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Implement/match Act3::FUN_10072ad0
(#1228)
* Implement `Act3::FUN_10072ad0` * Improve match * Improve match * Match
This commit is contained in:
parent
16730ef9c1
commit
2d74f14de0
2 changed files with 136 additions and 9 deletions
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@ -158,12 +158,12 @@ class Act3 : public LegoWorld {
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Helicopter* m_copter; // 0x420c
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Act3Shark* m_shark; // 0x4210
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MxFloat m_time; // 0x4214
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undefined m_unk0x4218; // 0x4218
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undefined m_unk0x4219; // 0x4219
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undefined m_unk0x421a; // 0x421a
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undefined m_unk0x421b; // 0x421b
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undefined m_unk0x421c; // 0x421c
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undefined m_unk0x421d; // 0x421d
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MxU8 m_unk0x4218; // 0x4218
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MxU8 m_unk0x4219; // 0x4219
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MxU8 m_unk0x421a; // 0x421a
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MxU8 m_unk0x421b; // 0x421b
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MxU8 m_unk0x421c; // 0x421c
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MxU8 m_unk0x421d; // 0x421d
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undefined m_unk0x421e; // 0x421e
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Act3List m_unk0x4220; // 0x4220
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MxPresenter* m_helicopterDots[15]; // 0x4230
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@ -30,6 +30,77 @@ DECOMP_SIZE_ASSERT(Act3State, 0x0c)
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DECOMP_SIZE_ASSERT(Act3ListElement, 0x0c)
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DECOMP_SIZE_ASSERT(Act3List, 0x10)
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// GLOBAL: LEGO1 0x100d94f8
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Act3Script::Script g_unk0x100d94f8[] = {
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Act3Script::c_sns02xni_PlayWav,
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Act3Script::c_sns03xni_PlayWav,
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Act3Script::c_sns04xni_PlayWav,
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Act3Script::c_sns05xni_PlayWav,
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Act3Script::c_sns06xni_PlayWav,
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Act3Script::c_sns07xni_PlayWav,
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Act3Script::c_sns08xni_PlayWav,
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Act3Script::c_sns09xni_PlayWav,
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Act3Script::c_sns10xni_PlayWav,
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Act3Script::c_sns11xni_PlayWav,
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Act3Script::c_sns12xla_PlayWav,
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Act3Script::c_sns13xla_PlayWav,
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Act3Script::c_sns14xla_PlayWav,
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Act3Script::c_sns15xla_PlayWav,
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Act3Script::c_sns16xla_PlayWav,
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Act3Script::c_sns17xla_PlayWav
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};
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// GLOBAL: LEGO1 0x100d9538
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Act3Script::Script g_unk0x100d9538[] = {
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Act3Script::c_sns19xni_PlayWav,
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Act3Script::c_sns20xni_PlayWav,
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Act3Script::c_sns22xni_PlayWav,
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Act3Script::c_sns23xni_PlayWav,
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Act3Script::c_sns35xla_PlayWav,
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(Act3Script::Script) 0
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};
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// GLOBAL: LEGO1 0x100d9550
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Act3Script::Script g_unk0x100d9550[] = {
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Act3Script::c_sns25xni_PlayWav,
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Act3Script::c_sns26xni_PlayWav,
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Act3Script::c_sns27xni_PlayWav,
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Act3Script::c_sns28xni_PlayWav,
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Act3Script::c_sns29xni_PlayWav,
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Act3Script::c_sns37xla_PlayWav,
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Act3Script::c_sns38xla_PlayWav,
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Act3Script::c_sns39xla_PlayWav
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};
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// GLOBAL: LEGO1 0x100d9570
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Act3Script::Script g_unk0x100d9570[] = {
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Act3Script::c_sns30xni_PlayWav,
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Act3Script::c_sns31xni_PlayWav,
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Act3Script::c_sns32xni_PlayWav,
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Act3Script::c_sns40xla_PlayWav,
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Act3Script::c_sns41xla_PlayWav,
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Act3Script::c_sns42xla_PlayWav
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};
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// GLOBAL: LEGO1 0x100d9588
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Act3Script::Script g_unk0x100d9588[] = {
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Act3Script::c_sns43xma_PlayWav, Act3Script::c_sns46xin_PlayWav, Act3Script::c_sns60xna_PlayWav,
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Act3Script::c_sns52xro_PlayWav, Act3Script::c_sns58xna_PlayWav, Act3Script::c_sns68xbu_PlayWav,
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Act3Script::c_sns59xna_PlayWav, Act3Script::c_sns51xin_PlayWav, Act3Script::c_sns61xva_PlayWav,
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Act3Script::c_sns44xma_PlayWav, Act3Script::c_sns47xin_PlayWav, Act3Script::c_sns53xro_PlayWav,
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Act3Script::c_sns45xma_PlayWav, Act3Script::c_sns69xsn_PlayWav, Act3Script::c_sns48xin_PlayWav,
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Act3Script::c_sns66xsl_PlayWav, Act3Script::c_sns49xin_PlayWav, Act3Script::c_sns62xmg_PlayWav,
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Act3Script::c_sns54xro_PlayWav, Act3Script::c_sns50xin_PlayWav
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};
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// GLOBAL: LEGO1 0x100d95d8
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Act3Script::Script g_unk0x100d95d8[] = {
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Act3Script::c_tns080br_PlayWav,
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Act3Script::c_tnsx07br_PlayWav,
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Act3Script::c_snsxx2br_PlayWav,
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Act3Script::c_snsy23br_PlayWav
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};
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// GLOBAL: LEGO1 0x100f7814
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MxU8 g_unk0x100f7814 = 0;
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@ -336,11 +407,67 @@ MxResult Act3::ShootDonut(LegoPathController* p_controller, Vector3& p_location,
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return FAILURE;
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}
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// STUB: LEGO1 0x10072ad0
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// STUB: BETA10 0x10015eec
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// FUNCTION: LEGO1 0x10072ad0
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// FUNCTION: BETA10 0x10015eec
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void Act3::FUN_10072ad0(undefined4 p_param1)
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{
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// TODO
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float time = Timer()->GetTime();
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Act3Script::Script objectId;
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switch (p_param1) {
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case 1: {
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if (m_unk0x4218 >= sizeOfArray(g_unk0x100d94f8)) {
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m_unk0x4218 = 0;
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}
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objectId = g_unk0x100d94f8[m_unk0x4218++];
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break;
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}
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case 2: {
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if (m_unk0x4219 >= sizeOfArray(g_unk0x100d9538) - 1) {
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m_unk0x4219 = 0;
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}
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objectId = g_unk0x100d9538[m_unk0x4219++];
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break;
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}
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case 3: {
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if (m_unk0x421a >= sizeOfArray(g_unk0x100d9550)) {
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m_unk0x421a = 0;
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}
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objectId = g_unk0x100d9550[m_unk0x421a++];
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break;
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}
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case 4: {
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if (m_unk0x421b >= sizeOfArray(g_unk0x100d9570)) {
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m_unk0x421b = 0;
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}
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objectId = g_unk0x100d9570[m_unk0x421b++];
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break;
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}
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case 5: {
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if (m_unk0x421c >= sizeOfArray(g_unk0x100d9588)) {
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m_unk0x421c = 0;
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}
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objectId = g_unk0x100d9588[m_unk0x421c++];
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break;
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}
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case 6: {
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if (m_unk0x421d >= sizeOfArray(g_unk0x100d95d8)) {
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m_unk0x421d = 0;
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}
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m_unk0x4220.Insert(g_unk0x100d95d8[m_unk0x421d++], 1);
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return;
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}
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default:
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return;
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}
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m_unk0x4220.Insert(objectId, 3);
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}
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// FUNCTION: LEGO1 0x10072c30
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