Get Isle building on MinGW32 (#63)

* Add MxUnknown100dc6b0::~MxUnknown100dc6b0 stub

* Declare destructor of MxOmni and MxTransitionManager in class

* inline attribute must go first

* Stub LegoState::Vtable0x14 for Act3State

* MxStreamer::VTable0x14 is not an override

* Stub MxEntity::Destroy for LegoState::Destroy

* Stub MxUnknown100dc6e0 for MxSoundManager

* ::ClassName and ::IsA are const methods

* methods in the class body don't need a namespace

* MxSoundManager subclasses MxUnknown100dc6e0

* LegoInputManager subclasses MxPresenter

* NotificationId is an enum, and does not need __declspec(dllexport)

* Fix final #endif of legoomni.h and mxobjectfactory.h

* Add const alternative for LegoOmni::Create and MxVideoParam, only available for MinGW

* Alternative approach to MinGW compatibility

* MinGW on Linux is case sensitve

* Don't delete a member variable. C++ automatically destructs member variables

---------

Co-authored-by: MattKC <34096995+itsmattkc@users.noreply.github.com>
This commit is contained in:
Anonymous Maarten 2023-07-02 08:53:54 +02:00 committed by GitHub
parent 40dd0a93d4
commit 302b3f66f0
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
27 changed files with 126 additions and 35 deletions

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@ -142,6 +142,7 @@ add_library(lego1 SHARED
LEGO1/mxtimer.cpp LEGO1/mxtimer.cpp
LEGO1/mxtransitionmanager.cpp LEGO1/mxtransitionmanager.cpp
LEGO1/mxunknown100dc6b0.cpp LEGO1/mxunknown100dc6b0.cpp
LEGO1/mxunknown100dc6e0.cpp
LEGO1/mxvariabletable.cpp LEGO1/mxvariabletable.cpp
LEGO1/mxvideomanager.cpp LEGO1/mxvideomanager.cpp
LEGO1/mxvideoparam.cpp LEGO1/mxvideoparam.cpp

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@ -8,21 +8,21 @@
class Act2Brick : public LegoPathActor class Act2Brick : public LegoPathActor
{ {
public: public:
Act2Brick(); Act2Brick();
virtual ~Act2Brick() override; // vtable+0x0 virtual ~Act2Brick() override; // vtable+0x0
virtual long Notify(MxParam &p) override; // vtable+0x4 virtual long Notify(MxParam &p) override; // vtable+0x4
virtual long Tickle() override; // vtable+0x08 virtual long Tickle() override; // vtable+0x08
// OFFSET: LEGO1 0x1007a360 // OFFSET: LEGO1 0x1007a360
inline virtual const char *ClassName() override // vtable+0x0c inline virtual const char *ClassName() const override // vtable+0x0c
{ {
// 0x100f0438 // 0x100f0438
return "Act2Brick"; return "Act2Brick";
} }
// OFFSET: LEGO1 0x1007a370 // OFFSET: LEGO1 0x1007a370
inline virtual MxBool IsA(const char *name) override // vtable+0x10 inline virtual MxBool IsA(const char *name) const override // vtable+0x10
{ {
return !strcmp(Act2Brick::ClassName(), name) || LegoEntity::IsA(name); return !strcmp(Act2Brick::ClassName(), name) || LegoEntity::IsA(name);
} }

14
LEGO1/compat.h Normal file
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@ -0,0 +1,14 @@
#ifndef ISLECOMPAT_H
#define ISLECOMPAT_H
// Various macros to enable compiling with other/newer compilers.
// Use `COMPAT_CONST` where something ought to be 'const', and a newer compiler would complain if it
// wasn't, but we know it isn't 'const' in the original code.
#ifdef __MINGW32__
#define COMPAT_CONST const
#else
#define COMPAT_CONST
#endif
#endif // ISLECOMPAT_H

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@ -2,7 +2,8 @@
#define LEGOBACKGROUNDCOLOR_H #define LEGOBACKGROUNDCOLOR_H
#include "mxstring.h" #include "mxstring.h"
#include "mxcore.h" #include "mxcore.h"
#include "MxStringVariable.h" #include "mxstringvariable.h"
class LegoBackgroundColor : public MxStringVariable class LegoBackgroundColor : public MxStringVariable
{ {
public: public:

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@ -1,9 +1,9 @@
#ifndef LEGOINPUTMANAGER_H #ifndef LEGOINPUTMANAGER_H
#define LEGOINPUTMANAGER_H #define LEGOINPUTMANAGER_H
#include "mxcore.h" #include "mxpresenter.h"
__declspec(dllexport) enum NotificationId enum NotificationId
{ {
NONE = 0, NONE = 0,
KEYDOWN = 7, KEYDOWN = 7,
@ -15,7 +15,7 @@ __declspec(dllexport) enum NotificationId
// VTABLE 0x100d8760 // VTABLE 0x100d8760
// SIZE 0x338 // SIZE 0x338
class LegoInputManager class LegoInputManager : public MxPresenter
{ {
public: public:
LegoInputManager(); LegoInputManager();
@ -27,7 +27,7 @@ class LegoInputManager
virtual long Tickle() override; // vtable+0x8 virtual long Tickle() override; // vtable+0x8
char m_pad00[0x19C]; char m_pad00[0x15c];
int m_joystickIndex; int m_joystickIndex;
char m_pad200[0x194]; char m_pad200[0x194];
MxBool m_useJoystick; MxBool m_useJoystick;

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@ -176,7 +176,7 @@ void LegoOmni::Init()
} }
// OFFSET: LEGO1 0x10058e70 // OFFSET: LEGO1 0x10058e70
MxResult LegoOmni::Create(MxOmniCreateParam &p) MxResult LegoOmni::Create(COMPAT_CONST MxOmniCreateParam &p)
{ {
// FIXME: Stub // FIXME: Stub
return SUCCESS; return SUCCESS;

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@ -1,6 +1,7 @@
#ifndef LEGOOMNI_H #ifndef LEGOOMNI_H
#define LEGOOMNI_H #define LEGOOMNI_H
#include "compat.h"
#include "legoentity.h" #include "legoentity.h"
#include "legoinputmanager.h" #include "legoinputmanager.h"
#include "legogamestate.h" #include "legogamestate.h"
@ -51,7 +52,7 @@ class LegoOmni : public MxOmni
} }
virtual void Init(); // vtable+14 virtual void Init(); // vtable+14
virtual MxResult Create(MxOmniCreateParam &p); // vtable+18 virtual MxResult Create(COMPAT_CONST MxOmniCreateParam &p); // vtable+18
virtual void Destroy(); // vtable+1c virtual void Destroy(); // vtable+1c
virtual void vtable20(); virtual void vtable20();
virtual void vtable24(MxDSAction &ds); virtual void vtable24(MxDSAction &ds);

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@ -4,3 +4,8 @@
LegoState::~LegoState() LegoState::~LegoState()
{ {
} }
// OFFSET: LEGO1 0x10005f90
MxBool LegoState::VTable0x14() {
return TRUE;
}

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@ -11,7 +11,7 @@ class LegoState : public MxCore
// OFFSET: LEGO1 0x100060d0 // OFFSET: LEGO1 0x100060d0
inline virtual const char *ClassName() const override // vtable+0x0c inline virtual const char *ClassName() const override // vtable+0x0c
{ {
// 0x100f01b8 // 0x100f01b8
return "LegoState"; return "LegoState";
} }
@ -22,6 +22,8 @@ class LegoState : public MxCore
return !strcmp(name, LegoState::ClassName()) || MxCore::IsA(name); return !strcmp(name, LegoState::ClassName()) || MxCore::IsA(name);
} }
virtual MxBool VTable0x14();
}; };
#endif // LEGOSTATE_H #endif // LEGOSTATE_H

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@ -11,3 +11,9 @@ MxEntity::~MxEntity()
{ {
// TODO // TODO
} }
// OFFSET: LEGO1 0x10001070 STUB
void MxEntity::Destroy()
{
// TODO
}

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@ -23,6 +23,8 @@ class MxEntity : public MxCore
return !strcmp(name, MxEntity::ClassName()) || MxCore::IsA(name); return !strcmp(name, MxEntity::ClassName()) || MxCore::IsA(name);
} }
virtual void Destroy(); // vtable+0x1c
// 0x8: MxResult // 0x8: MxResult
// 0xc MxAtomId // 0xc MxAtomId
}; };

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@ -15,14 +15,14 @@ class MxMediaPresenter : public MxPresenter
virtual long Tickle() override; // vtable+0x8, override MxCore virtual long Tickle() override; // vtable+0x8, override MxCore
// OFFSET: LEGO1 0x1000c5c0 // OFFSET: LEGO1 0x1000c5c0
inline virtual const char *MxMediaPresenter::ClassName() const override // vtable+0xc inline virtual const char *ClassName() const override // vtable+0xc
{ {
// 0x100f074c // 0x100f074c
return "MxMediaPresenter"; return "MxMediaPresenter";
} }
// OFFSET: LEGO1 0x1000c5d0 // OFFSET: LEGO1 0x1000c5d0
inline virtual MxBool MxMediaPresenter::IsA(const char *name) const override // vtable+0x10 inline virtual MxBool IsA(const char *name) const override // vtable+0x10
{ {
return !strcmp(name, MxMediaPresenter::ClassName()) || MxPresenter::IsA(name); return !strcmp(name, MxMediaPresenter::ClassName()) || MxPresenter::IsA(name);
} }

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@ -9,4 +9,4 @@ class MxObjectFactory : public MxCore
}; };
#endif MXOBJECTFACTORY_H #endif // MXOBJECTFACTORY_H

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@ -28,8 +28,9 @@ class MxOmni : public MxCore
__declspec(dllexport) static void SetCD(const char *p_cd); __declspec(dllexport) static void SetCD(const char *p_cd);
__declspec(dllexport) static void SetHD(const char *p_hd); __declspec(dllexport) static void SetHD(const char *p_hd);
__declspec(dllexport) static void SetSound3D(MxBool p_3dsound); __declspec(dllexport) static void SetSound3D(MxBool p_3dsound);
virtual ~MxOmni(); MxOmni();
virtual ~MxOmni() override;
virtual long Notify(MxParam &p); // vtable+04 virtual long Notify(MxParam &p); // vtable+04
virtual void Init(); // vtable+14 virtual void Init(); // vtable+14

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@ -1,9 +1,9 @@
#include "mxsoundmanager.h" #include "mxsoundmanager.h"
// OFFSET: LEGO1 0x100ae740 STUB // OFFSET: LEGO1 0x100ae740
MxSoundManager::MxSoundManager() MxSoundManager::MxSoundManager()
{ {
// TODO Init();
} }
// OFFSET: LEGO1 0x100ae7d0 STUB // OFFSET: LEGO1 0x100ae7d0 STUB
@ -11,3 +11,11 @@ MxSoundManager::~MxSoundManager()
{ {
// TODO // TODO
} }
// OFFSET: LEGO1 0x100ae830
void MxSoundManager::Init()
{
m_unk30 = 0;
m_unk34 = 0;
}

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@ -1,17 +1,21 @@
#ifndef MXSOUNDMANAGER_H #ifndef MXSOUNDMANAGER_H
#define MXSOUNDMANAGER_H #define MXSOUNDMANAGER_H
#include "mxcore.h" #include "mxunknown100dc6e0.h"
// VTABLE 0x100dc128 // VTABLE 0x100dc128
// SIZE 0x3c // SIZE 0x3c
// Base vtables are: MxCore -> 0x100dc6b0 -> 0x100dc6e0 -> MxSoundManager // Base vtables are: MxCore -> 0x100dc6b0 -> 0x100dc6e0 -> MxSoundManager
class MxSoundManager class MxSoundManager : public MxUnknown100dc6e0
{ {
public: public:
MxSoundManager(); MxSoundManager();
virtual ~MxSoundManager() override; // vtable+0x0 virtual ~MxSoundManager() override; // vtable+0x0
private:
void Init();
int m_unk30;
int m_unk34;
}; };
#endif // MXSOUNDMANAGER_H #endif // MXSOUNDMANAGER_H

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@ -15,7 +15,7 @@ class MxStreamer : public MxCore
__declspec(dllexport) long Close(const char *p); __declspec(dllexport) long Close(const char *p);
virtual long Notify(MxParam &p) override; // vtable+0x4 virtual long Notify(MxParam &p) override; // vtable+0x4
virtual MxResult VTable0x14() override; // vtable+0x14 virtual MxResult VTable0x14(); // vtable+0x14
}; };
#endif // MXSTREAMER_H #endif // MXSTREAMER_H

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@ -1,14 +1,6 @@
#include "MxStringVariable.h" #include "mxstringvariable.h"
#include "mxstring.h" #include "mxstring.h"
//FIXME: Figure out what exactly this class is used for. It is used in LegoGameState::LegoGameState when loading the background color, and for loading the "fsmovie" variable
// OFFSET: LEGO1 0x1003bec0
MxStringVariable::~MxStringVariable()
{
delete &m_string;
delete &m_name;
}
// OFFSET: LEGO1 0x1003bea0 // OFFSET: LEGO1 0x1003bea0
MxString *MxStringVariable::GetString() MxString *MxStringVariable::GetString()
@ -21,3 +13,10 @@ void MxStringVariable::SetString(const char *colorString)
{ {
m_string = colorString; m_string = colorString;
} }
//FIXME: Figure out what exactly this class is used for. It is used in LegoGameState::LegoGameState when loading the background color, and for loading the "fsmovie" variable
// OFFSET: LEGO1 0x1003bec0
void MxStringVariable::Destroy()
{
delete this;
}

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@ -10,7 +10,7 @@ class MxStringVariable
MxStringVariable() {} MxStringVariable() {}
virtual MxString *GetString(); virtual MxString *GetString();
virtual void SetString(const char *colorString); virtual void SetString(const char *colorString);
virtual ~MxStringVariable(); virtual void Destroy();
protected: protected:
MxString m_name; MxString m_name;

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@ -15,7 +15,7 @@ class MxTimer : public MxCore
__declspec(dllexport) long GetRealTime(); __declspec(dllexport) long GetRealTime();
long GetTime() inline inline long GetTime()
{ {
if (this->m_isRunning) if (this->m_isRunning)
return s_LastTimeCalculated; return s_LastTimeCalculated;

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@ -9,7 +9,8 @@ class MxVideoPresenter;
class MxTransitionManager : public MxCore class MxTransitionManager : public MxCore
{ {
public: public:
virtual ~MxTransitionManager(); // vtable+0x0 MxTransitionManager();
virtual ~MxTransitionManager() override; // vtable+0x0
__declspec(dllexport) void SetWaitIndicator(MxVideoPresenter *videoPresenter); __declspec(dllexport) void SetWaitIndicator(MxVideoPresenter *videoPresenter);

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@ -6,6 +6,12 @@ MxUnknown100dc6b0::MxUnknown100dc6b0()
Init(); Init();
} }
// OFFSET: LEGO1 0x100b8560 STUB
MxUnknown100dc6b0::~MxUnknown100dc6b0()
{
// TODO
}
// OFFSET: LEGO1 0x100b85d0 // OFFSET: LEGO1 0x100b85d0
MxResult MxUnknown100dc6b0::Init() MxResult MxUnknown100dc6b0::Init()
{ {

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@ -10,6 +10,7 @@ class MxUnknown100dc6b0 : public MxCore
{ {
public: public:
MxUnknown100dc6b0(); MxUnknown100dc6b0();
virtual ~MxUnknown100dc6b0() override;
MxResult Init(); MxResult Init();

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@ -0,0 +1,19 @@
#include "mxunknown100dc6e0.h"
// OFFSET: LEGO1 0x100b8d00
MxUnknown100dc6e0::MxUnknown100dc6e0()
{
Init();
}
// OFFSET: LEGO1 0x100b8d90 STUB
MxUnknown100dc6e0::~MxUnknown100dc6e0()
{
// TODO
}
// OFFSET: LEGO1 0x100b8df0
void MxUnknown100dc6e0::Init()
{
this->m_unk2c = 100;
}

19
LEGO1/mxunknown100dc6e0.h Normal file
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@ -0,0 +1,19 @@
#ifndef MXUNKNOWN100DC6E0_H
#define MXUNKNOWN100DC6E0_H
#include "mxunknown100dc6b0.h"
// VTABLE 0x100dc6e0
class MxUnknown100dc6e0 : public MxUnknown100dc6b0
{
public:
MxUnknown100dc6e0();
virtual ~MxUnknown100dc6e0() override;
protected:
void Init();
int m_unk2c;
};
#endif // MXUNKNOWN100DC6E0_H

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@ -17,7 +17,7 @@ MxVideoParam::MxVideoParam()
} }
// OFFSET: LEGO1 0x100beca0 // OFFSET: LEGO1 0x100beca0
MxVideoParam::MxVideoParam(MxRect32 &p_rect, MxPalette *p_pal, unsigned long p_backBuffers, MxVideoParamFlags &p_flags) MxVideoParam::MxVideoParam(COMPAT_CONST MxRect32 &p_rect, MxPalette *p_pal, unsigned long p_backBuffers, COMPAT_CONST MxVideoParamFlags &p_flags)
{ {
this->m_rect.m_left = p_rect.m_left; this->m_rect.m_left = p_rect.m_left;
this->m_rect.m_top = p_rect.m_top; this->m_rect.m_top = p_rect.m_top;

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@ -3,6 +3,7 @@
#include <ddraw.h> #include <ddraw.h>
#include "compat.h"
#include "mxpalette.h" #include "mxpalette.h"
#include "mxrect32.h" #include "mxrect32.h"
#include "mxtypes.h" #include "mxtypes.h"
@ -14,7 +15,7 @@ class MxVideoParam
public: public:
__declspec(dllexport) MxVideoParam(); __declspec(dllexport) MxVideoParam();
__declspec(dllexport) MxVideoParam(MxVideoParam &); __declspec(dllexport) MxVideoParam(MxVideoParam &);
__declspec(dllexport) MxVideoParam(MxRect32 &rect, MxPalette *pal, unsigned long p3, MxVideoParamFlags &flags); __declspec(dllexport) MxVideoParam(COMPAT_CONST MxRect32 &rect, MxPalette *pal, unsigned long p3, COMPAT_CONST MxVideoParamFlags &flags);
__declspec(dllexport) MxVideoParam &operator=(const MxVideoParam &); __declspec(dllexport) MxVideoParam &operator=(const MxVideoParam &);
__declspec(dllexport) ~MxVideoParam(); __declspec(dllexport) ~MxVideoParam();