isle/LEGO1/radiostate.h

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#ifndef RADIOSTATE_H
#define RADIOSTATE_H
#include "legostate.h"
// VTABLE 0x100d6d28
// SIZE 0x30
class RadioState : public LegoState
{
public:
RadioState();
// OFFSET: LEGO1 0x1002cf60
inline virtual const char *ClassName() const override // vtable+0x0c
{
// 0x100f04f8
return "RadioState";
}
// OFFSET: LEGO1 0x1002cf70
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
{
return !strcmp(name, RadioState::ClassName()) || LegoState::IsA(name);
}
};
#endif // RADIOSTATE_H