Bootstrap LegoPlantManager, add plants data (#1038)

* Bootstrap LegoPlantManager, add plants data

* Naming

* Move

* Fix
This commit is contained in:
Christian Semmler 2024-06-17 14:11:27 -04:00 committed by GitHub
parent e4e0f4e4d3
commit 1a46d370ec
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GPG key ID: B5690EEEBB952194
7 changed files with 2048 additions and 18 deletions

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@ -330,6 +330,7 @@ add_library(lego1 SHARED
LEGO1/lego/legoomni/src/common/legoobjectfactory.cpp
LEGO1/lego/legoomni/src/common/legophoneme.cpp
LEGO1/lego/legoomni/src/common/legoplantmanager.cpp
LEGO1/lego/legoomni/src/common/legoplants.cpp
LEGO1/lego/legoomni/src/common/legostate.cpp
LEGO1/lego/legoomni/src/common/legotextureinfo.cpp
LEGO1/lego/legoomni/src/common/legoutils.cpp

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@ -22,12 +22,12 @@ struct LegoBuildingInfo {
};
LegoEntity* m_entity; // 0x00
const char* m_hausName; // 0x04
const char* m_variant; // 0x04
MxU32 m_sound; // 0x08
MxU32 m_move; // 0x0c
MxU8 m_mood; // 0x10
MxS8 m_unk0x11; // 0x11
MxS8 m_initialUnk0x11; // 0x12 = initial value loaded to m_unk0x11
MxS8 m_initialUnk0x11; // 0x12 - initial value loaded to m_unk0x11
MxU8 m_flags; // 0x13
float m_unk0x014; // 0x14
const char* m_unk0x18; // 0x18

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@ -5,6 +5,7 @@
#include "mxcore.h"
class LegoEntity;
class LegoPathBoundary;
class LegoROI;
class LegoStorage;
@ -27,7 +28,7 @@ class LegoPlantManager : public MxCore {
void Init();
void FUN_10026360(MxS32 p_scriptIndex);
void FUN_100263a0(undefined4 p_und);
void Write(LegoStorage* p_storage);
MxResult Write(LegoStorage* p_storage);
MxResult Read(LegoStorage* p_storage);
MxBool SwitchColor(LegoEntity* p_entity);
MxBool SwitchVariant(LegoEntity* p_entity);
@ -48,7 +49,11 @@ class LegoPlantManager : public MxCore {
private:
static char* g_customizeAnimFile;
undefined m_unk0x08[0x24]; // 0x08
undefined4 m_unk0x08; // 0x08
undefined m_unk0x0c; // 0x0c
undefined m_unk0x10[0x17]; // 0x10
undefined m_unk0x24; // 0x24
undefined4 m_unk0x28; // 0x28
};
#endif // LEGOPLANTMANAGER_H

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@ -0,0 +1,58 @@
#ifndef LEGOPLANTS_H
#define LEGOPLANTS_H
#include "decomp.h"
#include "mxtypes.h"
class LegoEntity;
class LegoPathBoundary;
// SIZE 0x54
struct LegoPlantInfo {
enum {
c_flag1 = 0x01,
c_flag2 = 0x02,
c_flag5 = 0x10,
c_flag6 = 0x20,
c_flag16 = 0x8000,
c_flag17 = 0x10000
};
enum Variant {
e_flower = 0,
e_tree,
e_bush,
e_palm
};
enum Color {
e_white = 0,
e_black,
e_yellow,
e_red,
e_green
};
LegoEntity* m_entity; // 0x00
MxU32 m_flags; // 0x04
Variant m_variant; // 0x08
MxU32 m_sound; // 0x0c
MxU32 m_move; // 0x10
MxU8 m_mood; // 0x14
MxU8 m_color; // 0x15 - see enum for possible values
MxS8 m_unk0x16; // 0x16
MxS8 m_initialUnk0x16; // 0x17 - initial value loaded to m_unk0x16
const char* m_name; // 0x18
undefined4 m_unk0x1c; // 0x1c
float m_x; // 0x20
float m_y; // 0x24
float m_z; // 0x28
LegoPathBoundary* m_boundary; // 0x2c
float m_position[3]; // 0x30
float m_direction[3]; // 0x3c
float m_up[3]; // 0x48
};
extern LegoPlantInfo g_plantInfoInit[81];
#endif // LEGOPLANTS_H

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@ -18,7 +18,7 @@ DECOMP_SIZE_ASSERT(LegoBuildingInfo, 0x2c)
DECOMP_SIZE_ASSERT(LegoBuildingManager::AnimEntry, 0x14)
// GLOBAL: LEGO1 0x100f3410
const char* g_buildingInfoHausName[5] = {
const char* g_buildingInfoVariants[5] = {
"haus1",
"haus4",
"haus5",
@ -238,7 +238,7 @@ LegoBuildingManager::LegoBuildingManager()
// FUNCTION: LEGO1 0x1002f960
LegoBuildingManager::~LegoBuildingManager()
{
delete g_customizeAnimFile;
delete[] g_customizeAnimFile;
}
// FUNCTION: LEGO1 0x1002f9d0
@ -267,15 +267,15 @@ void LegoBuildingManager::FUN_1002fa00()
}
if (g_buildingManagerConfig <= 1) {
LegoEntity* entity = (LegoEntity*) world->Find("MxEntity", g_buildingInfoHausName[0]);
LegoEntity* entity = (LegoEntity*) world->Find("MxEntity", g_buildingInfoVariants[0]);
if (entity) {
entity->GetROI()->SetVisibility(TRUE);
m_unk0x09 = 0;
}
}
else {
for (i = 0; i < sizeOfArray(g_buildingInfoHausName); i++) {
LegoEntity* entity = (LegoEntity*) world->Find("MxEntity", g_buildingInfoHausName[i]);
for (i = 0; i < sizeOfArray(g_buildingInfoVariants); i++) {
LegoEntity* entity = (LegoEntity*) world->Find("MxEntity", g_buildingInfoVariants[i]);
if (entity) {
entity->GetROI()->SetVisibility(m_nextVariant == i);
}
@ -289,7 +289,7 @@ void LegoBuildingManager::FUN_1002fa00()
// FUNCTION: BETA10 0x10063b88
void LegoBuildingManager::UpdatePosition(MxS32 p_index, LegoWorld* p_world)
{
LegoEntity* entity = (LegoEntity*) p_world->Find("MxEntity", g_buildingInfo[p_index].m_hausName);
LegoEntity* entity = (LegoEntity*) p_world->Find("MxEntity", g_buildingInfo[p_index].m_variant);
if (entity) {
entity->SetType(LegoEntity::e_building);
@ -451,12 +451,12 @@ MxBool LegoBuildingManager::SwitchVariant(LegoEntity* p_entity)
if (info != NULL && info->m_flags & LegoBuildingInfo::c_hasVariants && info->m_unk0x11 == -1) {
LegoROI* roi = p_entity->GetROI();
if (++m_nextVariant >= sizeOfArray(g_buildingInfoHausName)) {
if (++m_nextVariant >= sizeOfArray(g_buildingInfoVariants)) {
m_nextVariant = 0;
}
roi->SetVisibility(FALSE);
info->m_hausName = g_buildingInfoHausName[m_nextVariant];
info->m_variant = g_buildingInfoVariants[m_nextVariant];
UpdatePosition(12, CurrentWorld());
if (info->m_entity != NULL) {

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@ -1,31 +1,43 @@
#include "legoplantmanager.h"
#include "legoentity.h"
#include "legoplants.h"
DECOMP_SIZE_ASSERT(LegoPlantManager, 0x2c)
// GLOBAL: LEGO1 0x100f3188
char* LegoPlantManager::g_customizeAnimFile = NULL;
// GLOBAL: LEGO1 0x10103180
LegoPlantInfo g_plantInfo[81];
// FUNCTION: LEGO1 0x10026220
LegoPlantManager::LegoPlantManager()
{
Init();
}
// STUB: LEGO1 0x100262c0
// FUNCTION: LEGO1 0x100262c0
LegoPlantManager::~LegoPlantManager()
{
// TODO
delete[] g_customizeAnimFile;
}
// STUB: LEGO1 0x10026330
// FUNCTION: LEGO1 0x10026330
// FUNCTION: BETA10 0x100c4f90
void LegoPlantManager::Init()
{
// TODO
for (MxS32 i = 0; i < sizeOfArray(g_plantInfo); i++) {
g_plantInfo[i] = g_plantInfoInit[i];
}
m_unk0x08 = -1;
m_unk0x0c = 0;
m_unk0x24 = 0;
}
// STUB: LEGO1 0x10026360
// FUNCTION: BETA10 0x100c5032
void LegoPlantManager::FUN_10026360(MxS32 p_scriptIndex)
{
// TODO
@ -38,14 +50,18 @@ void LegoPlantManager::FUN_100263a0(undefined4 p_und)
}
// STUB: LEGO1 0x10026720
void LegoPlantManager::Write(LegoStorage* p_storage)
// FUNCTION: BETA10 0x100c5918
MxResult LegoPlantManager::Write(LegoStorage* p_storage)
{
// TODO
return SUCCESS;
}
// STUB: LEGO1 0x100267b0
// FUNCTION: BETA10 0x100c5a76
MxResult LegoPlantManager::Read(LegoStorage* p_storage)
{
// TODO
return SUCCESS;
}
@ -127,7 +143,6 @@ void LegoPlantManager::FUN_10026c50(LegoEntity* p_entity)
MxResult LegoPlantManager::Tickle()
{
// TODO
return 0;
}

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