);
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}
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virtual void Destroy(); // vtable+0x1c
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// 0x8: MxResult
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// 0xc MxAtomId
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};
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@ -15,14 +15,14 @@ class MxMediaPresenter : public MxPresenter
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virtual long Tickle() override; // vtable+0x8, override MxCore
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// OFFSET: LEGO1 0x1000c5c0
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inline virtual const char *MxMediaPresenter::ClassName() const override // vtable+0xc
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inline virtual const char *ClassName() const override // vtable+0xc
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{
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// 0x100f074c
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return "MxMediaPresenter";
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}
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// OFFSET: LEGO1 0x1000c5d0
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inline virtual MxBool MxMediaPresenter::IsA(const char *name) const override // vtable+0x10
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inline virtual MxBool IsA(const char *name) const override // vtable+0x10
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{
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return !strcmp(name, MxMediaPresenter::ClassName()) || MxPresenter::IsA(name);
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}
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@ -9,4 +9,4 @@ class MxObjectFactory : public MxCore
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};
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#endif MXOBJECTFACTORY_H
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#endif // MXOBJECTFACTORY_H
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@ -29,7 +29,8 @@ class MxOmni : public MxCore
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__declspec(dllexport) static void SetHD(const char *p_hd);
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__declspec(dllexport) static void SetSound3D(MxBool p_3dsound);
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virtual ~MxOmni();
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MxOmni();
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virtual ~MxOmni() override;
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virtual long Notify(MxParam &p); // vtable+04
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virtual void Init(); // vtable+14
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@ -1,9 +1,9 @@
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#include "mxsoundmanager.h"
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// OFFSET: LEGO1 0x100ae740 STUB
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// OFFSET: LEGO1 0x100ae740
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MxSoundManager::MxSoundManager()
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{
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// TODO
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Init();
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}
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// OFFSET: LEGO1 0x100ae7d0 STUB
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{
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// TODO
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}
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// OFFSET: LEGO1 0x100ae830
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void MxSoundManager::Init()
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{
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m_unk30 = 0;
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m_unk34 = 0;
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}
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#ifndef MXSOUNDMANAGER_H
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#define MXSOUNDMANAGER_H
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#include "mxcore.h"
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#include "mxunknown100dc6e0.h"
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// VTABLE 0x100dc128
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// SIZE 0x3c
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// Base vtables are: MxCore -> 0x100dc6b0 -> 0x100dc6e0 -> MxSoundManager
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class MxSoundManager
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class MxSoundManager : public MxUnknown100dc6e0
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{
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public:
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MxSoundManager();
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virtual ~MxSoundManager() override; // vtable+0x0
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private:
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void Init();
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int m_unk30;
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int m_unk34;
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};
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#endif // MXSOUNDMANAGER_H
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__declspec(dllexport) long Close(const char *p);
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virtual long Notify(MxParam &p) override; // vtable+0x4
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virtual MxResult VTable0x14() override; // vtable+0x14
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virtual MxResult VTable0x14(); // vtable+0x14
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};
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#endif // MXSTREAMER_H
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@ -1,14 +1,6 @@
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#include "MxStringVariable.h"
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#include "mxstringvariable.h"
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#include "mxstring.h"
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//FIXME: Figure out what exactly this class is used for. It is used in LegoGameState::LegoGameState when loading the background color, and for loading the "fsmovie" variable
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// OFFSET: LEGO1 0x1003bec0
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MxStringVariable::~MxStringVariable()
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{
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delete &m_string;
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delete &m_name;
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}
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// OFFSET: LEGO1 0x1003bea0
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MxString *MxStringVariable::GetString()
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{
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m_string = colorString;
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}
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//FIXME: Figure out what exactly this class is used for. It is used in LegoGameState::LegoGameState when loading the background color, and for loading the "fsmovie" variable
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// OFFSET: LEGO1 0x1003bec0
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void MxStringVariable::Destroy()
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{
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delete this;
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}
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MxStringVariable() {}
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virtual MxString *GetString();
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virtual void SetString(const char *colorString);
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virtual ~MxStringVariable();
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virtual void Destroy();
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protected:
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MxString m_name;
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__declspec(dllexport) long GetRealTime();
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long GetTime() inline
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inline long GetTime()
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{
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if (this->m_isRunning)
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return s_LastTimeCalculated;
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class MxTransitionManager : public MxCore
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{
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public:
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virtual ~MxTransitionManager(); // vtable+0x0
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MxTransitionManager();
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virtual ~MxTransitionManager() override; // vtable+0x0
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__declspec(dllexport) void SetWaitIndicator(MxVideoPresenter *videoPresenter);
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Init();
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}
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// OFFSET: LEGO1 0x100b8560 STUB
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MxUnknown100dc6b0::~MxUnknown100dc6b0()
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{
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// TODO
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}
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// OFFSET: LEGO1 0x100b85d0
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MxResult MxUnknown100dc6b0::Init()
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{
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@ -10,6 +10,7 @@ class MxUnknown100dc6b0 : public MxCore
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{
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public:
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MxUnknown100dc6b0();
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virtual ~MxUnknown100dc6b0() override;
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MxResult Init();
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19
LEGO1/mxunknown100dc6e0.cpp
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19
LEGO1/mxunknown100dc6e0.cpp
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#include "mxunknown100dc6e0.h"
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// OFFSET: LEGO1 0x100b8d00
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MxUnknown100dc6e0::MxUnknown100dc6e0()
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{
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Init();
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}
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// OFFSET: LEGO1 0x100b8d90 STUB
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MxUnknown100dc6e0::~MxUnknown100dc6e0()
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{
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// TODO
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}
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// OFFSET: LEGO1 0x100b8df0
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void MxUnknown100dc6e0::Init()
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{
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this->m_unk2c = 100;
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}
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19
LEGO1/mxunknown100dc6e0.h
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19
LEGO1/mxunknown100dc6e0.h
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#ifndef MXUNKNOWN100DC6E0_H
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#define MXUNKNOWN100DC6E0_H
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#include "mxunknown100dc6b0.h"
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// VTABLE 0x100dc6e0
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class MxUnknown100dc6e0 : public MxUnknown100dc6b0
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{
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public:
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MxUnknown100dc6e0();
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virtual ~MxUnknown100dc6e0() override;
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protected:
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void Init();
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int m_unk2c;
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};
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#endif // MXUNKNOWN100DC6E0_H
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@ -17,7 +17,7 @@ MxVideoParam::MxVideoParam()
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}
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// OFFSET: LEGO1 0x100beca0
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MxVideoParam::MxVideoParam(MxRect32 &p_rect, MxPalette *p_pal, unsigned long p_backBuffers, MxVideoParamFlags &p_flags)
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MxVideoParam::MxVideoParam(COMPAT_CONST MxRect32 &p_rect, MxPalette *p_pal, unsigned long p_backBuffers, COMPAT_CONST MxVideoParamFlags &p_flags)
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{
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this->m_rect.m_left = p_rect.m_left;
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this->m_rect.m_top = p_rect.m_top;
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#include <ddraw.h>
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#include "compat.h"
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#include "mxpalette.h"
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#include "mxrect32.h"
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#include "mxtypes.h"
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public:
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__declspec(dllexport) MxVideoParam();
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__declspec(dllexport) MxVideoParam(MxVideoParam &);
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__declspec(dllexport) MxVideoParam(MxRect32 &rect, MxPalette *pal, unsigned long p3, MxVideoParamFlags &flags);
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__declspec(dllexport) MxVideoParam(COMPAT_CONST MxRect32 &rect, MxPalette *pal, unsigned long p3, COMPAT_CONST MxVideoParamFlags &flags);
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__declspec(dllexport) MxVideoParam &operator=(const MxVideoParam &);
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__declspec(dllexport) ~MxVideoParam();
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