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MxVariable subclass for fsmovie setting (#147)
* LegoFullScreenMovie variable and related * Changes after review - Reduce scope on global strings - Size assert for LegoGameState (based on the constructor references only) - 1 -> TRUE for EnableFullScreenMovie
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11 changed files with 103 additions and 5 deletions
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@ -65,6 +65,7 @@ add_library(lego1 SHARED
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LEGO1/legoentity.cpp
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LEGO1/legoentity.cpp
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LEGO1/legoentitypresenter.cpp
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LEGO1/legoentitypresenter.cpp
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LEGO1/legoflctexturepresenter.cpp
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LEGO1/legoflctexturepresenter.cpp
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LEGO1/legofullscreenmovie.cpp
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LEGO1/legogamestate.cpp
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LEGO1/legogamestate.cpp
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LEGO1/legohideanimpresenter.cpp
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LEGO1/legohideanimpresenter.cpp
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LEGO1/legoinputmanager.cpp
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LEGO1/legoinputmanager.cpp
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@ -3,6 +3,9 @@
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#include "legoomni.h"
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#include "legoomni.h"
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#include "legoutil.h"
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#include "legoutil.h"
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#include "legovideomanager.h"
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#include "legovideomanager.h"
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#include "decomp.h"
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DECOMP_SIZE_ASSERT(LegoBackgroundColor, 0x30)
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const char *g_delimiter = "\t";
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const char *g_delimiter = "\t";
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const char *g_set = "set";
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const char *g_set = "set";
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@ -3,11 +3,13 @@
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#include "mxvariable.h"
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#include "mxvariable.h"
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// VTABLE 0x100d74a8
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// SIZE 0x30
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class LegoBackgroundColor : public MxVariable
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class LegoBackgroundColor : public MxVariable
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{
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{
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public:
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public:
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__declspec(dllexport) LegoBackgroundColor(const char *p_key, const char *p_value);
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__declspec(dllexport) LegoBackgroundColor(const char *p_key, const char *p_value);
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void SetValue(const char *p_colorString);
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virtual void SetValue(const char *p_colorString) override;
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private:
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private:
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float h;
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float h;
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41
LEGO1/legofullscreenmovie.cpp
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41
LEGO1/legofullscreenmovie.cpp
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@ -0,0 +1,41 @@
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#include "legofullscreenmovie.h"
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#include "mxtypes.h"
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#include "legoomni.h"
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#include "decomp.h"
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DECOMP_SIZE_ASSERT(LegoFullScreenMovie, 0x24)
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// 0x100f3be8
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const char *g_str_enable = "enable";
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// 0x100f3bf4
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const char *g_str_disable = "disable";
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// OFFSET: LEGO1 0x1003c500
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LegoFullScreenMovie::LegoFullScreenMovie(const char *p_key, const char *p_value)
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{
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m_key = p_key;
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m_key.ToUpperCase();
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SetValue(p_value);
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}
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// OFFSET: LEGO1 0x1003c5c0
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void LegoFullScreenMovie::SetValue(const char *p_option)
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{
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m_value = p_option;
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m_value.ToLowerCase();
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LegoVideoManager *videomanager = VideoManager();
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if (videomanager) {
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if (!strcmp(m_value.GetData(), g_str_enable)) {
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videomanager->EnableFullScreenMovie(TRUE);
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return;
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}
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if (!strcmp(m_value.GetData(), g_str_disable)) {
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videomanager->EnableFullScreenMovie(FALSE);
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return;
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}
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}
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}
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15
LEGO1/legofullscreenmovie.h
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15
LEGO1/legofullscreenmovie.h
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@ -0,0 +1,15 @@
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#ifndef LEGOFULLSCREENMOVIE_H
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#define LEGOFULLSCREENMOVIE_H
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#include "mxvariable.h"
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// VTABLE 0x100d74b8
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// SIZE 0x24
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class LegoFullScreenMovie : public MxVariable
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{
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public:
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LegoFullScreenMovie(const char *p_key, const char *p_value);
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virtual void SetValue(const char *p_option) override;
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};
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#endif // LEGOFULLSCREENMOVIE_H
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@ -1,10 +1,26 @@
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#include "legogamestate.h"
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#include "legogamestate.h"
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#include "legoomni.h"
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#include "legoomni.h"
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#include "decomp.h"
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// Based on the highest dword offset (0x42c) referenced in the constructor.
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// There may be other members that come after.
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DECOMP_SIZE_ASSERT(LegoGameState, 0x430)
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// OFFSET: LEGO1 0x10039550
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// OFFSET: LEGO1 0x10039550
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LegoGameState::LegoGameState()
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LegoGameState::LegoGameState()
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{
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{
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// TODO
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// TODO
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m_backgroundColor = new LegoBackgroundColor("backgroundcolor", "set 56 54 68");
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VariableTable()->SetVariable(m_backgroundColor);
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m_tempBackgroundColor = new LegoBackgroundColor("tempBackgroundcolor", "set 56 54 68");
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VariableTable()->SetVariable(m_tempBackgroundColor);
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m_fullScreenMovie = new LegoFullScreenMovie("fsmovie", "disable");
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VariableTable()->SetVariable(m_fullScreenMovie);
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VariableTable()->SetVariable("lightposition", "2");
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SerializeScoreHistory(1);
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}
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}
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// OFFSET: LEGO1 0x10039720
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// OFFSET: LEGO1 0x10039720
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@ -1,8 +1,12 @@
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#ifndef LEGOGAMESTATE_H
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#ifndef LEGOGAMESTATE_H
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#define LEGOGAMESTATE_H
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#define LEGOGAMESTATE_H
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#include "decomp.h"
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#include "mxtypes.h"
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#include "mxtypes.h"
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#include "legobackgroundcolor.h"
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#include "legofullscreenmovie.h"
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// SIZE 0x430 (at least)
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class LegoGameState
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class LegoGameState
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{
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{
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public:
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public:
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@ -15,7 +19,12 @@ class LegoGameState
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__declspec(dllexport) void SetSavePath(char *p);
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__declspec(dllexport) void SetSavePath(char *p);
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private:
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private:
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char *m_savePath;
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char *m_savePath; // 0x0
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undefined m_unk04[20];
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LegoBackgroundColor *m_backgroundColor; // 0x18
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LegoBackgroundColor *m_tempBackgroundColor; // 0x1c
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LegoFullScreenMovie *m_fullScreenMovie; // 0x20
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undefined m_unk24[1036];
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};
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};
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#endif // LEGOGAMESTATE_H
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#endif // LEGOGAMESTATE_H
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@ -27,8 +27,14 @@ int LegoVideoManager::DisableRMDevice()
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return 0;
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return 0;
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}
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}
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// OFFSET: LEGO1 0x1007c300
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void LegoVideoManager::EnableFullScreenMovie(MxBool p_enable)
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{
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EnableFullScreenMovie(p_enable, TRUE);
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}
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// OFFSET: LEGO1 0x1007c310 STUB
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// OFFSET: LEGO1 0x1007c310 STUB
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void LegoVideoManager::EnableFullScreenMovie(unsigned char a, unsigned char b)
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void LegoVideoManager::EnableFullScreenMovie(MxBool p_enable, MxBool p_scale)
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{
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{
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// TODO
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// TODO
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}
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}
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@ -16,7 +16,8 @@ class LegoVideoManager : public MxVideoManager
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__declspec(dllexport) int EnableRMDevice();
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__declspec(dllexport) int EnableRMDevice();
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__declspec(dllexport) int DisableRMDevice();
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__declspec(dllexport) int DisableRMDevice();
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__declspec(dllexport) void EnableFullScreenMovie(unsigned char a, unsigned char b);
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void EnableFullScreenMovie(MxBool p_enable);
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__declspec(dllexport) void EnableFullScreenMovie(MxBool p_enable, MxBool p_scale);
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__declspec(dllexport) void MoveCursor(int x, int y);
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__declspec(dllexport) void MoveCursor(int x, int y);
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inline Lego3DManager *Get3DManager() { return this->m_3dManager; }
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inline Lego3DManager *Get3DManager() { return this->m_3dManager; }
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@ -1,5 +1,8 @@
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#include "mxvariable.h"
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#include "mxvariable.h"
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#include "mxstring.h"
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#include "mxstring.h"
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#include "decomp.h"
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DECOMP_SIZE_ASSERT(MxVariable, 0x24)
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// OFFSET: LEGO1 0x1003bea0
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// OFFSET: LEGO1 0x1003bea0
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MxString *MxVariable::GetValue()
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MxString *MxVariable::GetValue()
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@ -4,7 +4,8 @@
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#include "mxstring.h"
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#include "mxstring.h"
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#include "mxcore.h"
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#include "mxcore.h"
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//VTABLE: 0x100d74a8
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// VTABLE 0x100d7498
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// SIZE 0x24
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class MxVariable
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class MxVariable
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{
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{
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public:
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public:
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