mirror of
https://github.com/isledecomp/isle.git
synced 2024-11-24 00:28:23 -05:00
Implement RaceSkel
, add BETA10 annotations (#1088)
* Implement `RaceSkel`, add BETA10 annotations * fix formatting * Fix order * Address some review comments --------- Co-authored-by: jonschz <jonschz@users.noreply.github.com>
This commit is contained in:
parent
b649902578
commit
1b46859cf6
15 changed files with 104 additions and 18 deletions
|
@ -4,6 +4,8 @@
|
|||
#include "decomp.h"
|
||||
#include "legorace.h"
|
||||
|
||||
class RaceSkel;
|
||||
|
||||
// VTABLE: LEGO1 0x100d4b70
|
||||
// VTABLE: BETA10 0x101bd5f0
|
||||
// SIZE 0x2c
|
||||
|
@ -59,14 +61,17 @@ class CarRace : public LegoRace {
|
|||
MxLong HandleType0Notification(MxNotificationParam&) override; // vtable+0x78
|
||||
|
||||
// FUNCTION: BETA10 0x100cd060
|
||||
undefined4 GetUnk0x150() { return m_unk0x150; }
|
||||
RaceSkel* GetSkeleton() { return m_skeleton; }
|
||||
|
||||
// FUNCTION: BETA10 0x100f16f0
|
||||
void SetSkeleton(RaceSkel* p_skeleton) { m_skeleton = p_skeleton; }
|
||||
|
||||
// SYNTHETIC: LEGO1 0x10016c70
|
||||
// CarRace::`scalar deleting destructor'
|
||||
|
||||
private:
|
||||
undefined m_unk0x144[12]; // 0x144
|
||||
undefined4 m_unk0x150; // 0x150
|
||||
RaceSkel* m_skeleton; // 0x150
|
||||
};
|
||||
|
||||
#endif // CARRACE_H
|
||||
|
|
|
@ -28,13 +28,18 @@ struct LegoAnimActorStruct {
|
|||
|
||||
// VTABLE: LEGO1 0x100d5440 LegoPathActor
|
||||
// VTABLE: LEGO1 0x100d5510 LegoAnimActor
|
||||
// VTABLE: BETA10 0x101b81d8 LegoPathActor
|
||||
// VTABLE: BETA10 0x101b82c8 LegoAnimActor
|
||||
// SIZE 0x174
|
||||
class LegoAnimActor : public virtual LegoPathActor {
|
||||
public:
|
||||
// FUNCTION: BETA10 0x1000f6c0
|
||||
LegoAnimActor() { m_curAnim = -1; }
|
||||
|
||||
~LegoAnimActor() override;
|
||||
|
||||
// FUNCTION: LEGO1 0x1000fba0
|
||||
// FUNCTION: BETA10 0x10012400
|
||||
const char* ClassName() const override // vtable+0x0c
|
||||
{
|
||||
// STRING: LEGO1 0x100f057c
|
||||
|
@ -42,6 +47,7 @@ class LegoAnimActor : public virtual LegoPathActor {
|
|||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1000fbc0
|
||||
// FUNCTION: BETA10 0x10012440
|
||||
MxBool IsA(const char* p_name) const override // vtable+0x10
|
||||
{
|
||||
return !strcmp(p_name, LegoAnimActor::ClassName()) || LegoPathActor::IsA(p_name);
|
||||
|
|
|
@ -6,6 +6,7 @@
|
|||
// VTABLE: LEGO1 0x100d6c00 LegoAnimActor
|
||||
// VTABLE: LEGO1 0x100d6c10 LegoPathActor
|
||||
// VTABLE: LEGO1 0x100d6cdc LegoExtraActor
|
||||
// VTABLE: BETA10 0x101bc2b8 LegoAnimActor
|
||||
// SIZE 0x1dc
|
||||
class LegoExtraActor : public virtual LegoAnimActor {
|
||||
public:
|
||||
|
|
|
@ -106,6 +106,7 @@
|
|||
X(AnimState)
|
||||
|
||||
// VTABLE: LEGO1 0x100d4768
|
||||
// VTABLE: BETA10 0x101bccd8
|
||||
// SIZE 0x1c8
|
||||
class LegoObjectFactory : public MxObjectFactory {
|
||||
public:
|
||||
|
|
|
@ -3,19 +3,30 @@
|
|||
|
||||
#include "legoanimactor.h"
|
||||
|
||||
/*
|
||||
VTABLE: LEGO1 0x100d7668 LegoPathActor
|
||||
VTABLE: LEGO1 0x100d7738 LegoAnimActor
|
||||
*/
|
||||
// VTABLE: LEGO1 0x100d93f8 LegoPathActor
|
||||
// VTABLE: LEGO1 0x100d94c8 LegoAnimActor
|
||||
// VTABLE: BETA10 0x101bf9d0 LegoPathActor
|
||||
// VTABLE: BETA10 0x101bfac0 LegoAnimActor
|
||||
// SIZE 0x178
|
||||
class RaceSkel : public LegoAnimActor {
|
||||
public:
|
||||
RaceSkel();
|
||||
~RaceSkel() override;
|
||||
|
||||
void ParseAction(char* p_extra) override; // vtable+0x20
|
||||
|
||||
MxResult FUN_1001c360(float p_und, Matrix4& p_transform) override;
|
||||
|
||||
void GetCurrentAnimData(float* p_outCurAnimPosition, float* p_outCurAnimDuration);
|
||||
|
||||
// SYNTHETIC: LEGO1 0x10071cf0
|
||||
// RaceSkel::`scalar deleting destructor'
|
||||
|
||||
private:
|
||||
float m_animPosition; // 0x1c
|
||||
};
|
||||
|
||||
// GLOBAL: LEGO1 0x100d93f0
|
||||
// RaceSkel::`vbtable'
|
||||
|
||||
#endif // RACESKEL_H
|
||||
|
|
|
@ -184,6 +184,7 @@ LegoObjectFactory::LegoObjectFactory()
|
|||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10009a90
|
||||
// FUNCTION: BETA10 0x100a1021
|
||||
MxCore* LegoObjectFactory::Create(const char* p_name)
|
||||
{
|
||||
MxCore* object = NULL;
|
||||
|
@ -491,6 +492,10 @@ MxCore* LegoObjectFactory::Create(const char* p_name)
|
|||
object = MxObjectFactory::Create(p_name);
|
||||
}
|
||||
|
||||
// clang-format off
|
||||
assert(object!=NULL);
|
||||
// clang-format on
|
||||
|
||||
return object;
|
||||
}
|
||||
|
||||
|
|
|
@ -541,6 +541,7 @@ void LegoWorld::Remove(MxCore* p_object)
|
|||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x100213a0
|
||||
// FUNCTION: BETA10 0x100db027
|
||||
MxCore* LegoWorld::Find(const char* p_class, const char* p_name)
|
||||
{
|
||||
if (!strcmp(p_class, "MxControlPresenter")) {
|
||||
|
|
|
@ -37,6 +37,7 @@ float LegoAnimActorStruct::GetDuration()
|
|||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1001c140
|
||||
// FUNCTION: BETA10 0x1003dfe4
|
||||
LegoAnimActor::~LegoAnimActor()
|
||||
{
|
||||
for (MxS32 i = 0; i < m_animMaps.size(); i++) {
|
||||
|
@ -89,9 +90,12 @@ void LegoAnimActor::VTable0x70(float p_float)
|
|||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1001c360
|
||||
// FUNCTION: BETA10 0x1003e2d3
|
||||
MxResult LegoAnimActor::FUN_1001c360(float p_und, Matrix4& p_transform)
|
||||
{
|
||||
if (p_und >= 0) {
|
||||
assert((m_curAnim >= 0) && (m_curAnim < m_animMaps.size()));
|
||||
|
||||
LegoROI** roiMap = m_animMaps[m_curAnim]->m_roiMap;
|
||||
MxU32 numROIs = m_animMaps[m_curAnim]->m_numROIs;
|
||||
|
||||
|
@ -108,7 +112,11 @@ MxResult LegoAnimActor::FUN_1001c360(float p_und, Matrix4& p_transform)
|
|||
}
|
||||
}
|
||||
else {
|
||||
LegoTreeNode* root = m_animMaps[m_curAnim]->m_AnimTreePtr->GetRoot();
|
||||
// name verified by BETA10 0x1003e407
|
||||
LegoTreeNode* n = m_animMaps[m_curAnim]->m_AnimTreePtr->GetRoot();
|
||||
|
||||
assert(roiMap && n && m_roi && m_boundary);
|
||||
|
||||
m_roi->SetVisibility(TRUE);
|
||||
|
||||
for (MxU32 i = 0; i < numROIs; i++) {
|
||||
|
@ -119,8 +127,8 @@ MxResult LegoAnimActor::FUN_1001c360(float p_und, Matrix4& p_transform)
|
|||
}
|
||||
}
|
||||
|
||||
for (MxS32 j = 0; j < root->GetNumChildren(); j++) {
|
||||
LegoROI::FUN_100a8e80(root->GetChild(j), p_transform, p_und, roiMap);
|
||||
for (MxS32 j = 0; j < n->GetNumChildren(); j++) {
|
||||
LegoROI::FUN_100a8e80(n->GetChild(j), p_transform, p_und, roiMap);
|
||||
}
|
||||
|
||||
if (m_cameraFlag) {
|
||||
|
@ -192,6 +200,7 @@ void LegoAnimActor::SetWorldSpeed(MxFloat p_worldSpeed)
|
|||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1001c920
|
||||
// FUNCTION: BETA10 0x1003e914
|
||||
void LegoAnimActor::ParseAction(char* p_extra)
|
||||
{
|
||||
LegoPathActor::ParseAction(p_extra);
|
||||
|
@ -201,17 +210,20 @@ void LegoAnimActor::ParseAction(char* p_extra)
|
|||
|
||||
if (world) {
|
||||
if (KeyValueStringParse(value, g_strANIMATION, p_extra)) {
|
||||
// name verified by BETA10 0x1003ea46
|
||||
char* token = strtok(value, g_parseExtraTokens);
|
||||
|
||||
while (token) {
|
||||
LegoLocomotionAnimPresenter* presenter =
|
||||
(LegoLocomotionAnimPresenter*) world->Find("LegoAnimPresenter", token);
|
||||
// name verified by BETA10 0x1003e9f5
|
||||
LegoLocomotionAnimPresenter* p = (LegoLocomotionAnimPresenter*) world->Find("LegoAnimPresenter", token);
|
||||
|
||||
if (presenter != NULL) {
|
||||
assert(p);
|
||||
|
||||
if (p != NULL) {
|
||||
token = strtok(NULL, g_parseExtraTokens);
|
||||
|
||||
if (token) {
|
||||
presenter->FUN_1006d680(this, atof(token));
|
||||
p->FUN_1006d680(this, atof(token));
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -7,7 +7,7 @@ DECOMP_SIZE_ASSERT(CarRace, 0x154)
|
|||
// FUNCTION: LEGO1 0x10016a90
|
||||
CarRace::CarRace()
|
||||
{
|
||||
this->m_unk0x150 = 0;
|
||||
this->m_skeleton = NULL;
|
||||
this->m_unk0x130 = MxRect32(0x16c, 0x154, 0x1ec, 0x15e);
|
||||
}
|
||||
|
||||
|
|
|
@ -304,11 +304,10 @@ MxU32 LegoRaceCar::HandleSkeletonKicks(float p_param1)
|
|||
{
|
||||
const SkeletonKickPhase* current = g_skeletonKickPhases;
|
||||
|
||||
// TODO: Type is guesswork so far
|
||||
CarRace* r = (CarRace*) CurrentWorld(); // called `r` in BETA10
|
||||
assert(r);
|
||||
|
||||
RaceSkel* s = (RaceSkel*) r->GetUnk0x150(); // called `s` in BETA10
|
||||
RaceSkel* s = r->GetSkeleton(); // called `s` in BETA10
|
||||
assert(s);
|
||||
|
||||
float skeletonCurAnimPosition;
|
||||
|
|
|
@ -1,13 +1,53 @@
|
|||
#include "raceskel.h"
|
||||
|
||||
#include "carrace.h"
|
||||
#include "legoworld.h"
|
||||
#include "misc.h"
|
||||
|
||||
#include <assert.h>
|
||||
|
||||
DECOMP_SIZE_ASSERT(RaceSkel, 0x178)
|
||||
|
||||
// STUB: LEGO1 0x100719b0
|
||||
// FUNCTION: LEGO1 0x100719b0
|
||||
// FUNCTION: BETA10 0x100f1240
|
||||
RaceSkel::RaceSkel()
|
||||
{
|
||||
// TODO
|
||||
m_animPosition = 0.0f;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10071ad0
|
||||
RaceSkel::~RaceSkel()
|
||||
{
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10071b50
|
||||
// FUNCTION: BETA10 0x100f13cf
|
||||
MxResult RaceSkel::FUN_1001c360(float p_und, Matrix4& p_transform)
|
||||
{
|
||||
p_transform[3][0] = -630.0f;
|
||||
p_transform[3][1] = -4.688f;
|
||||
p_transform[3][2] = 323.0f;
|
||||
|
||||
m_animPosition = p_und;
|
||||
|
||||
return LegoAnimActor::FUN_1001c360(p_und, p_transform);
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10071b90
|
||||
// FUNCTION: BETA10 0x100f1444
|
||||
void RaceSkel::ParseAction(char* p_extra)
|
||||
{
|
||||
LegoAnimActor::ParseAction(p_extra);
|
||||
|
||||
// name verified by BETA10 0x100f147d
|
||||
CarRace* w = (CarRace*) CurrentWorld();
|
||||
assert(w);
|
||||
w->SetSkeleton(this);
|
||||
|
||||
assert(m_roi);
|
||||
BoundingSphere sphere = m_roi->GetBoundingSphere();
|
||||
sphere.Radius() *= 100.0f;
|
||||
m_roi->SetBoundingSphere(sphere);
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10071cb0
|
||||
|
|
|
@ -64,6 +64,7 @@ class LegoROI : public ViewROI {
|
|||
const LegoChar* GetName() const { return m_name; }
|
||||
|
||||
LegoEntity* GetEntity() { return m_entity; }
|
||||
BoundingSphere& GetBoundingSphere() { return m_sphere; }
|
||||
|
||||
void SetEntity(LegoEntity* p_entity) { m_entity = p_entity; }
|
||||
void SetComp(CompoundObject* p_comp) { comp = p_comp; }
|
||||
|
|
|
@ -21,6 +21,7 @@ class Mx3DPointFloat : public Vector3 {
|
|||
// FUNCTION: BETA10 0x10011600
|
||||
Mx3DPointFloat(const Mx3DPointFloat& p_other) : Vector3(m_elements) { EqualsImpl(p_other.m_data); }
|
||||
|
||||
// FUNCTION: BETA10 0x100151e0
|
||||
Mx3DPointFloat(const Vector3& p_other) : Vector3(m_elements) { EqualsImpl(p_other.m_data); }
|
||||
|
||||
// SYNTHETIC: LEGO1 0x1001d170
|
||||
|
|
|
@ -19,6 +19,7 @@
|
|||
X(MxLoopingMIDIPresenter)
|
||||
|
||||
// VTABLE: LEGO1 0x100dc220
|
||||
// VTABLE: BETA10 0x101c2280
|
||||
class MxObjectFactory : public MxCore {
|
||||
public:
|
||||
MxObjectFactory();
|
||||
|
|
|
@ -25,6 +25,7 @@ MxObjectFactory::MxObjectFactory()
|
|||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x100b12c0
|
||||
// FUNCTION: BETA10 0x10143177
|
||||
MxCore* MxObjectFactory::Create(const char* p_name)
|
||||
{
|
||||
MxCore* object = NULL;
|
||||
|
@ -43,6 +44,7 @@ MxCore* MxObjectFactory::Create(const char* p_name)
|
|||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x100b1a30
|
||||
// FUNCTION: BETA10 0x10143814
|
||||
void MxObjectFactory::Destroy(MxCore* p_object)
|
||||
{
|
||||
delete p_object;
|
||||
|
|
Loading…
Reference in a new issue