Implement/match Act3::FUN_10072ad0 (#1228)

* Implement `Act3::FUN_10072ad0`

* Improve match

* Improve match

* Match
This commit is contained in:
Christian Semmler 2024-12-14 14:30:21 -07:00 committed by GitHub
parent 16730ef9c1
commit 2d74f14de0
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
2 changed files with 136 additions and 9 deletions

View file

@ -158,12 +158,12 @@ class Act3 : public LegoWorld {
Helicopter* m_copter; // 0x420c
Act3Shark* m_shark; // 0x4210
MxFloat m_time; // 0x4214
undefined m_unk0x4218; // 0x4218
undefined m_unk0x4219; // 0x4219
undefined m_unk0x421a; // 0x421a
undefined m_unk0x421b; // 0x421b
undefined m_unk0x421c; // 0x421c
undefined m_unk0x421d; // 0x421d
MxU8 m_unk0x4218; // 0x4218
MxU8 m_unk0x4219; // 0x4219
MxU8 m_unk0x421a; // 0x421a
MxU8 m_unk0x421b; // 0x421b
MxU8 m_unk0x421c; // 0x421c
MxU8 m_unk0x421d; // 0x421d
undefined m_unk0x421e; // 0x421e
Act3List m_unk0x4220; // 0x4220
MxPresenter* m_helicopterDots[15]; // 0x4230

View file

@ -30,6 +30,77 @@ DECOMP_SIZE_ASSERT(Act3State, 0x0c)
DECOMP_SIZE_ASSERT(Act3ListElement, 0x0c)
DECOMP_SIZE_ASSERT(Act3List, 0x10)
// GLOBAL: LEGO1 0x100d94f8
Act3Script::Script g_unk0x100d94f8[] = {
Act3Script::c_sns02xni_PlayWav,
Act3Script::c_sns03xni_PlayWav,
Act3Script::c_sns04xni_PlayWav,
Act3Script::c_sns05xni_PlayWav,
Act3Script::c_sns06xni_PlayWav,
Act3Script::c_sns07xni_PlayWav,
Act3Script::c_sns08xni_PlayWav,
Act3Script::c_sns09xni_PlayWav,
Act3Script::c_sns10xni_PlayWav,
Act3Script::c_sns11xni_PlayWav,
Act3Script::c_sns12xla_PlayWav,
Act3Script::c_sns13xla_PlayWav,
Act3Script::c_sns14xla_PlayWav,
Act3Script::c_sns15xla_PlayWav,
Act3Script::c_sns16xla_PlayWav,
Act3Script::c_sns17xla_PlayWav
};
// GLOBAL: LEGO1 0x100d9538
Act3Script::Script g_unk0x100d9538[] = {
Act3Script::c_sns19xni_PlayWav,
Act3Script::c_sns20xni_PlayWav,
Act3Script::c_sns22xni_PlayWav,
Act3Script::c_sns23xni_PlayWav,
Act3Script::c_sns35xla_PlayWav,
(Act3Script::Script) 0
};
// GLOBAL: LEGO1 0x100d9550
Act3Script::Script g_unk0x100d9550[] = {
Act3Script::c_sns25xni_PlayWav,
Act3Script::c_sns26xni_PlayWav,
Act3Script::c_sns27xni_PlayWav,
Act3Script::c_sns28xni_PlayWav,
Act3Script::c_sns29xni_PlayWav,
Act3Script::c_sns37xla_PlayWav,
Act3Script::c_sns38xla_PlayWav,
Act3Script::c_sns39xla_PlayWav
};
// GLOBAL: LEGO1 0x100d9570
Act3Script::Script g_unk0x100d9570[] = {
Act3Script::c_sns30xni_PlayWav,
Act3Script::c_sns31xni_PlayWav,
Act3Script::c_sns32xni_PlayWav,
Act3Script::c_sns40xla_PlayWav,
Act3Script::c_sns41xla_PlayWav,
Act3Script::c_sns42xla_PlayWav
};
// GLOBAL: LEGO1 0x100d9588
Act3Script::Script g_unk0x100d9588[] = {
Act3Script::c_sns43xma_PlayWav, Act3Script::c_sns46xin_PlayWav, Act3Script::c_sns60xna_PlayWav,
Act3Script::c_sns52xro_PlayWav, Act3Script::c_sns58xna_PlayWav, Act3Script::c_sns68xbu_PlayWav,
Act3Script::c_sns59xna_PlayWav, Act3Script::c_sns51xin_PlayWav, Act3Script::c_sns61xva_PlayWav,
Act3Script::c_sns44xma_PlayWav, Act3Script::c_sns47xin_PlayWav, Act3Script::c_sns53xro_PlayWav,
Act3Script::c_sns45xma_PlayWav, Act3Script::c_sns69xsn_PlayWav, Act3Script::c_sns48xin_PlayWav,
Act3Script::c_sns66xsl_PlayWav, Act3Script::c_sns49xin_PlayWav, Act3Script::c_sns62xmg_PlayWav,
Act3Script::c_sns54xro_PlayWav, Act3Script::c_sns50xin_PlayWav
};
// GLOBAL: LEGO1 0x100d95d8
Act3Script::Script g_unk0x100d95d8[] = {
Act3Script::c_tns080br_PlayWav,
Act3Script::c_tnsx07br_PlayWav,
Act3Script::c_snsxx2br_PlayWav,
Act3Script::c_snsy23br_PlayWav
};
// GLOBAL: LEGO1 0x100f7814
MxU8 g_unk0x100f7814 = 0;
@ -336,11 +407,67 @@ MxResult Act3::ShootDonut(LegoPathController* p_controller, Vector3& p_location,
return FAILURE;
}
// STUB: LEGO1 0x10072ad0
// STUB: BETA10 0x10015eec
// FUNCTION: LEGO1 0x10072ad0
// FUNCTION: BETA10 0x10015eec
void Act3::FUN_10072ad0(undefined4 p_param1)
{
// TODO
float time = Timer()->GetTime();
Act3Script::Script objectId;
switch (p_param1) {
case 1: {
if (m_unk0x4218 >= sizeOfArray(g_unk0x100d94f8)) {
m_unk0x4218 = 0;
}
objectId = g_unk0x100d94f8[m_unk0x4218++];
break;
}
case 2: {
if (m_unk0x4219 >= sizeOfArray(g_unk0x100d9538) - 1) {
m_unk0x4219 = 0;
}
objectId = g_unk0x100d9538[m_unk0x4219++];
break;
}
case 3: {
if (m_unk0x421a >= sizeOfArray(g_unk0x100d9550)) {
m_unk0x421a = 0;
}
objectId = g_unk0x100d9550[m_unk0x421a++];
break;
}
case 4: {
if (m_unk0x421b >= sizeOfArray(g_unk0x100d9570)) {
m_unk0x421b = 0;
}
objectId = g_unk0x100d9570[m_unk0x421b++];
break;
}
case 5: {
if (m_unk0x421c >= sizeOfArray(g_unk0x100d9588)) {
m_unk0x421c = 0;
}
objectId = g_unk0x100d9588[m_unk0x421c++];
break;
}
case 6: {
if (m_unk0x421d >= sizeOfArray(g_unk0x100d95d8)) {
m_unk0x421d = 0;
}
m_unk0x4220.Insert(g_unk0x100d95d8[m_unk0x421d++], 1);
return;
}
default:
return;
}
m_unk0x4220.Insert(objectId, 3);
}
// FUNCTION: LEGO1 0x10072c30