Use proper boolean constant

This commit is contained in:
Christian Semmler 2024-04-06 15:32:02 -04:00
parent 458d4b0988
commit 17680522c2
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@ -549,7 +549,7 @@ MxBool LegoInputManager::FUN_1005cdf0(LegoEventNotificationParam& p_param)
p_param.SetY(m_y); p_param.SetY(m_y);
p_param.SetModifier(LegoEventNotificationParam::c_lButtonState); p_param.SetModifier(LegoEventNotificationParam::c_lButtonState);
p_param.SetType(c_notificationDragEnd); p_param.SetType(c_notificationDragEnd);
result = 1; result = TRUE;
} }
else { else {
m_unk0x80 = FALSE; m_unk0x80 = FALSE;