Implement/match LegoAnimPresenter::FUN_1006aa60 (#851)

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Christian Semmler 2024-04-25 11:00:42 -04:00 committed by GitHub
parent ce3d915bba
commit 054120bc5d
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@ -514,10 +514,20 @@ void LegoAnimPresenter::FUN_1006a4f0(
}
}
// STUB: LEGO1 0x1006aa60
// FUNCTION: LEGO1 0x1006aa60
// FUNCTION: BETA10 0x1004feee
void LegoAnimPresenter::FUN_1006aa60()
{
// TODO
LegoROIListCursor cursor(m_unk0x74);
LegoROI* roi;
while (cursor.Next(roi)) {
const char* name = roi->GetName();
if (m_unk0x96 || !CharacterManager()->Exists(name)) {
CharacterManager()->FUN_10083c30(name);
}
}
}
// FUNCTION: LEGO1 0x1006ab70